Welcome to Gaia! ::


WARRIOR MONKS ASSEMBLE!

We focus on being spiritual and peace-loving individuals who have the balls to fight if it is necessary but generally promote a more Zen kinda lifestyle! It's open to anyone who wants to join (maybe a PM to me would be cool though) and is basically for people who want to get along with everyone and pull people into line if they can't manage that. Consider us the little peace-keeping force that wanders around spouting words of wisdom and building rapport with one and all .... We're also quite devious in some ways, which means we can lay low and then show up when least (or most) expected.

NOTICE TO ALL: THIS IS A SLOW MOVING RP GUILD. THEREFORE IF YOU POST, DO NOT EXPECT A REPLY UNTIL THE NEXT DAY OR SO.

Currently we are at a guild war with the Dark Alliance. Those of you ready to challenge Dark Magus's forces head over to Deathgate Castle now!

-----=====:Memberlist:=====-----

Founder: Bullwinkle (MIA)

Apparant Leader: Kura X/Kiri X (same person)
1st Deputy: Atsu

Active Memberlist:
Electric Monk
Kaminosai (Instructor)
Komm Kayriel
Ryudarkwood (Student)
shoubushi (Instructor of Drunken Boxing and Okami Ryu Kenpo)
MidnyghtIce (Student)
fighting_panda_girl (shrinekeeper/website manager)
1337onimusha
Oni-Shen/Shu Gen Qi Sheng Ming
Ithy-kun/Ithýrëál Starlu (Historian)
Shiaree (Oracle)
Botanika
Nan Wu

Inactive:
Chlyde (gone again....)
Magnon
Zelkin
Wang Jin Arms Instructor
Sax
Randos
chinesemonk
DraconixXII
~LarRy
Azrum
kirogoeth
Morpheis
Echthros
Graewulf
Graywolf
Zarathrustra
J33Edwards
V Star
Sven The Psycho Swede
Davichan
Sparroe
Karma Style
Mirako
Vivi the b. mage from ff9
Dragonfire
Chrono2x
Suoshoten
Kannibet
Anup007
DracoFire87
dangerousimage
YevinOrion
Enkida
Atrimine

Wannabe member: fanta5y xp

((If your name is not on there, please notify me))


Official Monk's Signature:
WARRIOR MONKS
-peace-loving, Zen-inspired warriors of justice-
Monk Title
User Image - Blocked by "Display Image" Settings. Click to show.


-----=====:Allies:=====-----


-----=====:Enemies:=====-----
The Dark Alliance


-----=====:Establishments:=====-----
Warrior Monks Sparring Grounds
That's Got Kick!! The Fighter's Watering Hole
Kura's art Comissions thread


-----Current News----

The Warrior Monks page at the Gaia Guild Network is up and running. Drop by and report in here: http://www.gaiaonline.com/forum/guilds/index.php?page_mode=4&guild_id=321


----------------Old news

The Art Festival thread is up. Visit the thread here.

If you have to leave for awhile and cannot post your entry for the inter- guild contest, you have the option of posting it early and I'll place it right here so it doesn't get lost in the thread.

Ithy's entry
Well, I suppose It is appropriate enough that I post in here next. Just a side note, this is mainly a RPing guild. As such, we like all of our members to have bios of their characters. Panda will be taking care of them and posting them up on the website.

That being said, in order to join, just post your character's bio up in the forum (please do not PM them to her, Kura or I), pick a monk's title for your sig to go with the tag.
___________________________________________
If it is alright with everyone, I'll post people bio's into here so we can see them quickly. These are all of the active members that I found bios for. If I missed you, just let me know where to find it, and I'll put it here. Also, if you want yours edited or something, just PM me. I've arranged them in Alphabetical order (well, after Kura and I cause we're special wink ).

Kura X

Name: Kura X

Weapon of Choice: the Chichiushi (a kodachi), the Venomous Vine (Now a regular longsword), and self taught "All-Kick" martial arts style.

