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Posted: Thu Feb 17, 2005 10:39 am
I never suck up. I'm rude and inconsiderate, so when I give a compliment you can be sure it really means something. xp
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Posted: Sat Mar 19, 2005 10:28 pm
that's reaaallyyy impressive, fiver wink
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Posted: Mon Mar 21, 2005 1:49 pm
Hey, I value honesty whether positive or negative.
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Posted: Wed Mar 23, 2005 5:25 pm
Thats for sure... sweatdrop
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Posted: Tue Jun 28, 2005 9:33 pm
Name: Nayen Race: half-golem human Class: Psychic Warrior Level: 11 (CR 14) Alignment: Lawful Neutral
32 +11 16 +3 20 +5 6 -2 20 +5 6 -2
Hp: 299 PP: 62
AC: 37=10+3(dex)+14(natural)+9(armor)+1(deflection)
Fortitude: 12=7(base)+5(con) Reflex: 6=3(base)+3(dex) Will: 8=3(base)+5(wis)
Melee: 19/14=8/3(base)+11(str) Ranged: 11/6=8/3(base)+3(dex)
Feats: Psionic Body x10
Powers: 1st: Catfall Claws of the Beast Inertial Armor Force Screen Metaphysical Claw 2nd: Body Adjustment Body Purification 3rd: Claws of the Vampire Concealing Amorpha 4th: Psionic Dimention Door Psionic Freedom of Movement
Skills: Hide +13 Move Silently +13
Abilities: 10' cone of poison gas, initial: 1d4 con, secondary: death, DC 18, every 1d4+1 rounds DR 25/+2
Stuff: Skin of the Chameleon +10 Boots of Elvenkind +1 Radiant silken web of Quickness +4 belt of giant strength +4 bracers of health +4 gloves of dexterity +4 periapt of wisdom +3 ring of natural armor +1 ring of protection
1750 gp
Nayen was human once, but anyone looking at him now would argue that he is no more. He believed the key to power was mastery of mind over body. Through years of hard work, he has managed to make his body more psionic than natural flesh, to the point where it threatens to consume all about him that it solid. His body now appears mostly as an unstable, fiery psionic aura. When he uses his Inertial Armor, it's barely noticeable as it matches his flesh. After losing an arm in a fight with a giant, he decided he needed more stability. In truth, he would have lost the arm anyway. He agreed to allow a wizard to attatch an iron arm in its place, unaware of the effect it would have on his mind. After it was attatched, the psionic energy consumed still more of his flesh, leaving him more stable, but less human. He now serves the evil wizard loyally out of gratitude for this "gift", unaware of his horrible mistake.
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Posted: Wed Jul 04, 2007 5:38 am
Name: Joseph Arch'Tlyr Race: Human Class/Level: Commoner3/Wizard2 Alignment: Chaotic Neutral
STR:12 DEX:12 CON:11 INT:16 WIS:10 CHA:6
HD: 5d4
AC: 11=10+1(dex)+0(natural)+0(armour)
Fortitude: 2=+2(base) Reflex: 2=+2(base) Will: 2= +2(base)
Melee: +2 [+1 strength], [+1 Masterwork weapon] 1d6 damage Ranged:
Special Abilities
Presdigitation: at will, standard action Light: 2x day, at will, standard action Expiditious Retreat: 1x day, at will, standard action.
Feats: Improved Initiative, Combat Casting, Combat Reflexes
Skills: Profession (Magician): 8 Knowledge(Local): 8 Concentration: 6 Spellcraft: 6 Persuade: 8
Equipment: Masterwork Quarterstaff, Potion of Heal Light Wounds x3, Potion of Heal Moderate Wounds, Tanglefoot Bag x3
Money: 25gp,10cp
Background: Joseph was an extremely intelligent boy, with a talent for magic, and was quickly taken in by a mages academy. However, the problem was that Jospeh was lazy, and cheeky and viewed magic as just another form of hard work, except with more dangerous results. He preferred to go to the tavern and try to seduce women, which he is phenomenonally bad at. He often trys his wiles on passing groups of adventurers, with females in them.
(Finish later, sleep now.)
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