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[Gameboard] Lacaille senshi of books

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MiddyGlow rolled 1 6-sided dice: 4 Total: 4 (1-6)

MiddyGlow

Sparkly Fairy

PostPosted: Mon Oct 06, 2025 3:03 pm


Lacaille was pretty sure she had never come across anything like what she had found on the ground, it was shiny and caught her eye and she leaned down to pick up the piece of stained wood not realizing what it was. Darkness had fallen around her as she realized she was holding a die. A path of squares was laid out in front of her and she frowned. Wondering what sort of mess she had gotten herself into. It wasn't hard to figure out that she was going to have to roll the dice to win this game and get out of here. She just hoped she could handle this place, whatever it had in store for her. So with that Lacaille threw the die and waited to see what number it would land on.
MiddyGlow rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Mon Oct 06, 2025 3:06 pm


Space 4:
Something smells rotten. You can’t see very far into the darkness, but if you squint closely a dark form seems to be dragging itself along the ground. Sometimes you see a pale hand almost close enough to grab you–or, maybe something does grab you. It’s cold, and frightening, and it’s trying to drag you out of bounds.

Lacaille watched the die land and she moved four spaces ahead, she smelled something terrible as soon as she entered the square. She could somewhat see what could only been something out of a horror book. She frowned and didn't wait for the slow-moving creature to get close to her she rolled the die again so she could get out of this square as quickly as possible.

MiddyGlow

Sparkly Fairy

MiddyGlow rolled 1 6-sided dice: 5 Total: 5 (1-6)

MiddyGlow

Sparkly Fairy

PostPosted: Mon Oct 06, 2025 3:20 pm


Space 6:
You hear a shrill, humming noise; it sounds almost like something is firing past you–and sometimes, you even feel a sharp burst of air, like something has just missed you. Maybe, even, it does get a slice out of you. Sharp, bladelike threads seem to string up around you; you’d best be careful not to get cut on any of them between now and your next dice roll.

Lacaille heard a strange noise before she felt something cut her arm. She frowned and quickly realized blade-like things were flying around this square and she had already been cut by one of them. So it was clear she needed to get out of this square before she was cut to ribbons. She reached for the die barely missing before cut yet again. She grumbled as she rolled the die again and hurried to get out of this square. She did not like this game at all, but it was fitting for the season and this city.
PostPosted: Mon Oct 06, 2025 3:27 pm


Space 9:
The smell of saltwater fills the air, and you can hear the water lapping against the shore. You hear boards creaking, and bells in the distance. And then, a song. Haunting. Ghostly, and calling you. For a second, you fall in love. And then, water fills your lungs. You’re choking, you can’t breathe. The song is loud and seems to caress you, even as a wet chill gathers in your square. Scaly hands reach for you, you gently caressing, and try to lure you into an endless sleep.

Lacaille blinked as she entered the next square she had to deal with the sound of water and creaking boards? If this place wasn't so terrifying, it would be amazing like walking in a book. It was then she heard the ghostly song. She picked up the die before she felt the water filling her lungs and the feeling that she was drowning. She felt something touching her trying to get her to sleep forever but she was definitely not doing that. So she rolled the die instead so she could get the heck out of there, hoping the feeling would go away.

MiddyGlow

Sparkly Fairy

MiddyGlow rolled 1 6-sided dice: 6 Total: 6 (1-6)

MiddyGlow

Sparkly Fairy

PostPosted: Mon Oct 06, 2025 3:28 pm


Rolling
MiddyGlow rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Mon Oct 06, 2025 3:33 pm


Space 15:
Bats. Maybe you missed them attacking earlier, but they’re back again, and angrier than ever. Instead of just screeching or scratching, they’re swooping down and biting now–and the effects are instantaneous. The little teeth are sharp and painful, but once bitten you might feel agitated and prone to violence, and you might feel perpetually cold and hungry with no relief in sight. The effects might last when you leave the square–or they might linger for a few hours or days after you get out of here.

Lacaille had gone from the water, to the jungle it seemed she was no longer in a water square instead, she was being bitten by bats and felt suddenly angry and hungry. Perhaps she was hangery then? This place was so strange, she didn't like it at all. She gumbled as she dodged bats and shot paper cut at the bats she could see to try to keep them away from her as she rolled the die to get out of this stupid square. She was in no mood for this game anymore.

MiddyGlow

Sparkly Fairy

MiddyGlow rolled 1 6-sided dice: 4 Total: 4 (1-6)

MiddyGlow

Sparkly Fairy

PostPosted: Mon Oct 06, 2025 3:36 pm


Space 18:
You smell something poison, something noxious. You pass through a haze of strange, green gas as you enter the square, but it fades after a few seconds. You feel cold. You feel empty. You start to decay. Maybe a part of you knows it’s an illusion, but in that split second when your body feels like it might go limp and when you look at your hand and see skin melting. You see bone. You’d best roll the dice so you don’t wind up a skeleton prop for the next player.

Lacaille had thought the other squares were scary; they had nothing on this square after she smelled something terrible and then as a senshi good at illusions, she was confident this was one, but that didn't help her terror as it looked like she was rotting away bone showing through her skin. She quickly rolled the die, confident that she would go mad if she stood around watching this for long.
PostPosted: Mon Oct 06, 2025 3:38 pm


Lacaille breathed a sigh of relief when she finally reached the end of the game board and ended up in the same spot she had found the cursed thing in the first place. She kept the die as a reminder to avoid playing this game ever again.

(Fin)

MiddyGlow

Sparkly Fairy

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