Deep in the forest somewhere near the mountians, the Aniu people of Kamui Kotan live thier lives there in a small village. The people of Kamui Kotan were known to protect nature by using the natural spirits to defeat dark forces. One legend tells of a brave Aniu Preistess that defeated the Evil Sorceror Shiroh, who has terrorized the Aniu people with his dark magic, 100 years ago. That preistess went against the elders wishes and faced off with Shiroh using only a small kodachi and her animal companions: Mamahaha (Hawk), and Shikiru (Wolf). The battle waged on for 3 days, until the preistess finally slayed the dark Sorceror. The blade that slayed Shiroh, has come to be known today as the Chichiushi (Treasure Sword).

Kura is a warrior of the village of Kamui Kotan. His arms were damgaed at the age of 5 when he tried to protect his pet wolf, coincidentally named Shikiru, while falling off a cliff. From that day on, he perfected a style using only his legs as a weapon. As he got older, he became the strongest fighter in the village, and was granted the honor of weilding the Chichiushi. Through time, he learned to talk with the natural spirits, and eventually use them to increase his power. Time came when the elders prophecized that a great evil is approaching and Kura's skills are more useful defending towns other than Kamui Kotan. Kura set off into the world....but he didn't know where he was supposed go ao he ended up in Barton Town.

Techniques/Abilities:
Because Kura uses the natural spirits to aid him, there are too many attacks to list. I will only list the abilities he uses that do not require the spirits.

Spirit Talk - Kura can talk to only the natural spirits, he can absorb them into the chichiushi and use thier power to fight. The only spirits he can talk to right now are Fire, Water, Wind, Earth, Forest, Lightning, Shadow, Light, and Metal. Right now, the only animal spirits he can talk to are Birds(hawks) and Fish. Any untrained persons using the Chichiushi will only be able to talk to Fire, Water, Wind, and Earth unless any of the other unlisted spirits assimilate themselves into the Chichiushi by thier own will.

Spin Kick Wind Slasher - Kura's trademark opening move. Performs a spinning kick so feirce, it causes a blast of wind to rush at an opponent, causing them to be blown back.

Annu Musebe (Blade of Victory) - Kura ducks low kicks off, air dashing above the ground, nearly gliding off the surface of the ground at an amazing speed to slash the opponent's ankles. Can also use Wind spirits to boost speed. Can also be performed in the air and in different directions.

Earth Spitting Axe Kick - Kura is a real fan of dropkicks and this happens to be his most powerful move without using the spirit's aid. It looks basically like any old dropkick, but to Kura's extensive leg training, it will feel as if you got hit by a car going 70 mph. This move has also caused the ground to split open on many occasions.

Sasame Yuki (Can only be used with a sword suitable for iaijutsu)- This was a technique Kura learned from a wandering ronin that visited his village one day. Because of his disability, Kura cannot use this move effectively without the aid of the wind spirits. Kura assumes a backwards stance with his sword sheathed to his side and tosses an apple in the general direction of his opponent. Before the apple hits the ground, Kura unleashes a fury of lightning fast slashes aimed so that the apple and his opponent are both hit. Afterwards, he spins the sword in a display of show and sheathes it. The apple would at first seem untouched, but when it hits the ground it splits off into many peices.


Atsu

Name: Atsu

Weapon of Choice: Mithril Quarterstaff

Bio: Atsu grew up in a small clan had long ago setteled high up in the secluded Eph' Rata moutains. His clan was known throughout the surrounding lands as peacekeepers. The elders of the clans were often brought in as negotiators to settle disputes. Since there were always people who were not happy with some of these settlements, Atsu's clan mastered the defense techniques. This was to protect themselves as well as the other people involved. It is from this training that Atsus is a lot tougher than normal people, his life force is very strong and can take abnomally high amounts of damage before he is removed from a fight. His fighting style is based around defending the people around him.

Techniques/abilities:
StoneForm - By using this technique, Atsu turns his entire body into a living rock. In this form he can see in all directions at once, but loses the senses of taste, touch and smell. By using his Ki he can also reshape the stone, allowing him to alter his shape, however his Ki does not replenish itself in this form.

Due to recent evens, he has discoved another version of stoneform. Lavaform results when stoneform meets with an increadible heat. In this form he can reshape much more easily, and control any other lava touching him.

