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DarthAlucard
Captain

PostPosted: Mon Jul 24, 2006 2:15 pm


With a new stronghold, and new tactics, it has become necessary for Darth Oblivion to create new ships; mostly contracted through Seinar Fleet Developers.
PostPosted: Mon Jul 24, 2006 2:22 pm


-RETIRED-


Model Number/Ship Designation: Valefore-class Sith Attack-Cruiser.

Name: Dea

Length: 68.32 meters

Beam: 70.02 meters

Height: 18.32 meters

Weight (dry, loaded): 2,450 metric tons

Crew Capacity: 17, skeleton crew of 1.

Accomodation: 81

Powerplant: Zero-point Energy well

Propulsion: Warp Engines x 2, Naga-class Hyperdrive

Armament: Phased Polaron Beam emitters x 2; torpedo tube, with complement of 80 torpedos (20 Skippers, 20 Trans-phasic, 40 Proton) x 1

Special Features: Energy absorbing shields; phase-cloak

History/Description: Developed by Darth Oblivion to be his personal ship until he can build up an army. It serves as a stealth fighter, and carrier for his Mecha.

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DarthAlucard
Captain


DarthAlucard
Captain

PostPosted: Mon Jul 31, 2006 6:24 pm


RETIRED

Model Number/Ship Designation: No-Life King-class Stardreadnaught/ SSD (Sith StarDreadnaught)

Name: The No-Life King

Length: 26,400 m

Beam: 8,250 m

Height: 4,500 m

Weight (dry, loaded): Unknown

Crew Capacity: 22,000 standard crew, 7,000 skeleton crew, can run with just Oblivion.

Accomodation: 2,172,000 people; Prefabricated garrisons, 150,000 troopers, Mausoleum- Personal Meditation Chamber of Darth Oblivion; 200,000 wings(72 fighters) of fighters, 200,000 squads(Four MS), 70 shuttles, 300,000 assorted Combat Vehicles

Powerplant: Zero-point Energy Well, with Crystaline Energy cores

Propulsion: Hyperdirve, Stardrive engines, Force-Enhanced-Mnovsky Field Drive. Max speeds, unknown.

Armament: over 200,000 Turbolasers, 100,000 ion cannons, 8,000 torpedo tubes, 12,000 plasma tricannons, 30 neutron beam generator, 10,000 Disruptor quadguns, 30 Yamoto cannons

torpedo types: trans-phasic, Quantum Singularity, "Skipper"

Special Features: Phase cloak, Negative-Hyaku Plating, Phase-shift armor,

History/Description: Over his 500 year planning, Darth Oblivion built several ships for his eventual war. He concealed them using the Force. One of the last ship made was the executor, No-Life King. Lord Oblivion took special interest in its construction. There are certain modifications made so that it needs a smaller crew than the the normal Executor (which has a crew of 2, 600,000.). It has the same black armor as the Eclipse class ship, and purple accents (Oblivion's color of choice.).[.strike]

Other than having a smaller crew, and larger amount ou loaded weaopns, there is nothing outstanding about the No-Life King. There is, however, a Phase cloak similar to that of the Kagemusha, Oblivion's personal Ship.

THe name, No-Life King is representitive of Oblivion's state of being. For if something cannot die, is it alive? Using his special meditation chamber, Obivion can channel enough Force Energy to conjure either a Force Storm or use Battle Meditation. He can also use his vampiric powers to induce an extra layer of fear in his enemies.

After the splintering of his relations with Viscious, Darth Oblivion enhanced his ship, and those of it's class with Energy-absorbing sheilding, and NAMAS technology.

The No-Life King emerged from a Hyperspace-grave after 200 years of isolation, where it worked to better itself, adding new technologies as they became available. It is now hiding in low orbit over Asgard.

Among it's new abilities, it has also grown by 50% it's original mass.

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PostPosted: Fri Aug 04, 2006 8:25 am


Model Number/Ship Designation: No-Life King-class stardreadnaught

Name:

Length: 19,000 m

Beam: 9,900 m

Height: 5,400 m

Weight (dry, loaded): Unknown

Crew Capacity: 22,000 standard crew, 7,000 skeleton crew.

