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Accepting Guild and Clan captains and crew alike! 

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JVCA

PostPosted: Mon Oct 27, 2008 7:27 pm


I agree with pretty much all of the above.

In regards to the whole "captain's guild ≠ crew members - name change?" thing - it might sound awful to say this, but the name alone will help us to recruit - the first thing that old CG members will search for in the registry will be 'captain's guild', and for that reason alone, I believe the name should be unchanged. However, I would like to suggest we tack on a minor description afterwards - like "Captain's Guild 2.0 [Guilds support and discussion for Captains and Crew alike]" or something like that, so as not to alienate crew members who would consider joining?

I too, support the abolishment of off-topic polls.

The petitions list and black list, I think are good ideas. What I would suggest is we have a 'Guild Resources' sticky, which has a different list in each post. List ideas would be a guide list, a petition list, a blacklist, and perhaps a list of other CG guilds (not sure how keen on that I am) and maybe a list of dedicated guild sellers? Not sure.

I also support the idea of accepting potential captains - we should explain on the front page that we accept more than just current captains, methinks. As long as they say why they think they are eligible in their join request, we should accept them (unless their reason is "GUILDs are liek, so c00l so l3t me join!!!111!", lol).

My personal belief is that this guild should be private, not public or hidden, by the way.

Suggestions sticky should be started from scratch, I believe.

I also believe that if people make help threads that have already been answered in guides/stickies, and what not, either a direct quote of the post in question or a link to that post should be posted, and the thread locked.

QUESTION: Should we or should we not allow ad threads? And if we disallow them, I propose we just delete ad threads without responding to them. Locking them just makes more clutter, imho.
PostPosted: Mon Oct 27, 2008 8:28 pm


Polls

Off-Topic Polls = Spam to me and make a Guild look unprofessional. This Guild, outside of the Captain's Chat Subforum should present itself as professional. Spam to me makes a Guild look like it doesn't care about it's purpose. (For a Poll Guild of course, that's fine. And for any kind of relaxed atmosphere, that's fine.

Counter Polls, Sometimes, for Some Threads. But if it isn't specifically related to the topic of the thread in some intelligent way, it has no place here.

If it's 'Gold!' or 'Ninja's or Pirates?' Yeah. I really think these are senseless. I might want to go so far as to say that no polls in any thread in the main area that aren't on stickies or threads created by crew members of -this- Guild. In the other Subforums, sure, polls should be okay up to a certain level.

-------
Recruitment


As far as recruiting...I don't think we need to worry about it to much. I intend to invite every Captain/Vice-Captain/ and Crew Member currently on Gaia. Really. I will. Okay, I'm sure I won't get to everyone but you might be shocked what I can do when I set my mind to it.

I just want to make sure we are ready to present ourselves in the best possible light and in the most professional manor for this reason.


---------
Standards
What are our standards for sustained membership? Like, if someone is a repeat off-topicer, disrespect, and what not. Give me some idea of what is bad enough to get banned from this Guild? Since with all my mass-inviting, I'm certain that there will be a few individuals who are going to be negative additions to the community here. (I don't mean bad spelling negative, I mean piratically trolling type negative).

Okay, done. Sorry, I blabbed so much. XD I don't present my arguments as well as JVCA or WindowOpener. XD

Syntria
Crew


Syntria
Crew

PostPosted: Mon Oct 27, 2008 8:33 pm


JVCA - I think any thread that violates the rules should be deleted, and unless it's a serious offense, I don't believe we should have to PM the poster. I would think they would get the idea.

We need clear examples of what is okay and what isn't okay in every area here I think, and it would make it simpler...and I don't think ad-threads should be okay in the main forum.
PostPosted: Mon Oct 27, 2008 9:01 pm


  • Thread moves

    Since people are not notified when their threads/posts are moved/deleted, I actually think it would be good if they receive a message from the person who did the moving or deleting. Otherwise they may not notice it happened, and may not be aware of their mistake.

    I sent PMs to people when I moved or deleted their threads in the CG, and it was a pain in the neck, but it made me feel better. smile Otherwise I kind of felt obligated to at least lock the thread first to give them a chance to see, and then I wondered how long was long enough, etc...

  • Rules and guidelines

    I think the rules and guidelines stickies around are fairly clear. They may not be suited to this guild's own vision, though. ^^

  • Ads

    I don't think we need ad threads in this guild at all. Leave that to Registered Guilds - we may as well!