Mirage - This technique has two versions. He can use it to cover himself in illusion, or to project illusions of himself. He has learned how to cover himself with the background to make him seem invisible as long as he does not move. He has also recently learned the ability to switch places with one of his external mirages as long as he has eye contact.

Lifeline - This technique can only be used with the targets consent. It links together Atsu and the target's life force. It is most commonly used to take an allies damage onto one's self. But, can also be used to heal himself if an ally is willing to help him.



Chylde

Name: Chylde
Weapons: a moonsilver quaterstaff that can shift its shape, able to transform into either a bow, a sheild, a greatsword, a bracer on his arm, a taichi sword or a 9 ring broard sword.
Bio: one of the first to join the warrior monks he has dissapeard a number of times, but allways returns. he first joined the warrior monks in an attempt to control his rage, the rage took shape as a giant werecat when Chylde lost control. fortanaly none were hurt too much in his losses of control and he was able to learn how to guide his rage and various martial techniques with the use of his staff and body. dureing a fight in which one of his brother monks turned to the darkside of the black mage Magus chylde appeard to be engulfed in a blast of fire, leaveing him charred and apparentaly dead. now he has returned, re-encarnated upon the wheel of the life as a spirt creature that assumes the form of a fox, also known as a kitsune.

techniques:
Chylde being a creature of spirt has a number of techniques that involve spending a portion of his sprit to enchance his attacks, this sprit recovers overtime but he risks final death if he uses too much of his spirt

Chi strike: focusing his inner sprit he can project a force from a hand, foot or his weapon, allowing his melee attack to cross great distances, the further the range of the strike the more drain it is upon his spirt

Glide: as Chi strike allows him to hit his foe at distances this technique allows him to travel great distances by focusing his Chi he can make his body as light as the air its self, allowing him to fly

Body Mending Tech: by spending a large portion of his sprit Chylde can heal the wounds of himself or anouther, bone and flesh knitting together leaveing not even a scar

Eight Directions Stance: Chylde can draw his five sences into his spirt, projecting them through his soul like a prism, allowing his sences to extend further and become far more accute than a mortal

Ghost Smoke: Chylde can conjure an amount of smoke to do with as he wills. the smoke comes from his sleaves and can create an effective smoke screen that will not be affected by the wind unless Chylde wills it. also the smoke can take the shape of one or more copys of himself, mirroring what he does, but not acutaly haveing any effect on the world around them, if struck they will dispearse like the smoke they were conjured from

Fox Fire: a minor trick that Chylde has learned while in his Kitsune body, at will he can conjure one or more balls of ghostly blue flame to do with as he chooses, they can burn or even explode like a firework if he desires, but often they are used for tricks and other such mischeif, each ball is about the size of a closed fist

Fox Furnace: a more powerfull version of Fox Fire, the balls are now much larger and can rage in size from a basket ball to a car wheel, they almost allways explode an cantact and are quite dangerous

Fox Inferno: this is quite possibly the most devistateing Technique Chylde has learned thus far, the effects vairy greatly depending on the situation, but he can effect upto a couple of square miles, swallowing up anything that he wills in an inferno of blue ghostly flame, trapping it in the underworld.

Wind Whisper: a simple Technique Chylde Learned when he made a pact with the sprits of air, allowing any message he whisperd to travel to his intended target as if he were beside them


Dangerousimage

Name: dangerousimage

Weapon of choice: Shakujo

Bio: Studied marital arts and Buddhism at the temple of few trees. Left the temple for unknown reasons.

Techniques: Kempo (Fist techniques) of the temple of few trees which is composed of hard (strikes) and soft (grappling) techniques. Also studied in the use of the Shakujo.



Electric Monk

Name: Electric Monk

Weapon of Choice: His body

Bio: A strange hybrid of genetic engineering and nanotech augmentation, the Electric Monk was created by a super-secret government agency to act as a super-operative on top secret missions for the U.S. government. He was grown in a tube until he reached the gentic age of twenty-five and then birthed. Subliminal teaching taught him everything he needed to know, including backgrounds in six hundred different languages, social do's and don't's, and fighting styles. His genes were altered once he reached the appropriate genetic age so that he would cease to age. In effect, he will live until he gets sick and dies or someone puts a bullet or sword in him. A ward of the state from the beginning of his life, the Electric Monk had no child hood. His first day out of the training was into a mission. For five years he worked for the government until, during a mission in Japan, he was captured and his memory wiped. He managed to escape, but wandered around in a daze until a shaolin monk buying groceries took pity on him and took him in.
After years of training with the monks, the Electric Monk set off on his own to discover himself.

