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Posted: Mon Nov 27, 2006 12:10 am
I believe 3 seconds for lag on an attack is outragous lol.
but ridley would be an excellent addition, he appeared in the opening FMV of melee, so i think he has a good case, plus being inhoue means their is less red tape to let him in.
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Posted: Mon Nov 27, 2006 6:37 am
Nightjar I believe 3 seconds for lag on an attack is outragous lol. Spammer? I didn't make the moveset...I just found it, hehehe.
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Posted: Mon Nov 27, 2006 7:23 am
Character #06: Wolf O’Donnell Game Debut: Star Fox 64 (1997) Genre: Scrolling-Shooter Company: Nintendo Console(s): N64, GC, DS, Wii, Virtual Console Recent Activity: Star Fox Command (DS, 2006) Picture: Likeliness of Brawl appearance: 8/10 Wolf is the first of a THREE-way tie for fourth place. Wolf has been around almost as long as Fox. He has apeared in three of the five Star Fox games in the series as well as the cancelled game Star Fox 2. Though many people find that Wolf would easily become just another Fox clone (or worse, a Falco clone), many other fans believe Wolf would be completely different. Where as Fox and Falco were given identical training (hence the same movesets) that focuses on speed and agility as well as natural talent, Wolf would focus on his strength and equipment. He is Fox's Bowser and would make an excellent addition to the villian roster (which now stands at six.) Would I bet money: Yep...$10 Stats: Weight: Medium Power: 4/5 Speed: 2/5 Jump: 3/5 Misc.: None Quote: Wolf Moveset Created by Bowserlick B- Blaster: Wolf whips out his blaster. In the air the blaster is not aimable. On the ground the blaster is aimable. Wolf steadies himself with his claw in the ground as he aims. Sends out a strong laser that does about 12 percent damage with a small amount of stun at high percents. Not spammable. Smoke drifts from the old fashioned blaster until it is ready and able to fire again. Down B- Bear Trap: Wolf throws out a bear trap (the spikey side is designed as a wolf's head with its mouth open) with a chain. The chain has a spike at the end. When the bear trap hits the floor the chain spike catches and secures the trap. The bear trap then opens. Anyone who steps on it is trapped until they could break out. Once trapped an oppenent could run back and forth as far as the chain allows and jump as far as the chain allows, but cannot dodge. Movement causes further damage. Only one bear trap is allowed on the stage at a time per wolf. Once the oppenent breaks out, the trap breaks. Wolf can get caught in his own trap. If the trap hits an oppenent in midair, it inflicts a little damage but bounces off and hits the floor where it springs open. Must be a flat horizantal surface. Forward B- Smoke Bomb: Wolf throws a smoke Bomb. Can be spammed. Does 1 percent if it hits anyone. Upon impact with a surface it detonates into a cloud of purple smoke, but has no knockback. Similar in this regard to fox's blaster. Used to hinder sight. The smoke fades fairly quickly. If Wolf gets near the smoke, due to his mechanical eye a short distance forward becomes clear allowing wolf to navigate through his own deception. Up B- Jet Pack: Wolf uses his jetpack to navigate through the air for two seconds. Can go as far as the seconds allow. While in this mode Wolf is able to do two quick airdodges. Cannot attack while flying. Quote: Wolf's Super and Taunt Submitted by Kutsu_Higouri Taunt - Wolf crosses his arms and gives a sadistic laugh. Super - Wolf calls team Star Wolf from out of the sky and orders them to bombard the other players with the guns on their ships. Kirby Hat: Wolf's ears, hair, and mechanical eye. Discussion for this character is now open.
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Posted: Thu Nov 30, 2006 7:11 pm
Character #05: Megaman Game Debut: Megaman (1987) Genre: Platformer/Action Company: Capcom Console(s): Pretty much every console in existence... stare Recent Activity: Megaman ZX (DS, 2006) Picture: Likeliness of Brawl appearance: 8/10 You didn't honestly think I wouldn't mention the Blue Bomber. Personally, I don't care much for him... But logically, he meets all of Nintendo's requirements for a third-party appearence. He has plenty of moves to create multiple possible movesets, he has appeared on Nintendo consoles SEVERAL times, and he has a strong fanbase so many people would enjoy having him. He is just as widely known as Mario and Sonic, and he has a strong history in the game industry. Would I bet money: Yep...$10 Stats: Weight: Light Power: 3/5 Speed: 3/5 Jump: 3/5 Misc.: (His stats are all normal as I don't know much about him.) Quote: Megaman MovesetCreated by Unfortunately, no moveset is available at this time. If someone with more knowledge of the Megaman series wishes to submit one, please do so. Kirby Hat: Blue Bomber Helm. Discussion for this character is now open.
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Posted: Fri Dec 01, 2006 11:05 pm
Megaman is a given I feel, although i would for him to end up a samus clone..... that would suck. wolfen though... now there is pwnage with a capital P.
