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~On mid-winter and mid-summer day, every year, the dead known as reapers come to take the fresh dead souls to the afterlife. Yet, there are some souls that evade the reapers, thinking they can still try and be part of mortal life. These souls become known as slayer knights, and they hunt and destroy the reapers, so more will join their numbers. The paladins and holy clerics, 2 groups who assist the reapers and protect souls from corruption, also fall prey to these evil creatures. On the flip-side, The blackgaurds and demo-clerics use the magic of hell to help the slayer knights, in an attempt to control the dead. It is necromancy though, that truly controls the dead, and the once forbidden art now runs rampant, devouring the weak and foolish, and supplying the strong with control of the dead, be it reapers, slayers, demonic spirits, celesial beings, or simple corpses.
~Finally, the Paladin king has decided to find someone who can stop these terrors. Will it be a devout cleric? Or perhaps, it could be a chivalrous paladin. Yet, it could be a mage, who can construct magical creatures to destroy the slayers. Then again, it could be the one thing even the great Archbishop fears to speak of...

a necromancer.


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The Blue dots are the Clerics' and Paladins' cities, the Red dots are the Kingdom's cities, the Purple dots are the Slayers' cities.


Some notes:
"Pik" is the currency used in most of the empire, the scale can be calculated as: 3 Pik~200 US cents, the Paladin/Cleric cities don't use any official currency, and stealing is how you acquire stuff in the Cities of the Slayers.

Undead spirits are NOT evil in this RP, here's a guide to undead and magical constructs:
~Animated corpses/possesed spirits: Zombies, Rock Shades, Shadows
~Nomad Spirits: Wraiths, Wights, Forest Shades
~Tainted Dead: Liches, Kamglu (soul-eater) Wraiths, Slayer Knights, Fire Shades
~Possessing spirits: Bog Hunters, Kamro (Soul-stealer) Wraiths, Lord Rokkam
~Celestial Spirits: Angels, Archons, Fey, Reapers, Ice Shades, Lord Sirikam
~Fiendish Spirits: Demons, Demo-Shades, Greater Slayers, Lord Bukam
~Necromantic constructs: Icegaurd, Moongaurd
~Illusion constucts: Drakewraith
~Runic Constructs: Stonewarden
~Druidic Constructs: Haihallow
~Elemental Categories (things like dust, ash, blood, etc are subcategories): Fire, Water, Ice, Light, Dark, Rock, Terra, Space, Time
Character Sheet

(Delete text in parentheses)

Full Name:
Age:
Period of life: (Child, Preteen, Teen, Young Adult, Adult, Middle-Age, Elderly)
Weapons Owned: (*)
Appearance: (Hair/Eye color, Height, Clothes, facial expression, etc)
Starting Square:
Species:
Magic Known: (*type, 1-9, 1=Simple self-trained, 4=All major spells known, 6=Full Knowledge, 9=Full Mastery)
Weapon Skill: (*Type, 1-9, 1=Simple self-trained, 4=Tactical Knowledge, 6=Full tactical knowledge, 9=Weapon Mastery)
History: (*)


*=if applicable
Rules

-No Godmoding, Cybering, or Auto-hitting
-Be respectful
-Try to be literate
-If you spend 10 minutes without posting or you say you are leaving, your character will be set as sleeping, if you spend 3 or more days without posting your character will be considered inactive until you come, your character will have no knowledge of events that passed while they sleep or are inactive, and will wake up disoriented.
-Make your posts between 1 and 10 lines, if you have alot to say, make multiple posts.
-When you make an action that would affect another character, wait for their reply before doing anything else.
-No PKing without consent from all characters involved.
-Characters will not start out knowing each other, but you can have some NPC friends when you start.

