About
Name: Faelwen (Family name unknown)Age: 678 years
Sex: Female
Height: 5'8"
Weight: 123 lbs.
Elements: Water primary, Fire secondary
Race: High Elf
Class: Paladin
Strengths: Gifted in the healing arts, weaponry and tactics - as well as a high sense of spirituality and justice, high intelligence, logical.
Weaknesses: Unable to use combat-related magic, at a disadvantage against holy beings, no memory of her past.
Personality: A kind-hearted woman with a powerful sense of justice and righteousness, Faelwen embodies everything a paladin should be. She detests criminals and the denizens of darkness, and has a soft spot for the needy and less fortunate.
In addition, she is also fiercely loyal to not only the law, but her king, whom she serves and would protect to the last.
She is also very well-mannered, even to her enemies or those she detests. This may come off as arrogant in battle, however...
History: Not much is known about the enigmatic Captain of the White Hand. When she showed up at the doorstep of the capital city of the Elven Empire, she had no memory of anything but her name, which was Faelwen.
Half-dead and with no family to contact, she was taken in by the Healers, where she was nursed back to health...it was there that she was discovered to have exceptional talents for healing, as well as a natural physical prowess not seen in most healers.
This in mind, she joined the White Hand as a support unit, healing and providing her magic to bolster the ranks of the White Hand, as well as her sword arm. Her prowess and keen sense of combat allowed her to quickly rise through the rank, eventually placing her at the rank of captain.
Staff: She has two, one being a ring she wears all of the time. She was found with it, and it is the only link to her past - she has a sentimental attachment to it.
Her second is her sword, a blade forged with a gold alloy...light, yet strong and inlaid with emeralds in the pommel.
Paladins: A unique class, balancing magic and weapons. While unable to cast offensive magic, they can use their healing arts to enhance the various attributes of either themselves or their allies. In addition, they can cast protective magic to reduce the damage taken from attacks.
Comments
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do not
fael
me
get it?
blaugh
Clever or not, I made you say it!
Wen would you Fael? Cap'n?
get it? get it!??