and since I have this in the clan thread that I was in i stole it back.
I got this list when it was still in closed testing before the closed the thread in the beta site because people go stupid. It's a thus far complete rings list. I can add to it as new rings are introduced.
Adrenaline- A dodge-type buff which you can use on your crew mates. It's presumable to stack with ghost.
Ring: Bandage- One of the three possible starter healing rings. Heals your target slowly over time. More charges yield more hp restored per "tick." Restores more overall hp than diagnosis per use.
Buddy Call- Allows you to summon a crew member to you. Say goodbye to airport security checks. 8D (Not currently implemented)
Bump- A quick attack which knocks the enemy back. Deals a fair amount of damage.
Coyote's Spirit- A buff ring which increases your speed. Ruuuun!
Ring: Defibrillate- One of the most useful rings ever; it provides your allies with a quick jolt of electricity to awaken them from dazed status. More charges unlock more rings upon revival.
Dervish- An AoE attack which allows you to spin your body at high velocities to attack all enemies around you in a short range.
Diagnosis- One of the three starter healing rings. Heals yourself and everybody around you for a minor ammount of hp. More charges increases the amount of HP restored.
Divinity- Grants the user angel wings and a halo for a short second to increase the rate at which you recover stamina, even during battle.
Duct Tape- Wraps the enemy up in duct tape to keep it from moving. The monster will be freed once hit again.
Fire Rain- An aoe attack which summons (goodness gracious) great balls of fire to rain down on all the foes in the area. Just pray your friends know how to duck and dodge. /joke
Fleet Feet- Allows you and your crew to run faster. This ring stacks with Coyote Spirit.
Ghost- Turns your avatar transparent for a short duration, which increases your ability to avoid damage.
Gum Shoe- Slows down your target by sticking gum under their feet. Please, don't re-chew the same gum. D:
Guns, Guns, Guns- Summons various firearms to attack the enemy.
Hack- A slow, but powerful swipe of a sword.
Healing Halo - Your crewmates each recieve a halo above their heads, restoring their HP in small chunks over time. Similar to an AoE version of Bandage.
Heavy Water Balloon- Launches a water balloon to deal AoE damage to an extremly wide-radius of enemies. Has a low attack power.
Hornets Nest- An AoE attack in which you thow a hive of hornets into a group of enemies. For damage. Fun.
Hot Foot- One of the three possible starter attack rings. Creates an area of fire/lava under a monster. It seems to do more damage than the other starter rings, but does so slowly over time.
Hunter's Bow- Summons a bow to attack the enemy for a weak attack. Enemies hit by the attack will become slowed.
Improbability Sphere- One of the three possible starter buff rings. Said to deflect attacks aimed at your allies on a success rate.
Iron Will- Decreases the chances you'll be affected by willpower-based status effects. (Like charm, sleep, etc.)
Keen Aye- Increases your chances of hitting the enemy.
Knife Sharpen- One of the three possible starter rings. It increases an ally's accuracy.
Mantis- One of the three possible choices as a starter attack ring, which summons a katana to quickly strike your foe. Currently, the ring with a fastest cooldown.
Meat- One of the three possible starter healing rings. Restores a large chunk of health and adds to your max HP. Has a lengthy cooldown.
My Density- Increase your body's density, which lowers your center of gravity, making it harder for monsters to knock you back.
Pot Lid- Provides a small chance of reflecting ranged attacks.
Quicksand- Create a quagmire at a point of your choosing, causing all the enemies to become "stuck" for a short period of time.
Rock Armor- One of the three possible starter rings. In increases an ally's defensive power. Can't use it on yourself.
Scardy Cat- Scares enemies to keep them from attacking you.
Shark Attack- Summons a shark to swim towards your opponent and deal damage, while sometimes knocking your enemy back. Can use from medium-range.
Shuriken- Throws a barrage of ninja stars in the direction you're facing to deal damage to any monster caught in the spread. It's said to have low attack rate.
Slash- A ring which summons a sword to strike your foes. While slower than the mantis ring, it's considerabily more powerful. Not to mention it hits all enemies within slashing-distance.
Solar Rays- One of the three possible starter attack rings. Shoots a burst of sunlight at your foe for damage. More charges yield more damage. This ring is ranged, but seems to do less damage than the Mantis Ring in a single hit.
Taunt- Makes you the target of an enemy. Use this ring to keep your friends out of danger.
Teflon Spray- A buff which has the ability to absorb damage delt to you and has a small damage to even REFLECT damage.
Turtle- The ultimate ring in terms of a short-duration-defensive buff. Summons a turtle shell to protect you.
Wish- Restores a portion of HP to a crew member of your choice by making a wish.
???- A buff-type ring which adds a small boost to all of your stats. Confirmed to become the "Fitness" ring which passively adds a small boost to your stats