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Posted: Thu Jul 22, 2004 7:13 pm
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Posted: Thu Jul 22, 2004 7:29 pm
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Posted: Thu Jul 22, 2004 7:30 pm
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Posted: Thu Jul 22, 2004 10:02 pm
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Posted: Fri Jul 23, 2004 11:00 am
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Posted: Fri Jul 23, 2004 4:03 pm
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Posted: Fri Jul 23, 2004 4:09 pm
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Posted: Fri Jul 23, 2004 4:09 pm
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Posted: Fri Jul 23, 2004 4:15 pm
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Posted: Fri Jul 23, 2004 4:43 pm
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Posted: Fri Jul 23, 2004 4:44 pm
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Posted: Fri Jul 23, 2004 4:51 pm
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Ophiuchus Ryu Senshi ChibiDuo Actually, I start the same way as I would drawing a human. Lay out the basic fram and skeletal structure. Then, when you have figured out the proportions and pose, add the details gradually. Thats what i used to do but i always had problems when it came to the waist. Use a cuboid to simulate hip placement. Take into consideration that Gundam skirt armor only moves up and down, not side to side. If the Gundam is standing at a slant, the skirt armor will also be at that same slant.. as will the "groin" 3nodding thanks for the info but i had solved that problem a long while ago.
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Posted: Sat Jul 24, 2004 3:13 pm
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