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Inferno
5
16%
 16%  [ 3 ]
4
22%
 22%  [ 4 ]
3
50%
 50%  [ 9 ]
2
11%
 11%  [ 2 ]
1
0%
 0%  [ 0 ]
Total Votes : 18


The Veil

PostPosted: Thu Oct 13, 2005 8:43 am


Diminsion Wall


DW can only do a small amount of dmage usually, since the difference between two monsters is usually only 100 or 200 ATK, but when a monster attacks your life points, this card becomes a Magic Cylinder, and that's when this card shines.

Since this card has a simple effect with a lot of potential, I give Dimension Wall a 4... Out of 5.
PostPosted: Fri Oct 14, 2005 4:49 pm


Apocolypes
Diminsion Wall


DW can only do a small amount of dmage usually, since the difference between two monsters is usually only 100 or 200 ATK, but when a monster attacks your life points, this card becomes a Magic Cylinder, and that's when this card shines.

Since this card has a simple effect with a lot of potential, I give Dimension Wall a 4... Out of 5.

same.

Gambitx13


Bassoon240

PostPosted: Tue Oct 18, 2005 11:16 am


Gambitx13
Apocolypes
Diminsion Wall


DW can only do a small amount of dmage usually, since the difference between two monsters is usually only 100 or 200 ATK, but when a monster attacks your life points, this card becomes a Magic Cylinder, and that's when this card shines.

Since this card has a simple effect with a lot of potential, I give Dimension Wall a 4... Out of 5.

same.
Yeah, same here, though I hope they don't ban Cylinder in the future because of this card...
PostPosted: Wed Oct 19, 2005 9:53 am


User Image
Cyber Dragon
Attrib: Light
Type: Machine/Effect
Level:5
Atk: 2100
Def: 1600
If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.


Lets see what can i say about this card.... Oh yes its very cheap and can be splashed in any deck and do just fine. This card is more for exploting the first turn then anything but you can use it in any situation if your being beaten.. a come back and win card.... though i think it should be limited to one per deck, though people would argue they can not do that becuase cyber end dragon needs 3 but that never stoped upper deck before (note: im speaking of Banning Butterfly dagger elma; thus making guardian Elma useless) But even if they limit cyber drgon it doesnt hurt cyber end cuase how many people actually fuse there cyber dragons rolleyes

All in all this card can be splashed in any deck, and it is quite cheap so i give it...

5 outta 5

Midnight_Nightmare
Crew


The Veil

PostPosted: Wed Oct 19, 2005 11:40 am


Today we are reviewing Cyber Dragon, easily the cheapest card in the game.

This card has a respectible 2100 attack for a five star monster, but the cool thing about this monster is that he can be Special Summoned if there are no monsters on your side of the feild and one or more on your opponents.

The you cand do what you want with it, attack, defend, tribute, the list goes on and on.

But is can be truly deadly when there are two on the feild, your opponent can use power bond, polemrization, or fusion gate to bring out the feared Cybe Twin Dragon.

Overall, this card is good, REALLY good, and it is probably going to be the next BLS.

I give Cyber Dragon a 5... Out of 5.
PostPosted: Wed Oct 19, 2005 12:05 pm


Cyber Dragon is a very powerful card, first I had ever actually seen its effect actually...I can how this card could be easily abused, or at the least they could have an extra wall if the opponent's monster is stronger than it...As much as I hate to admit it, after seeing that card and knowing what his fusion could do, I wouldn't mind remaking a machine deck I used a while back to fit him in...

I give Cyber Dragon 5/5, just abusive...

