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Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200
PostPosted: Tue Nov 19, 2013 9:36 pm
            User Image


                                              MAIN INFORMATION


                                          Full Name: Demacus Noctis Azio
                                          Nicknames: Sin, True Demon of Insanity
                                          Age: 26 years of age
                                          Birthdate: 5/23
                                          Gender: Male

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: Worthless


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                                              MAJOR INFORMATION


                                          Bloodline: Diabolus
                                          Class: Weaponmaster
                                            Sub-Class: unlocked at expert rank

                                          Strength:
                                          12
                                          Speed:
                                          6
                                          Demon/Implant:

                                          Energy Color:
                                          Pitch Black
                                          Energy Meter:
                                          350
                                          Element:
                                          Fire and Earth
                                          Battle Strength:
                                          Close range combat
                                          Battle Weakness:
                                          Bitter Rage and long range combat

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: &RPC's special ability if they have one&


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                                              EQUIPMENT INFORMATION


                                          Weapons:
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                                              SKILL INFORMATION


                                          Elemental
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                                          Bloodline
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                                          Class
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                                              CHARACTER INFORMATION


                                          Personality:
                                          Insane to the extent of the word. This being does not care for the rules of the world around him and acts on his own impulses. Always having a bitter taste in his mouth it would seem and a uncontrollable fury this being would much rather be feared and hated. Demacus being stuck in his brother's body for so long does not understand what the world is like without the filter or the barricade his brother threw up when he went on, this leading to a rather blunt way of thinking and speaking. Lastly, he is bloodthirsty to the point many would think he had vampire in his veins much rather than the demonic side of his brother.
                                          Sexuality:
                                          Hetero, but he will still skull ******** anyone
                                          Quote:
                                          "I am not like the others...."
                                          Height:
                                          6'6
                                          Weight:
                                          250 lbs
                                          Eye Color:
                                          Snow white
                                          Favorites:
                                            • Crimson
                                            • Man Flesh
                                            • Wolf
                                            • Nocturne
                                            • Bitches


                                          Theme Song:
                                          The Night by Disturbed
                                          Battle Theme:


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                                              BACKGROUND INFORMATION


                                          xxxxxNo one could truly understand the history of Demacus, because no being alive has lived inside another being for a good part of their life. All of Axiom knows the being by the name of Sin Noctis Azio, the demonic brother of Srin Dominic Azio and the soul that has tormented souls for years. His history his brother's history, Demacus has been with his brother forever and it would have seemed that it would have stayed like that if it weren't for the Goddesses Nocturnal herself. By staying by his brother's side for so many years and have assisted in rebuilding nocturne, Nocturnal had gifted the being a body of his own, the one that had been robed from him so many years ago. This soul transfer unknown to the world and forcing his brother into a coma like state, the new being arrives in nocturne, to start his life...Because every story needs a true agent of chaos.


 
PostPosted: Tue Nov 19, 2013 10:18 pm
Kirin Benoit
            User Image


                                              MAIN INFORMATION


                                          Full Name: Demacus Noctis Azio
                                          Nicknames: Sin, True Demon of Insanity
                                          Age: 26 years of age
                                          Birthdate: 5/23
                                          Gender: Male

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: Worthless


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                                              MAJOR INFORMATION


                                          Bloodline: Diabolus
                                          Class: Weaponmaster
                                            Sub-Class: unlocked at expert rank

                                          Strength:
                                          12
                                          Speed:
                                          6
                                          Demon/Implant:

                                          Energy Color:
                                          Pitch Black
                                          Energy Meter:
                                          350
                                          Element:
                                          Fire and Earth
                                          Battle Strength:
                                          Close range combat
                                          Battle Weakness:
                                          Bitter Rage and long range combat

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: &RPC's special ability if they have one&


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Armor:

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                                              SKILL INFORMATION


                                          Elemental
                                            • TEXT HERE
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                                            • TEXT HERE


                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Class
                                            • TEXT HERE
                                            • TEXT HERE
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                                          Sub-Class
                                            • TEXT HERE
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                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
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                                              CHARACTER INFORMATION


                                          Personality:
                                          Insane to the extent of the word. This being does not care for the rules of the world around him and acts on his own impulses. Always having a bitter taste in his mouth it would seem and a uncontrollable fury this being would much rather be feared and hated. Demacus being stuck in his brother's body for so long does not understand what the world is like without the filter or the barricade his brother threw up when he went on, this leading to a rather blunt way of thinking and speaking. Lastly, he is bloodthirsty to the point many would think he had vampire in his veins much rather than the demonic side of his brother.
                                          Sexuality:
                                          Hetero, but he will still skull ******** anyone
                                          Quote:
                                          "I am not like the others...."
                                          Height:
                                          6'6
                                          Weight:
                                          250 lbs
                                          Eye Color:
                                          Snow white
                                          Favorites:
                                            • Crimson
                                            • Man Flesh
                                            • Wolf
                                            • Nocturne
                                            • Bitches


                                          Theme Song:
                                          The Night by Disturbed
                                          Battle Theme:


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
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                                              BACKGROUND INFORMATION


                                          xxxxxNo one could truly understand the history of Demacus, because no being alive has lived inside another being for a good part of their life. All of Axiom knows the being by the name of Sin Noctis Azio, the demonic brother of Srin Dominic Azio and the soul that has tormented souls for years. His history his brother's history, Demacus has been with his brother forever and it would have seemed that it would have stayed like that if it weren't for the Goddesses Nocturnal herself. By staying by his brother's side for so many years and have assisted in rebuilding nocturne, Nocturnal had gifted the being a body of his own, the one that had been robed from him so many years ago. This soul transfer unknown to the world and forcing his brother into a coma like state, the new being arrives in nocturne, to start his life...Because every story needs a true agent of chaos.


Approved.  

U SO MAD BRO


R0bot0

Patriotic Guildsman

9,425 Points
  • Elocutionist 200
  • Contributor 150
  • Citizen 200
PostPosted: Wed Nov 20, 2013 1:51 am
shut up hamlet

Hey, take the time when you can to approve or disapprove Makyo. He's been hanging there for a while.  
PostPosted: Wed Nov 20, 2013 9:07 am
XSK Ambrosia
Makyo Nagareboshi

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╫Main Information╫


Full Name: Makyo Nagareboshi
Nicknames: Spawn
Age: 19
Birthdate: 19/7/94
Gender: Male
Nation: Kusana
Rank: Master
Title: Gentle Captain of Kranila
Bloodline: Dreadnaught
Class: Shadowknight
Strength: 8, and 11 in Carapace Mode
Speed: 3, and 2 in Carapace Mode
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╫Major Information╫



Demon/Implant:
Gene Modifications:
- N/A
- N/A
- N/A
Energy Color: Dark
Energy Meter: 2000
Element: Darkness
Battle Strength: Defense, and Close Combat
Battle Weakness: Speed

Summon: Kukru

Fights Won: 9
Fights Lost: 0

Talent: Entish Chant

The shadowknight can manipulae his dark energy to small trees, and make them come alive. The trees can talk and move on their own with the user's manipulation. They have a total speed of 2, and strength of 8. The skeletons the user revive alsocome out with wodden shields, instead of rusty ones. Large trees have 11 strength, and 1 speed.

Talent Weakness:

1. Bringing a tree to life (any tree) takes 100 energy points. If it's a large tree, it costs 250 energy points.

2. Since they're made of wood, they are extremely weak to fire, and only survive for 2 posts under fire or less depending on the rank of the fire. A simple fire will burn it in two posts, but a large one will basically fry it in 1 post.

How did the character get this talent?: Practicing under the protection of forest, and awakening his memories of before he was thrown as an outcast, he knows old Entish language, and can manipulate trees to ents but at an insane cost of energy.

Summons:

-Completed Quests-
S Rank: 6
A Rank:
B Rank:
C Rank:
D Rank: 2
E Rank: 2

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╫Equipment Information:╫



Weapons: Large Sword
User Image

AK-47
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Kora's Silver Knife
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Kora's necklace
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Prevents any succubus/incubus effects, or psycological effects.


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╫Skill List╫

Shadow Knight Skills

1. Summon Skeleton
Rank: D-SSS
Description:
This is the basic ability that nearly all Shadowknights will use in combat. It is also needed for several of the later techniques, and is thus an integral part of the Shadowknight’s arsenal and should be learned as early as possible. For each rank of energy put into the technique, the Shadowknight summons and controls a skeletal warrior. (D=1,C=2,B=3,A=4,S=5,SS=6,SSS=7)
Notes: Necessary for multiple skills. Each skeleton is equal to a basic warrior (Speed 5 Strength 5), but are easy kills for Holy Light. Clerical and Paladin Techniques obliterate the skeletons with ease. (E rank deals C rank damage, D rank deals B rank damage, C deals A, etc.)