Techniques/abilities:
EMP Shockwave - the Electric Monk concentrates and focuses his chi inwards. The nanites in his body react to the spiritual power and release a powerful Electro-Magnetic Pulse that not only destoys all electronic gadgets within a hundred yards, but also knocks everybody else in the room on their butts.

MindWipe - When the Electric Monk gets someone in a headlock or sleeper hold or a similar hold, he can use his proximity with their head to zap their brains with electricity at just the right strength to render the opponent unconscious and erase their memories of the last twelve hours.

Defibrillator Fists - The Electric Monk can use his hands as defibrillator paddles on people who suffer heart attacks or otherwise have their hearts stop beating.

Electric Storm: By holding on to a live wire or otherwise coming into direct contact with high voltage, the Electric Monk can supercharge his body and become insanely fast and strong for about ten minutes. This technique always results in a monster hangover-type reaction, though.


Enkida

Name: Enkida
Age: 61
Race: Half dark, half high elf
Likes Talking, learning, interactions with intelligent people
Dislikes: Those who cannot speak their own language properly
Positive sides: Determined, dedicated, some might say, 'a**l retentive'
Negative sides: Can be at times bossy, condescending, impatient, particularly concerning her missing ears

Class: Psionic

Weapons: Basic Unarmed Combat

Abilities: Psionics, only focusable through a crystal, something I haven't been able to afford yet Note, I actually will not use *any* of them until I can afford a crystal - I have about 1000 out of 2000 gold needed, so, not a long wait. There are more than the 12 I listed, but I don't want to be confusing, or go into detail if my system is not compatible with the ones other people are using.

1. Body Armour - harden your skin to a stone-like state for a brief period

2. Body Weapon - form your bare hands into claws, which with enough skill and luck, can sometimes sever other beings' limbs

3. Telepathy - Communicate with others over distance or without moving your lips

4. Emotion - force feelings of friendship (stop fighting), hate (start fighting), or fear (run away) on other beings

5. Psychic Hammer - form the air around you into a hammer and slam it into your enemies. Not stopped by silence or spell protections as it is not a magical attack, this ability can sometimes break the bones of its target and sometimes blind them. It also cannot function under water or in situations, obviously, without air.

6. Psychic Tornado - prevent physical or mental communication and spellcasting by whipping up the air in an area to a confusing frenzy.

7. Mindblast - drain an enemy's mana

8. Regenerate - heal your wounds slightly faster at great cost to your mind

9. Blood - stop your bloodloss immediately during a battle by moving the skin around your wounds

10. Enrage - give yourself or others a burst of adrenaline, to pump up strength, dexterity, and discipline before a battle

11. Levitate - find your inner peace by floating in the air

12. Telekinetics - float a small object in the air, or open doors, chests, or pick up things with the power of the mind

13. Mindlink - determine the master of a controlled being or familiar

Bio: My name is Enkida, and I can tell by my dowdy appearance that I must be screaming 'Greenhorn' to all of the experienced adventurers out there. And indeed, they would be correct. But though I am new to these lands, I know what I believe in, and I know what I want. I seek balance, peace, and wisdom, and I have a firm belief that the Warrior Monks' guild is the passage to achieve my goals in Gaia.

"The Warrior Monks? But you know nothing, girl! What use do we have of one such as yourself, barefoot and unskilled as you are?" I hear your questions, I realize my own inadequacies. But I saw your guild, as I was walking through Barton Town ... and its charter caught my eye. I looked at your philosophy, and found that it was comparable with my own. Are we really so different? I know I could grow in time to be a worthy member of your guild. Please give me a chance to prove myself, and to learn your ways. I will do my best not to disappoint you!

