Fae HQ
nessy
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- Posted: Tue, 06 Feb 2007 22:43:31 +0000

I ~ Guelherme's Spotlight
II ~ You are Here
III ~ Guelherme the Mboitata
IV ~ The Legend
V ~ Indiamara the Fat One
VI ~ Culture
VII ~ Gallery
VIII ~ Important People
IX ~ Quests
X ~ Gifts
XI ~ Random Things
XII ~ Reserved
XIII ~ Links
XIV ~ Credit
nessy
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- Posted: Tue, 06 Feb 2007 22:59:39 +0000

The Basics!
Name:; Guelherme
Nickname:; Guelmy
Gender:; Male
Birthday:; August 15th
Zodiac Sign:; Leo
Mythbase:; Brazilian Mboitatá
Home:; A small, southeastern village near the River Vivre. Guelherme lives on a remote planet that is entirely jungle, save the continent that is fully to the east. There are scattered aboriginal villages through the forest contient, but on the eastern one lives a white-skinned, technologically-dependant race of men live. So far though, they have only the capacity of 19th century Earth. An Image of his Planet.
Appearance!
Height:; 6 feet 2 inches
Weight:; 180 pounds
Build:; Average frame. Strong shoulders, a bit thicker waist and through the hips, with lean legs.
Race:; Hispanic.
From the Neck Up:; Perhaps the most alien of Guelherme's features are from the neck up. For a male, his eyes are a bit larger, and wider than normal. In dim light, they glow from within, making his pupil seem nearly non-existant. As an effect of this, he sees rather well in the dark...obviously. Also, he prefers to stay under the cover of trees, as direct sunlight hurts his eyes. He does have fabric to put over his eyes to shade them, but he hates this kind of restriction, and resents it greatly.
Girls, at least the crazily religious ones of his villiage; love the green of his eyes though, bright as the foliage on the tropical trees of the Amazon rainforest he lives in. It's made even more striking, though Guelmy hates when you say that; by the fact that he is totally bald. Red scales creep up and cover the back of his neck, to spread over the top of his head like any hair would. Hair is replaced by golden and engine red flames, the source of his supernatural powers.
To top it all off, is Guelmy's favorite feature, something his guardian did to him when he was twelve, slitting his tongue to give it a forked, snake-like apperance. This is when he became a man. Normally, a boy of his age would be tattooed with the symbols of his village, marking him a man of the tribe. But nobody could figure out how to tattoo his scales. Indiamara, instead, slit his tongue with a blade. Ironically enough, it was the blade made from his previous incarnation's fang.
From the Neck Down:; The scales covering his head continue on the backs of his arms, and fully down his back, curving a bit over his chest on the countours of his ribs. They also spread over his hands to the knuckles of his fists, but not impeding his motor skills at all. His skin is also a peculiar color, a dirt-brushed golden color. It makes him easily seen in the green, lush jungle.
He does have legs and feet, he is no naga. The scales continue down to stop at his toes. His legs are long and lean, a tribute to his jungle trekking. Something also peculiar about him is that he is entirely double-jointed. He can bend in just about any way, and moves through the water and jungle like the snake he resembles.
Those Pesky Mental Things!
Education:; Taught in the temple by his guardian, he can read and write passably well. His math skills are all but nil, since he lives in a barter culture, and not a money-related one. There are such cultures on his planet, where the white men live, but they barter when trading with his village.
Hobbies:; Walking, running, jogging...is there anything else? Fishing as a passing hobby, more to eat than anything else.
Pets:; None. Most animals are afraid of him.
Fears:; Grabby girls, having his flame go out, heights, and very small, confined places.
Around Others:; The adopted son of the village priestess, everyone expects great things from Guelherme. Also, due to his appearance, they believe he is some sort of sign from the gods. Every time something goes on, good or bad, it is placed on his doorstep. Plague, good hunting, attacks from other villages, etc. This makes Guelmy very nervous, so he is a quiet, withdrawn young man. He has very few friends, and prefers to spend his days out in the forests, instead of with the young people of the village. Though, oddly enough, he interacts comfortably with outsiders.
By Himself:; When comfortable, he's a mischevious, slightly lazy, individual. This probably stems from his interactions with the outsider traders, who are dishonest men by profession. He'll do anything the easy way, and if he can find somewhere to hide it, he will.
Until Now...
Why Reborn?:; Fogohome, his previous incarnation, was killed by a priestess. The ancestor of his current guardian. Fogohome was also cursed to live another life, and learn the concept of truth. So when Indiamara, the near-identical personality of her ancestress came to the temple, Fogohome's soul latched onto hers and became the baby Guelherme.
Childhood:; Strange. Even as a toddler, he sensed that others thought differently of him. Children were usually kept away from him when their parents weren't about, and Indiamara drilled the need for respect and obedience to the gods early on. As he became a young child, he learned more and more about the oddities of his world, especially when a group of white traders came to the village and exclaimed about him.
This is also when he heard Mara tell them about him being a gift from the gods, a blessing on their village. Now, of course, he knows that they wanted to skin him and sell his skin for a good price. But when he first befriended them, he cared only that they weren't constantly asking him favors, or talking about the gods. Guelmy was really sick of hearing about his gods, more often than not. He had, of course, a great respect, and took care to never cross them. But every child gets sick of repeated instructions!
That is when he took to roaming the jungle. He was small enough to avoid the notice of the larger monsters that remained, which were few. And when the smaller ones saw him, he simply ran. The first time he killed one, Indiamara slit his tongue as part of his entry into manhood.
Powers!
Manipulation:; Using the flames on his body, mainly his head, he can pull flames out and mold them as he wishes, and even cast them off of his body as weapons.
Weakness of this Power:; Guelherme's flames are an indication of his strength. When they burn brightest, he is at his strongest. Physically, mentally, immune-wise. But if he pulls too much fire off, and the fires go out, he is as weak as a newborn, and can't even walk. This is very dangerous, and Guelherme has to recharge after this.
Recharge:; If Guelherme needs more strength for any reason, be it he wants to fight, or has fought too hard, he needs some help to do it. Any warm-blooded creature, be it human, mammal, or bird is sussceptible to this. By holding them close and concentrating, he can leech the warmth, the essence, out of the person or thing he is holding.
Weaknesses of this Power:; This is VERY dangerous, especially if a friend of Guelmy's is doing it. If he takes too much warmth, or loses control of the power, he can kill with it. On small animals, he usually DOES kill with it, thus their fear of him. Also, while doing this, he is totally defenseless. He can't move until he breaks the connection, and definately cannot mold his fires.
Enhanced Swimming:; Guelherme can hold his breath for a minute or two longer than any normal being, as he uses it to hunt for things to leech of energy for his fires. Not to mention he likes swimming.
Weaknesses of this Power:; This power causes his fire to dim.
nessy
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- Posted: Tue, 06 Feb 2007 23:01:25 +0000