Bassoon240


Midnight_Nightmare
Crew

PostPosted: Wed Oct 19, 2005 12:15 pm


I Thank all my loyal Card discussion people.... Kenaz is trying to give my job to a subforem crying i need you loyal fans to Rise up each and every card i post and keep posting your thoughts!!! wink
PostPosted: Wed Oct 19, 2005 12:19 pm


Cyber Dragon and Cyber End Dragon are both over powered cards that need to be banned... there i sead it. With that out of the way, lets look into why Cyber Dragon is so good. First off, being a Light type monster meens it can be chaos food. Next whould be its type, Machine monsters have a overly deadly allie now with this guy. Makeing Machine decks one of the most powerfull out right now. His effect is of couse the main deal that makes him so good. Free sumon of a monster stonge enought to take out Vampire Lord is realy good to say the least. Not only can be be specil summoned tho, but you can make a normal summon after that one. Two monsters out one turn. Kill off my only Vampire lord and give me 100 dmg, and then atk me directly with your vanilla 1900 atker you newb, Ouchie.


advanced format
5/5 of course

Pic
3/5 eh, shiny mettle dragon... *rolls eyes*

Teh Teal
Captain


Dr.Cresent

PostPosted: Fri Oct 21, 2005 5:55 pm


Cyber Dragon
Effect Monster (Machine / LIGHT / 5 Stars / ATK 2100 / DEF 1600)

If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.


The light cookie cutter of this metagame. Exarion Universe being the dark. With Cyber Dragon, you can get him out, and another monster. A favorite with this metagame is to tribute Cyber Dragon for something like Jinzo. With 2100 attack for a tribute is NOT good. Here is where his effect kicks in. SPECIAL SUMMON. And its optional. Godly topdeck, great in starting hand if you went second. Can be Powerbonded for a cyber twin/end dragon. A well timed Bottomless Trap Hole can send this little b*****d straight to hell. He is the Marauding Captain that deserves to be banned. Promotes bad hand management.

all in all
456/5000
or
4.56/5  
PostPosted: Sat Oct 22, 2005 1:08 pm


cyber dragon, 4.5/5.

Gambitx13


Shinya the Duelist

PostPosted: Tue Oct 25, 2005 11:41 am


I'd give it a 4.5.
Though it would suck if you have three on the field and your opponent uses Acid Rain. And then you draw your next card and its Polymerization. XD
I know it sounds retarded but it's happened before, at a local tournament that I went to.
PostPosted: Tue Oct 25, 2005 4:06 pm


i lost mine crying
but i still have my twin headed cyber dragon

Zero35


Midnight_Nightmare
Crew

PostPosted: Wed Nov 02, 2005 11:46 am


User Image
Panther Warrior
Attrib: Earth
Type: Beast-Warrior/Effect
Level:4
Atk: 2000
Def: 1600
This card cannot attack unless you Tribute 1 monster on your side of the field.


Rawr! Im Panther Warrior Rawr! im 4 stars, 2000 attack!
ok this guy doesnt get the credit i think he deserves... yeah he has to tribute a monster to attack with him, but thats what scapegoats are for, he can still defend in attack mode domokun , yeah i know what everyone is saying, why not just use Beserk gorilla! All i can say to that is.... he's fugly! Also since you have to attack with him every turn thats not good at times -_- but panther warrior is like RawR! i dont attack much! Rawr! Plus hes joey's card....

so i give him 3 stars out of 5 Moons
PostPosted: Wed Nov 02, 2005 12:48 pm


Huzzah for Exclusive Tin Cards!

Today we review Panther Warrior.

Although it's good when used with scape goat, scape goat is restricted to one per deck now, really crushing it's playability, but I've already thought of an even better way to harnass PW...

Murauding Captin.

Now that MC is unrestricted, we can use him to bring out two monsters out for PW to harnass it's power on, not only that, it works great with Sangan, tribute Sangan by PW attack, so not only do you get to attack, but you can also use Sangan's ability to get a monster from your deck!

Overall, I give Panther warrior a 3... Out of 5...

The Veil


Teh Teal
Captain

PostPosted: Wed Nov 02, 2005 2:48 pm


I'v honistly never used this card before, nor have i played someone runing this card. So all i can give is a first inpresin. Earth, Lvl 4, and 2000 atk, all good. tho he has a negitive effect to make him more balanced. Scapegoats / other tokens are good options to even out his effect. Other wise tho, why not just run a 2000 defincer if your just going for stalling ability?.... so in short, i have to say i'd only run him in a deck that was high on tokens and flip effect monsters that i could tribute after activateing the effect. I'm sure he can be vary fiting in some decks, and joey is awesome with him. Hes just not that practical as i see it tho.

over all rateing
2/5

pic rateing
3/5 cool looking, but only so so.
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