nk4e
(?)Community Member
- Posted: Sat, 09 Oct 2004 06:58:21 +0000
PDR FORUM
PDR requirements/ Need lap times and a video for the racer
drifter is a video so I can tell the style, angle and speed plus the control you might have
Send The Following To Join:
Name:
Age:
Location:
Gran Turismo Car:
Horse Power:
Car In Real Life:
Mods:
And A Preview Video



or add this if ur on the team

http://www.geocities.com/phant0m_d/
_____________________________ friends_________________________



SHAQDOW DRIFTERS IRL team
Entries must include these items in the replay: Speedometer, Lap Time and Steering Wheel. Entries that do not include these items will be disqualified from the competition/challenge.
The entry must NOT contain the name of the competitor. If the entry does include the name of the competitor, then the entry is disqualified.
An unedited replay of either a full lap or a particular set of corners which the competition/challenge is to take place must be submitted.
The competitor must make sure that they will have enough time to obtain an unedited replay to turn in as their entry before the due date. If the due date has passed and the competitor has not turned in their entry, then they are disqualified from the competition/challenge.
It is suggested that the entries must be kept around a file size of 10 to 15 megabytes to keep the file easily downloadable for the judges and for those who have a narrowband internet connection.
---------------Judging---------------------
SCORING
-Exhibition Drift Scoring Procedure-
Points will be awarded out of the maximum amount listed below:
Smoke (5 points)
Style (10 points)
Angle (10 points)
Control (10 points)
Explained...
Smoke makes the drift more exciting. The more the better.
Style consists of how a person controls their car differently from the average drifter (how they drift the course). Points are awarded for uniqueness... etc...
Angle... the more the better. Because the above is completely left to personal judgment no point scale will be developed, but judges are expected to judge in an unbiased fashion.
Control consists of how smooth the car is being handled while drifting, Points are taken off for wall hitting/sliding, lots of stuttered counter-steer, poor line taking, etc...
The challengers must decide where the judges are expected to judge drifting. This must be stated in the first or second post of each challenge so judges can do there job fairly and efficiently. Specify one of the following:
Just in corners
Linking some corners without drifting in straights
Drifting the entire lap
If nothing is specified, individual judges may count drifting in straights and linking corners as either positive or zero points in style and control categories, but not in smoke or angle.
-Racing Drift Scoring Procedure-
Points will be awarded out of the maximum amount listed below:
Style (5 points)
Time (10 points)
Speed (10 points)
Control (10 points)
If more than two wheels leave the track the challenger must enter another video.
Explained...
Style consists of how a person controls their car differently from the average drifter (how they drift race the course). It also includes a score for smoke (the more smoke is not better), unnecessary smoke as well as not enough smoke will count toward point deductions, but in general smoke from four wheels rather than two and moderate levels of smoke will be what the judges are looking forÂ…
Time will be scored on how fast the drifter is going. The faster competitor will receive a score of 10, while the slower one will receive a deduction of 1 point for every second lost to the opponent. For fractions of a second this proportion will be used in determining points.
Speed: I have done the scoring in this way because exit and average speed take more skill than entrance speed.
Average exit speed in all sectors with corners will be 40% of the score for speed
Average average speed in all sectors with corners will be given 40% of the score for speed.
Average entrance speed in all sectors will be given 20% of the score for speed. In each of the above areas, the person with the higher average speed will receive a score of ten and for every MPH the slower individual will receive a deduction of .2 points in exit and average speed and .1 points in entrance speed.
Control will include line taking and slip angle, and will be judged by individual judges due to its nature. 40% of the score will be devoted to line taking, which involves proper apexing and the choice of a well chosen line (one that utilizes the road to the driverÂ’s greatest advantage). 40% will be devoted to slip angle. Here the greater the angle does not necessarily grant a high score. Rather, the way that the slip angle is used will be of more importance, and things like clean exits and fast but controlled entries will be rewarded. 20% of the score will be reserved for deductions resulting from things like hitting walls and stuttered counter-steer (if these do not occur then they receive the full 20%).
*Speed and time will be determined by a submission of the following from the analyzer: speed, average speed, sector times, and lap time. Only the head judge will score this portion.*
PDR requirements/ Need lap times and a video for the racer
drifter is a video so I can tell the style, angle and speed plus the control you might have
Send The Following To Join:
Name:
Age:
Location:
Gran Turismo Car:
Horse Power:
Car In Real Life:
Mods:
And A Preview Video

[url=http://www.gaiaonline.com/forum/viewtopic.php?pt=1103032899&p=242542715#242542715][img]http://img.photobucket.com/albums/v346/nightkids4ever/doridor.jpg[/img][/url]

