ez2jar
(?)Community Member
- Posted: Sun, 23 Feb 2003 03:58:39 +0000
nothing really...
i just want to ask the people how they want their battles to be conducted. I mean... were here in an RPG world, what, just talking to each other?anyway...
here are my suggested battle types:
1. art battle: both fighters post a new art piece and people vote for it.
2. post battle: first person to reach a certain number of post wins. or first person to make a certain number of posts after the challenge is accepted wins.
3. item battle: first person to get certain item from the shop wins.
4. real battle: now i have another spot for those rules...
anyway whoever wins these battles must have some sort of reward like gold or another item.
now for the real battle:
this is kinda tricky... because anyone can just post anything and blah blah nobody will really win, right? well let's make it somewhat like magic the gathering:
the challenger and the challengee will set 10 abilities. 4 of these abilities will be called hidden abilities, while the other 6 are the known abilities.
the person who challenges posts his list of 6 known abilities. the challenged then posts his 6 known abilities. if both agree to the list of abilities, the battle will commence. the list of abilities must have an attack value (AV) and a defense value (DV). the siginificance will be explained later.
another classification of abilities are level 1, 2, 3. these correspond to the rounded up average of the attack and defence value of an ability. for example: AV1;DV2 will make the ability a level 2 ability. AV3;DV1 is also a level 2 ability. note: AV2;DV0 is a level 1 ability.
battlers are allowed only 2 level 3 abilities per battle, 3 level 2 and 5 level 1's.
note: when placing a list please say if the ability is a level 1, 2, or 3 ability.
the challenger will then be the first one to post his ability to be used. the defender will then be able to choose which ability he will use to counter it and defend himself. damage will be comupted by attack value of one ability minus defence valueof the other ability. note: this is a two way damage. therefore the defender will also end up damaging the attacker when the defence is chosen. this is the first round.
in the next round the one who defended earlier will be the attacker and vice versa. the same procedure above will commence. the first person to attack in each round will alternate, so in the first round player 1 attacks and player 2 defends, while in the next round player 2 attacks player 1 defends and so on and so forth.
each ability can only be used once, so think about how your strategy will go.
HP per person: maybe 10 HP will do. the damages computed above will be subtracted from the HP of the battlers. first person to lose all HP loses. if all the abilities have been exhausted, the person with the higher HP wins.
here is an example ability list:
Sky Diver, AV4;DV0, LV2
Flash, AV1;DV1, LV1
Slash, AV1;DV1, LV1
Lucky Slash, AV2;DV0, LV1
Lightning Strike, AV2;DV2, LV2
Stunner, AV0;DV2, LV1
and my hidden (but of course you should not really post this)
Overhaul, AV5;DV1, LV3
Mega Shield, AV0;DV6, LV3
Void Sphere, AV3, DV1, LV2
Arm Shot, AV0, DV1, LV1
here is an example battle post:
ability: Overhaul, AV5;DV1, LV3
I decided to use my trump card. Vicky torrent was alredy beginning to get into my nerves. I paused, concentrating on my skill... then i let it go...
"OVERHAUL!"
battle status:
Ray Clayton, HP 6
so the post per action requires the player to put down his or her current HP. i wanted the number of abilities left also posted, but i guess keeping it hidden adds to the thrill. also the storyline is not required... but it would be a good idea if it is put there to create a little battle atmosphere.
of course as usual there are other people watching the scence who can act as referees as well as spectators. once someone if found cheating he is automatically defeated. cheating includes using a third LV3 ability, or taking back a move.
whew!
tht was a long post and i don't think there would be people reading this thing unless they cared... but anyway hope someone can consider and maybe implement something. lol
e2J
i just want to ask the people how they want their battles to be conducted. I mean... were here in an RPG world, what, just talking to each other?anyway...
here are my suggested battle types:
1. art battle: both fighters post a new art piece and people vote for it.
2. post battle: first person to reach a certain number of post wins. or first person to make a certain number of posts after the challenge is accepted wins.
3. item battle: first person to get certain item from the shop wins.
4. real battle: now i have another spot for those rules...
anyway whoever wins these battles must have some sort of reward like gold or another item.
now for the real battle:
this is kinda tricky... because anyone can just post anything and blah blah nobody will really win, right? well let's make it somewhat like magic the gathering:
the challenger and the challengee will set 10 abilities. 4 of these abilities will be called hidden abilities, while the other 6 are the known abilities.
the person who challenges posts his list of 6 known abilities. the challenged then posts his 6 known abilities. if both agree to the list of abilities, the battle will commence. the list of abilities must have an attack value (AV) and a defense value (DV). the siginificance will be explained later.
another classification of abilities are level 1, 2, 3. these correspond to the rounded up average of the attack and defence value of an ability. for example: AV1;DV2 will make the ability a level 2 ability. AV3;DV1 is also a level 2 ability. note: AV2;DV0 is a level 1 ability.
battlers are allowed only 2 level 3 abilities per battle, 3 level 2 and 5 level 1's.
note: when placing a list please say if the ability is a level 1, 2, or 3 ability.
the challenger will then be the first one to post his ability to be used. the defender will then be able to choose which ability he will use to counter it and defend himself. damage will be comupted by attack value of one ability minus defence valueof the other ability. note: this is a two way damage. therefore the defender will also end up damaging the attacker when the defence is chosen. this is the first round.
in the next round the one who defended earlier will be the attacker and vice versa. the same procedure above will commence. the first person to attack in each round will alternate, so in the first round player 1 attacks and player 2 defends, while in the next round player 2 attacks player 1 defends and so on and so forth.
each ability can only be used once, so think about how your strategy will go.
HP per person: maybe 10 HP will do. the damages computed above will be subtracted from the HP of the battlers. first person to lose all HP loses. if all the abilities have been exhausted, the person with the higher HP wins.
here is an example ability list:
Sky Diver, AV4;DV0, LV2
Flash, AV1;DV1, LV1
Slash, AV1;DV1, LV1
Lucky Slash, AV2;DV0, LV1
Lightning Strike, AV2;DV2, LV2
Stunner, AV0;DV2, LV1
and my hidden (but of course you should not really post this)
Overhaul, AV5;DV1, LV3
Mega Shield, AV0;DV6, LV3
Void Sphere, AV3, DV1, LV2
Arm Shot, AV0, DV1, LV1
here is an example battle post:
ability: Overhaul, AV5;DV1, LV3
I decided to use my trump card. Vicky torrent was alredy beginning to get into my nerves. I paused, concentrating on my skill... then i let it go...
"OVERHAUL!"
battle status:
Ray Clayton, HP 6
so the post per action requires the player to put down his or her current HP. i wanted the number of abilities left also posted, but i guess keeping it hidden adds to the thrill. also the storyline is not required... but it would be a good idea if it is put there to create a little battle atmosphere.
of course as usual there are other people watching the scence who can act as referees as well as spectators. once someone if found cheating he is automatically defeated. cheating includes using a third LV3 ability, or taking back a move.
whew!
tht was a long post and i don't think there would be people reading this thing unless they cared... but anyway hope someone can consider and maybe implement something. lol
e2J