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A guild based off of Erin Hunter's series, 'Warriors'. Contains roleplay and chat. 

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The Warrior Code and Clan Positions

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Teh Kk Chan
Captain

PostPosted: Sun Jul 26, 2009 8:54 pm
The Warrior Code

1. Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.

2. Do not hunt or trespass on another Clan's territory.

3. Elders and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders.

4.
Prey is killed only to be eaten. Give thanks to StarClan for its life.

5. A kit must be at least six moons old to become an apprentice.

6. Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.

7.
A cat cannot be made deputy without having mentored at least one apprentice.

8.
The deputy will become Clan leader when the leader dies or retires.

9.
After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.

10. A gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.

11. Boundaries must be checked and marked daily. Challenge all trespassing cats.

12. No warrior may neglect a kit in pain or in danger, even if that kit is from a different Clan.

13. The word of the Clan leader is the Warrior Code.

14.
An honorable warrior does not need to kill other cats to win his battles, unless they are outside the warrior code or it is necessary for self-defense.

15. A warrior rejects the soft life of a kittypet.
 
PostPosted: Sun Jul 26, 2009 8:55 pm
Clan's Positions

Kit- A kitten, not yet old enough to be an apprentice (six moons old); they are not allowed to hunt or leave the camp alone; very young kits do not normally leave the nursery, however, older kits are allowed to do so; their names always end with -kit. Snowkit, Icekit, and Foxkit are examples of kits.

Apprentice- A cat who, at six moons old, begins training to become a warrior or medicine cat; they train daily to practice battle and hunting skills, and also care for the elders; one task they usually do is fetch bedding; their names end with -paw; they become warriors when their mentor and leader feel that they are ready. Berrypaw, Willowpaw, Hazelpaw, and Jaypaw are examples of apprentices.

Warrior- A cat (tom or she-cat without kits) trained in the ways of combat; warriors defend, hunt, and fight for their Clan; they also are in charge of training apprentices to become warriors; a warrior may only have one apprentice at a time, although they may supervise the training of apprentices lacking mentors. Crowfeather, Webfoot, Blackclaw, Spiderleg, Runningwind, Fireheart, Sandstorm, Graystripe, Rowanclaw, and Squirrelflight are examples of warriors.

Queen- A she-cat expecting or nursing kits; they stay in the nursery until their kits become apprentices (Squirellflight left to assume warrior duties when the kits were weaned), then return to their warrior duties. In the first books in the Original Series, however, it was used to describe all she-cats. Tallpoppy, Brindleface, Goldenflower, Morningflower, Sorreltail, Ferncloud, and Frostfur are examples of queens. They may also choose to stay a queen even after their kits grow to six moons of age to help other queens or because these she-cats don't like to fight. Ferncloud, Daisy, and Speckletail are examples of queens that did this.

Medicine Cat- A medicine cat is trained specifically in the ways of healing (but that does not mean they can't fight); receives messages from StarClan and interprets them; medicine cats stand outside of the rivalries between the Clans. A medicine cat will heal an injured cat and can order even the leader what to do. Each Clan has either one or two medicine cats; they are not allowed to take a mate or have kits (however Yellowfang was the mother of Brokenstar a.k.a. Brokentail); sometimes, fully trained warriors can become an apprentice to a medicine cat. Barkface, Littlecloud, Mothwing, Leafpool, Runningnose, Cinderpelt, Yellowfang, and Spottedleaf are examples of medicine cats.

Deputy- The cat who is second-in-command to the Clan leader; the deputy is in charge of organizing patrols and hunting parties, and succeeds the leader after he/she loses all nine lives from battle, age, or sickness; in the case that the deputy dies, the leader must appoint a new deputy before moonhigh, or midnight. Graystripe, Brambleclaw, Russetfur, Ashfoot and Mistyfoot are examples of deputies.

Elder- A retired warrior, queen, medicine cat, deputy or leader; elders are usually cared for by apprentices. They amuse apprentices and kits by telling them stories of times past, however, the elders still fight and defend the nursery during raids. Patchpelt, Smallear, Dappletail, Halftail, Heavystep, Mousefur, Longtail, Rosetail, and One-eye are examples of elders.

Clan Leader- The Clan Leader is the cat who leads the Clan; their names always end with -star; new leaders take a trip to the Moonstone or Moonpool. There, they receive their nine lives and name, always ending with -star from StarClan. Firestar, Tigerstar, Tallstar, Leopardstar, Blackstar, Crookedstar, Bluestar, and Onestar are a few examples.


Other

Loner- A cat that chooses to live neither in Clans nor with Twolegs. They live and hunt alone. Loners can be friendly and even helpful to the Clan cats. Term also used to describe a friendly rogue.

Rogue-
Another term for loner, but more offensive; a cat, usually more hostile than a loner, who is part of no Clan, or a cat who was exiled from his original Clan, banished for crimes against the warrior code. These cats are usually hostile and live as outlaws onthe Clan territory or on the outskirts. Rogues will sometimes live with other rogues, but they generally travel alone or with their mate.

Kittypet-
Cats that live with Twolegs. They wear collars and are usually timid, soft, and scared of Clan cats. They are fed by twolegs, and so have no need to hunt. They have a vague sense of territory beyond their Twolegs' garden.
 

Teh Kk Chan
Captain

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