2. Skeletal Shield
Rank: D
Requires: Summon Skeleton
Description: The Shadowknight summons a single skeleton and then uses this technique. The bones of the skeleton warrior fall apart and reform into a shield. This shield is quite strong not only because bone is strong but because it floats and you can move it around. You may also manipulate it when it is struck by a sword to try and trap that sword but it would cost a C rank to do that. It lasts 10 posts or until destroyed. This item is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.

3. Unholy Shroud
Rank: D
Description: Truly one of the most basic of all Shadowknight abilities. This is the Darkness to the Light of the Paladin’s Holy Light technique. The Shadowknight infuses his/her weapons with dark energy, creating a sickly black shroud around it that makes ‘good’ characters (Paladins, Clerics) feel sick to look at. This deals additional damage to those classes, but only normal damage to all other classes. Used by Shadowknights to make their weapons and armor more resistant to the Holy Light ability. For combative purposes, this is treated like the Holy Light ability – you slash at an opponent, and the dark energy will rush outwards to attack identical to the Paladin’s ability.
Note: This technique can be used on any one item at a time, such as the Skeletal Shield or the Skeletal Greatsword, but not on Skeletons that are moving on their own.

4. Skeletal Greatsword
Rank: D
Requires: Summon Skeleton
Description:
The Shadowknight summons a single skeleton and uses the technique. The skeleton breaks apart and reforms into a large sword – the spine if the main blade, with the ribs forming spikes at random interval, the arms forming the crossguard, and the legs forming the hilt. The skull is the pommel of the sword, making for a terrifying appearance. This weapon is treated as a normal greatsword for purposes of weapon techniques, but will only last for ten posts or until destroyed. This weapon is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.

5. Death Bomb
Rank: E
Description: A fairly weak skill of the necromancer it shoots a direct bolt of negative life energy. Call this the opposite of heal it creates random shallow wounds on the enemy. The bolt of energy is light green and will seem to sink into the target then explode creating the shallow wounds.
Note: This is one of the skills that will heal a Shadowknight of their wounds.

6. Aura of Despair:
Rank: Passive
Requires: Rank equivalent
Description:
This is a passive ability and does not drain energy as it is simply a part of the Shadowknight’s very existence. In the area around them it feels as if the life has been sucked away, leaving everything washed out and bleak. Characters of equal rank to the Shadowknight feel very uncomfortable in this area, with a few exceptions. Characters of lesser rank than the Shadowknight suffer various effects – when one rank below, they feel ill and off balance. Two ranks below, they feel like they are standing on the edge of a massive pillar and all around them is darkness and must fight the urge to run away in terror. Three or more ranks below and the character is rendered near comatose from despair.
Limitations: Holy classes (Paladin and Cleric) can counter this aura of despair by using Holy Techniques. If they don’t, they feel it intensely (+1rank differential).
Succubi, Dreadnoughts, and Vampires are unaffected by the Aura of Despair, and occasionally take amusement from the reactions of other species to it.
The Shadowknight CAN suppress the Aura of Despair – they do this to hide what they are if they are trying to be discreet.

7. Shadow Weapon:
Rank: C
Requires: Novice Rank
Description:
This technique creates a tremendous copy of the Shadowknight’s specialized weapon. The Shadowknight swings their specialized weapon back, with the Shadow Weapon copying the movement. They then attack with their physical weapon, again with the Shadow Weapon following the movement.
(Basically creates a phantom copy of the weapon with the Shadowknight as the end of the weapon's grip. The created weapon is approximately eighteen feet large, giving it massive attack range.)

Sub-Berzerker skills:

1. Ki Barrage
Rank: D
Skill description: A weaker version of the Ki Assault skill. However, what it lacks for the same power makes up for the number. The user throws punches and kicks made purely of energy up to 5x each. (meaning 5 from hands and 5 from feet). These can easily break through D rank things and is ranged. At Expert rank, they can send double the amount. Each blow feels like a punch

2. Ki Assault
Rank: C
Description: You throw a punch that is purely energy. This punch can easily break C rank things out of the way and is ranged.

Dreadnaught Bloodline Skills

1. Revert
Rank: E
This is a basic skill that reverts your carapace form back into your human form. Works well if you know you can't block an attack in carapace form (You automatically know this)

2. Shed
Rank: E
Their most basic skill, shedding is a part of their life. When in Carapace form, the user must shed there carapace so that they can retain the hardness and add a new layer of carapace. Depending on what rank you have is when you can shed. (You automatically know this)

3. Dagger Claws
Rank: D
The user must harden there carapace like claws, each finger as powerful as steel daggers. They can also break normal weapons with ease and can cause some serious damage to a person. They also can't move there fingers, so holding a weapon in there hands would be quite useless. Depending on what element you have will give you a rank up or a rank down.

4. Carapace Shield
Rank: C
By using your carapace arms, you form a giant shield that covers your front, but leaves your back with a wide opening. The shield can block up to B rank attacks and bellow, an rank up from what element they have and a rank down if there element is weak against another.

5. Harden Spikes
Rank: B
The user's carapace would grow long spikes all throughout there body or a certain body part. They can pierce through steel plating with ease and can break metal weapons with ease, but anything that is higher or harder would only get scratch. The users cannot move while they grow spikes and are only good for defense. They can also infuse there element into the spikes.

6. Ultimate Carapace Mode
Rank: S
Skill description: Truly the ultimate form of Carapace Mode on Dreadnaughts. This carapace takes whatever form the user likes, but is extra heavier, so it decreases the speed of the user -1 more than normal, and increases the strength +1 more than the normal Carapace. This carapace lasts 12 posts, and can block any attacks up to A-rank. In total it only consumes 100 energy with the Cape included.

Darkness Element Attacks:

1. Mortal Equinox
Rank: B
Description: The user channels his dark element energy throughout his melee weapon, and can make several slashes in midair. Once he disturbs the energy in the air, then it charges forward. This means that the slicing power of his cuts will stay in midair for a bit, and then launch forward when he commands them to. Up to 5 slices can be done.

2. Natural Cape
Rank: C
Description: It only consumes 10 energy added to the energy it takes to put on your carapace. Once the carapace grows, a cape-like carapace will also grow. It is strong but it can only block up to D-rank attacks.

3. Shadow Shots
Rank: C
Description: The user concentrates his energy on 10 shots of the bullet, and engulfs them in complete darkness. Not only are they even less visible now than a normal bullet, but when the shadow gets close to the enemy it attaches "tentacles" to the enemy. Once it grabs the enemy with it's tentacles, it will pull the opponent down to the ground, and eventually stick to teh ground. it takes at least 4 of these attaching to the opponent to stick both legs down to the ground though. The stickyness lasts 2 posts that stick you to the ground, it cannot be escaped after they stick to you, you must dodge them. They cannot be blocked because they do no actual damage.

4. Shadow Teleportation
Rank: C
Skill description: It allows the user that is inside shadows to transport elsewhere that's with shadows as well.

5. Shadow Cape Coffin
Rank: B
Skill description: With the same Natural Cape that grows around a Dreadnaught who has learned such a skill, he can literally use the long cape, as it extends with the small layer of carapace, and cover around the enemy, using it as a sort of coffin all around his body, and crush him to bits. Basically, you can use the cape as tentacles of sorts and then cover the enemy like a coffin. The Cape is as strong as the Carapace of the user, and is very fast when used for wrapping. Must be within 15 feet of the user for this technique to work. It can also be used for just wrapping the opponent, or taunting him by poking. You can bend the cape to your will for 5 posts, but not more than that.

6. Eyes of Abyss
Rank: C (Passive)
Skill description: This technique is passive, and doesn't require energy. The user can see even in pitch black darkness.

7. Immortal Solstice
Rank: A
Skill description: This technique is most effective onle when used in an enclosed area like a cave, building, or any area that's enclosed. If it's an unenclosed area, it can cover up to 50 feet in width, length, and height of an area around the user himself. This technique allows the user to consume an entire area with pitch black darkness as the darkness element energy consumes every bit of light around it. It can turn the area completely pitch black with no one able to see. It even consumes the light of a flashlight, or anything that shines in the dark from how powerful it is, but it's only good until the user moves his legs. Any leg movement that is made while this technique is active, will automatically disrupt the technique. If he is moved by any means from where he stands, the technique will break. He can cover up to a quarter mile of pitch black darkness in an enclosed area.

8. Life through Death
Rank: D
Skill description: This technique is not really for attacking at all. You need a seed or various seeds, and can plant them on the ground, then accelerate the pace of their growth and make actual large trees with your own energy. More than 5 seeds cost the energy of a C-rank, and you cannot accelerate the growth of more then 10 seeds. It can be used simply to "create life" or make even a wall of nature itself if used with the proper plants. The beauty of this technique is up to the user.

