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Artion

PostPosted: Mon May 11, 2009 3:49 pm


The Crimson Angel King
Howl of the Night Pack+ Rampant Growth+Farhaven Elves+ Ton of Forest Cards + Lumncisent Rain = Over 200 Life.......Friends quit the game after that combo.......


I'm afraid that the interaction between cards that search out forests and a card like Howl of the Night Pack is more of what one would call a synergy. Yes they work together nicely, but it isn't really a combo in the traditional sense.

And besides that I'm having trouble seeing how you could get the requisite over 100 wolves to net the over 200 life from luminescent rain without multiple copies of a card like doubling season in play.

That and if your friends quit after that might I recommend your play group could start using mass removal cards. Jund Charm, Martial Coup, Hallowed Burial, Infest, and so on, would all handle the wolves no problem.

But any way....


I have built a deck that focuses around lots of crazy interactions with Master Transmuter.

With Master Transmuter and a Thousand-Year Elixir you can do some very angry things before the end of your opponent's turn. Not to mention the fact that at that point any form of spot removal is all but useless.

+ Magister Sphinx = U: Target player's life total becomes 10.
+ Filigree Angel = U: Gain 3 life for each artifact you control
+ Sharuum, the Hegemon = U: Return target artifact from your graveyard to play.
+ Sphinx Summoner = U: Search your library for an artifact creature and put it into your hand.

And the list goes on, Master Transmuter is just plain sick and I've had as many as three people all pitch in a removal spell just to get rid of one.
PostPosted: Tue May 12, 2009 2:19 pm


I drank orgasmic beer
Rave Matthias
Greyfox I

How do you gain the ability to play artifacts and creatures on "turn 0"?
There's actually a video on youtube explaining a way to get a turn 0 win, but it'd clost you like 200 bucks in cards if I recall. sweatdrop

Looked on Youtube, couldn't find anything aside from the Flash/Hulk combo. The problem I'm seeing is how one could get those artifacts out so soon.


Well you see, a lot of the cards being mentioned (like the lotus) don't cost any mana to play, and give you mana in turn. You can then use this mana to play other relatively cheap recursive abilities to get more mana.

Amarene The Falling Star


Motives Inside

PostPosted: Sun Jul 12, 2009 7:33 pm


Enchanted Evening (Blue/White)

Primeval Light (Green)

Step one: Turn all permanents into enchantments with Enchanted Evening.

Step two: Destroy all target player's enchantments with Primeval Light.

It works extremely well in a Green/White enchantment deck, especially if you throw an Ancestral Mask on a creature (+2/+2 for every enchantment [either in play or you control])
PostPosted: Sat Aug 29, 2009 10:42 am


Forced Fruition+Underworld Dreams

Hallowed Asylum


DA-FDNT
Captain

Distinct Elder

PostPosted: Tue Oct 13, 2009 7:38 pm


Umbral Mantle x2, Essence Warden, Viridian Joiner, Imperious Perfect w/ 2 mana open. Infinite mana, Infinite elves, Infinite Life. Wurmcalling & Helix Pinnacle for infinite creatures w/ infinite atk/def ea. & next turn win. ~ lulz.  
PostPosted: Tue Oct 13, 2009 7:47 pm


Morality Shift+Chandra Ablaze

Post #50!
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DA-FDNT
Captain

Distinct Elder


cheeserdane

PostPosted: Wed Nov 11, 2009 4:57 pm


one of my new faves is ,mana echos, and ,sliver queen, and you get infinite 1/1 sliver tokens any time you play a sliver...... or changeling. but it is so not perfect but still mwahahahahahahaha now eat a fish on a brick!!!
PostPosted: Thu Nov 12, 2009 8:03 pm


Dude.... Rite of replication kicked on Kazuul Warlord

Gives you 6 100/100(around there) bad asses It's great.

Tagg the Reborn
Crew

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The Sage of Ruin

Beloved Conversationalist

PostPosted: Mon Nov 23, 2009 4:10 pm


4 Howl of the Nightpacks + Drove of Elves+ Roughshod Mentor = Fun
PostPosted: Thu Nov 26, 2009 10:41 am


heart of dark wood/crucible of worlds/fast bond=infinite green mana then throw in one reach of branches and infinite 2/5 treefolk warriors

cheeserdane


kikuyokaze

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PostPosted: Thu Feb 25, 2010 8:37 am


Traumatize (discard half opponents library) + Haunting Echoes (Exile graveyard and all copies in the library)

>.>
PostPosted: Thu Feb 25, 2010 1:24 pm


Yosei, the Morning Star + any copy technique or creature (notably, Soul foundry with imprinted Yosei or Rite of Replication).

I know if I replace with Kokusho it's usually direct win, but wheres the fun in that?

Macroz FallingStar

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mokuzai

PostPosted: Mon Jun 28, 2010 6:56 am


Traumatize + Twincast, put both copies on the stack at the same time = flip their library into their grave and pass turn.
PostPosted: Mon Jun 28, 2010 9:52 am


Are you allowed to order them on the stack so they resolve at the same time?

Edit- My favorite combo is less of a combo and more of a sweet interaction on the board.

Soul Warden + Darien, King of Kjeldor

get two wardens on the board, and you are gaining life if they don't hit you for your life total

Alkuholz

Bibliophile

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