The Great Serpent Fogohome
Indiamara speaks:
Back before the homem branco came to our lands, we had power. Poder antigo, they would call it now, the ancient power that kept our people safe from the beasts that roamed our forest. And beasts there were. Horned diabos, great monstrous beings of the abyss. There were many. In this day we have the wild cats that ravage our children, and eat our animals.
Today, I speak of one. A wily serpente, the mboitatá. There were many of his kind, but only one speaks down through the echos of our ancestors to us today.
Fogohome, the greatest of the fire serpents dwelling amongst us.
Fogohome was a large serpentine creature, as large as five of our men lying on their bellies. His head alone was as large as myself. The terror, they say, was his great green eyes. As large as a newborn babe each, a great, glowing verde. Piercing the dark, the light, and, it was said; a man's very soul.
His home was the great river to the north, the River Viver. You can see, if you look, the scorches that his flame-ringed body left on the stones there, even today. It wreathed his body in a spectacular nimbus, and the glow above the river was a beautiful sight that many cherished. Many, who died with that as their final sight.
Travellers, our hunters, even the smallest child wandering from the village were its prey. He would even seek the smallest diabo for his meal. Fogohome, with his sibliant whisper, would offer guidance through the river, and the marsh on the other side. Or to show a lost hunter his way home again. Being a beautiful, glowing thing, all agreed. Certainly nothing so lovely could be so evil.
Beaneath the water, however, the wicked serpent's true mind worked a plan. One that almost never failed him. Many of our villagers, and others from the other great tribes were found, their eyes removed from their heads.
For that is where his power comes. The heat of our souls, drawn out through our eyes!
Many, many, many were drawn to him, and the beast Fogohome grew greater and larger in size and power. Even a few warrior bands tried to slay him, but were burned by his fires, and their eyes consumed. Until one.
Our greatest warrior, Fabión. He had killed many of the wild cats, and was said even to have killed diabos. He had a beautiful sister, Magheriña, with eyes like starlight. She was my great-great-great grandmother, the Priestess of our village. Her soul burned brightly with the power of the gods, and her eyes glowed even as the wicked mboitatá's did. Her brother realized this, and found a way to bring the wily one down.
Gathering as many men as he could, he turned Priestess Magheriña out into the forest, with nothing other than her gown, and a bit of bread. She was furious, thinking her brother had deserted her, feeding her to the monsters with callous disregard. Fogohome sensed her rage, felt her fire, and was drawn to her like a leech.
Never was he silkier. All charm, all oily help and condesension. Never would he eat her eyes! He would not consider such a thing! Home is where he intended to place such a lovely girl! So enraptured was he with her, that he failed to see, even with his great eyes; the band of warriors lurking not far from the precious Magheriña.
Gratefully, she fell into his trap, and followed him deeper into the myriad jungle. At the moment his coils started to wrap her close, so that he could suck her eyes from her head, and the fire from her soul, Fabión and his warriors struck.
The battle was great, and it seemd that Fogohome would never be defeated, even by such a legendary warrior. But nobody accounted for Magheriña. Betrayed, abused, and terrified, she flew into a rage as no man had ever seen. And no one realized. Ignored, her brother told her to hide and wait for him to fetch her.
In her immense anger, and betrayal, she made the most drastic move. That even today our village blesses her for. She drove a knife straight into the beast's eyes.
With his eyes destroyed, he had no outlet for his fire. The flame slowly withered, and his power diminished. Fabión realized his moment of glory had come, and quickly killed the massive serpente. He was lauded as hero, the greatest power to ever walk the jungle floors.
Magheriña was nearly forgotten. But would not be scorned again. She was a priestess, and the gods were on her side! Even as Fogohome took his dying breath, she sent her brother to join the mboitatá in death.
Even now, the great statue of our dead hero and Fogohome, his mishappen conquest, sits in our temple. Reminding us that nothing, nothing, is invincible! And that serpentes are the greatest danger of them all. For they are favored by the gods, and by our priestesses....
And with that, she smiled, so slowly, at Guelherme. A smile of rememberance, reminder, and even slightly, repentance.
Creation of a Monster - Fogohome's Boast
Indiamara speaks:
Now, my crianças, you know the glorious tale of Magheriña, and how a man, or monster, must never scorn a priestess of the gods.
But my tales are not entirely about her. No. They are about the serpente, Fogohome. For he was not always as they saw him. He was once, one of us. A great warrior and traveller, boasting that no one could best him. His victories in combat, and with the diabos. With his barrel chest, broad shoulders, and the strongest arms any had seen, he was indeed a force to be reckoned with.
The only thing that he did not reckon with, was the temper of the gods.