9. Master of Nature
Rank: SS
Skill description: Can use the roots and vines of any trees within 50 feet of himself, and manipulate them to hit, tackle, slash, trap, or multiple things against the enemy. This ability lasts 3 posts, and is extremely deadly. The user can control up to 100 vines, roots, and branches. It can tear the enemy apart the same as even just shake a branch so the flower petals float downward in a beautiful motiong. Truly many things can be done with this technique, and it also very deadly. The beauty of this technique, depends on the threat. It is mostly used against multiple enemies or just one really fast one, since vines and roots have about 12 speed.

10. Nightmare
Rank: A
Skill description: The user can use Nightmare if they are in direct contact with the target and the target is asleep (cause of sleep can be either natural or unnatural). Nightmare can be used to either absorb dark/negative energy or insert dark/negative energy into the target. The only effect created by inserting dark/negative energy into the target is the creation of a nightmare that will forever haunt the target when they are sleeping. When absorbing dark/negative energy, the possible effects are more varied. The user can negate the nightmare that the target is currently having or completely erase any negative memories that the target has. Absorbing dark energy can also be used to take away a dark curse. This dark energy that is being manipulated, just like the Darkness element it is derived from, is neither holy nor unholy. As a result, inserting/absorbing dark energy has no additional effects on cleric, werewolves, necromancers, and whatnot.

11. Summon Anubis Soldiers
Rank A - S
Skill description: This technique allows you to summon 7 feet tall Anubis soldier that look like half dog half human. They are in full black and the ancient clothing of the Egyptians. Their are equal to C-ranked attacks with their spears, and carry shields that are immune to up to C-ranked attacks. That's why they cost so much energy to summon. They have the average speed and strength of a human, but they look stronger, faster, and more ferocious.


Hand-to-Hand/Weapon Style(s)

Hand-to-hand style - Muay Thai stage 4:

1. Clench
Rank: E
Description: The clench is a grabing move used in close quarters where the user wraps his arms around his opponent's neck and brings them in close. Much like the saying "leading the bull by the horns" the user can force his opponent into whichever direction he wants by pulling on their neck and head. Once an opponent is captured in it there is little they can do to escape since most retaliations will be quieted from the opponent being pushed off balance, or they will be too weak to stop the tough muay-thai fighter. It is from this position that the user can deliver multiple incredibly deadly knee strikes, which with their training can be performed easily in the close distance while delivering their full power.

2. Knight's Shield
Rank: D
Description: This is a defensive stance the fighter can use to both strengthen their footing and ease damage from incoming blows. This is done by raising one leg off the ground and bringing the elbow and forearm of the same side down to the raised knee to create something that looks similar to a shield in front of the user (see pic). By using the strongest bones in the body that they've been training, this defense can completely block D-rank and below attacks while also lowering the damage dealt from higher attacks by one rank. The user can't move while in the stance, and it only prevents damage from the user's front side, leaving the back and sides vulnerable.

3. Elephant Kick
Rank: D
Description: This kick is, simply enough, a strong roundhouse-like kick used from the back leg to fully extend and strike the head or torso of an opponent. There are two things that set this off from most kicks of its kind though, and the first is the part of the leg the kick uses to strike an opponent. Rather than using their foot, this kick strikes with the lower part of the user's shin. The hard bone creates more force and generates a more damaging impact. Also, unlike other kicks this one fully unloads the user's power. This is good for if it lands, as it will go through most defenses and even possibly break an arm that tries to stop it, but if it flat out misses then the force will follow the kick and spin the user completely around, making them turn their back to their opponent. Even if it is blocked this kick will send most people flying through a tree fifteen feet away, but missing often gives the opponent a split-second to strike at your back.

4. Hanuman visits Lanka
Rank: C
Description: A powerful and fast attack where the user takes a high jump forward and strikes an opponent's head with the sharp tip of their knee. The crushing damage is tremendous and even if blocked the power can still send their opponent to the ground or stun them. This attack can also be used to attack opponents in mid-air, in which case the strike hits them in the solarplex.

5. Shin Stomping
Rank: E
Description: An easy way to block attempted kicks from opponents in close range. While the enemy attempts to bring their leg forward or up to kick, the user delivers a fast and painful strike down on the opponent's shins, stopping their attack before it can even begin.

6. Double Takedown
Rank: C
Description: The user charges forward at an enemy and then kicks off their feet to slam into an opponent with both of their knees. This can either send two opponents to the ground (one for each knee), or it can take out one large opponent, dealing massive damage along the way.

7. Tombstone Slam
Rank: C
Description: Once airborn over an enemy the user can flip and pull their legs back tightly against their lower back. They then take a swift dive down on an enemy, using their two knees to slam down on an enemy like a tombstone. The strength can break through defenses and solid rock.

8. Spinning Elbow
Rank: D
Description: Used in close range when an enemy is trying to maneuver around the fighter, the user spins around and strikes the opponent's chest of face with their elbow. This deals a painful blow but more importantly it forces the opponent back in front of the user. This is especially handy when the user has an opponent in a corner.

9. Falling Dagger
Rank: C
Description: The user falls down on an opponent (by either jumping over them or through other means), and brings their over their head and down onto an opponent's skull. By hitting them with the sharp tip of their elbow all of their force becomes concentrated on a single spot. This power makes it easy to break through metal, let alone someone's skull, making it a very potent killing technique.

10. Flashing Dagger
Rank: B
Description: User focuses power onto their elbows, generating a foot long invisible energy blade out of their elbows. It can be sustained for a maximum of five posts, ten if the user is a berzerker class. Its nature of being unseen is the technique's greatest power, as even simple elbow strikes can cleave an opponent's head in two, and cut those who do not dodge it properly.

11. Lunging Blackout
Rank: A
Description: User uses massive power from his legs to blast himself through the air at bullet speed towards an opponent. Then he brings his elbow over his head and down onto an opponent's face or skull. Unlike the knee attacks, this lunge will not blast an opponent backwards, but it does generate power equal to or greater than the Falling Dagger technique as it generates all of the force onto the sharp point of the elbow. It is called the blackout because upon impact the force is said to cause anybody hit with it to lose consciousness for at least a moment, sending all opponents straight to the ground.

Swordmaster Skills - Swift Judgement Style:

1. Imprint
Rank: D
Description: A simple attack that is pretty basic. Start off by making sure your stab hits, instead of pulling out the sword you slash to the left or right while its still inside then ram them with the shield.

2. Go Down
Rank: D
Description: A fairly simple combination off attacks that is easy to insert in any situation. First start off with the basic downward slash and then upward slash attack and quickly follow up with a jab from that shield of yours.

3. Twisting Talon
Rank: C
Description: A move thats usually used for the kill its actually pretty quick and silent. Approach the enemy from the side or behind and ram the sword downward into their neck. Make it at an angle so it goes through their wind pipe and then jump onto them and ram them into the ground.

4. Comet
Rank: C
Description: A pretty basic attack combination best utilized when the enemy is off guard. Crouch down as you take a step to the left of your enemy. Once there preform a spinning upward slash and then point the sword directly down onto your enemy as you land.


5. No Holding Back
Rank:B
Description: A quick combination off attacks that will easily catch the enemy off guard. Start of with a diagonal slash downward while stepping forward. Step back with the same foot as you slash horizontally and then quickly step forward with a slash. As soon as you have stepped forward turn your entire body to make a spin before slamming your shield into them

6. No Quarter.
Rank:B
Description: A power combo that can devastate the unprepared. Starting off in the stance you take a step forward as you spin to swing the shield at the enemy and bring down your sword onto the enemy as soon as this is finished. Swing it upwards quickly and spin again but in place and keep the sword extended as to chop at the enemy.



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╫Character Description╫


Personality: Since Kora changed him, he's been calm.
Quote: "Are you strong, or ?"
Height: 5'6"
Weight: 150 pounds
Eye Color: Green
Favorite Band: Avenged Sevenfold
Theme Song: Animal I Have Become
Battle Theme: Critical Acclaim
Favorite Anime: DragonBall Z
Favorite Color: Black, and White
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╫Background Information╫


Never knew his parents, never had anyone to love, never reasoned with anyone, and never could have a normal conversation with anyone. He's always been alone, and barely surviving. He doesn't like anyone preaching to him about what he needs to do, or what he must do. He only remembers faintly about anyone throwing food for him to eat. He never remembers anyone showing any type of love or remorse toward him. Only remembers pity,misery, and pain. His psychotic behavious has been developed, due to his past.

But Kora helped him out a lot ever since he met her in Kusana City, and became his first friend. He know nothing of her, but he longs to have a purpose in this world.

Later in the story he found purpose, and is now one of the strongest in all of Axiom. His defense is unsurpassable by anyone, but he is still a pacifist, and only defends himself through violence when he's pushed to do so.
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Okay....