*bows humbly, with a nervous look on her face*



Kaminosai

Name: Kaminosai
Age: Nobody knows except him, and he aint talking.
Weapon of choice: His staff, which is a bizarre contraption of never ending tricks.
Profile: Kami has been wandering Gaia for heaven knows how long, and to most he appears to be simply a jovial and laid back monk. Despite his supposed piety, he can also often be found leering at woman and consuming massive amounts of sake. If you strike up a conversation with him, you can bet he'll mention (quite proudly) that he's the 108th decendant of the god Susano No Mikoto, who governed over the four heavenly winds. However, since there's no reacord of a 107th or a 109th decendant, this doesn't help much on pinpointing anything about his past. The only person who knows anything is a kitsune (who recently acheived her full Kyubi status and her ninth tail) named Nyami, who he found as a pup and raised as a sister. But even she doesn't know much, except that their many years together he hasn't aged a day.

As far as his abilites go, kami has extensive knowledge in certain fields. Namely medicine, shinto magic, and fighting. He also claims that because of his divine lineage the shinto gods have granted him certain gifts. He's only displayed a few so far, but there are probably others he hasen't shown yet. Some are simple things, like excelling in the martial arts and shinto magic. Some are more specific abilities, such as these:

Blessing of the Wind God: Susano was the god who controlled the four heavenly winds, and thus all the winds and sky on earth. Because he is Susano's decendant, Kami is blessed in that the winds and sky will never bring him harm.

Eyes of the Rising Sun: A technique given to him by Amatarasu, Susano's sister and the goddess of the Sun. By focusing his chi on his eyes, Kami can dispell or see through any illusion.

Kami has used these abilities in many different ways since he arrived in Barton town. He was the cheif healer at the Sanctuary for a time, and even used them to assist the MIB and other organisations. He dissapered abrutly though, and only just recently returned. Having lost an eye and now covered with scars, he now carries a slightly more serious and responsible tone, and often seems distracted by his own thoughts. Regardless, he once again teams up with his fellow monks in their time of need, ready to lend his assistance whenever he can.


L337onimusha

Name: Akechi Ashitaka
Monk Title: Hakuai
Age: 28
Weight: 219 lbs.
Height: 5'9"
Ethnicity: French-Japanese
Styles: Judo, Tai-Chi Quan, Aikido, Wuxia Lightfoot Gung-Fu
Weapons: Spear, Darkwood Tai-Chi Sword, Body
Skills:
Take Flight: Ashitaka can fly, as detailed in the Wudan book of Wuxia.

Gust: He preforms a kata causing a powerful gust of wind to direct debris towards his enamies as projectiles.

Sakura: Ashitaka calls forth cherry blossoms onto the field, calming everyone. Raises all allies' ability, and has a chance of pacifying his enemies.

Lay on Hands: As per the AD&D Paladin ability.

Dragon Dive: Does it even need an inroduction?

Flurry: A simple flurry attack.

Charge: Through a period of Ki focus, Ashitaka can focus an element or status effect onto himself or a weapon. Using this he can make his spear fire charged, or speed himself up, for example.

Suterusu: Focusing his Ki, Ashitaka can simply cause his others to ignore him.

Deflect Projectile: Through much training, Ashitaka has perfected his ability to deflect projectiles.

One with water: Through much training, Ashitaka, has perfected his effectiveness underwater.

Sori: Through Ki focus, Ashitaka moves so fast that he appears beside his target, like teleportation.


L337onimusha

Handle: L337onimusha (not L337, I know. I don't wan't to confuse people.)
Name (Not really): Serge Creegan
Other Affiliations: Intellectual Debate Guild, New Balamb SeeDs, Poetry Guild (soon)
Styles: Judo, Tai-Chi, Aikido
Bio: His parents were professors of east-asian studies, and they took him along on their studies abroad. He became very enthralled by what he learned, and came to live by those ethics. He does make a point, however, of being entirely defensive. He hates violence, but can't avoid it in his lifestyle. He is currently a student at the Balamb Garden.



MidnyghtIce

Name: MidnyghtIce

Weapon of Choice: Well.... I am not very martial arts literate and so have no idea what to choose for her...