Accomodation: 2,172,000 people; Prefabricated garrisons, 150,000 troopers, 100 wings(72 fighters) of fighters, 100,000 squads(Four MS), 7 shuttles, 300 assorted Combat Vehicles

Powerplant: Self contained Zero-Point energy well.

Propulsion: Hyperdirve, Sublight engines, Force-enhanced-Mynovsky Field Drive. Max speeds, unknown.

Armament: over 5,000 Turbolasers and ion cannons, 2,000 torpedo tubes, 3,000 plasma tricannons.

Special Features: Phase cloak, negative-Hyaku Armor, Phase-shift Armor, Hyper-Inhibitor

History/Description: This class is a streamlined variation of Oblivion's personal Flagship. It lacks the meditation chamber, and has a smaller hangar capacity. However, it does sport a Force-Stardrive system. It works very similarly to the Mynovsky drive, except using Force Users to enhance the field strength to move the ship. They are connected into a crystal network to refine their power. They are then put into an unconscous state of meditation, with their minds' hooked into the power core, and central computer.
THe ship also employs soime of the technology Viscious developed for his Angel-Vengeance-class warship, such as regenerating, energy absorbing shields, and NAMAS repair abilities. These technologies make up for the lack of a Force User as powerful as Darth Oblivion with them.

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DarthAlucard
Captain


DarthAlucard
Captain

PostPosted: Fri Aug 04, 2006 8:27 am


Model Number/Ship Designation: Gauntlet-class Colony Ship

Name:

Length: 9 km

Beam: 3 km

Height: 2.5 km

Weight (dry, loaded): unknown

Crew Capacity: 2,000

Accomodation: 162,310 souls: 2,000 crew, 10,000 pilots, 150,000 Sith Soldiers, 300 Marauders, 10 Knights. 10,000 various TIE craft and Darts, 3,000 various MS, 2,000 various constructor and colonization craft.

Powerplant: Zero-point energy well

Propulsion: stardrive engines x6, hyperdrive

Armament: Heavy Plasma guns x20, CiWS(Close-in Weapon System) clusters x500

Special Features: Mini-Terra-Formation beam, landing ability

History/Description: The Gauntlet is a recent edition to the Sith fleet. The Gauntet was built to be used as an entire Sith complex on a planet. They are equipped with miniature Terra-Formation beams similar to the one on Opression. While it lacks the weapons of its sisters, it has several CiWS clusters to keep attacking needles away. It relies more on its heavy amount of support vehicles. Also, this is a ship for after the fight is over.

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PostPosted: Fri Aug 04, 2006 8:33 am


Ship Designation: Sith Frigate

Name: Gallant-class

Length: 550 (Minus nacelces) m

Beam: 250 m

Height: 100 m

Crew: 800 (skeleton crew: 4)

Accomodation: 2967: 2,000 Sith Soldiers; 100 pilots, 800 crew; 7 Death Knights; 20 Sith Marauders; 40 passengers


Company: 75 various Mobile Suits; 25 various TIE craft.

Powerplant: Crystalline power core

Armament: Heavy Plasma emitter banks x 50; Turbolasers x 8; Torpedo tubes x 4 bow/ 2 aft; Spontaneous Weapon Generator (SWiG)

Torpedo type: trans-phasic torpedoes; quantum-singularity torpedoes; "Skipper" Missiles

Defensive Technologies: "Suncrusher" plating; Regenerative shielding with energy absorption and dissipation technologies; ablative armor plating

Special Features: SWiG- Spontanious Weapon Generator; a special nano-constructor/computer technology that will incorporate new technologies into the ship design durring combat. It is designed to work by taking damage from a weapon for which a defense has not yet been devised. After this, it will either generate similar weapons, or work ways of defending flawlessly against the aggressor. Even if the ship is destroyed, the crystalline nano-network will send the information to other ships with a SWiG.

trans-phasic torpedo- An energy torpedo that will modify its energy frequency to match an opponent's shield frequency.

Quantum-Singularity torpedo- torpedo that on impact will open a condense into a miniature and unstable black hole. It will do sufficient damage to a ship, and then destabalize into white hole, and cause massive devastation.

