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Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:12 pm


Bang, bang, bang--reconstruction going on! Hopefully, there will be more art and more character-fleshing out soon. Please have patience.

Come in, come in out of the rain. Hang up your coat and take off your shoes--come flop on the soft couch over there and have a cup of hot cocoa. Welcome to the House of Mist.

A haven for foxes of all different backgrounds--whether they be conflicted AI, war-torn Spartan, or just a lost and wandering warrior. This is a safe place, a fortress, a house where any noodle can feel welcome.

[color=][u]Navigational Chart[/u]
[b]I[/b] My Name is , and Welcome to My World
[b]II[/b] Navigational Chart
[b]III[/b] All About
[b]IV[/b] 's Adventures
[b]V[/b] 's World
[b]VI[/b] 's Story
[b]VII[/b]--[b]XV[/b] Reserved
[/color]



[color=][u]General Information[/u]:
[b]Name[/b]:
[b]Aliases[/b]:
[b]Gender[/b]:
[b]Quote[/b]:
[b]Likes[/b]:
[b]Dislikes[/b]:
[b]About[/b]:

[u]Relationships[/u]:
[b]Parents[/b]:
[b]Siblings[/b]:
[b]Mate[/b]:
[b]Offspring[/b]:
[b]Friends[/b]:

[u]OOC Information[/u]:
[b]Status[/b]:
[b]Posts in[/b]:[/color]


[color=][u]'s Adventures[/u][/color]


[color=][u]'s World[/u]

[u]Relations[/u]

[u]Friends[/u]

[u]Enemies[/u][/color]


[color=][u]'s Story[/u][/color]


[color=][u]Reserved[/u][/color]


[color=]

[b]Name[/b]:
[b]Species[/b]:
[b]Drink[/b]:
[b]Gender[/b]:
[b]Noodle[/b]:
[b]Type[/b]:
[b]About[/b]:
[b]Posts in[/b]:[/color]
PostPosted: Wed Sep 24, 2008 3:12 pm


Navigational Chart


Plot Journal

I.I My Name is Geyser Eelborn, and Welcome to My World
I.II Navigational Chart
I.III A Little About Geyser
I.IV The House of Mist
I.V The Environs
I.VI Artwork on the Walls
I.VII The Pantry: Staff Posts
I.VIII--I.XIV Reserved
I.XV Staff Credits

II Robert Myers
III Kyna Myers
IV Fogstep
V Pwnage
VI Agrona Wahr
VII Artificial Intelligence Program Pi
VIII Yoake
IX Vestia Byrn
X George Whitman
XI Ahiga Gaagii Whitman
XII Artificial Intelligence Program Rho
XIII Cathair
XIV Matthäus Bauer
XV Lyon Myers
XVI Thrice Eyeraep Hotdamn
XVII Sekhmet Warren
XVIII Finnbar Donut
XIX Gluttony
XX Artificial Intelligence Program Epsilon
XXI Ambrose Bierce
XXII Eris Byrn
XXIII Helga Hufflepuff
XXIV Epic Warren-Myers
XXV Sherman Whitman
XXVI For the Win
XXVII Tam Charles Wahr
XXIIX Dominic Myers
XXIX Hellzyeah Bish
XXX Willy Spriggs
XXXI Panzer Whitman
XXXII Ranger
XXXIII Citrine
XXXIV Cardiarthre
XXXV Clio Cora Kronio
XXXVI Nanami
XXXVII Ebony Pardus
XXXVIII Beatrice Gardner Warren-Myers-Cullen-Skellington-Hale
XXXIX Technology Kills
XL Jamie Wyer
XLI Lamia Pardus
XLII Elizabeth Myers
XLIII Eileen McAlister
XLIV Ailuropoda Hypnophobia Warren
XLV Ash Niankhkhnum Warren
XLVI Rebel's Ambition
XLVII Crassipes
XLVIII Ameretat Bierce
XLIX Sproutling
L Uilleag Samson Adams
LI Jack Byrn
LII Miroslav
LIII Macaw Pa'das
LIV Mana Pardus
LV Sigrun
LVI Kyssme 'Myrish
LVII Syringia
LVIII Zzzyxwe
LIX Batholith
LX Arazir
LXI Ganaia
LXII Pallas Pardus
LXIII Anze
LXIV Joy Whitman-Hale
LXV Sabotage
LXVI Caroline Harrow
LXVII Pinkie Pie
LXVIII Feuervogel
LXIX Yew Rose Wahr
LXX Luna Birdie Whitman
LXXI Hist'o'gy
LXXII Shatterpoint
LXXIII Culhwch
LXXIV Trixie Pixie
LXXV Rafiki
LXXVI Systemshock
LXXVII Megapi
LXXVIII Alexej
LXXIX Teon Nessis