Bio: Midnyght grew up in a "quaint" little farm area, learning what self defense she needed from watch and learn lessons. When she was old enough she worked to help her family pay for expenses and learned enough life's little lessons to handle herself with defensive and offensive combat against most people she met on the street or in a bar. She will readily admit that she has no where near the training she needs and wishes, but is an avid learner and worker.

Techniques/abilities:
None besides basic self defense and some offense. Willing to learn anything that is offered.


Panda

Name: Panda (fighting_panda_grl)
age: 15
weapon of choice: glaive of ancestors (a glaive is like a staff with a curved blade at the end)
Background story: Panda was born and raised in the yamani islands a peacefull farming community. The yamani were once a warrior race and they have a tradition that every 20yrs one child from each family is trained in the art of combat. Panda was an only child so she was selected to become a yamani warrior it was concidered a great honor. Panda concidered it a foolish dieing tradition and often slacked off during training. She had the skill for fighting but no motive to get better. When a terrible disaster stuck leaving Panda the only survivor her motives changed. She mastered the yamani arts along with various other fighting techinques she also learend to handle a varity of weapons. She is constantly trying to improve her skill. The yamani are disaplined warriors taught to mask their emotions because they are concidered signs of weakness. Very rarely does Panda let on what she is really feeling.

Ablities/Techniques (I only have her glaive and yamani ones she can use a few more if using a different weapon)

Yamani healing - all yamani are born with the power to heal but they are forbidden to heal themselfs because they are meant to live with their pain. Panda is not very advanced at this technique and can not heal any life threating wounds
Ancestoral power surge - panda calls upon the spirits of the yamani to build up her power although it often leaves her weak after using it
Glaive Multiply: The glaive of ancestors splits to form two shorter glaives on for each hand this is best for multiple enemys
FLoor sweep: uses the glaive to swipe at the ememys legs the attack is deadly fast and can hardly ever be doudged without injury and it leaves the enemy open for attack
Yamani Gate of life: (this move can only be used if multiply has been used to create two glaives) this technique has the possiblity to bring 100 yamani warriors back to life for a short period of time however panda currently can only summon up to 10.
Glaive sheild: the glaive banged against the ground three times to create a light barrier large enough to protect everything in a 20 ft radius this is used mainly to protect allys



RyuDarkwood

Name: Ryu Darkwood
Age: 18
Likes: nature, helping the weak and innocent
Dislikes: Every form of violence
Positive sides: Extremely wise, gentle and modest J
Class: Ranger
Weapons: Kijaru-stick ( non-lethal weapon, made from the Kijaru-tree. )
Abilities: Night Vision
Communication with animals
light healing
survival with little resources

Fighting skills:
Whirlwind blow: The attack of multiple enemies at the same time ( 2-3)

Silent knockdown: If Ryu manages to sneak up behind his enemy, he can knock him down in one blow. It sounds easier than it is. This action needs Ryu's full concentration and the enviroment must be completely in his benefit.

Flashlight- A magic spell casted out of his Kijarustick. It shoots a radiating yellow light that will most likely blind the victim for a few minutes. Over-exposure can lead to serious blindness. Bystanders must ALWAYS close their eyes if Ryu uses this spell ( even if they wear sunglasses! )

Stunning Guard- Also a magic spell casted on Ryu's Kijarustick. If someone touches his Kijarustick for longer than 5 seconds he will be stunned for a few minutes. It's a rather painfull experience, but not lethal!

Feather: Ryu can use a spell that completely gives him the weight of a feather. If he uses this he will be able to sneak up behind enemies without making any noise or to walk on small branches.

Sleepy whistling: This spell can hum some animals and if Ryu's lucky humans to sleep. It can't be used in the mid of battle, because the victim must be in a relaxed state before it will work.

Bio: Ryu Darkwood is born in Darkwood, a small elven colony located in the woods of Thurien. As the son of village-leader Rei Darkwood, one might expect he was raised as a spoiled brat. The opposite is true. Ryu received an intensive and harsh training by his father. At the age of 12 ( counted in human-years) both men ventured to a small house, somewhere in the forests of Thurien. Till his 17th Ryu learned how to survive in the woods, an ability that in Darkwood-tradition was very important for future leaders. After this hard training came the theorethic side of leadership, an education about the pinpoints of elven history and the social aspects of leaderships, and all kinds of other boring stuff.