You need to remove the captain title, he died and that position as long since been filled. He is just a citizen.
You also need to remove the summon and have it reapplied for.
Upon death, his body was pillaged and he does not have any of his items, so no rings or necklaces, you can reapply for those also so he can 'find' them again.
How did he get an AK-47? Why does he have an AK-47?

Normally you need to also reapply for your talent but you can keep it though, maybe that was the bond that brought him back?

You also need to check if any of your skills have been nerfed.

Once you fix these, quote me again so I can see and check over it, until then, he is not approved.  

U SO MAD BRO


U SO MAD BRO

PostPosted: Wed Nov 20, 2013 4:44 pm
XSK Ambrosia
Makyo Nagareboshi

User Image - Blocked by "Display Image" Settings. Click to show.
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╫Main Information╫


Full Name: Makyo Nagareboshi
Nicknames: Spawn
Age: 19
Birthdate: 19/7/94
Gender: Male
Nation: Kusana
Rank: Master
Title: Citizen
Bloodline: Dreadnaught
Class: Shadowknight
Strength: 8, and 11 in Carapace Mode
Speed: 3, and 2 in Carapace Mode
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╫Major Information╫



Demon/Implant:
Gene Modifications:
- N/A
- N/A
- N/A
Energy Color: Dark
Energy Meter: 2650
Element: Darkness
Battle Strength: Defense, and Close Combat
Battle Weakness: Speed

Summon:

Fights Won: 9
Fights Lost: 0

Talent: Entish Chant

The shadowknight can manipulae his dark energy to small trees, and make them come alive. The trees can talk and move on their own with the user's manipulation. They have a total speed of 2, and strength of 8. The skeletons the user revive alsocome out with wodden shields, instead of rusty ones. Large trees have 11 strength, and 1 speed.

Talent Weakness:

1. Bringing a tree to life (any tree) takes 100 energy points. If it's a large tree, it costs 250 energy points.

2. Since they're made of wood, they are extremely weak to fire, and only survive for 2 posts under fire or less depending on the rank of the fire. A simple fire will burn it in two posts, but a large one will basically fry it in 1 post.

How did the character get this talent?: Practicing under the protection of forest, and awakening his memories of before he was thrown as an outcast, he knows old Entish language, and can manipulate trees to ents but at an insane cost of energy.

Summons:

-Completed Quests-
S Rank: 6
A Rank:
B Rank:
C Rank:
D Rank: 2
E Rank: 2

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╫Equipment Information:╫

None

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╫Skill List╫

Shadow Knight Skills

1. Summon Skeleton
Rank: D-SSS
Description:
This is the basic ability that nearly all Shadowknights will use in combat. It is also needed for several of the later techniques, and is thus an integral part of the Shadowknight’s arsenal and should be learned as early as possible. For each rank of energy put into the technique, the Shadowknight summons and controls a skeletal warrior. (D=1,C=2,B=3,A=4,S=5,SS=6,SSS=7)
Notes: Necessary for multiple skills. Each skeleton is equal to a basic warrior (Speed 5 Strength 5), but are easy kills for Holy Light. Clerical and Paladin Techniques obliterate the skeletons with ease. (E rank deals C rank damage, D rank deals B rank damage, C deals A, etc.)

2. Skeletal Shield
Rank: D
Requires: Summon Skeleton
Description: The Shadowknight summons a single skeleton and then uses this technique. The bones of the skeleton warrior fall apart and reform into a shield. This shield is quite strong not only because bone is strong but because it floats and you can move it around. You may also manipulate it when it is struck by a sword to try and trap that sword but it would cost a C rank to do that. It lasts 10 posts or until destroyed. This item is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.

3. Unholy Shroud
Rank: D
Description: Truly one of the most basic of all Shadowknight abilities. This is the Darkness to the Light of the Paladin’s Holy Light technique. The Shadowknight infuses his/her weapons with dark energy, creating a sickly black shroud around it that makes ‘good’ characters (Paladins, Clerics) feel sick to look at. This deals additional damage to those classes, but only normal damage to all other classes. Used by Shadowknights to make their weapons and armor more resistant to the Holy Light ability. For combative purposes, this is treated like the Holy Light ability – you slash at an opponent, and the dark energy will rush outwards to attack identical to the Paladin’s ability.
Note: This technique can be used on any one item at a time, such as the Skeletal Shield or the Skeletal Greatsword, but not on Skeletons that are moving on their own.

4. Skeletal Greatsword
Rank: D
Requires: Summon Skeleton
Description:
The Shadowknight summons a single skeleton and uses the technique. The skeleton breaks apart and reforms into a large sword – the spine if the main blade, with the ribs forming spikes at random interval, the arms forming the crossguard, and the legs forming the hilt. The skull is the pommel of the sword, making for a terrifying appearance. This weapon is treated as a normal greatsword for purposes of weapon techniques, but will only last for ten posts or until destroyed. This weapon is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.

5. Death Bomb
Rank: E
Description: A fairly weak skill of the necromancer it shoots a direct bolt of negative life energy. Call this the opposite of heal it creates random shallow wounds on the enemy. The bolt of energy is light green and will seem to sink into the target then explode creating the shallow wounds.
Note: This is one of the skills that will heal a Shadowknight of their wounds.

6. Aura of Despair:
Rank: Passive
Requires: Rank equivalent
Description:
This is a passive ability and does not drain energy as it is simply a part of the Shadowknight’s very existence. In the area around them it feels as if the life has been sucked away, leaving everything washed out and bleak. Characters of equal rank to the Shadowknight feel very uncomfortable in this area, with a few exceptions. Characters of lesser rank than the Shadowknight suffer various effects – when one rank below, they feel ill and off balance. Two ranks below, they feel like they are standing on the edge of a massive pillar and all around them is darkness and must fight the urge to run away in terror. Three or more ranks below and the character is rendered near comatose from despair.
Limitations: Holy classes (Paladin and Cleric) can counter this aura of despair by using Holy Techniques. If they don’t, they feel it intensely (+1rank differential).
Succubi, Dreadnoughts, and Vampires are unaffected by the Aura of Despair, and occasionally take amusement from the reactions of other species to it.
The Shadowknight CAN suppress the Aura of Despair – they do this to hide what they are if they are trying to be discreet.

7. Shadow Weapon:
Rank: C
Requires: Novice Rank
Description:
This technique creates a tremendous copy of the Shadowknight’s specialized weapon. The Shadowknight swings their specialized weapon back, with the Shadow Weapon copying the movement. They then attack with their physical weapon, again with the Shadow Weapon following the movement.
(Basically creates a phantom copy of the weapon with the Shadowknight as the end of the weapon's grip. The created weapon is approximately eighteen feet large, giving it massive attack range.)

Sub-Berzerker skills:

1. Ki Barrage
Rank: D
Skill description: A weaker version of the Ki Assault skill. However, what it lacks for the same power makes up for the number. The user throws punches and kicks made purely of energy up to 5x each. (meaning 5 from hands and 5 from feet). These can easily break through D rank things and is ranged. At Expert rank, they can send double the amount. Each blow feels like a punch

2. Ki Assault
Rank: C
Description: You throw a punch that is purely energy. This punch can easily break C rank things out of the way and is ranged.

Dreadnaught Bloodline Skills

1. Revert
Rank: E
This is a basic skill that reverts your carapace form back into your human form. Works well if you know you can't block an attack in carapace form (You automatically know this)

2. Shed
Rank: E
Their most basic skill, shedding is a part of their life. When in Carapace form, the user must shed there carapace so that they can retain the hardness and add a new layer of carapace. Depending on what rank you have is when you can shed. (You automatically know this)

3. Dagger Claws
Rank: D
The user must harden there carapace like claws, each finger as powerful as steel daggers. They can also break normal weapons with ease and can cause some serious damage to a person. They also can't move there fingers, so holding a weapon in there hands would be quite useless. Depending on what element you have will give you a rank up or a rank down.

4. Carapace Shield
Rank: C
By using your carapace arms, you form a giant shield that covers your front, but leaves your back with a wide opening. The shield can block up to B rank attacks and bellow, an rank up from what element they have and a rank down if there element is weak against another.

5. Harden Spikes
Rank: B
The user's carapace would grow long spikes all throughout there body or a certain body part. They can pierce through steel plating with ease and can break metal weapons with ease, but anything that is higher or harder would only get scratch. The users cannot move while they grow spikes and are only good for defense. They can also infuse there element into the spikes.

6. Ultimate Carapace Mode
Rank: S
Skill description: Truly the ultimate form of Carapace Mode on Dreadnaughts. This carapace takes whatever form the user likes, but is extra heavier, so it decreases the speed of the user -1 more than normal, and increases the strength +1 more than the normal Carapace. This carapace lasts 12 posts, and can block any attacks up to A-rank. In total it only consumes 100 energy with the Cape included.

