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Posted: Sun Dec 27, 2009 8:27 pm
Cools I'll make it a mission that one of his believers left for the Desert Rat merc's to handle. As for which part of Gear bolt he can be found I'll leave that to you to figure out. With the connecting your two characters thing I was thinking about it to, but i thought that when it came to e Rp'ing the two interacting because they know each other and have some kind of link. It would get a bit annoying to decided who's wins all the time. Cause I'm sure the wo would argue. Though my fears with that may just be that "My fears", so I leave you to your work sir. *salute* XD
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Posted: Sun Dec 27, 2009 8:41 pm
Hahaha doubt he would like my reaper razz i'm just trying to finish what my religious nut is, he and his enemy who is not a character and won't be are both together a statue of two beings stopped in the middle of battle because tey may have ended out killing each other.
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Posted: Sun Dec 27, 2009 8:49 pm
Well that sounds awesome. Can't wait til he's cleared for use.
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Posted: Sun Dec 27, 2009 9:12 pm
he has two people long chainsaw swords dowble sided razz rip anything apart pretty much no problem XD.
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Posted: Mon Dec 28, 2009 7:28 pm
What's up Termina, Im phantom and I'm here to have some fun. so where are the more active areas.
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Posted: Mon Dec 28, 2009 7:32 pm
Right now, GEARBOLT's active. Trance Village is almost too active, I'd wait for the current battle scene to settle before getting involved there. And things seem to be getting more active in the Sairok Desert.
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Posted: Mon Dec 28, 2009 7:42 pm
Thanks, now I guess it's up to e to get the party started in one of the other places. Necropolis looks good to me. of to the land of the undead.
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Posted: Tue Dec 29, 2009 1:19 am
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Posted: Tue Dec 29, 2009 11:09 am
I just want every one to know that I updated my last post in the Minerva Tree reguarding the situation. Thanks.
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Posted: Tue Dec 29, 2009 1:05 pm
phantom724 that is perfectly acceptable, if so however you may want my transportation abilities ^^ and it works because one of them was meant to wield guns so seems fine to me smile Poor him however and PM me to chat a little about it smile .
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Posted: Tue Dec 29, 2009 2:34 pm
Great to hear yoour okay with it and the transportation thing I left alone because I thiught I should talk to you first.
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Posted: Tue Dec 29, 2009 6:09 pm
RE: The events at the Minerva Tree, I think when the IPC Chieftain posted, it pretty much validated Geist's post.
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Posted: Tue Dec 29, 2009 6:19 pm
that's my other point why does it seem that every time the IPC post it goes along with callibers perfectly as if he wasn't evenn trying to balance this thing out. In my eye either of them ignored my work to a great exstent and dirks to some level by taking control of the time and flying the ship was having. From dirks post it would seem that my attack wasn't a complete faliure. Then with out further explanation I lose. Common that's not ritght and you know it.
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Posted: Tue Dec 29, 2009 7:27 pm
Well, that's why the IPCs are IPCs. They have more influence over the storyline. Considering this subplot hinges around the Chieftain, it makes sense that the IPC operator behind the Chieftain guides this to some degree. The outcome might even have been predetermined.
If you LARP at all, this would be called a Storyteller Override.
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Posted: Tue Dec 29, 2009 7:40 pm
Then again if the Chieftain is captured it makes the storyline that munch more interesting because there will be war between Trance and Gearbolt. Also the IPCs seem to go with the main flow of the story until someone comes in between and breaks that flow. Some pretty nasty assumptions you got going on there, so I won't jump in. But I will say it's smarter if you take care of things through p.m's rather than make these assumptions and bring a misunderstanding. Really assumptions are only assumptions until they're taken care of directly to the source through p.m's. Coming here is only asking for more trouble. 3nodding
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