Gods are fickle creatures. Benevolent, wise, and just. But insults to their pride and glory are taken in the harshest forms imaginable. Even Fogohome's own patron god, Guerreiro, god of war and the hunt, grew annoyed with his boasts. Banding together for once in their great existances, the gods planned a way to prove once and for all if Fogohome was truly the greatest warrior who had ever lived. Or if he was a proud impostor.
Taking the form of a normal man, Guerreiro came to our village, a proud, boastful man. As proud as the man they were seeking. He told of how he had killed hundreds of diabos, and single-handedly taken over a large northern tribe. How the women threw themselves at his feet, begging to be his bride. Or his mistress.
This angered Fogohome greatly! How dare some other come to his village, his lands, and try to steal his glory. Rising to the unseen challenge, he strode into the square, voice ringing with contempt, and anger. For hours they stood there, and with each deed the one named, the other named one grander. Lies and treachery fell from the lips, but the treachery of a god is never safe. He will always carry out what he intends.
Throwing down his weapons, the god of warriors challenged Fogohome. There were, in fact, two large diabos who were plaguing the river to the south. The river Viver. Both would go and try to conquer the great beasts with a weapon of their choice. Fogohome, of course, chose the sharp daggers he was fond of. The allowed for a sneak attack, and little damage to his precious body.
The god chose only a few sticks of fire, and one plain knife. He truly needed no weapons to do away with the monster, but it was not his intent to kill the other.
Striding proudly away from the north of the village, and his opponent to the south, the god slipped from the human form he had taken, and flew on the winds to the diabo that was going to be Fogohome's trial. It was never intended to be such a fair fight, as Guerreiro knew that this man was only interested in the glory, and would lie about any deed to make himself grander. Killing the monster, the god became one of his own, wreathed in flame, with knife-like claws. Roaring with delight, and rage, he rushed the hunter with all of his might.
To his greatest surprise, the hunter did not even try to defend himself, or attack at a weak point. He simply turned and ran! The great hunter was no great warrior at all, and instead lied about his conquests. Falling to his knees in front of the diabogod, he implored that if he would just leave the village, Fogohome would send him ten ripe women to feast upon.
Enraged at this behavior, and the callous nature of his lies, Guerreiro vanished the demon, and stood in his full glory as a deity. "Your lies, and your belligerent, callous treatment of the great women that made you, have brought you to this place and time for our judgement." Now he was more terrified than ever, and made a million promises, a million entreaties. His voice was honeyed with compliments, and with promieses of great sacrifices in his honor, if only he would please go.
Unfortunately for him, the god's mind was made. "If you wish to lie and cheat like the lowest of serpents, then you shall spend your days as one! You shall depend on the passion of others, the passion and righteousness that you so lack, to survive. To make sure that you never again may commit such a crime against us, we are forever deaf to your prayers, and your pleas. Perhaps one day some true hunter may release your cowering soul, but you shall live...until then."
And with those words, a great change came upon the weak-spirited Fogohome. His eyes enlarged, his arms and legs fused into a great body, and his screams turned into the hiss of the serpent, sibilant, and nearly silent. Never again would he be able to scream, until the day his soul was released from his body. And never would he tell the truth, for lies were so seated in his heart, and in his soul, that he could not comprehend that which was so foreign to him. Until the day his soul was freed, to start anew.
Resources:;
Wikipedia - Boitata
Boi-tatá [Boytata] is a monster from Brazilian folklore. Regionally it is called Boitatá, Baitatá, Batatá, Bitatá, Batatão, Biatatá, M'boiguaçu, Mboitatá and Mbaê-Tata, this last variation being the etymological form meaning fiery serpent in the Tupi language.
It has great fiery eyes, by day almost blind, but by night, it sees everything. According to legend, Boi-tatá was a big serpent which survived a great deluge. To save itself, it entered a cave and rested in the darkness for centuries, so that its eyes grew. After it left the cave, it went through the fields looking for the bodies of animals to eat, but also sometimes attacked people and animals. Mboitata is the same phenomenon as the Will o' the wisp.
It has great fiery eyes, by day almost blind, but by night, it sees everything. According to legend, Boi-tatá was a big serpent which survived a great deluge. To save itself, it entered a cave and rested in the darkness for centuries, so that its eyes grew. After it left the cave, it went through the fields looking for the bodies of animals to eat, but also sometimes attacked people and animals. Mboitata is the same phenomenon as the Will o' the wisp.
Everything2.org - Boitata
Boitatá A snake of fire that lives deep in the rivers, only occasionally appearing to attack a prey - except that Boitatá only eats the eyes. It is said that Boitatá is bright because of the fire in the eyes of its victims. Some say it is a tortured human soul, which was put in its shameful condition after trying to outsmart the devil. Sometimes Boitatá is an ox, with fire coming out of its nose.
nessy
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- Posted: Tue, 06 Feb 2007 23:03:10 +0000

