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Nothing Yet rolled 2 12-sided dice:
12, 2
Total: 14 (2-24)
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Posted: Mon Apr 21, 2014 2:00 am
There was little more frustrating than a disobedient dog, Mimsy thought.
HP: 30 Boss HP: 7 Charge: 1/3 Stamina: 3
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Nothing Yet rolled 2 12-sided dice:
4, 8
Total: 12 (2-24)
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Posted: Mon Apr 21, 2014 2:00 am
She smacked the giant canine across the nose, and gave it a look.
HP: 25 Boss HP: 1 Charge: 1/3 Stamina: 2
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Nothing Yet rolled 2 12-sided dice:
5, 2
Total: 7 (2-24)
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Posted: Mon Apr 21, 2014 2:01 am
The glare seemed to do it in, but Mimsy was feeling quite tired from putting so much into it. Glaring was very serious work.
HP: 15 Boss HP: 0 Charge: 2/3 Stamina: 1
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Nothing Yet rolled 1 100-sided dice:
55
Total: 55 (1-100)
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Posted: Mon Apr 21, 2014 2:03 am
Quote: All players must now navigate the garden labyrinth. The once neat hedges have grown wild vines, covered in thorns. They were roses, once. - Roll 1d100 to progress. You need to continue rolling until you roll 75 or higher! Roll 75-100: Congratulations, you've made it through the winding pathways of the hedge maze. Roll 1-74: You still need to keep on searching the area, full of traps and dead ends. There are roses with teeth, pits of quick sand, and at least one literal nest of vipers. - For ever time you do find the end of the maze (each reroll), you must subtract one of your given stamina points. - If you hit 0, you cannot go any further/ you dissipate/ pass out/ are worn out. - If you made it past this round, you can proceed to round 3:
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Nothing Yet rolled 2 20-sided dice:
1, 5
Total: 6 (2-40)
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Posted: Mon Apr 21, 2014 2:04 am
Well, last time had not gone very well.
"This time, no canines," she warned, pointing Svensyl towards the labyrinth.
Mimsy's Stamina: Lucky's Stamina:
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Nothing Yet rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Mon Apr 21, 2014 2:06 am
She stepped into the thick vegetation and hoped that it would listen to her.
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Nothing Yet rolled 1 100-sided dice:
78
Total: 78 (1-100)
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Posted: Mon Apr 21, 2014 2:06 am
It did! Victory! She wearily marched onward.
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Molten Tigrex rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Mon Apr 21, 2014 2:09 am
Lucky followed warily after.
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Molten Tigrex rolled 1 100-sided dice:
38
Total: 38 (1-100)
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Posted: Mon Apr 21, 2014 2:11 am
Somehow he had lost sight of Mimsy as soon as they came upon the hedges.
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Nothing Yet rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Mon Apr 21, 2014 2:12 am
Lucky was nowhere in sight, which was worrying.
Because she could not live without him.
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Nothing Yet rolled 2 20-sided dice:
20, 1
Total: 21 (2-40)
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Posted: Mon Apr 21, 2014 2:13 am
"I forgot how much I despised these sorts of adventures," Mimsy muttered, as they approached the labyrinth once more.
Mimsy's Stamina: 20 Lucky's Stamina: 1
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Molten Tigrex rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Mon Apr 21, 2014 2:17 am
"It could be vorse," Lucky stuttered in an attempt to be helpful. "It could be undervater."
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Nothing Yet rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Mon Apr 21, 2014 2:18 am
"That is very true," she agreed, with a little laugh and a pat to his shoulder.
Except Lucky didn't look so great. That was troublesome again.
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Nothing Yet rolled 2 12-sided dice:
9, 12
Total: 21 (2-24)
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Posted: Mon Apr 21, 2014 2:19 am
"Perhaps you should rest," she suggested, a frown crossing her face.
HP: 55 Boss HP: 40 Charge: 1/3 Stamina: 19
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Nothing Yet rolled 2 12-sided dice:
11, 4
Total: 15 (2-24)
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Posted: Mon Apr 21, 2014 2:23 am
The wolf seemed to have been more interested in Lucky, so Mimsy attempted to lure it away, in an effort to preserve her brother.
HP: 50 Boss HP: 31 Charge: 2/3 Stamina: 18
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