[url=http://www.gaiaonline.com/forum/viewtopic.php?t=3993247&start=540][img]http://img.photobucket.com/albums/v346/nightkids4ever/heaven-road-signs.gif[/img][/url]

[url=http://www.gaiaonline.com/forum/viewtopic.php?t=3993247&highlight=][img]http://img.photobucket.com/albums/v346/nightkids4ever/doriftoo.jpg[/img][/url]
or add this if ur on the team

][url=http://www.gaiaonline.com/forum/viewtopic.php?t=3993247&highlight=][IMG]http://img.photobucket.com/albums/v346/nightkids4ever/Image55.jpg[/IMG][/url]
http://www.geocities.com/phant0m_d/
_____________________________ friends_________________________

[url=http://www.gaiaonline.com/forum/viewtopic.php?t=3415979][IMG]http://img.photobucket.com/albums/v428/Aidanverse/Gran%20Turismo%204/Banners/GT4.jpg[/IMG][/url]


SHAQDOW DRIFTERS IRL team
Entries must include these items in the replay: Speedometer, Lap Time and Steering Wheel. Entries that do not include these items will be disqualified from the competition/challenge.
The entry must NOT contain the name of the competitor. If the entry does include the name of the competitor, then the entry is disqualified.
An unedited replay of either a full lap or a particular set of corners which the competition/challenge is to take place must be submitted.
The competitor must make sure that they will have enough time to obtain an unedited replay to turn in as their entry before the due date. If the due date has passed and the competitor has not turned in their entry, then they are disqualified from the competition/challenge.
It is suggested that the entries must be kept around a file size of 10 to 15 megabytes to keep the file easily downloadable for the judges and for those who have a narrowband internet connection.
---------------Judging---------------------
SCORING
-Exhibition Drift Scoring Procedure-
Points will be awarded out of the maximum amount listed below:
Smoke (5 points)
Style (10 points)
Angle (10 points)
Control (10 points)
Explained...
Smoke makes the drift more exciting. The more the better.
Style consists of how a person controls their car differently from the average drifter (how they drift the course). Points are awarded for uniqueness... etc...
Angle... the more the better. Because the above is completely left to personal judgment no point scale will be developed, but judges are expected to judge in an unbiased fashion.
Control consists of how smooth the car is being handled while drifting, Points are taken off for wall hitting/sliding, lots of stuttered counter-steer, poor line taking, etc...
The challengers must decide where the judges are expected to judge drifting. This must be stated in the first or second post of each challenge so judges can do there job fairly and efficiently. Specify one of the following:
Just in corners
Linking some corners without drifting in straights
Drifting the entire lap
If nothing is specified, individual judges may count drifting in straights and linking corners as either positive or zero points in style and control categories, but not in smoke or angle.
-Racing Drift Scoring Procedure-
Points will be awarded out of the maximum amount listed below:
Style (5 points)
Time (10 points)
Speed (10 points)
Control (10 points)
If more than two wheels leave the track the challenger must enter another video.
Explained...
Style consists of how a person controls their car differently from the average drifter (how they drift race the course). It also includes a score for smoke (the more smoke is not better), unnecessary smoke as well as not enough smoke will count toward point deductions, but in general smoke from four wheels rather than two and moderate levels of smoke will be what the judges are looking forÂ…
Time will be scored on how fast the drifter is going. The faster competitor will receive a score of 10, while the slower one will receive a deduction of 1 point for every second lost to the opponent. For fractions of a second this proportion will be used in determining points.
Speed: I have done the scoring in this way because exit and average speed take more skill than entrance speed.
Average exit speed in all sectors with corners will be 40% of the score for speed
Average average speed in all sectors with corners will be given 40% of the score for speed.
Average entrance speed in all sectors will be given 20% of the score for speed. In each of the above areas, the person with the higher average speed will receive a score of ten and for every MPH the slower individual will receive a deduction of .2 points in exit and average speed and .1 points in entrance speed.
Control will include line taking and slip angle, and will be judged by individual judges due to its nature. 40% of the score will be devoted to line taking, which involves proper apexing and the choice of a well chosen line (one that utilizes the road to the driverÂ’s greatest advantage). 40% will be devoted to slip angle. Here the greater the angle does not necessarily grant a high score. Rather, the way that the slip angle is used will be of more importance, and things like clean exits and fast but controlled entries will be rewarded. 20% of the score will be reserved for deductions resulting from things like hitting walls and stuttered counter-steer (if these do not occur then they receive the full 20%).
*Speed and time will be determined by a submission of the following from the analyzer: speed, average speed, sector times, and lap time. Only the head judge will score this portion.*