Name:; Indiamara
Nickname:; Mara
Gender:; Female
Age:; 35
Looks:; A tall, slightly overweight woman, Indiamara is the typical woman of her village. Because she is the priestess, she doesn't physically work hard, thus the extra weight. She has the duskily tanned skin of the natives, and her hair hangs in a straight black river to her waist. It's tangled with beads, bones, and colored fabric strands. Mara's eyes are a deep chocolate brown, and are almost always as hard as agates.
Education:; The best that can be offered in a remote, religious village. She's a wealth of knowledge on religious lore.
Vocation/occupation:; Village Priestess
Status and money:; Money is immaterial to her, since Guelherme provides most of their food for them. As far as status goes, she is involate. Should anyone attack her, their lives are forfeit, as she is the voice of the deities.
Marital status:; Virgin.
Family:; Guelherme, the strange boy she adopted and cares for.
Diction, accent, etc:; She speaks with a rich, melodious voice. She has no accent, but speaks with educated diction.
Relationships:; None.
Recreation, hobbies:; Praying. Is there anything else?
Obsessions:; Praying, and her gods.
Beliefs:; There are a pantheon of gods, but one goddess in particular that protects their village.
Politics:; What are those?
Ambitions:; All have been fulfilled.
Superstitions:; Even she believes that Guelherme is some blessing from the gods, and treats him accordingly. He's not abused, but neither is she remotely affectionate with him.
Fears:; Displeasing her goddess, losing her status as priestess, the open.
Attitudes:; Extremely formal, and not at all kind. She instructs with an intolerance that borders on the fanatic.
Character flaws:; She's a religious fanatic. Anything remotely blasphemous and heretical, and she might very well kill you. As it is, blasphemy is punishable by a beating, and blasphemy is solely at her discresion.
Character strengths:; Very intelligent, and at least keeps Guelherme well-cared for, since he is a "sign".
Astrological sign:; Taurus
nessy
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- Posted: Tue, 06 Feb 2007 23:05:30 +0000