"Skipper" Missile: It is an anti-matter missile that will randomly phase-cloak and change coarse. One of the only ways to destroy such a missile is ship-to-ship in vis-range.

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DarthAlucard
Captain


DarthAlucard
Captain

PostPosted: Tue Aug 15, 2006 3:06 am


Model Number/Ship Designation: Ixion-class Battlecruiser

Name:

Length: 639.17 m

Beam: 568.44 m

Height: 204.97 m

Weight (dry, loaded): 4 215 000 m tons

Crew Capacity: 2500 (Skeleton crew: 250)

Accomodation: 7500

Company: 4500 MS; 5,000 Fighters; 30 Attack Ships; 570 various support craft.

Powerplant: Zero-point energy well

Propulsion: Warp engines x 4, Space Fold generator, Naga-class hyperdrive

Armament: Phased Polaron emitters x 8; torpedoes tubes, two ventral and two dorsal on the "wings" x 4

Special Features: Phase-shift Gundanium Armor in Ablative layers, Hyper Inhibitor

History/Description:The first new ship of the neo-Sith fleet. It is, essentially a much larger variation of the Attack Ship.

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PostPosted: Tue Aug 15, 2006 3:16 am


Model Number/Ship Designation: Bahamut-class Battleship

Name:

Length: 2 000 m

Beam: unknown

Height: unknown

Weight (dry, loaded): unknown

Crew Capacity: 15 000 (Skeleton crew: 500)

Accomodation: 50 000

Company: 15 000 MS; 20 000 Fighters; 500 Attack Ships; 2 000 various support craft.

Powerplant: Zero-point energy well

Propulsion: Warp engines x 8, Space Fold generator, Naga-class hyperdrive, Force-Slip Drive

Armament: Phased Polaron emitters x 45; torpedoes tubes x 15; heavy Polaron Pulse cannons x 4

Special Features: Phase-shift Gundanium Armor in Ablative layers; energy absorbing shields, Hyper Inhibitor

History/Description: New Battleship for the Legion d'Oblivion

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DarthAlucard
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DarthAlucard
Captain

PostPosted: Thu Sep 14, 2006 5:54 pm


Model Number/Ship Designation: Ifrit-class Carrier

Name:

Length: 1500 m

Beam: unknown

Height: unknown

Weight (dry, loaded): unknown

Crew Capacity: 10 000 (Skeleton crew: 500)

Accomodation: 500 000

Company: 3,000,000 MS; 5,000,000 Fighters;100,000 Attack Ships; 100,000 various support craft.

Powerplant: Zero-point energy well

Propulsion: Warp engines x 8, Space Fold generator, Naga-class Hyperdrive, Force-Slip drive

Armament: Plasma tricannons x 100

Special Features: Phase-shift Gundanium Armor in Ablative layers; energy absorbing shields, Hyper Inhibitor

History/Description: Carrier named for the Nosferatu God of Fire

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PostPosted: Thu Sep 14, 2006 6:13 pm


Model Number/Ship Designation: Shiva-class Battleship

Name:

Length: 1782.2 m

Beam: 861.7 m

Height: 230.8 m

Weight (dry, loaded): unknown

Crew Capacity: 7 000 (Skeleton crew: 500)

Accomodation: 20 000

Company: 3 000 MS; 5,000 Fighters; 100 Attack Ships; 1 000 various support craft.

Powerplant: Zero-point energy well

Propulsion: Warp engines x 2, Space Fold generator; Force-Slip Drive

Armament: Plasma tricannons x 300; Phased Polaron Beam Emitters x 30; Terra Cannon; Thrall Disruptor x 2

Special Features: Phase-shift Gundanium Armor in Ablative layers; energy absorbing shield, Hyper Inhibitor

History/Description: Built as a bridge between the Bahamut and the Ixion.

Named for the Nosferatu goddess of Ice.

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DarthAlucard
Captain


DarthAlucard
Captain

PostPosted: Sun Jan 28, 2007 7:08 pm


Model Number/Ship Designation: Void Ship

Name: Hand of Fate

Axial diameter: 10 meters (?)

Weight (dry, loaded): ???