During his study tragedy befall on the Darkwood-clan. A group off humans attacked the clan with no reason than jealousy for the fact that Elves have a longer lifespan than humans. The brave Rei Darkwood died into battle. Suddenly Ryu had to become the leader, although he wasn't ready for this big task. The young woodelf couldn't handle this much responsibility, and he fled away into the woods. Leaving a note which said: '' I'll be back over 4 years, when I learned to have more responsibility. As your leader I ask you to choose a stand-in till my return. Please trust in me, when I return I won't dissappoint you and y'all know the good name of my father. With regards, your leader Ryu Darkwood'' Ryu travelled to Barton town...and the rest is yet to come!



Shiaree

Name: Shiaree D'Liriel
Age: 2000
Race: Moon Elf
Likes: The moon, dancing, serenity, peace, calm
Dislikes: War, evil, darkness, guns
Positive sides: Almost always calm and in control, Shiaree rarely seems to lose her head no matter what's going on around her
Negative sides: Sadly, she doesn't betray much emotion, even positive emotion. This means that sometimes she can come off as a bit cold or uncaring (though certainly not heartless). Also, she's prone to developing a sort of riteous anger against evil, and respond quickly and efficiently during a battle, wishing it to end as soon as possible.

Class: Monk, Divine Oracle

Weapons: Is not trained in the use of any sort of weapon.

Abilities: Is virtually unable to be snuck up upon. She has lightning fast reflexes because of her ability to see things happening before they do. Shiaree also has the ability to see visions of the future, but these visions come upon her randomly for the most part. She can attempt to predict something, but cannot tell what she'd end up with, and it will not always work to begin with.

Bio: To Come.


Shoubushi

Name- Shoubushi
Sex- male
Preferred Weapon-anything that can be picked up in a drunken state ex- "now prepare for my baby attack! (hiccup)"*smash, strike* .....and the thirty years in prison that follows.
Shoubushi is a wandering gambler that drinks alot. His home town is in China but he doesn't like to talk about it very much. (apparently some parents in China take it as a family dishonor when the eldest son runs off to be a drunken gambler) Over time he mastered drunken boxing and has become what he calls "the first student of the wolves." He has created a fighting style based on the movements of wolves, however he can only use this style while sober. Other than this he has no special abilities.
... almost forgot, he owns a bar (in the commerce section) It is called That's Got Kick!! The Fighter's Watering Hole!, warrior monks get the first drink on the house!

1. Wolfspeech- An ability taught to Shoubushi by the wolves. Wolves speak to each other in a telepathic manner, though it is more of images and memories than actual words. Shoubushi can do this with wolves or people but people not trained how cannot answer back. (read the Wheel of Time series to know what the hell I'm talking about.
2.For medicinal purposes!!- Straight from D&D, Shoubushi can use alcohol to heal himself.
3.Wolf vanishes into the mist- not an actual mystical ability. This one uses the opponent's blocking or attacking arm as an optical shield so that Shoubushi can attack from the side or backw/out being noticed until it is to late.
And finally 4. Flame breath/ sho ryu ken- I know it sounds cheesy but there have been reports of drunken masters setting parts of themselves on fire or brief periods of time in a fight to accomplish the win. It is done with a little alcohol and alighting device such as a match or lighter, not like ken's sho ryuken were the flamesare just magically there. Plus the tolerance to the fire only lasts for a few seconds w/out damage, after that one has a very well done arm.