To many Fa'e, and indeed, many Gaians, Guelherme is quite a strange character. His behaviors suggest that he is an inverted, scared individual that is terrified of women and will do anything to please him. This simply isn't true! So that his behavior may be better understand, below are notes on the Vivrean culture.
The Tribes
Where the great River Vivre runs, live the twelve tribes. For centuries they had been in dissent, content to warmonger among themselves for more land, more hunting ground, and the glory of the gods. Contests of killing diabos, great demon-like creatures that habitated their homeland, and sometimes, all out war were the entertainments of choice for the men, and the women gloried in it. The largest tribes had the largest amount of land, but the tribes with the most women were usually the most successful.
For 75 years, the tribes were united against a common enemy, under one Leader. What was surprising, is it was one male leader, with a strong mother who guided him, and raised him, and was his figurehead. During this time, they were brought to the attention of the inhabitants of the continent to the East. They were, for the time, a technologically advanced race, with steam-powered transportation, and telegraph communications.
At this time, it was assumed that the lighter-skinned races would be easy fodder to pick of and sacrifice to the great evil gods, and the diabos would leave their forests and rampage the eastern continent. However, they were underestimated, and in force, came a large army to try and wipe out the tribes.
The leader and his mother were slaughtered by the tribes, and offered as a consolation to the army, and a treaty was reached. Whole tribes were sold into indentured servitude to the families who had lost husbands and sons in the brief war, and to this day, the tribes mostly try to hide from the men from the East.
For 75 years, the tribes were united against a common enemy, under one Leader. What was surprising, is it was one male leader, with a strong mother who guided him, and raised him, and was his figurehead. During this time, they were brought to the attention of the inhabitants of the continent to the East. They were, for the time, a technologically advanced race, with steam-powered transportation, and telegraph communications.
At this time, it was assumed that the lighter-skinned races would be easy fodder to pick of and sacrifice to the great evil gods, and the diabos would leave their forests and rampage the eastern continent. However, they were underestimated, and in force, came a large army to try and wipe out the tribes.
The leader and his mother were slaughtered by the tribes, and offered as a consolation to the army, and a treaty was reached. Whole tribes were sold into indentured servitude to the families who had lost husbands and sons in the brief war, and to this day, the tribes mostly try to hide from the men from the East.
The Role of Men
In the tribes, the role of the sexes are clearly defined. For males, there are two options. There are men who guard, who protect the village from the easterners and other tribes. Then there are those who travel far from the village, trading, keeping the diabos and other unsavory sorts far away. They are the main suppliers of large game, and are usually the most educated and skilled. Only the most skilled are allowed to go on hunts.
Because they are usually far from the village, and have nothing to do with the day-to-day workings, when in a village, the men are inferior to the women. Their opinions are only consulted for defensive decisions, or things that a male mind would be needed for, such as the thoughts of perhaps another man. Some punishments, such as corporal ones, are carried out by the men.
Because they are usually far from the village, and have nothing to do with the day-to-day workings, when in a village, the men are inferior to the women. Their opinions are only consulted for defensive decisions, or things that a male mind would be needed for, such as the thoughts of perhaps another man. Some punishments, such as corporal ones, are carried out by the men.
The Role of Women
As opposed to the men, women are almost always well-educated. Well-read, versed in trade, mathematics, and religion, the women are the day-to-day rulers of each village. There is usually a Priestess that oversees each village, as was done in antiquity. As the tribes have modernized, they have realized that perhaps a Priestess may not know all things that are best for the village, and a matriarchal council was appointed from the most intelligent woman in each of the families.
All major decisions must be run through the council, and most outsiders cannot even come in unless welcomed by one of the matriarchs themselves. Small punishments, and sometimes, with men assisting, large ones, are meted out by the women. They are the caretakers of the agricultural needs, and all other household duties.
Every year a Great Council of Matriarchs is held in the center of the forest, and it is a festive occasion that every woman cherishes and looks forward to. In reality, it is largely just a huge fair for the women to congregate and ease themselves in the company of other women of power.
All major decisions must be run through the council, and most outsiders cannot even come in unless welcomed by one of the matriarchs themselves. Small punishments, and sometimes, with men assisting, large ones, are meted out by the women. They are the caretakers of the agricultural needs, and all other household duties.
Every year a Great Council of Matriarchs is held in the center of the forest, and it is a festive occasion that every woman cherishes and looks forward to. In reality, it is largely just a huge fair for the women to congregate and ease themselves in the company of other women of power.
nessy
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- Posted: Tue, 06 Feb 2007 23:09:12 +0000

