We've noted some people, in their quests, sticking clothing info for colorists, for potential art. As such, it seems important to note a few things about the world, to make sure that stylistically everything fits in. Some of the arts posted have been a bit too dressed down to really work with what we're trying to do / the style we're trying to put forth / the world, so here are some pointers to making sure that characters don't freeze to death.
1) HOLY CRAP IT'S COLD. This is a world where it snows all the time and only Noble homes have anything like indoor heating. Sure, there are fires, but if you've ever been in a house heated only by a fire, it's still ridiculously cold. As such, think about layers. Coats over shirts/corsets/bodices. Heavy layers of fur. Any skin that is bared is likely to get chapped and frostbitten, so try to cover up as much of it as you can.
2) Fur and Leather are key. Light, airy fabrics, as pretty as they are, are just not going to do it here. Not only are the materials they have to work with by nature heavier -- thicker yarns, leather, and fur -- but, well. See above.
3) The time period is Medieval. This is earlier than the Renaissance, time of crazy elaborate madness. It's also earlier than Victorian, time of poofy bustles and top hats. It's tempting to fall into those tropes, and of course we're not asking for you to be historically accurate, what fun would that be, but you should take more inspiration from Lady of the Lake in your fantasy medieval than from Queen Victoria.
4) This is a practical world. People have to work, usually. Keep in mind social status and job when designing clothing. Someone who works all day with animals simply isn't going to do a waist-cinching corset that makes it hard to breathe. They're going to wear a loose-fitting bodice, more like a vest, perhaps. Perhaps something for support. They won't wear fine red velvet in the forge. Etc etc.
5) Gender roles are still in place. Some women Hunters / Swords can wear pants, to enable them to move around more comfortably in their work, but in general, women should have skirts that cover their legs, or else they're going to be called hussies. You can certainly get creative with these, doing split riding skirts, perhaps, or unusual shapes. Just keep it in mind.
Naturally, as moderators check/approve quests, they will give them a careful look-over to make sure the clothing is appropriate. In addition, colorists will help fix any problems with clothing designs. But if possible, try and get there on your own!