Shou who has been wandering around as a drunken gambler since he was eighteen has always searched for something better in his life on the path of the warrior. Here recently he has found enlightenment and now has many of the powers that Akuma posseses. He does not have to kill or fight others to stay alive though. His new powers are...
(I dont know the actual Street Fighter names for these moves so i will just describe them. Kaminosai probably knows what im talking about and can claer up any mistakes i make)
Afterimage Teleportation Thingy- Like Akuma Shou can slide on one foot really fast and leave an afterimage.
Afterimage Teleportation thingy Attack- Where Akuma slides over and grabs the guy and the screen goes black(only when i do it, it doesnt take away half your health )
Aerial Many Hadoukens- The one where Akuma jumps up and launches lots of fireballs at his opponent.
The rest of the new moves are (id like to think) originally mine.
Octa Strike- Eight Shou's appear (only one real)and knock the opponent into the air then they all shoot a large energy beam at the opponent(again only one real but the opponent doesnt know which)
Energy beam/Ball- self explanatory
.........tahts all i can think of, i dont want a god char.
oh! weaknesses! duh! With his new powers come weaknesses. All the new moves listed are telegraphed by a large "ten" symbol appearing over shou's head before he uses the technique this is not something he can control, it does not tell which move he is going to use though. Also now that he has acheived the "ten" Shou must try very hard not to end up like ...wel Akuma. If ever anyone sees his eyes turn red they need to take him down quick like otherwise he will become twice as powerful but will be evil for all eternity.


Wang Jin

Name: Wang Jin, Arms Instructor
Age: 33
Weapons: All 18: lance, mallet, longbow, crossbow, jingal, jointed bludgeon, truncheon, sword, chain, hooks, hatchet, axe, trident, halberd, shield, staff, spear and rake. Personal favorite is the rake and the staff.

Background: An arms instructor from Bumtopia (formerly Rhode Island). A bum from out of a small shithole called Bixby. Gained fame and fortune (and a sex slave ) by displays of weapon mastery. Trained one pupil, Lord Saxx.
I wish to join
Kura,you should include an example of the bio that pople need to submit to join and notes about it.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

"Of course it's merely a friendly match," the Electric Monk says with a grin. "But Football's just a friendly sport too, ain't it?"

With that he drops backward into a crab position to avoid the punch to his chest. His legs shoot upward to connect with Yevin's body.
So, Atsu, if we let Silence join, then the Warrior Monks will be eight strong? Well, it isn't sad, but it seems as if Bullwinkle took a lot of our men with us. Oh well. I'll post my bio in my next post. In the mean time, I'm making a story about Gaia and the Warrior monks on www.fictionpress.com , so could all of our current members PM me their bios and maybe suggestions for bios? Please guys, I'd appreciate it.
Finalsilence31
I wish to join


We would be honored to have you join us Finalsilence31. Just post a bio and such as stated, and welcome to the guild.
*with his attack dodged, Yevin immediately retreats his punch and quickly spins to the side while Electric Monks legs barely miss his face*

"Right you are," says Yevin as he continues the spin into a backfist aimed at Electric Monks head.
DraconixXII
So, Atsu, if we let Silence join, then the Warrior Monks will be eight strong? Well, it isn't sad, but it seems as if Bullwinkle took a lot of our men with us. Oh well. I'll post my bio in my next post. In the mean time, I'm making a story about Gaia and the Warrior monks on www.fictionpress.com , so could all of our current members PM me their bios and maybe suggestions for bios? Please guys, I'd appreciate it.


Not exactly true, I've only added some of the new recruits. If they fail to show up here then I will be forced to take them off the list. A guild is only as strong as it's dedicated members.

And what kind of story are you writing? If you need background info, Atsu and I have been here since the begining, and would gladly tell you of our adventures of the past.
Just as a side note, I'd really hate to lose the original thread. If it stays inactive to long, it'll probably be deleted. So I will post in there every once in a while just to make sure it continues to exist.
Sorry i've been absent a few days brothers, but i've been busy with work and school. great idea creating a new thread but Atsu is right the old one shouldn't be allowed to die.
Don't be troubled by it to much Azrum. Life can be demanding sometimes.
"Brother Atsu, I was quite pleased with the sparring match with your mirage. Someday it would be nice to spar with the real thing," Azrum said to Atsu's mirage then he turned to walk away to practice on his own.

"I look forward to that day brother."
"As do I. Hopefully soon this mess with the Dark Alliance will be over."
The Electric Monk backflips onto his feet. He sees Yevin's punch coming in time to catch it and use it's momentum to turn Yevin upide-down.
*With a quick reaction to his momentum, Yevin thrust his other hand down into the earth. With the great force propelling him up and forwards as he flips over Electric Monk's head. While in mid-air just above Electric Monk, he thrusts out a stepping kick at the back of his head.*

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