XXC
Mnemosyne
XXCI Epi Pelagi
XXCII Semirr
XXCIII Twilight Sparkle
XXCIV The Marshwing Twins (Marshblood and Marshsea)
XXCV Bilbo
XXCVI Jacob Hezekiah Wavers
XXCVII Malachite
XXCVIII Sforkok
XXCIX Meso Benthi
XC Tobias
XCI Zizosak
XCII Lioness
XCIII Thoth Bloo-Pardus
XCIV Cornelius Bartholomew Mustard
XCV Professor Plutarch Plum
XCVI Effeigh Essofor

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:13 pm


General Information:
Name: You'll never know.
Aliases: Geyser Eelborn, Geyser, Gey
Gender: Female
Age: Can drink. Don't.
Quote: "...It makes sense in context."
Likes: RP, fantasy, sci-fi, Red vs. Blue, pirates, the ocean, storms, redwood forests, Transformers, bright/contrasting colors, robots, creepy stuff
Dislikes: N00bs, spoilers, purists
About: First started cruising the B/C in January '08; joined TLN in June or so of that year. I've somehow become an old-timer/regular in all that time! Became a colorist in July '11.

In real life, I'm now a college student in northern California. I'm studying marine biology, so as a science major, I really shouldn't be on Gaia as often as I am. I may be a little spotty on my time here, especially when I'm coloring or drawing.

In-character, I'm a chef at the Lucky Noodle Shop and use money from mysterious means to fund the House of Mist. Most of the residents either roll their eyes at me or dislike me, so I don't spend much time there.

Bilbo and Jacob suspect I'm a gym leader, for some reason.
PostPosted: Wed Sep 24, 2008 3:15 pm


The House of Mist
Rooms colored with character's RP color; from left to right, first floor, second floor, third floor
User Image
The House of Mist is a large house about a mile from the outskirts of town—a brisk walk from the Lucky Noodle Shop. It is surrounded by a very large meadow of tall grass, full of wild rabbits and dotted here and there with shrubs. A path leads across it, wide and worn, but not paved, so not exactly a road. All around at the edges of the meadow can be seen dark trees, and from a distance, the House appears to be in a sea of grass. Closer to the house—about thirty feet around the house in all directions—the grass is trimmed, and a grove of ancient oaks lies to the south of the House. In front of you can be seen a wide deck with deck chairs, a barbecue, and a porch swing. The back entrance of the house, it is more commonly used than the front, which is grander and sports a porch. To the left is another entrance to the house, although this is just a simple door in the wall. This is a private door that leads from Fogstep and Cathair’s room to the outside world so that they can leave their room quickly in the morning to hunt rabbits.

The House of Mist has three floors of official living space, but there are five actual floors: the cellar/basement, the ground floor, the second floor, a smaller third floor, and the attic. Not far from the porch, an outside entrance to the cellar can be found—it is usually locked, but from the inside, as the cellar serves as the living space of Jamie Wyer. Walk up the steps of the porch and into the house, and you are greeted by a huge room that stretches out in front of you. At this end is a spacious kitchen, at the other a cluster of comfortable couches, futons, sofas, chairs, and a TV. There’s even a fireplace near the center, the chimney suspended from the ceiling three storeys up. That end of the common room is considered to be the “living room” end; this is the kitchen and dining room area, as is evident by the long table that stretches across it pointing from this door to the main entrance.