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Posted: Sat Dec 02, 2006 6:24 pm
WARNING!! Character #4 is a SPOILER character for Twilight Princess. If you do not want spoilers for this character/game, DO NOT READ PASSED THIS POST. This is your only warning. No spoilers warnings/tags will be placed after this. . . . . . . . . . . You have been warned... . . . . . . . . . . . . . . . . Character #04: Midna/Midna and Wolf Link Game Debut: Twilight Princess (2006) Genre: Action/Adventure Company: Nintendo Console(s): Wii Recent Activity: Twilight Princess (Wii, 2006) Okay, from this point on, I'm splitting this reveiw into two parts. Solo Midna: Picture: Likeliness of Brawl appearance: 8/10 Really, the only argument people can make for why she wouldn't appear is that she has only been in one game (great game, but one none-the-less). Midna has a wide variety of magic at her disposal and has proved that she has what it takes to become a worthy Brawler. Would I bet money: Yep...$15 Stats: Weight: Light Power: 3/5 Speed: 4/5 Jump: 5/5 Misc.: Floaty character (Luigi, Samus, Mewtwo) Quote: Solo Midna Moveset Created by Ferro De Lupe B - Dark Energy Force - After a slight alteration from Twilight Princess, (because, in the game, she can't use this move without Wolf Link), Midna builds up a small sphere of dark energy around her (like a bubble shield.) When the energy is released, any opponents within the sphere recieve a shock of dark energy (like Zapdos' Thundershock.) The sphere is chargable and it expands the longer it is charged. When it is fully charged, then Midna's hat will start to sparkle (like Samus and Mewtwo) and will only fire when you press B again. When the sphere is fully charged, it will be about just bigger than Bowser in size. It has a slight knockback. The longer you charge it, the further they will go and the more damage they take. B + Up - Twilight Teleport - Like in the game, Minda will turn into all the little squares and fly high into the air. It has great distance in whichever direction you point her (like Zelda's Teleport). Anyone caught in the path of the squares takes damage. Smash B - Slap - Midna's hair turns into her "big magic hand" and slaps directly in front of her. Big knockback sends the opponent upward and outward. It is very powerful, but very laggy (like Bowser's Smash A) both before and after it is used. B + Down - Mirror of Twilight Piece - Midna uses a piece of the mirror to reflect any projectile away from her. If an opponent is moving when they are hit, they will be teleported to the other side and continue their animations on the other side (out of range to hit her) as if Midna were never there. Attacks that hit the mirror and reversed and harm the one using them. Striking a foe when she is dead even causes a devestating blow (Luigi and Jigglypuff.) Taunt - She does a backflip and then giggles. Super - Fused Shadows - When Midna puts the Fused Shadows on, she turns the large creature. Then she picks one target and throws her giant spear at them. Causes 75-100 damage. Kirby Hat: Midna's hat and hair. Midna and Wolf Link:Picture: Likeliness of Brawl Appearence: 8/10 Throughout the game, Midna is always seen riding Wolf Link's back. For her to come into the game without him would feel...akward. They both equally represent the newest (and best) addition to the Zelda franchise. If we are going to have to add another Link, make it Wolf Link because he, at least, would introduce the first four-legged contender to the game and, therefore, would be nothing like his human self in combat (that means he'd have a completely different moveset from his human self.). Through their combined power, they would be very strong. Would I Bet Money: Yep...$15 Weight: Medium Power: 5/5 Speed: 4/5 Jump: 4/5 Misc.:Quote: Wolf Link and Midna Moveset Created by Ferro De Lupe B - Chomp - Link chomps in front of him. Can be used quickly (like Falco's Blaster) for 6-10 damage with each successful hit. I see two possible B + Up moves: B + Up 1 - Twilight Teleport (read above) B + Up 2 - Giggle and Go - In the game, when Link (in wolf form) comes up to a gap that he can't reach on his own, Midna giggles to get your attention. She flys over to the spot Link needs to go and then, once you have T-locked onto her, press A and Link is able to jump the gap. The way this move works is basically the same. When you press Up + B, Midna jumps off of Link's back and flys into the air. The longer you hold Up + B, the higher Midna goes. Midna is also slightly controlable. When you release the buttons, Link jumps to where Midna is at. Link slows down when falling (like Ness) when this move is used. Also, Midna is intangeble. Only hitting Link will cancel the move. Smash B - Leap Attack - Link leaps in the direction indicated. If he hits someone, he clamps his teeth onto them and shakes them violently for a second or three. He then spins around and throws them. B + Down - Slam - Midna rears her "big magic hand" back and slams it onto the ground flyswatter-style. Big knockback (goes out) and power, but very laggy. Taunt - Link sits and howls at the moon. Midna giggles. Super - Dark Energy Force - When this move is used in Twilight Princess, she forms an energy diameter around him and once all enemies are inside, he is able to string a large attack together and kill all of them at once. In Brawl, Midna's field would cover the entire stage (ground and air). Link would then deliver one extremely fast attack to each character for 30 damage and big knockback. Kirby Hat: Kirby becomes covered in fur, grows two ears and a muzzle. *NOTE* I am indicating that ONLY ONE of my two options (Midna or Wolf Link/Midna) will appear...NOT BOTH Discussion for this character is now open.
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Posted: Tue Dec 12, 2006 12:49 am
Um... pikachu has 4 legs im sorry lol.
but I really hope so, it would totally rock.
