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Posted: Tue Mar 03, 2009 3:39 pm
Are marines allowed to make teams like pirate crews?
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Posted: Tue Mar 03, 2009 3:43 pm
Aokiji the Admiral Are marines allowed to make teams like pirate crews? The Marines are one giant crew. If you want to work with someone then do so.
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Posted: Thu Mar 05, 2009 6:07 pm
Can the move Ice age be used on land and water or just water?
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Posted: Fri Mar 06, 2009 2:31 pm
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Posted: Sun Mar 08, 2009 7:31 am
Takaho O hai.
Just an idea...there are a few inconsistencies with the Blues.
Like in the West Blue you can learn Mayas techniques in Asuka Island...
But Asuka Island isn't there. Its just a few things, if you add more places to the Blues and stuff.
You can learn 'Exploding Apples' from Doctor Q.
But you can't buy them. Posted again due to lack of response.
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Posted: Sun Mar 08, 2009 2:02 pm
When you make your CP9 move, do you get an extra custom move slot to make it or do you have to use one of your current ones.
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Posted: Sun Mar 08, 2009 2:10 pm
Thank you Takaho, I believe I solved the apples problem.
Aokiji you get a new slot, call it CP9 Technique Slot
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Posted: Sun Mar 08, 2009 10:15 pm
question Questions= umm, where do you place your upgraded stats? in your original profile?, or do i put it in my signature? [get used to seeing questions, im a little slow]
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Posted: Sun Mar 08, 2009 10:22 pm
Post your boost in the stats thred and well update them in your wanted poster.
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Posted: Mon Mar 09, 2009 9:16 pm
"The Buster Call" is filling me with curiosity, can you explain it's workings to me? =D
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Posted: Mon Mar 09, 2009 9:23 pm
----- イくぜ! --Can a Pirate join the Navy? Maybe if they have a Vice-Admiral ^ escort? xD
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Posted: Tue Mar 10, 2009 2:10 pm
O hai.
Would it be possible if I was to change over to Marine? I haven't really done anything so it shouldn't be a problem...right?
biggrin
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Posted: Tue Mar 10, 2009 3:13 pm
@ Madam: More to come.
@ Ryuk: PM me, if Cindy allows your character to join then you can
@ Takaho: sweatdrop Guess everyone likes CP9 huh...same thing goes for you as did Ryuk.
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Posted: Tue Mar 10, 2009 4:06 pm
o hai.
may i have my poster changed...from current picture to this.
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Posted: Tue Mar 10, 2009 5:32 pm
Quote: Technique Name: Devil Gas Immunity Description: The user cuts the amount of time that they are numbed for in half. For example, if the user is numbed for 2 turns, they would only be numbed for 1. Requirements: The user must have Devil Gas. Post Length: 5 posts. ----- イくぜ! --Does this apply to any technique that affects the player for a number of turns, or just techniques that involve Devil Gas?
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