Crew Capacity: no crew

Accomodation: millions

Powerplant: Zero-point Energy well

Propulsion: "Void-breaker," Force-Assisted Mynovsky-field generator

Armament: N/A

Special Features: Void-Breaker.

History/Description: Betwen parallel realaties, there is space called the Void, which is infinately massive and infinately empty. The Sith harness this area when they use the DTD. The Void-ship is a ship designed to exist completely outside time and space.

The inside of the Void-ship is dimensionaly transcendental, meaning it is bigger on the inside. It was designed to be used as a invasion ship, fully independant.

While in flight-mode, it cannot be shot, or sensed given its lack of reality. It can, however be seen.

The Void Breaker is essentially a DTD opener, allowing the ship to pass into and outof the Void.

It is incredibly slow when outside of the Void, lacking a hyperdrive. There are only three of them in all of existence.

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PostPosted: Thu Feb 01, 2007 5:51 pm


Model Number/Ship Designation: Modified Venator-class Star destroyer

Name: The Black Pearl

Length: 1,137 m

Beam: 548 m

Height: 286 m

Weight (dry, loaded): Unknown

Crew Capacity: Automaded so that Darth Deletorius can operate the ship alone.

Accomodation: possible 10,000

Company: Theta-class Shuttle, The Jolly Roger; LAAT Gunships x 2; Jedi Interceptors x 4; 1 Personal Mobile Suit; 475 open TIE slots

Powerplant: Hypermatter Reactor with Crystalline power cores

Propulsion: Hyperdirve, Stardrive engines, Force-Enhanced-Mnovsky Field Drive. Max speeds, unknown.

Armament: Turbolaser Batteries x 8; Turbo-disruptors x 2; CiWS x 26; Torpedo tubes x 4

torpedo types: trans-phasic, "Skipper"

Special Features: Sith cloak, Gundanium Plating, Phase-shift armor, Sord

History/Description: The Black Pearl is the personal flagship/home of Darth Deletorius. He acquired it from Darth Oblivion some years back for services rendered. It has been painted black, and had its weapons' systems upgraded to combat standard ships of the time.It's AI is similar in nature to the "SERAPH" program used by both Eclipse and Oblivion in their Mecha.

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DarthAlucard
Captain


DarthAlucard
Captain

PostPosted: Sun Apr 29, 2007 7:19 pm


Model Number/Ship Designation: Spirit-class Dropship

Manufacturer: Sith Armada

Purpose: Dropship

Name:

Length: 27.8 m

Draft: 18 m

Height: 11.8 m

Weight (dry, loaded):

Crew: 2, skeleton: 1

Compliment: 8 Passengers
- 1 wraith or
- 1 shadow or
- 1 spectre or
- 2 ghosts


Powerplant: Crystaline Power Core

Propusion: Gravitic boosters

Armament: Plasma tricannon

Special Features:

Optional Features:

History/Description: Dropship of the Sith Armada

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PostPosted: Sun Apr 29, 2007 7:25 pm


Model Number/Ship Designation: Phantom-class Assault Dropship

Name:

Length: 32.4 m

Beam: 20.4 m

Height: 12.1 m

Weight (dry, loaded):

Crew Capacity: 4

Accommodation: 15 Infantry
o 1 Wraith or
o 1 Spectre or
o 2 Ghosts

Powerplant: crystaline power core

Propulsion: gravitic boosters

Armament: Plasma tricannon x 3

Special Features:

History/Description: The Phantom is a much more formidable dropship than the previous interations. It boasts several plasma gun turrets, and can literally drop its occupants to the ground without having to fully land with a miniature gravity lift. It also ferries vehicles such as the Wraith and Spectre to their intended dropzones.