Nothing To Show Yet!
nessy
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- Posted: Wed, 07 Feb 2007 00:23:09 +0000

Hasn't made any yet! D=
nessy
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- Posted: Wed, 07 Feb 2007 00:25:47 +0000

Guelherme leads a boring life right now.
nessy
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- Posted: Wed, 07 Feb 2007 00:30:38 +0000


Guelherme's one prized posession. He traded with his friends for the globe charm, and filled it with a small amount of his body's fire. This is for use in the most dire emergency, where there is no recharge source to be found. Extremely useful, Guelmy cherishes it.
nessy
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- Posted: Wed, 07 Feb 2007 00:36:21 +0000


Cere's rendition of Guelherme winning the contest with his AWSUM SINGIN SKILLZ.
nessy
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- Posted: Wed, 07 Feb 2007 00:39:53 +0000

nessy
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- Posted: Wed, 07 Feb 2007 00:50:57 +0000
nessy
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- Posted: Wed, 07 Feb 2007 00:55:03 +0000

[#] Fa'e, its initial concept, art, and all things associated are credited to Anya!XD.
[#] Guelherme, and his personality, concept, and all things associated are credited to Nessylove.
[#] The freaking sexy banners are Saede's creations. Worship her talent and greatness in giving Nessy banners to match Guelmy's sexiniess!
Please PM me if you would like a playdate, to leave a gift, or if you would just like to chat! Permission will be given on a case-by-case basis to post here.
Thank you!