You must read this entire page!! It has info on the Knights, Dragons, and everything else for newcomers!!

Guide for Newcomers (READ THIS)
Step 1 READ THIS PAGE
Step 2 READ THE RULES THREAD
Step 3 READ THE INFO THREAD, PICK A POSITION FROM THE FIRST POST
Step 4 After you decide on a position, PM ME YOUR PROFILE. I will give the final say and any corrections that I think are necessary. After I approve, post it into the Profiles thread in the Guild Forum.

This is an RP guild called 'The Dragon Knights of Jal'Rusai. The main plot deals with a group of 20 different Dragon Knights who have made a pact with a dragon and gained awesome powers to combat a powerful evil. Jal'Rusai is the continent about the size of Asia that this story takes place in.

-=-=The Story of the Two Brothers, Rise of the Dragon Knights!!=-=-
Two Dragon Knights stare at the land they once called home, Ithranna. Now exiled from another land. These Knights are Jager and Jotyma Ryoshi, are banished to the neighboring land of Jal'Rusai. A dark force from Jager's past has followed the two Knights to this new land. After word of a demon king, the two take matters into their own hands, and slay the demon king. The word spreads quickly and the two are summoned to see Jal'Rusai's King. He tells them about starting a council of 20 magic wielding Knights who bond with a dragon. Jager, who is elevated to Dragon Chieftain of Jal'Rusai, unleashes a force that designates 16 other dragons. As of second nature, the dragons will pick a person worthy of bonding with it and becoming a Dragon Knight. Jager and Jotyma are celebrated, and the continent is at peace. But darkness looms in the shadows, and will soon make itself known.

-=The Dragon Knight Positions=-
If you want to be a Dragon Knight, feel free to apply, but they are on a first come, first serve basis. Here's the basic run-down of any position Dragon Knight related

-=Dragon Chieftain=-
This is the head-honcho Dragon Knight. The rule their own part of the continent and govern the actions of the Knights and the civilians. They are the King's voice and aide.

-=Dragon Knight=-
The Knights who protect Jal'Rusai. They become Knights after being chosen by a dragon. They will then begin to hear a voice call them. The voice is the dragon calling to them to awaken them. There are 20 Knights of Jal'Rusai, and an additional set from Ithranna. Each of them have an elemental power, each with their own unique set of powers and abilities.

-=Dragon Officer=-
These are aids to the Dragon Knight. They do not have their own dragon like the Knights, but they tame and ride on wild ones. They are a bit stronger than the Knight at the beginning of their Knightship, but the potential for their magic and combat is limited. There is an Officer for every Knight, and have been pre-trained to get the Knights on their journeys.

-=The Ithrannan Knights=-
Before Jotyma and Jager made they way to Jal'Rusai, they were part of the first set of Dragon Knights in Ithranna. They left because they were banished (Story inside). The King of Demons, Raige, took over and the land is left in turmoil. The Knights fought valiantly, but to no avail. Some fled to Jal'Rusai, and it is uncertain whether or not any have survived.
(These are exclusive positions to those who were a Dragon Knight in the guild, Dragon Knights of Ithranna. With the addition of what is left of this set of Knights, there are two of each Knight, save for Ice, Chaos, Death, Barrier, and Morph)

-=The Dragons=-
After Jager became the Dragon Chieftain, he activated a magic that awakened dormant dragons that were destined to choose a Knight. Though awakened, the Dragons still slept, waiting for the one they choose to be the Knight that they bond with to come find them. Each one is hidden in a secret place somewhere on the continent. After awakened, the dragon and the one who is to become a Knight bond each other's soul and mind. When in combat, the Dragon must be present for the Knight to use his magic. The Dragons can change their size to the size of a shoulder-mounting parrot to a battle ready, riding dragon. The Dragons can talk telepathically to their Knight, other Knights, and other Dragons. The Dragons are adorned with colors that match their element and have a special attack.



-=-=Things You Should Know=-=-
Here are some rules about your character and/or dragon
A) You cannot RP as a Dragon. In some way, shape, or form, you can have a dragon. If you're a Dragon Knight, you will defiantly have a dragon, RP as it, too.
B) You cannot use a race that is half demon, half angel.
C) You cannot be the Dragon Knight of fire and have water magic.
D) You cannot be a pure demon and be a Dragon Knight. The Dragons will not accept them as Knights.
E) There are no guns, bomb, vehicles, or anything modern at any time. This is a medieval, fantasy RP.

This is a literate guild. Speak in story mode, not action mode. Some people don't know the difference so...
Story Jim saw his friend. "Hey Jon!"
Action *sees his friend* Hey Jon!

This guild will also have RP fights in them, so GODMODING!!!!

Have fun ^ ^