To the right lies the north end of the house—nine big rooms with entrances facing the common room. Not all of them have windows—this has been a bit of an issue when quarters get cramped at the House. Almost everyone wants a room with a window. It is generally agreed that flying noodles get first priority on rooms with windows. Besides there being more rooms, there is little to comment about the north end of the house—there is one entrance outside, but it comes out of Sherman Whitman’s room. He uses the door as a way to leave the house late at night for his shifts and lessons at his father’s clinic without disturbing anyone. Walls are thick here and are decorated with paintings, drawings, bulletin boards, all of them hung up by the various residents. Some of the inner rooms have windows as well (although the view is nothing much, of course). Each hall ends in a window.

To the left of the common room (coming in the back entrance) is the south end of the House and the stairs. The stairs lead up to the second storey, where the space above the common room is ringed with balconies. Up another floor is the third floor, which is smaller than the rest and has only two rooms: rooms for the gods. As a result, this storey is taller than the rest, and the windows are wide and spacious. A ladder and trapdoor next to the wall of Sproutling, the God of Salad’s room, lead to the attic above.

Currently, the House of Mist is full to the bursting, so Geyser has agreed to fund a new building that will be connected to the other via an enclosed catwalk. The new building will be to the southeast and be more airy, more open. The plan is that it will be a home for the noodles who are more at home in the elements. As well, there is some other construction going on at the House, mostly to reduce the larger rooms or build extensions.

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:18 pm


The Environs
The House of Mist is named for the mist that rises in the meadow, for the mist that crawls across the river, for the mist that wanders through the trees. Flowing in front of the House of Mist is the Lung Yang River, a sprawling body of water that wanders its way down to the sea. It’s possible, if you start just before dawn, to row a canoe down the river to the sea and back again, finishing just after dark. With that in mind, a deck walkway leads to a dock where several boats are moored—small sail boats, a couple paddle boats, two canoes, and three kayaks. A boathouse to the south—downstream—holds the shells of more boats and those that are not set out. A few of the noodles enjoy spending time there. Off the dock is some good fishing; and the water is clear enough that parents don’t mind their children going for a swim. The river is widest just upstream of the House; in the center of this widening is a moon-shaped island called Dragon Island. Several groves of trees, pines mixed in with the deciduous trees, grow on the island, opening up in the center to a space with fallen logs ringing a campfire pit—those residents of the House without children meet there regularly to chat and sing.

On the other side of the river are the Lung Yang Woods—like the Dragon Island copses, these are deciduous trees such as sycamores, oaks, and a few other types mixed in with pines and the occasional fir tree. There are many plants there, too—manzanita shrubs along the top of hills and ridges and herbs growing everywhere, if you know where to look. Deer wander through the woods, birds sing in the trees. Above, raptors can be seen catching thermals, and the scurry of mice can be heard. At night, if one cares to stand still and silent enough, one can hear all sorts of animals—bugs, raccoons, possums, and other denizens of the night. The woods are alive—all the more alive for the Wilderness God living across the river.

A long ridge lines the river starting from the upstream end of the wide part of the river to half a mile downstream of the dock. At the widening of the river, the ridge rises to its highest point, dubbed Ranger’s Lookout by the residents. Beyond that is a shallow, bowl-shaped valley filled with more trees. Regular wildfires keep the woods airy, even in the valley. A pond in the middle is fed by a creek that trickles and gurgles its way from the hills surrounding the valley. Beyond that is more wilderness—wetlands here and there, woods almost everywhere—beauty all around. Further north—upstream—of the house by about three and half miles is a large, beautiful lake with even more good fishing to be had. Except for a brief portage, the lake is even accessible by the river by a series of streams and tributaries.

Back across the river, back towards the House of Mist, other buildings have popped up around the house—sheds, workshops, even a gazebo where some of the members of the House of Mist enjoy holding tabletop roleplaying games. Pi has a shed where she makes ceramics and houses her kiln; Pwn is building a mews for her falcons. Ebony has set up drying racks for herbs, and the Spartans long ago set up a target range where they practice their skills. They’ve also set up a garage with a couple vehicles: three Mongooses and a Warthog that lost its back gun. Bored and seeking to reconcile with her housemates, Eileen has set up a workshop where she is designing a new weapon for the stripped Jeep. Upstairs, Rebel's Ambition has set up a private workshop with a modest-size furnace and its own private generator; he now lives there and needs the energy for recharging at night. Most of these are by the north end of the house, where a road leads from the garage to the main path, which is just barely wide enough for the Warthog to drive down. In all, the surroundings of the House of Mist are a mixture of wild and tame, modern and ancient—a home.
PostPosted: Wed Sep 24, 2008 3:18 pm


Artwork on the Wall

User Image

Pictures removed for good taste (translation: they were old, and I'm not proud of them)

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:21 pm


The Pantry

Pfft. Mine now.