Darkness Element Attacks:

1. Mortal Equinox
Rank: B
Description: The user channels his dark element energy throughout his melee weapon, and can make several slashes in midair. Once he disturbs the energy in the air, then it charges forward. This means that the slicing power of his cuts will stay in midair for a bit, and then launch forward when he commands them to. Up to 5 slices can be done.

2. Natural Cape
Rank: C
Description: It only consumes 10 energy added to the energy it takes to put on your carapace. Once the carapace grows, a cape-like carapace will also grow. It is strong but it can only block up to D-rank attacks.

3. Shadow Shots
Rank: C
Description: The user concentrates his energy on 10 shots of the bullet, and engulfs them in complete darkness. Not only are they even less visible now than a normal bullet, but when the shadow gets close to the enemy it attaches "tentacles" to the enemy. Once it grabs the enemy with it's tentacles, it will pull the opponent down to the ground, and eventually stick to teh ground. it takes at least 4 of these attaching to the opponent to stick both legs down to the ground though. The stickyness lasts 2 posts that stick you to the ground, it cannot be escaped after they stick to you, you must dodge them. They cannot be blocked because they do no actual damage.

4. Shadow Teleportation
Rank: C
Skill description: It allows the user that is inside shadows to transport elsewhere that's with shadows as well.

5. Shadow Cape Coffin
Rank: B
Skill description: With the same Natural Cape that grows around a Dreadnaught who has learned such a skill, he can literally use the long cape, as it extends with the small layer of carapace, and cover around the enemy, using it as a sort of coffin all around his body, and crush him to bits. Basically, you can use the cape as tentacles of sorts and then cover the enemy like a coffin. The Cape is as strong as the Carapace of the user, and is very fast when used for wrapping. Must be within 15 feet of the user for this technique to work. It can also be used for just wrapping the opponent, or taunting him by poking. You can bend the cape to your will for 5 posts, but not more than that.

6. Eyes of Abyss
Rank: C (Passive)
Skill description: This technique is passive, and doesn't require energy. The user can see even in pitch black darkness.

7. Immortal Solstice
Rank: A
Skill description: This technique is most effective onle when used in an enclosed area like a cave, building, or any area that's enclosed. If it's an unenclosed area, it can cover up to 50 feet in width, length, and height of an area around the user himself. This technique allows the user to consume an entire area with pitch black darkness as the darkness element energy consumes every bit of light around it. It can turn the area completely pitch black with no one able to see. It even consumes the light of a flashlight, or anything that shines in the dark from how powerful it is, but it's only good until the user moves his legs. Any leg movement that is made while this technique is active, will automatically disrupt the technique. If he is moved by any means from where he stands, the technique will break. He can cover up to a quarter mile of pitch black darkness in an enclosed area.

8. Life through Death
Rank: D
Skill description: This technique is not really for attacking at all. You need a seed or various seeds, and can plant them on the ground, then accelerate the pace of their growth and make actual large trees with your own energy. More than 5 seeds cost the energy of a C-rank, and you cannot accelerate the growth of more then 10 seeds. It can be used simply to "create life" or make even a wall of nature itself if used with the proper plants. The beauty of this technique is up to the user.

9. Master of Nature
Rank: SS
Skill description: Can use the roots and vines of any trees within 50 feet of himself, and manipulate them to hit, tackle, slash, trap, or multiple things against the enemy. This ability lasts 3 posts, and is extremely deadly. The user can control up to 100 vines, roots, and branches. It can tear the enemy apart the same as even just shake a branch so the flower petals float downward in a beautiful motiong. Truly many things can be done with this technique, and it also very deadly. The beauty of this technique, depends on the threat. It is mostly used against multiple enemies or just one really fast one, since vines and roots have about 12 speed.

10. Nightmare
Rank: A
Skill description: The user can use Nightmare if they are in direct contact with the target and the target is asleep (cause of sleep can be either natural or unnatural). Nightmare can be used to either absorb dark/negative energy or insert dark/negative energy into the target. The only effect created by inserting dark/negative energy into the target is the creation of a nightmare that will forever haunt the target when they are sleeping. When absorbing dark/negative energy, the possible effects are more varied. The user can negate the nightmare that the target is currently having or completely erase any negative memories that the target has. Absorbing dark energy can also be used to take away a dark curse. This dark energy that is being manipulated, just like the Darkness element it is derived from, is neither holy nor unholy. As a result, inserting/absorbing dark energy has no additional effects on cleric, werewolves, necromancers, and whatnot.

11. Summon Anubis Soldiers
Rank A - S
Skill description: This technique allows you to summon 7 feet tall Anubis soldier that look like half dog half human. They are in full black and the ancient clothing of the Egyptians. Their are equal to C-ranked attacks with their spears, and carry shields that are immune to up to C-ranked attacks. That's why they cost so much energy to summon. They have the average speed and strength of a human, but they look stronger, faster, and more ferocious.


Hand-to-Hand/Weapon Style(s)

Hand-to-hand style - Muay Thai stage 4:

1. Clench
Rank: E
Description: The clench is a grabing move used in close quarters where the user wraps his arms around his opponent's neck and brings them in close. Much like the saying "leading the bull by the horns" the user can force his opponent into whichever direction he wants by pulling on their neck and head. Once an opponent is captured in it there is little they can do to escape since most retaliations will be quieted from the opponent being pushed off balance, or they will be too weak to stop the tough muay-thai fighter. It is from this position that the user can deliver multiple incredibly deadly knee strikes, which with their training can be performed easily in the close distance while delivering their full power.

2. Knight's Shield
Rank: D
Description: This is a defensive stance the fighter can use to both strengthen their footing and ease damage from incoming blows. This is done by raising one leg off the ground and bringing the elbow and forearm of the same side down to the raised knee to create something that looks similar to a shield in front of the user (see pic). By using the strongest bones in the body that they've been training, this defense can completely block D-rank and below attacks while also lowering the damage dealt from higher attacks by one rank. The user can't move while in the stance, and it only prevents damage from the user's front side, leaving the back and sides vulnerable.

3. Elephant Kick
Rank: D
Description: This kick is, simply enough, a strong roundhouse-like kick used from the back leg to fully extend and strike the head or torso of an opponent. There are two things that set this off from most kicks of its kind though, and the first is the part of the leg the kick uses to strike an opponent. Rather than using their foot, this kick strikes with the lower part of the user's shin. The hard bone creates more force and generates a more damaging impact. Also, unlike other kicks this one fully unloads the user's power. This is good for if it lands, as it will go through most defenses and even possibly break an arm that tries to stop it, but if it flat out misses then the force will follow the kick and spin the user completely around, making them turn their back to their opponent. Even if it is blocked this kick will send most people flying through a tree fifteen feet away, but missing often gives the opponent a split-second to strike at your back.

4. Hanuman visits Lanka
Rank: C
Description: A powerful and fast attack where the user takes a high jump forward and strikes an opponent's head with the sharp tip of their knee. The crushing damage is tremendous and even if blocked the power can still send their opponent to the ground or stun them. This attack can also be used to attack opponents in mid-air, in which case the strike hits them in the solarplex.

5. Shin Stomping
Rank: E
Description: An easy way to block attempted kicks from opponents in close range. While the enemy attempts to bring their leg forward or up to kick, the user delivers a fast and painful strike down on the opponent's shins, stopping their attack before it can even begin.

6. Double Takedown
Rank: C
Description: The user charges forward at an enemy and then kicks off their feet to slam into an opponent with both of their knees. This can either send two opponents to the ground (one for each knee), or it can take out one large opponent, dealing massive damage along the way.

7. Tombstone Slam
Rank: C
Description: Once airborn over an enemy the user can flip and pull their legs back tightly against their lower back. They then take a swift dive down on an enemy, using their two knees to slam down on an enemy like a tombstone. The strength can break through defenses and solid rock.

8. Spinning Elbow
Rank: D
Description: Used in close range when an enemy is trying to maneuver around the fighter, the user spins around and strikes the opponent's chest of face with their elbow. This deals a painful blow but more importantly it forces the opponent back in front of the user. This is especially handy when the user has an opponent in a corner.

9. Falling Dagger
Rank: C
Description: The user falls down on an opponent (by either jumping over them or through other means), and brings their over their head and down onto an opponent's skull. By hitting them with the sharp tip of their elbow all of their force becomes concentrated on a single spot. This power makes it easy to break through metal, let alone someone's skull, making it a very potent killing technique.

10. Flashing Dagger
Rank: B
Description: User focuses power onto their elbows, generating a foot long invisible energy blade out of their elbows. It can be sustained for a maximum of five posts, ten if the user is a berzerker class. Its nature of being unseen is the technique's greatest power, as even simple elbow strikes can cleave an opponent's head in two, and cut those who do not dodge it properly.

