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Hunter Roge

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PostPosted: Tue Nov 21, 2006 5:03 pm


Zero the hunter
phantom_slasher
Zero the hunter
((1st round Start! The order will be: Wolves first, then Hunter and HK, then Phantom, and last me.))
Wolf 1 moves from C5 to A4. Wolf 1 attacks Zero.
Wolf 2 moves from E3 to G2.
Wolf 3 moves from G4 to G1.
Wolf 4 moves from K3 to I2.
Wolf 5 moves from C7 to E8.
Wolf 6 moves from F8 to G6.
((Oh and Phantom. Your character has 4 in speed, that means you can only move 2 squares. The movement is decided by Speed divided by 2 rouned to the nearest digit. I forgot to mention it to you.))

Edit:Wolf 1 deals 5 points of damage to Zero: 15/20
((whos turn is it xp
((Hunter and HK, then is your turn. The wolves gain +1 for each wolf in battle, so they have a max of 8 in speed))
((Can I throw a grenade over the wall? Just out of curiousity.))
Hunter Roge rolled 4 8-sided dice: 8, 5, 5, 3 Total: 21 (4-32)
PostPosted: Tue Nov 21, 2006 5:12 pm


((Ok I am taking a shot at the wolf at G1 then HK is.))

"Theres one."

Hunter pointed to a wolf infront of him. Hunter steadied his aim and took a shot with his pistol. Hk aimed with his rifle and shot aswell.

((PS. Does HK have any bonuses due to his rifle being more acturate then my pistol?

EDIT: Hunter misses and HK deals 3 damage to the wolf))

Hunter Roge

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Zero the hunter


Ghostly Warrior

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PostPosted: Wed Nov 22, 2006 10:21 am


((No, they aren't any bonuses since you don't have a weapon card. Although you gave me an idea for a weapon when you said grenade. Phantom, your turn.
Just a reminder: when you use shoots that aren't magic you count your Tec skill))
PostPosted: Wed Nov 22, 2006 2:32 pm


Zero the hunter
((No, they aren't any bonuses since you don't have a weapon card. Although you gave me an idea for a weapon when you said grenade. Phantom, your turn.
Just a reminder: when you use shoots that aren't magic you count your Tec skill))
((Don't yah mean shots?))

Hunter Roge

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Zero the hunter


Ghostly Warrior

35,565 Points
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  • Seasoned Warrior 250
PostPosted: Thu Nov 23, 2006 5:10 am


Hunter roge
Zero the hunter
((No, they aren't any bonuses since you don't have a weapon card. Although you gave me an idea for a weapon when you said grenade. Phantom, your turn.
Just a reminder: when you use shoots that aren't magic you count your Tec skill))
((Don't yah mean shots?))
((Yes, sorry I have a tendency to confuse them. English isn't my main language sweatdrop ))
The Phantom Slasher rolled 2 8-sided dice: 6, 3 Total: 9 (2-16)
PostPosted: Thu Nov 23, 2006 7:43 am


(damn it only four damege -.-)

phantom raises his hands and they turn to claws he waves hem around so the are on fire and throws a magic fire atack at the wolf infront of him

"pretty puppys arint they"

The Phantom Slasher
Crew

Zero the hunter rolled 8 8-sided dice: 8, 5, 5, 6, 5, 7, 3, 3 Total: 42 (8-64)


Zero the hunter


Ghostly Warrior

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PostPosted: Thu Nov 23, 2006 11:06 am


((Phantom, you missed. Your Special is 5 and you rolled a 6. In order to hit someone you need to throw equal to or less to your attack.
Ex: I am attacking the wolf at A4 with melee combat. I will count my Power stat. In order to hit the wolf, I need to throw 5,4,3,2,or 1 to at least hit it))

Zero looks at the wolf that bitted his arm "Oh you did not just did that! That's it, now you are going to get it!!!!" Zero slashes at the wolf with his katana.

Wolf 1 attacks Zero.
Wolf 2 moves from G2 to E1. Wolf 2 attacks Hunter.
Wolf 3 moves from G1 to E1. Wolf 3 attacks HK.
Wolf 4 does nothing. I2
Wolf 5 does nothing. E8
Wolf 6 does nothing. G6

Edit: Zero 15/20 misses.
Wolf 1 15/15 misses.
Wolf 2 15/15 misses.
Wolf 3 12/15 deals 3 damage to HK.
PostPosted: Sat Nov 25, 2006 3:25 pm


((Hey Zero in this next part I'm going to Have HK stick the rifle in between the wolfs eyes and pull the trigger do you want me to roll anything?))

Hunter Roge

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Zero the hunter


Ghostly Warrior

35,565 Points
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PostPosted: Sun Nov 26, 2006 1:35 am


((Mmmmm, there is a chance that the rifle might jam, Ok do a normal attack roll but with a -2 in the first roll. New rule, when you are really close to the opponent and you use Magic or Shots, you gain a -2 in the first roll.))
PostPosted: Sun Nov 26, 2006 8:26 am


((its hunters turn right))

The Phantom Slasher
Crew



Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Sun Nov 26, 2006 9:43 am


((Aye, we have to wait for him to post. Btw if you do something like *grabs the wolf's head and burns him. You have a -2 in your roll. That means for you to miss you would need to roll n 8.))
PostPosted: Sun Nov 26, 2006 10:07 am


((but hes like miles away XP how many squres can i move ageain?))

The Phantom Slasher
Crew



Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Sun Nov 26, 2006 10:17 am


phantom_slasher
((but hes like miles away XP how many squres can i move ageain?))
((Actually there are 3 wolves infront of you, so he can do it. 1 wolf is attacking each one of you. You can move up to 2 squares.))
Hunter Roge rolled 4 8-sided dice: 2, 4, 3, 5 Total: 14 (4-32)
PostPosted: Wed Nov 29, 2006 6:59 pm


((Bah sorry for taking so long. I've been realy busy with wrestling.))

The poweful claws of the wolf crush some of HK's armor.

"Statement: YOU FILTHY LITTLE FOUR LEGGED MEAT BAG!"

HK shoved the rifle in to the wolf the bit him's face and pulled the trigger

"Damn that pissed him off."

Hunter said fireing on the same wolf as HK

((Wait a second with HK's Luv my Master his attack roll is -3. -2 for being so close. -1 for Working with Hunter

HK roll: -1 Damage: 4 I think this should be more because HK shot the wolf in the head

Hunter Roll: 3 Damage: 5))

Hunter Roge

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The Phantom Slasher rolled 2 8-sided dice: 5, 8 Total: 13 (2-16)

The Phantom Slasher
Crew

PostPosted: Thu Nov 30, 2006 8:38 am


phantom snarls tauntngly at the wolf grabing at him with his claws sending his fire into it skull

(i do belive thats 8 damege to the wolf infront of me?)
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Relics of the past

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