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Posted: Mon Mar 15, 2010 12:39 am
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Posted: Mon Mar 15, 2010 12:42 am
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Posted: Mon Mar 15, 2010 12:47 am
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Posted: Mon Mar 15, 2010 1:02 am
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Posted: Mon Mar 15, 2010 1:08 am
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Posted: Mon Mar 15, 2010 1:10 am
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I'm in an entire guild that makes PnP games work, though mostly they use an entire subforum per game. Does a lot of D&D 3.5 and 4.0, plus a handful of other games. Most of them move slowy (but not half so slowly as our RP tends to), largely it seems because players vanish and are unable to post anything for weeks at a time or just quit because they lose interest, or general cases of "this guy only checks the guild once a week unless he's told to, and none of us have his IMs, and only one of us likes to randomly PM people".
'course, real time pnp just feels nicer than by post. Makes it easier to handle the responding as things go. D&D just flows better at a table than structured by post. Don't get me wrong, they make it work, but...
There's that gametable thing Ryugi found too, but I doubt we'll use it.
Because honestly. Someone would have to want to GM and then we'd have to pick a regularly scheduled time to play, which we've sorta proven this group can't do. Even if we could, it'd be giving up vidja time for that, and there's always at least one person who needs to get some vidja and will abandon anything else going on and get into some on their lonesome. Not that I haven't been guilty of that when I find a good single player game.
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Posted: Mon Mar 15, 2010 1:28 am
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Posted: Mon Mar 15, 2010 2:52 am
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Posted: Mon Mar 15, 2010 6:39 am
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Posted: Mon Mar 15, 2010 6:44 am
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Posted: Mon Mar 15, 2010 6:54 am
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Posted: Mon Mar 15, 2010 6:57 am
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Posted: Mon Mar 15, 2010 8:35 am
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Posted: Mon Mar 15, 2010 8:42 am
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Posted: Mon Mar 15, 2010 8:58 am
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