11. Lunging Blackout
Rank: A
Description: User uses massive power from his legs to blast himself through the air at bullet speed towards an opponent. Then he brings his elbow over his head and down onto an opponent's face or skull. Unlike the knee attacks, this lunge will not blast an opponent backwards, but it does generate power equal to or greater than the Falling Dagger technique as it generates all of the force onto the sharp point of the elbow. It is called the blackout because upon impact the force is said to cause anybody hit with it to lose consciousness for at least a moment, sending all opponents straight to the ground.

Longsword Skills - Swift Judgement Style:

1. Imprint
Rank: D
Description: A simple attack that is pretty basic. Start off by making sure your stab hits, instead of pulling out the sword you slash to the left or right while its still inside then ram them with the shield.

2. Go Down
Rank: D
Description: A fairly simple combination off attacks that is easy to insert in any situation. First start off with the basic downward slash and then upward slash attack and quickly follow up with a jab from that shield of yours.

3. Twisting Talon
Rank: C
Description: A move thats usually used for the kill its actually pretty quick and silent. Approach the enemy from the side or behind and ram the sword downward into their neck. Make it at an angle so it goes through their wind pipe and then jump onto them and ram them into the ground.

4. Comet
Rank: C
Description: A pretty basic attack combination best utilized when the enemy is off guard. Crouch down as you take a step to the left of your enemy. Once there preform a spinning upward slash and then point the sword directly down onto your enemy as you land.


5. No Holding Back
Rank:B
Description: A quick combination off attacks that will easily catch the enemy off guard. Start of with a diagonal slash downward while stepping forward. Step back with the same foot as you slash horizontally and then quickly step forward with a slash. As soon as you have stepped forward turn your entire body to make a spin before slamming your shield into them

6. No Quarter.
Rank:B
Description: A power combo that can devastate the unprepared. Starting off in the stance you take a step forward as you spin to swing the shield at the enemy and bring down your sword onto the enemy as soon as this is finished. Swing it upwards quickly and spin again but in place and keep the sword extended as to chop at the enemy.



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╫Character Description╫


Personality: Since Kora changed him, he's been calm.
Quote: "Are you strong, or ?"
Height: 5'6"
Weight: 150 pounds
Eye Color: Green
Favorite Band: Avenged Sevenfold
Theme Song: Animal I Have Become
Battle Theme: Critical Acclaim
Favorite Anime: DragonBall Z
Favorite Color: Black, and White
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╫Background Information╫


Never knew his parents, never had anyone to love, never reasoned with anyone, and never could have a normal conversation with anyone. He's always been alone, and barely surviving. He doesn't like anyone preaching to him about what he needs to do, or what he must do. He only remembers faintly about anyone throwing food for him to eat. He never remembers anyone showing any type of love or remorse toward him. Only remembers pity,misery, and pain. His psychotic behavior has been developed, due to his past.

But Kora helped him out a lot ever since he met her in Kusana City, and became his first friend. He know nothing of her, but he longs to have a purpose in this world.

Later in the story he found purpose, and is now one of the strongest in all of Axiom. His defense is unsurpassable by anyone, but he is still a pacifist, and only defends himself through violence when he's pushed to do so.
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Approved.  
PostPosted: Sat Nov 30, 2013 12:37 pm
            User Image


                                              MAIN INFORMATION


                                          Full Name: Radek Nekerat
                                          Nicknames: Lord of Dark Weaponry
                                          Age: 134
                                          Birthdate: 03/17
                                          Gender: Male

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Vampire
                                          Class: Weapon Master
                                            Sub-Class: unlocked at expert rank

                                          Strength: 9
                                          Speed: 7
                                          Demon/Implant: &RPC's Demon if they have one&

                                          Energy Color: Faint White
                                          Energy Meter: 350
                                          Element: Water
                                          Battle Strength:

                                          Bloodline
                                          STRENGTHS
                                          • Regeneration: You're constantly regenerating, and this regeneration is quite amazing at high ranks
                                          • Reaction: You reaction is faster than a normal humans. You can easily anticipate attacks.
                                          • Energy Gain: When you drink blood you gain energy. Depending on amount if its less than a tea spoon its a D less than a cup C around two cups B half a liter A a liter S.
                                          • Shadow Magic: Whether you're a magic-user or not, this type of magic is very useful in a variety of situations. Despite the fact that it's shadows, it can be used without a light source and without the sun more specifically.

                                          Class:
                                          Strengths
                                          -Can master all weaponry to their maximum potential.
                                          -Takes 2 posts less to learn any weapon based skill.
                                          -Unlocks weaponry skills unique only to the weapons master class
                                          -Their energy flows through their weapon thus making them sharper.
                                          - They have mastered it that they may use even a great sword with one hand.
                                          -Blocking and parrying attacks are easy.

                                          Battle Weakness:
                                          Bloodline:
                                          WEAKNESS
                                          • Light: Paladins or clerics who hit you with light/holy attacks will burn you.
                                          • THE SUN: no you wont sparkle no, you won't burn (at least not immediately), but you're weakened and it hurts to be in the light.
                                          Trainee/Novice- stats down by half, in 7 posts you catch on fire
                                          Adept- stats down to 2/3rds, produce dark smoke off from body
                                          Expert- stats down to 3/4, you're still steaming and people can tell that it's painful for you to be in the sun
                                          Master/Sage- No stat decrease, though it still stings (not quite as much, however enough to hurt your concentration)
                                          • You cannot regenerate a missing head. An arm yes but only at Sage rank.
                                          • Feeding off animals: Only helpful at low ranks beyond Adept rank it has to be a person/ human/ werewolf (if you're crazy a dragon) etc

                                          Class
                                          Weaknesses
                                          - Can only learn melee weaponry skills guns and bows are not allowed for them.
                                          - Same speed as a knight
                                          - Separate him from his weapon he is useless.
                                          - Though a master of weapons can only bring at most six. If they come in pairs it is counted as one
                                          - one hand to hand style.

                                          Fights Won: 0&How many you've won&
                                          Fights Lost: 0&how Many you've lost&

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: &RPC's special ability if they have one&


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                                              EQUIPMENT INFORMATION


                                          Weapons:& Homemade Bronze Staff
                                          Armor:


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                                              SKILL INFORMATION


                                          Water
                                            • Streaming Water
                                            • TEXT HERE
                                            • TEXT HERE


                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Weapon Master
                                            • Dulled Edge
                                            • TEXT HERE
                                            • TEXT HERE


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Jiujitsu
                                            • Stage one Mastered
                                            • TEXT HERE
                                            • TEXT HERE


                                          Staff
                                            • Staff Spin
                                            • TEXT HERE
                                            • TEXT HERE


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                                              CHARACTER INFORMATION


                                          Personality:
                                          Sexuality: Heterosexual
                                          Quote: "...I will not be defeated."
                                          Height: 6'3"
                                          Weight: 265 lbs
                                          Eye Color: Dark Red

                                          Favorites:
                                            • Blue
                                            • Blood Beaters(Props to anyone who gets this.)
                                            • Boars
                                            • Anywhere in Nocturne
                                            • The Red Harvest Moon


                                          Theme Song: Engel
                                          Battle Theme: Empty Walls


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
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                                              BACKGROUND INFORMATION


                                          xxxxx Judai is more of a blacksmith for Nocturne than a fighter, being trained in the ways of the hammer and metal for 50 years. He's taken it into heart and has forged many weapons for the soldiers for past fights involving the place. His remaining years till now had involved practicing in smithing armor and various items for everyday living. He isn't well-versed in the ways of technology, but has taken up his bronze staff to training. He has practice day in and day out with the weapon till he was tired out. He has been seen practicing the art of painful reversals of Jiujitsu from time to time until he got the basics all down.

 

KnightsRoyal

Desirable Hunter

7,825 Points
  • Gender Swap 100
  • Forum Dabbler 200
  • Ultimate Player 200

Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
  • Signature Look 250
  • Tycoon 200
PostPosted: Sat Nov 30, 2013 1:47 pm
KnightsRoyal
            User Image


                                              MAIN INFORMATION


                                          Full Name: Radek Nekerat
                                          Nicknames: Lord of Dark Weaponry
                                          Age: 134
                                          Birthdate: 03/17
                                          Gender: Male

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Vampire
                                          Class: Weapon Master
                                            Sub-Class: unlocked at expert rank

                                          Strength: 9
                                          Speed: 7
                                          Demon/Implant: &RPC's Demon if they have one&

                                          Energy Color: Faint White
                                          Energy Meter: 350
                                          Element: Water
                                          Battle Strength:

                                          Bloodline
                                          STRENGTHS
                                          • Regeneration: You're constantly regenerating, and this regeneration is quite amazing at high ranks
                                          • Reaction: You reaction is faster than a normal humans. You can easily anticipate attacks.
                                          • Energy Gain: When you drink blood you gain energy. Depending on amount if its less than a tea spoon its a D less than a cup C around two cups B half a liter A a liter S.
                                          • Shadow Magic: Whether you're a magic-user or not, this type of magic is very useful in a variety of situations. Despite the fact that it's shadows, it can be used without a light source and without the sun more specifically.