    People can use their signatures. And signatures don't need bumping and don't require a subforum. smile

  • Polls

    I don't know if we need a specific rule for polls. I'm indifferent to them, personally.

    It's mainly a question of whether the thread is spam or not. A bad poll doesn't annoy me if it's in a quality thread, and a good poll doesn't redeem a spammy thread.

  • Warnings/bans

    We never had much trouble in the Captains' Guild with trolling etc. But it doesn't hurt to have a mechanism for dealing with it, I suppose.

    For the time being I'd suggest that 'combative' behaviour warrants a PM warning from a Crew member and a note to Radimir so he knows.

    Later on, as the guild gets bigger, if Radimir notices this is happening fairly often we might consider a Crew subforum where we can keep a list of warnings and discuss rules and enforcement in more detail.

WindowOpener
Captain


WindowOpener
Captain

PostPosted: Mon Oct 27, 2008 10:32 pm


MistressPaco
I think individually it'd be beneficial to those in control of the guilds, but as a whole for the Gaia community...I'm not sure.

Like, we accept Crew Members despite the name being 'The Captain's Guild'. That alone sort of takes away from the meaning of the name to me, not that I don't love crew members. It just isn't representational of the title at all.

I don't know, I just wonder if we're trying to make the best Captain's guild for gaian's or riding the credibility of the name to get a 'cool' Guild.

lol, sorry. I'm in too many diplomatic and sociology classes right now. (literally, in one right now)

Lord Radimir
Yep. All of our ideas and ways are somewhat different. I only started this version because I prefer seeing all the guild-information in a guild rather than in the forums. I'm more comfortable that way. And the mods said they'd only move some of the information from the CG to the forums and that doesn't include any of the guides, except for the two that were stickied maybe.

I have nothing against the other versions, except that I don't exactly side with how they've been made. It might not hurt to post links to them though to let others know about them.

Once this guild is well established, I think it would definitely be beneficial to affiliate with the GGN Moderator's Guild and they've been talking about that themselves.
---------------------------------------------------------------------------------------

That's been bugging me a bit too. I've been thinking that again, once this guild is really established, we should change our title to something else. I'm going so far as too accept people that used to be Captains, VCs, or crew members too just because they might have their own words to pitch in, even though they won't really be able to prove they were once one of those things.

I think Radimir's vision has evolved quite significantly over the past month (and he can correct on this if I'm wrong ^^).

The "more like a library than anything else" line (from the home page) certainly flows well with the Captain's Guild 2.0 title, but more recent mentions of "a real training ground for captains" and, above, policies that invite anyone with any interest in guild-leading in, seem to suggest more of an evolution of the CG than just an historical snapshot of it.

I can see where the concern that we're just latching on to the CG's brand to carry ourselves comes from. 3nodding

It is possible to look at the name Captain's Guild 2.0 differently - for example, think of "Web 2.0" which doesn't literally mean the next 'version' of the Web, but an evolution in technology that is giving way to new trends.

So I think it's worthwhile keeping the name (for now, anyway), but certainly following a vision that is distinct from what the old CG was.
PostPosted: Mon Oct 27, 2008 11:41 pm


Sorry if my comments are scatterbrained and confrontational sometimes, I often times play devils advocate without noticing. It's a bad habit, I just see it as a way to get a dialogue flowing.

I don't like the idea of changing the name, but I was seeing where some criticism I heard could be drivied from accepting crew members in a 'Captain's Guild', but like WindowOpener pointed out, if we consider this a training ground...Well, that takes care of that problem right there. You don't only let people who are excellent readers into a library, right?

We don't have a cool little code setup/tool like the CG had that just lets Captain's and Vice-Captains join at will, and perhaps that's more of a blessing than a hindrance (like the "New Version" makes it out to be).

We should be open to everyone, but of course we're only catering to a select group. Not saying we should let just anyone in, but it isn't the end of the world if a non-captain/vp/crew requests to join if they have a valid reason behind it. Not sure if this is a good approach, but it sounds good if we're going to pursue that 'training ground' concept instead of an 'class' system so to speak.

Syntria
Crew


JVCA

PostPosted: Tue Oct 28, 2008 12:35 pm


JVCA
I would like to suggest we tack on a minor description afterwards - like "Captain's Guild 2.0 [Guilds support and discussion for Captains and Crew alike]" or something like that, so as not to alienate crew members who would consider joining?