User Image

Jerk. Did I not specifically say that you get the last post on the page? mad

Mah poker buddies do wha' they want *SHOT*
Plus it says Gifts on high
That's for the Goddess. Duh. 8D


WHY WOULD THE GODDESS BE GIVING ME GIFTS?!

I hope you know, Pi and Foggy almost had heart attacks when they found aliens wearing bikinis in the pantry.

User Image


Why, hallo thar, too, Kaju! xDDDDDD

User Image

That wasnt Kaju. Impostor! This is Kaju! >|


Ambrose: [Cackles] Why, it's Kaju and DJ in the pantry together! >D [Locks them in]

That wasn't nice. O.o

User Image

*sobs and rolls around* Lemme ouuuuuuut. ;_;
PostPosted: Wed Sep 24, 2008 3:23 pm


Breedings and Statuses

User Image

Possible breedings
Red represents an available couple. Orange represents a couple that could still technically breed, but we aren't really interested. Yellow represents a couple the owner of which has disappeared. Green represents pets that have not yet been added to the lifemate list. Blue represents couples who have had a breeding before and thus are lower priority. Purple represents couples I want to enter only in a specific colorist's breedings (to be specified next to the post). Pink represents ONS. Brown represents couples on hold. More colors to come later.

Kyna Myers—Rainbow Sprinkles
Fogstep—Aine
Vestia Byrn—Mishap
Sekhmet Warren—Insomnia
Finnbar Donut—Mollie
Gluttony—Beryl
Eris Byrn—Glasgow
Helga Hufflepuff—Rowena
Epic Warren-Myers—Chane
Sherman Whitman—Elysia
For the Win—Muerto
Tam Charles Wahr—Cantarella
Hellzyeah Bish—Patrick
Ebony Pardus—Luaith
Lamia Pardus—Tiresias
Jack Byrn—Virg or Aloli
Miroslav—Callie
Ganaia—Inferno
Ahiga—Shaye
Lyon—Carson
Ambrose—Dominic
Nanami—Trixie Pixie
Beatrice—Karamela
Syringia—Shatterpoint
Feuervogel—Blizz
Malachite—Sforkok
Anze—Lioness

Completed Breedings
Delta x York (x2)
Pi x Rodney
Aine x Fogstep
Nizhoni x George
Carolina x York
Carolina x Ayin x Rho
Kyna x Rainbow Sprinkles
Vestia x Mishap
Rowena x Helga
Soha x George
Pwnage x Feralas x Seradane
Monty x Indi
Pwnage x Buttmunch
Jenna x Sherman
Beryl x Gluttony
Missouri x Pi
Yoake x Yugure
Epic x Chane
Ebony x Luaith (x2)
Dominic x Isabella
Sekhmet x Insomnia
Tech x Starscream
Forty x Muerto
Ellz x Patrick
Ambrose x Mirotic
Eris x Glasgow
Lamia x Tiresias
Miroslav x Chief Shrehifo
Tam x Cantarella
Ahiga x Shaye
Miroslav x Callie
Pi x Epsilon
Arazir x Tisiphone
Malachite x Sforkok

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:23 pm


RP Requests

Under reconstruction
PostPosted: Wed Sep 24, 2008 3:24 pm


The Window--Planned Quests

Empty

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:26 pm


The Staircase
PostPosted: Wed Sep 24, 2008 3:28 pm


The Closet

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:30 pm


The Attic
PostPosted: Wed Sep 24, 2008 3:31 pm


The Basement

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50

Geyser Eelborn

Sergeant Hellraiser

24,625 Points
  • Brandisher 100
  • Alchemy Level 10 100
  • Dragon Master 50
PostPosted: Wed Sep 24, 2008 3:32 pm


The Porch
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