                                          Class:
                                          Strengths
                                          -Can master all weaponry to their maximum potential.
                                          -Takes 2 posts less to learn any weapon based skill.
                                          -Unlocks weaponry skills unique only to the weapons master class
                                          -Their energy flows through their weapon thus making them sharper.
                                          - They have mastered it that they may use even a great sword with one hand.
                                          -Blocking and parrying attacks are easy.

                                          Battle Weakness:
                                          Bloodline:
                                          WEAKNESS
                                          • Light: Paladins or clerics who hit you with light/holy attacks will burn you.
                                          • THE SUN: no you wont sparkle no, you won't burn (at least not immediately), but you're weakened and it hurts to be in the light.
                                          Trainee/Novice- stats down by half, in 7 posts you catch on fire
                                          Adept- stats down to 2/3rds, produce dark smoke off from body
                                          Expert- stats down to 3/4, you're still steaming and people can tell that it's painful for you to be in the sun
                                          Master/Sage- No stat decrease, though it still stings (not quite as much, however enough to hurt your concentration)
                                          • You cannot regenerate a missing head. An arm yes but only at Sage rank.
                                          • Feeding off animals: Only helpful at low ranks beyond Adept rank it has to be a person/ human/ werewolf (if you're crazy a dragon) etc

                                          Class
                                          Weaknesses
                                          - Can only learn melee weaponry skills guns and bows are not allowed for them.
                                          - Same speed as a knight
                                          - Separate him from his weapon he is useless.
                                          - Though a master of weapons can only bring at most six. If they come in pairs it is counted as one
                                          - one hand to hand style.

                                          Fights Won: 0&How many you've won&
                                          Fights Lost: 0&how Many you've lost&

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: &RPC's special ability if they have one&


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                                              EQUIPMENT INFORMATION


                                          Weapons:& Homemade Bronze Staff
                                          Armor:


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                                              SKILL INFORMATION


                                          Water
                                            • Streaming Water
                                            • TEXT HERE
                                            • TEXT HERE


                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Weapon Master
                                            • Dulled Edge
                                            • TEXT HERE
                                            • TEXT HERE


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Jiujitsu
                                            • Stage one Mastered
                                            • TEXT HERE
                                            • TEXT HERE


                                          Staff
                                            • Staff Spin
                                            • TEXT HERE
                                            • TEXT HERE


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                                              CHARACTER INFORMATION


                                          Personality:
                                          Sexuality: Heterosexual
                                          Quote: "...I will not be defeated."
                                          Height: 6'3"
                                          Weight: 265 lbs
                                          Eye Color: Dark Red

                                          Favorites:
                                            • Blue
                                            • Blood Beaters(Props to anyone who gets this.)
                                            • Boars
                                            • Anywhere in Nocturne
                                            • The Red Harvest Moon


                                          Theme Song: Engel
                                          Battle Theme: Empty Walls


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
                                          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

                                              BACKGROUND INFORMATION


                                          xxxxx Judai is more of a blacksmith for Nocturne than a fighter, being trained in the ways of the hammer and metal for 50 years. He's taken it into heart and has forged many weapons for the soldiers for past fights involving the place. His remaining years till now had involved practicing in smithing armor and various items for everyday living. He isn't well-versed in the ways of technology, but has taken up his bronze staff to training. He has practice day in and day out with the weapon till he was tired out. He has been seen practicing the art of painful reversals of Jiujitsu from time to time until he got the basics all down.



Approved.  
PostPosted: Mon Dec 02, 2013 12:52 am
            User Image


                                              MAIN INFORMATION


                                          Full Name: Caleb Cabal
                                          Nicknames: C
                                          Age: 21
                                          Birthdate: Feb, 17
                                          Gender: Male

                                          Nation: Kusana
                                          Rank: Trainee
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Human
                                          Class: Weaponsmaster
                                            Sub-Class: unlocked at expert rank

                                          Strength: 9
                                          Speed: 7
                                          Demon/Implant: Physical Revolt: Adds +1/+1 to your speed and strength. Also allows the learning of one additional weapon/hand-to-hand style, and berserkers can learn inner storm at novice.

                                          Energy Color: White Steam
                                          Energy Meter:
                                          Element: Water
                                          Battle Strength: Well rounded combat.
                                          Battle Weakness: wears no armor and not very magically inclined.


                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Longsword of no name.

                                          Armor:


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                                              SKILL INFORMATION


                                          Elemental
                                            • Streaming Water
                                            • TEXT HERE
                                            • TEXT HERE


                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Class
                                            • Dull Edge
                                            • Sharpen
                                            • TEXT HERE


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


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                                              CHARACTER INFORMATION


                                          Personality: He is an adventurist type he is upbeat and never back down. He aims for peace and unity among the nations.
                                          Sexuality: Straight.
                                          Quote: I will make a united world.
                                          Height: 5'9"
                                          Weight: 175
                                          Eye Color: Blue

                                          Favorites:
                                            • Color-Gold
                                            • Food-Venison Steak
                                            • Animal-Eagle
                                            • City-Kranila(duh)


                                          Theme Song:
                                          Battle Theme:


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
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                                              BACKGROUND INFORMATION


                                          xxxxxCaleb grew up in the city of Kranila. He loved stories and epic tales of hero's he dreamed to be one. One day when he was 8' he tore down the curtains at his house and fashioned a cape from it and stole his grandfathers sword. He ran into the woods with his friend Chris. They were off to slay monsters. But what they found was a nightmare. First they got lost in the woods and night fell in the woods. Soon they were surrounded by 20 red peering eyes. Caleb awkwardly held the sword as it was to big for a kid. Chris took off running scared the shadows pounced on him and he let a blood curdling scream as the sound of tear flesh could be heard. Something warm splattered Caleb's face, he shakenly raised a hand and dabbed two fingers into the warm sticky liquid. In the minor moon light he could tell what it was blood. He heaved, his stomach lurching at the sight. After a bit he noticed that the sounds of flesh tearing had stopped the eyes were on him again and stalking closer. He screamed out loud and the sword glowed a faint white and pulsed a bright light the creatures howled holding their eyes. They turned tail and ran off. In the flash Caleb caught a glimpse of Chris eviscerated remains. Caleb took off running, all night not stopping. He ended up aimlessly walking around, somehow he wondered back into town days later, only to collapse covered in Chris' blood. Few days later he regained consciousness to his mother laying on him. He told them what happened apparently the only thing that grandpa killed was a angler man. From that day Caleb didn't go to play hero anymore. Now several years later he has decided to follow his dream to be a hero and joined the Kranila military.


 

Super_X_Kami_X _Guru

Powerful Seeker

7,675 Points
  • Gaian 50
  • Hygienic 200
  • Member 100

Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
  • Signature Look 250
  • Tycoon 200
PostPosted: Tue Dec 03, 2013 1:07 am
Super_X_Kami_X _Guru
            User Image


                                              MAIN INFORMATION


                                          Full Name: Caleb Cabal
                                          Nicknames: C
                                          Age: 21
                                          Birthdate: Feb, 17
                                          Gender: Male

                                          Nation: Kusana
                                          Rank: Trainee
                                          Title: Citizen


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                                          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

                                              MAJOR INFORMATION


                                          Bloodline: Human
                                          Class: Weaponsmaster
                                            Sub-Class: unlocked at expert rank

                                          Strength: 9
                                          Speed: 7
                                          Demon/Implant: Physical Revolt: Adds +1/+1 to your speed and strength. Also allows the learning of one additional weapon/hand-to-hand style, and berserkers can learn inner storm at novice.

                                          Energy Color: White Steam
                                          Energy Meter:
                                          Element: Water
                                          Battle Strength: Well rounded combat.
                                          Battle Weakness: wears no armor and not very magically inclined.


                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Longsword of no name.

