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Posted: Sat Feb 02, 2008 9:53 pm
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Knowledge is power; whoever said that must have felt like a god in this place. The only other room that equals or possibly even exceeds the size of the Grand Hall, this library holds hundreds of thousands of books, from the most current literature of the Upper World, to ancient scrolls kept in vaults many floors below the main level. It's simply staggering to try and even think about it, the sheer volume of paper kept within these walls. The library is sometimes just fun to walk around in, as it's more of a maze than anything, with level upon level of bookshelves containing every imaginable subject, and constant stairwells, slopes, elevators, and free-floating personal hover-platforms to guide you to out-of-reach books hundreds of feet up. The staff is in the hundreds, mostly students and some teachers, and lowly spirits called Bookworms that do most of the laborious work of sorting and returning books to the shelves.
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Posted: Fri Feb 08, 2008 6:36 pm
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Posted: Fri Feb 08, 2008 7:05 pm
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Posted: Fri Feb 08, 2008 7:14 pm
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Posted: Sat Feb 09, 2008 6:23 am
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Posted: Sat Feb 09, 2008 7:50 am
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Posted: Sat Feb 09, 2008 9:11 am
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Posted: Sat Feb 09, 2008 9:32 am
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Posted: Sat Feb 09, 2008 7:20 pm
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Posted: Sun Feb 10, 2008 5:05 am
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Posted: Sun Feb 10, 2008 3:10 pm
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Posted: Sun Feb 10, 2008 4:47 pm
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Before the brick could break his hand off, Albiore surrounded the object in a small sphere of water, floating a few inches above his hand.
"Alright. This is what's gonna happen..."
Hide-And-Seek-kill-the-carrier-tag!
Your job is to find this book, now a marble brick, and bring it to the circulation desk and check it out to win. It shall be teleported somewhere into the library. Each players shall split up and search for it- every time you post, use the "Action- roll a die" and use an 6-sided die. A result of 1-6 yields nothing in your search, but an 6 means you've found it! Also, if you roll the same number as another person did in their last post, you find them! Now the carrier has to make it back to the circulation desk without getting the book stolen from them by the other players! Note: If you try to use any kind of magic to find or replicate the book, it shall be sent farther away from your location automatically! If that happens, you must roll a die one size larger- up to 8, where 8 is locating the book and then d10, where a 10 finds it, and so on. A d12 is the maximum die it can go up to. Once you have the book, you can't use magic at all, or the above penalty happens! Also, the final rule is that you can't use magic that would disturb anyone else working in the library in any way! That's it!
The brick lifted up into the air and disappeared in a flash. Alboire smirked, then dove into the aisles of books, shouting back, "Let the game begin!"
[to post, roll the die first, then go back and edit your post afterwards.]
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chocobo_muffins rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Sun Feb 10, 2008 4:50 pm
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Shade-chan rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Sun Feb 10, 2008 9:54 pm
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Entry # 00009
Sorce sighed. "So childish..." he muttered, shaking his head. He turned away, already thinking of checking out a book or maybe bugging the front desk about whether his copy of Negi Negi Paradise: The Seduction of Evangeline had arrived yet when...
THUMP!
He looked down at the block of marble he'd exchanged for the book. "Oh, that's where it went..." he muttered, picking it up.
Damn, you got lucky, Shade giggled. Lady Luck is going to be pissed you've taken all her mojo...
Shut up, you... Sorce retorted. Well, might as well...
Now, which was was it to the desk again? Sorce turned in the direction he remembered it, and started to walk...
[any special dice rules for getting to the circulation desk?]
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Steles rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Mon Feb 11, 2008 8:13 am
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