Post what you're thinking about the game so far here! Give Maeth encouragement, berate him for taking so long, send him money, and all that stuff people do when a game they want (hopefully) is being made.
Posted: Thu Mar 14, 2013 9:36 pm
I know there's got to be another topic for a Game Tips but I just can't think of one...
Maeth Captain
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Maeth Captain
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Posted: Mon Mar 18, 2013 8:08 pm
Took a week off from working on the game due to laziness.
...
I'll work on it this Tuesday/Wednesday. I need to implement the monster scan and monster guide items.
Posted: Wed May 22, 2013 2:32 am
Forgot to update the update list.
Then I remembered I hadn't really updated a lot... Bummer. The reason for this is because I like designing the dungeons and monsters but the next big chunk of story doesn't involve a whole lot.
Maeth Captain
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Kazu Faiya Vice Captain
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Posted: Thu May 23, 2013 4:17 am
Boss is on a roll! I'm still stoked to see the final product.
Posted: Thu May 23, 2013 3:21 pm
The next chunk of story is just...story?
Ayaji Crew
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Posted: Fri May 24, 2013 2:36 am
There was a lot of dialogue, scene writing/actions, event boss battles, resource management, etc.
The plot thickens and really gets going right now. Before this it was pretty standard. Lots of foreshadowing and juicy bits like that. Its a turning point. Rise in tension.