Note:This RP will continue until the war is over, so don't just leave and never come back when everyone leaves for the day.
You are wandering around town, when you see a strange sign:


~~~~~~~~~~~~~~~~~~~~~~~~~Notice~~~~~~~~~~~~~~~~~~~~~~~~~

The Great Paladin King is looking for strong warriors and mages to help destroy those who interrupt the harvest! Come to the great Citadel of Holy Magus to apply for a job.

Salary: 10 Pik per exorcism, plus profits from looting. 50 Pik for a captured slayer knight.

Equipment Supplied: Magicked sword, Magical instruments or spell components, 1 holy scroll (for exorsisms), 1 scroll of binding (Necromantic, use with caution), 1 Scroll of recall (to return to city in emergency)
Quote:
Full Name: Sollun-Ai, Taluhatu CaiKu (Binder, Master, Learner (Apprentice))
Age: 19
Period of life: Young Adult
Weapons Owned: Magicked Rapier (spells: Exorcist blade, Binding music, Magus glow)
Appearance:
-Hair/Eye color: Black/Hazel
-Height: 5'9"
-Clothes: Blue robes of the Neophyte, bone sandles, Healer's pants
-facial expression: Soft, kind, and sad
-other features: Scarred hands, pale skin, sharp fingernails and teeth
Starting Square: F-5
Species: Human
Magic Known: Full Necromancy (includes: healing, summoning, animation, and basic necromancy), 7;
Weapon Skill: Rapier, 5
History: Necromancer Nomad, trained 17 years under his mother: Sollun-Sai, Kailei Shirumazui (Binder, Mistress, Bringer of Fate (Adept)), his mother recently was killed by kingdom soldiers at the age of 37.

Changes:

Full Name: Sollun-Nirii-Sai, Taluhatu CaiKu (Death-Binder, Master, Learner (Adept))
Weapons Owned: Magicked Rapier (spells: Exorcist blade, Binding music, Magus glow) and Ancient Longsword of Binding (spells: Greater Binding, Shade's Curse, Exorcist Wave)
Appearance:
-Hair/Eye color: Black/Hazel
-Height: 5'9"
-Clothes: Black Robes depicting the sign of Binding, bone sandles, Healer's pants
-facial expression: Soft, kind, and sad
-other features: Scarred hands, pale skin, sharp fingernails and teeth
Starting Square: F-5 (currunt square: C-4)
Weapon Skill: Rapier, 5; Longsword, 3
History: Necromancer Nomad, trained 17 years under his mother: Sollun-Sai, Kailei Shirumazui (Binder, Mistress, Bringer of Fate (Adept)), his mother recently was killed by kingdom soldiers at the age of 37, at which point he inherited his mother's sword and the robes of his family line.
Full Name: Rohanaii .A Silverhand
Age: 19/20
Period of life: Younge adult
Appearance: Black hair, Amber eyes, dark skin and a constant crooked smile
Weapons owned: Silver blades of the wolf, Assain -metal glove with claw like blades that retract-
Starting Square: 2,B
Species: She's not about to tell you anytime soon! xd
Magic Known: 1 -Can only do tracking spells and mild healing-
Weapon Skill: 8-9
History: A militant for an unknown organization that has been under ground for the past 40 years or so. Many of her family are wanted by the empire with a high bounty on their necks but her father made her fake her own death so she could run free. Doesn't tend to do magic as it usually back fires and blows up in her face.
((Good to see someone's here.))
Thatlatu
((Good to see someone's here.))

((This sounded way to interesting to pass up!))
Thatlatu
((Good to see someone's here.))
((We're nowhere near each other, so it won't be any time soon that we meet. I'm heading for the Holy capital, which is the blue city in the very middle of the northpart of the island. That would be 1 day of boat-ride and another half a day of walking))
Thatlatu
Thatlatu
((Good to see someone's here.))
((We're nowhere near each other, so it won't be any time soon that we meet. I'm heading for the Holy capital, which is the blue city in the very middle of the northpart of the island. That would be 1 day of boat-ride and another half a day of walking))

((Might as well head there to. No point in roleplaying myself.))
Shadowedsun
Thatlatu
((Good to see someone's here.))

((This sounded way to interesting to pass up!))
((Thanks, I try to make interesting RP's, since people are getting bored of "forest RP" threads and "fantasy RP" threads.))

*Hops onto an abandoned ship he had found and repaired* "I'll sail to the port cities in the north, then walk to the Holy Citadel, and prove that not all necromancy is evil."
((You've got a 6-hour walk to the city, the nearest city is the one between 2-b and 2-c ))
Thatlatu
Shadowedsun
Thatlatu
((Good to see someone's here.))

((This sounded way to interesting to pass up!))
((Thanks, I try to make interesting RP's, since people are getting bored of "forest RP" threads and "fantasy RP" threads.))

*Hops onto an abandoned ship he had found and repaired* "I'll sail to the port cities in the north, then walk to the Holy Citadel, and prove that not all necromancy is evil."


((In a nutshell))

*Jumps off a boat onto the land* "Finally." *Stretches out arms and mutters* "I wasn't built for sailing"
Thatlatu
((You've got a 6-hour walk to the city, the nearest city is the one between 2-b and 2-c ))

((Right. That's long *_*))
((The two cities hiring are: the one that is inside c-3, c-4, d-3, and d-4 and the one in b-6 and b-7))

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