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Posted: Tue Dec 12, 2006 10:26 pm
Wolf should be more like
B-charge laser like samus blast, DK punch, yatta yatta. First shot is strait forward kind of like a falco laser. The more you charge the more shots you get. Max of 5 that spead out from the gun and get more powerful the longer you charge.
smash Left/Right B-A quick dash attack like Bite that can turn into a grab. back toss-On all fours biting the opponent and whips head around flinging them over his shoulder. forward toss-c**k head back and flings opponent forward. Down toss-Flips forward slamming opponent off of the ground sending them upwards, and landing on all fours. Up toss-flings opponent upward and back and stands up
Tilt left/right B-does the same as above but only hits and slightly stuns the opponent with the bite instead of grabbing them. same range, but little knockback and moderate damage. THink fox's illusion damage and knockback without the gayness.
Down b-Blaster spam of 3 quick bolts. When on the ground shots shoot forward, but when in the air shots shoot below wolf. One middle, and the other two one left and one right.
Up b-rears up and jolts in the desired direction fangs exposed and mouth open spinning with arm wrapped around his body clawing things around him. Wind up is short. Its like dun-Dun. Instead of falco/fox's activate-wait-move recovery in melee.
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Posted: Wed Dec 13, 2006 4:41 am
Chrono Trigger is one of those must play games.
I just had to add that, because it it that awesome.
The only reason I don't think Midna will be in Brawl is because of time.
Is it too late for her to be introdeced into Brawl? Maybe.
Also, there are three Zelda characters in the game atm. (If we're going by Melee.)
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Posted: Wed Dec 13, 2006 7:42 am
Sieg` The only reason I don't think Midna will be in Brawl is because of time. Is it too late for her to be introdeced into Brawl? Maybe. Also, there are three Zelda characters in the game atm. (If we're going by Melee.) That is my only concern with her as well... However, I do believe that Sakurai would have been looking for new Zelda characters from TP (at the time he started Brawl) and he would have been allowed in on all the secrets TP had in store...including Midna. Saying that HE didn't have enough time to get her in isn't enough of an argument. Saying that she hasn't been around long enough is the only plausible time-related argument I can agree with. I don't see the argument... Mario has seven in Melee, yet Wario was added to the roster (making eight.) Technically, Zelda had five represenatives; Link, Ganondorf, Zelda, Young Link, and Shiek. Because YL (and possibly Shiek) is getting the boot (un-officially of course), Midna would be the next best person to add (followed by Zant.) Nightjar Um... pikachu has 4 legs im sorry lol. As does Pichu...I agree. HOWEVER... They can fight/walk/interact on two legs. Unlike Pikachu and Pichu, Wolf Link would be completely unable to do these things and, therefore, make him the first true four-legged contender.
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Posted: Wed Dec 13, 2006 7:25 pm
er wolf link walks on 2 legs sometimes in the game (not to spoil it for anyone or anything)
so yeah....going by that wolf link isn't 4 legged either, lol.
I doubt that wolf link/midina will make brawl. too bad I cant bet money, because I would...
I think megaman and starwolf both have a better shot than link/midina, no joke.
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Posted: Thu Dec 14, 2006 9:01 pm
I like all of these characters so far.
Except K.Rool. Never liked him much, but I feel the need for more villians.
Which is why I wanna see Magus and Protoman. ^_^
Magus was from Chrono Trigger, and is one bad dude.
Protoman, is to Megaman as Wolf O'donnel is to Fox McCloud (Protoman wouldn't be the "Bowser", as Dr. Wily would be. And I don't wanna play as Wily).
I'd love to see a Diddy and Dixie Kong team-up (much like the IC).
And what about Grey Fox/Ninja??? Argueably one of the most popular (and bad a**, pardon my language) characters from MGS next to Snake (I could see them using Liquid too... but NINJA!!).
Wolf would be awesome. The Dog would be hilarious.
Man... I wish this game would have MvC2(Marvel vs. Capcom 2) sized rosters. That would be awesome.
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Posted: Fri Dec 15, 2006 5:49 am
felix385 er wolf link walks on 2 legs sometimes in the game (not to spoil it for anyone or anything) so yeah....going by that wolf link isn't 4 legged either, lol. Are you playing a different version than me? Never once do I see Wolf Link fight (or do anything else for that matter) on two legs...
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Posted: Sat Dec 16, 2006 2:42 am
Rather than a Midna and Midna with Link, I see a Link that transforms into the Wolf. Link needs his time to shine and I think this is definitely the time to do it. Link kicks more a** in this game than ever before (in my opinion) and should get a transformation.
More like Crono, I'd say Frog. He's so much cooler. A character from FF3/FF6 would be a good choice too, say Edgar, Sabin, Setzer, or Celes.
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Posted: Sat Dec 16, 2006 4:23 am
If they don't make Ganondorf's character model the one from TP I will kill someone.
It would be cool if they put another character from MGS in.
Unless it was Raiden from MGS2, but not including MGS4. (Where Raiden is so badass, he could take on Snake.)
Frog in Human form FTW!
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