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Wander, the ill-fated boy, was born into a world of immeasurable wonder. In his youth,
he believed in God without question. As he aged into adulthood, he was hailed a templar;
a direct acolyte of Lord Emon, the village shaman. Wander trained relentlessly to refine his
skills as a warrior. Following tradition, he learned to fight on horseback from birth, and was
raised with a steed of his own. "Agro," a horse that grew too big for the small-boned rider,
and yet the bond between the two made separation a non-issue. It simply could not be done.
Wander quickly adapted to his over-sized mount over the years, and became a force not to be
taken lightly in battle. For a time, there was peace, though it did not last.

During a ritualistic sacrifice, Wander’s belief was called into question one day. Told to kill a
girl who possessed a cursed fate, he was presented with a woman unlike any other. Mono,
beautiful and perfect, utterly without flaw. Suddenly, he was struck with how unfair, how cruel
and uncaring the order seemed. After much hesitation, he finally performed the deed; the flesh
sacrifice ushered forth to their supposedly peaceful God. Left guilt-ridden and tormented by
his act, Wander reminisced back to the words of Emon, to the tales and parables at the very
foundation of his faith. Plagued by guilt, the young templar remembered a fable, of a sword that
once sealed a monstrous creature with mastery over life and death; a beast of duality. In the
dead of night, Wander stole the legendary weapon from his mentor, and took Mono's lifeless
body far from the village. Not once did he turn back.

He crossed great expanses of land and mountain to the forbidden realm. Therein, he
discovered the Shrine of Worship, the one untarnished relic of a civilization built on the
worship of an undying, yet living God. He soon encountered Dormin, the wicked deity feared
by the people of his village. Wander expressed undying sincerity regarding his ordeal, and
begged for Mono's life. Begrudgingly, Dormin accepted upon recognizing the blade that sealed
it hundreds of centuries before. However, the half-dead God had ulterior motives. After realizing
the sword's power was capable of destroying its prison, Dormin constructed a plan to be
released into the world once again. Whether out of pity, duty, or out of mere inclination, it gave
the young supplicant one chance to recede his offer. When he did not, Dormin lead Wander
towards his perilous journey of bloodshed, seizing its only chance for freedom.

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