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DarthAlucard
Captain


Meidolaon
Crew

Eloquent Lunatic

8,200 Points
  • Marathon 300
  • Survivor 150
  • Person of Interest 200
PostPosted: Thu May 24, 2007 5:54 am


Model Number/Ship Designation: Valua-Class Battleship

Name: Monoceros

Length:2670m

Width:685m

Height:623m

Crew Capacity: 229,000 crew, 1,000 pilots

Accomodation: 230,000

Powerplant: 1 x Wave Motion Engine (also acts as propultion)

Propulsion: 1 x Wave Motion Engine (also acts as powerplant), 2 x Auxiliary Engine

Armament: 2 x Tachyonic blasters, built into nose; 15 x 10” Prototype Reletavistic Cannon Coil, mounted on top and bottom on turrets, 3 cannons per turret; 21 x 8” Plasma Cannon, mounted on sides and on the bottom on turrets, 3 per turrets; 12 x 5” Plasma Cannon, mounted on sides and behind bridge on turrets, 3 per turrets; 8 x Antimatter Torpedoes, launch bay placed near the top of the central hull; 6 x EMP Torpedoes; 1,000 x MS, kept in hangars built into sides.

Special Features: Energy Absorbing Sheilds; Tachyonic blasters- a super cannon that works by redirecting energy from the ship's main engine through the opening at the ship's bow. A trigger-like mechanism in the bridge is used to activate it when aiming and charging are complete. It can deal devastating damage with a single blast, but typically requires all non-essential power systems to be deactivated beforehand and leaves the ship adrift and unable to defend itself for a short time thereafter. The prototype version on the Monoceros is set up in a way that allows the cannons to alternate fire, with each cannon using half the ship’s non-essential power supply, in attempt to turn the cannon into a repeater. This is done by having one half of the power supply recharging while the other half is used up firing one of the blasters; Reletavistic Kinetic-kill weapons, AKA Kinetic energy weapons - kinetic-kill weapons where the projectile moves faster than 14% the speed of light (42,000 kilometers per second or so) although the real fun doesn't start until about 90% the speed of light. Such weapons do incredible amounts of damage, but by the same token they require absurd amounts of energy. The Reletavistic Kinetic-kill cannons on the Monoceros fire at 40% the speed of light, and are also a prototype model

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(Mod: I'm afraid I have to disapprove of this ship class for two reasons.
1. We already have a thing called a kinetic energy weapon and we have Tachyonic blasters, which I think is too similar to avoid confusion. Your Tachyon cannon doesn't seem to have anything to do with tachyons anyway. By the sound of it, it is like any other superlaser, except that there are two of them.

2. It doesn't really relate to the Oblivion Sith in any way at all, which provides no explanation for where the technology came from or why they would choose it over what they have already. I would recommend looking through the Military tech. thread to find weapons similar that would match the ship. Or perhaps you could talk to DA about introducing a Sith R&D Guy from somewhere new that would have this technology.

I'm not asking you to defend yourself to me, nor am I opening this to discussion. I'm saying that it won't work the way it is because it is too difficult to integrate and has too insubstantial a foundation. Feel free to edit it, though, and I will look at it again. -DC)

((I contacted DA, and he actually said the Tachyonic (Or Tachyon, as he spelt it) were pretty much what the "Superlaser" is. If you're wondering how, it's because that "Superlaser" is the Wave Motion Gun from Space Battleship Yamato. as for the relation to the Oblivion Sith, I had sent the ship's techs to DA and noted how this would be a Sith ship, and he didn't say to change any of the weapons (However, I had to change the description of two of them, the Wave Motion Gun and the Reletavistic Kinetic-Kill cannons, to match the RP's tech since both systems were originally prototype systems alltogether. Now, the Wve Motion Gun has been changed to Tachyon Blaster (and again to Tachyonic Blaster), and the Relativistic Kinetic-Kill cannons are a prototype upgrade to the already existing Kinetic Energy weapons. Now, If he looks at this and tells me I need to change more, then I will. However, at this point, I'll only update the Tachyonic Blasters and wait for his approval or disapproval. ))

(Mod: I can see where he gets that from, but it really depends on how the Wave Motion Engine functions. Could you explain that more accurately, please. I would also appreciate it if you could explain how the Reletavistic Kinetic-kill projectiles are accelerated because that is what makes that weapon unique. -DC)

(As to the engine, there is no more detailed information that I could find on it. As for the RKK cannons, they're scaled-down Magnetic Acceleration Cannons. Most likely pirated from the Terrans.)
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OLD GUILD: Mechanics (Locked)

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