Just because I think it got overlooked. sweatdrop
PostPosted: Wed Oct 29, 2008 4:05 pm


Quote:
We should be open to everyone, but of course we're only catering to a select group. Not saying we should let just anyone in, but it isn't the end of the world if a non-captain/vc/crew requests to join if they have a valid reason behind it. Not sure if this is a good approach, but it sounds good if we're going to pursue that 'training ground' concept instead of an 'class' system so to speak.


Is there a way that we could keep track of who the non-captains/vc/crew members are and that way if they haven't started a guild within a certain period of time (unless they are still actively seeking start up funds), then they can no longer be members. So that people don't join saying "I'm starting a guild", but then never do it...in which case they wouldn't really need to be here.

Quote:
"Captain's Guild 2.0 [Guilds support and discussion for Captains and Crew alike]"


This is where I really wish that there was a way to tag/add search terms to the guilds. But, it is a good idea. Maybe add on something that mentions that the guild is also for "soon to be captains/crew" as well.

too2sweet

Tipsy Fairy


JVCA

PostPosted: Wed Oct 29, 2008 11:19 pm


I don't know how much of a catastrophy it'd be if someone joined saying they were gunna make a guild and then didn't - it's not technically what we're promising, but it wouldn't be the end of the world. Keeping an active tab on our member's captaining status might be too much of a big job.

And yes - tags for guilds would be wonderful. @_@

I think as long as someone has a ligitimate reason for joining, as Paco (is it okay if I call you that? I'm lazy. XD) said, then they should be let in.

Another suggestion I'm really keen on, and would be an incentive for new members is to run out own guild spotlight - each month, pick a member's guild to showcase on the front page? Key thing is that it's a *member's* guild. >: D

Also, no offence meant, but the current homepage is a little lacking. Any thoughts as to what we need to put on there? If people want to make graphics, the font I used for the banner can be downloaded here: http://www.dafont.com/font.php?file=geo_sans_light&page=1&nb_ppp_old=10&text=guilds&nb_ppp=10&psize=m&classt=alpha (though having said that, I'm happy to make more graphics once I know what's needed)
PostPosted: Sun Nov 02, 2008 7:21 pm


@WindowOpener

Doesn't of one of the stickies explain the use of the main forum? If not, we should definitely clarify on that then. I see the main forum as being used for anything about guilds outside of rating them/ giving advice on them.

I think we should include advice to the rating forum in fact, because when you think about it, the two are pretty closely related.

@lily

Pirula hinted it could be several months before features actually start being added to guilds XP

Maybe we really should only allow crew, VCs, and captain to join. That's kind of why the guild is set to private, so others, regardless of whether or not they ever plan on making a guild, can see the information in here and other stuff that goes on here.

@JVCA

If we ever do change the name, I was thinking of it being way in the future when this guild is well established and we have many members. Otherwise, I think an add on would be appropriate...I've let a few people that own clans join the guild.

Do you think we should add we accept captains of clans too?

I really don't see why polls matter. It's not like you have to reply to them. I almost never do. If a lot of people think it's that important to regulate them, I guess we could do that then.

I'm not sure how much I think the other lists are needed, but I think the petitions lists could be combined with the suggestions sticky.

Well when you think about it, most of the threads in the old CG and most help threads anyways are already answered in the guides/stickies. I agree on the linking part because that's what I've usually done, but I don't really see the point in locking the thread.

There isn't any point in allowing ad threads since essentially most people that come here our busy with their own guilds. It doesn't make much sense to get a VC, captain or crew member to join your guild instead of a regular member does it? That's what I'm going to be doing XD (and sending the creator of it a PM about it).

@MistressPaco

I don't care for polls at all. I rarely even bother to read them. I think we should allow people to do what they want with them. It seems a little silly to regulate polls to me...

That reminds me, I wanted to make some changes to your recruiting message sweatdrop It's the part where you say we're replacing the original CG that concerns me most. Technically it's a replacement, but that's not what I want this guild to be.

Pretty much what you've said. If someone starts an ugly fight, keeps spamming any of the forums, basically repeatedly trolls the guild, then you should ban that person. It should be explained in one of the stickies.

@WindowOpener

The rules and guidelines sticky does need to be revised a bit smile

People also get a sneaky change to advertise their guild when they ask for help or advice or for their guild to be rated XD

That works with me.
Hopefully we never get to the point where we would need to create a crew sub and keep a list of banned/ warned people.

I think It's time I finish this in another post XD

xX_Radimir_Xx
Crew


Professor Inky

PostPosted: Sat Jun 13, 2009 2:28 pm


This isn't for the guild itself but for the guild home. A few of the link codes are messed up is all. Quick fix smile
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