                                          Armor:


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
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                                              SKILL INFORMATION


                                          Elemental
                                            • Streaming Water
                                            • TEXT HERE
                                            • TEXT HERE


                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Class
                                            • Dull Edge
                                            • Sharpen
                                            • TEXT HERE


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
                                          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

                                              CHARACTER INFORMATION


                                          Personality: He is an adventurist type he is upbeat and never back down. He aims for peace and unity among the nations.
                                          Sexuality: Straight.
                                          Quote: I will make a united world.
                                          Height: 5'9"
                                          Weight: 175
                                          Eye Color: Blue

                                          Favorites:
                                            • Color-Gold
                                            • Food-Venison Steak
                                            • Animal-Eagle
                                            • City-Kranila(duh)


                                          Theme Song:
                                          Battle Theme:


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
                                          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

                                              BACKGROUND INFORMATION


                                          xxxxxCaleb grew up in the city of Kranila. He loved stories and epic tales of hero's he dreamed to be one. One day when he was 8' he tore down the curtains at his house and fashioned a cape from it and stole his grandfathers sword. He ran into the woods with his friend Chris. They were off to slay monsters. But what they found was a nightmare. First they got lost in the woods and night fell in the woods. Soon they were surrounded by 20 red peering eyes. Caleb awkwardly held the sword as it was to big for a kid. Chris took off running scared the shadows pounced on him and he let a blood curdling scream as the sound of tear flesh could be heard. Something warm splattered Caleb's face, he shakenly raised a hand and dabbed two fingers into the warm sticky liquid. In the minor moon light he could tell what it was blood. He heaved, his stomach lurching at the sight. After a bit he noticed that the sounds of flesh tearing had stopped the eyes were on him again and stalking closer. He screamed out loud and the sword glowed a faint white and pulsed a bright light the creatures howled holding their eyes. They turned tail and ran off. In the flash Caleb caught a glimpse of Chris eviscerated remains. Caleb took off running, all night not stopping. He ended up aimlessly walking around, somehow he wondered back into town days later, only to collapse covered in Chris' blood. Few days later he regained consciousness to his mother laying on him. He told them what happened apparently the only thing that grandpa killed was a angler man. From that day Caleb didn't go to play hero anymore. Now several years later he has decided to follow his dream to be a hero and joined the Kranila military.




Approved.
But remember to put the energy there.  
PostPosted: Sat Dec 07, 2013 2:06 am
            User Image


                                              MAIN INFORMATION


                                          Full Name: Katherine Mosley
                                          Nicknames: Kit
                                          Age: 16
                                          Birthdate: Aug 1
                                          Gender: Female

                                          Nation: Noc
                                          Rank: Citizen
                                          Title: Adorable


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                                              MAJOR INFORMATION


                                          Bloodline: KIRANU
                                          Class: Bio Chemist
                                            Sub-Class: --

                                          Strength: 5
                                          Speed: 7

                                          Energy Color: Grey
                                          Energy Meter: 525/525
                                          Element: Earth
                                          Battle Strength: Clawing out your eyes!
                                          Battle Weakness:....look string. *O*


                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
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                                              EQUIPMENT INFORMATION


                                          Weapons:Garter Daggers
                                          Armor: -


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                                              SKILL INFORMATION


                                          Elemental
                                            • Earth & Stone Levitation E
                                            • TEXT HERE
                                            • TEXT HERE


                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Class
                                            • Advanced Brewing E
                                            • Summoning Mastery E
                                            • TEXT HERE


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


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                                              CHARACTER INFORMATION


                                          Personality: She's fickle, confident and unpredictable.
                                          Sexuality: Mew...
                                          Quote: "Oops."
                                          Height: 5'5"
                                          Weight: 100 lbs
                                          Eye Color: Grey

                                          Favorites:
                                            • Anything shiny
                                            • Tuna
                                            • Cat
                                            • Noc
                                            • Yarn or Tin foil balls


                                          Theme Song: "Everybody Loves Me" by One Republic


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                                              BACKGROUND INFORMATION


                                          xxxxx A hyperactive cat who likes....FOR SCIENCE!


 

U SO MAD BRO


Hiro the Herp

Dedicated Zealot

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PostPosted: Sat Dec 07, 2013 8:53 am
shut up hamlet
            User Image


                                              MAIN INFORMATION


                                          Full Name: Katherine Mosley
                                          Nicknames: Kit
                                          Age: 16
                                          Birthdate: Aug 1
                                          Gender: Female

                                          Nation: Noc
                                          Rank: Citizen
                                          Title: Adorable


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                                              MAJOR INFORMATION


                                          Bloodline: KIRANU
                                          Class: Bio Chemist
                                            Sub-Class: --

                                          Strength: 5
                                          Speed: 7

                                          Energy Color: Grey
                                          Energy Meter: 525/525
                                          Element: Earth
                                          Battle Strength: Clawing out your eyes!
                                          Battle Weakness:....look string. *O*


                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:Garter Daggers
                                          Armor: -


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                                              SKILL INFORMATION


                                          Elemental
                                            • Earth & Stone Levitation E
                                            • TEXT HERE
                                            • TEXT HERE


                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Class
                                            • Advanced Brewing E
                                            • Summoning Mastery E
                                            • TEXT HERE


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


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                                              CHARACTER INFORMATION


                                          Personality: She's fickle, confident and unpredictable.
                                          Sexuality: Mew...
                                          Quote: "Oops."
                                          Height: 5'5"
                                          Weight: 100 lbs
                                          Eye Color: Grey

                                          Favorites:
                                            • Anything shiny
                                            • Tuna
                                            • Cat
                                            • Noc
                                            • Yarn or Tin foil balls


                                          Theme Song: "Everybody Loves Me" by One Republic


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                                              BACKGROUND INFORMATION


                                          xxxxx A hyperactive cat who likes....FOR SCIENCE!




Approved  
PostPosted: Sun Dec 15, 2013 8:21 am
Django Galiardos
User Image

      MAIN INFORMATION


Full Name: Django Galiardos
Nicknames: The Uncaring
Age: 150
Birthdate: July 19
Gender: Male

Nation: Nocturne
Rank: Trainee
Title: Citizen


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      MAJOR INFORMATION


Bloodline: Djinn
Class: Berzerker
Strength: 10
Speed: 9
Demon/Implant: None

Energy Color: Sky Blue
Energy Meter: 350
Element: Force
Battle Strengths:
• Your mind and body work together. In a way, your mind can 'wish' for something and it will go through, the force around you making way for it to happen. This doesn't even require concentration, it's an instinct. Because of this natural perception and ability to augment your surroundings, it's easy enough to say that you are extremely perceptive.
• You are physically stronger and faster than other bloodlines. A werewolf can close to compete with your body, but you will be superior to them by a small margin.
• The perfect berserkers, the djinn are capable of using all berserker skills without charging times (such as steel form). They also have a one rank increase in potency in all physical abilities (and one rank in bloodline abilities; these rank boosters do not stack, so you won't get +2 on a BL abilities because it's physical). Finally, their dark ascent to madness is something that is practically natural for them; they require no tamer, and can exit it at will.

Battle Weakness:
• 'Force' is your only element. You may not have another element. However, you may still learn inner storm to its fullest upon reaching adept.
• As you focus entirely on fist-fighting, you lack the ability to have a sub-class. You also cannot be anything other than berserker.
• Unlike other physical bloodlines, you cannot regenerate. You also don't have much to fight against ranged attacks with, other than simply dodging. It's not very hard to beat down on a djinn, with their lack of defense. You also have very high energy consumption, especially for a berserker.
• Holy and unholy magic is empowered against you by one rank.


Fights Won: 0
Fights Lost: 0

Completed Quests
    S Rank:
    A Rank:
    B Rank:
    C Rank:
    D Rank:
    E Rank:


Talent: Because I can (pending)


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      SKILL INFORMATION


Force
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Djinn Abilities
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Berzerker Class Abilities
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Hand-to-Hand Styles
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


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      CHARACTER INFORMATION


Personality: Emotionless, blunt, serious, silent

Sexuality: Asexual

Quote: "Is there no world for tomorrow?"

Height: 7'0"

Weight: 240 pounds

Eye Color: Yellow

Favorites:
    • Blue
    • Mofongo
    • Crocodiles
    • Lumira
    • Running


Theme Song: Tear Away
Battle Theme:
Granulated Oblivion

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      BACKGROUND INFORMATION

Django is truly one of a kind. He was set free by his previous master which he has no memory of. There's not much that even exists about him because he was only found recently. The Djinn seems to have some months of actual freedom. Silence is his most favorite interaction because he has had almost no human interaction whatsoever. Unlike other Djinn's, he doesn't really care for mating, love, nor anything for that matter. The only thing Django carries is a remnant of what little he has of his active past: his golden lamp. He's actually 150 years of age in the lamp.
xxxxx  

R0bot0

Patriotic Guildsman

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Hiro the Herp

Dedicated Zealot

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PostPosted: Sun Dec 15, 2013 9:06 am
XSK Ambrosia
Jfar Galiardos
User Image

      MAIN INFORMATION


Full Name: Django Galiardos
Nicknames: The Uncaring
Age: 1000
Birthdate: July 19
Gender: Male

Nation: Nocturne
Rank: Trainee
Title: Citizen


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      MAJOR INFORMATION


Bloodline: Djinn
Class: Berzerker
Strength: 10
Speed: 9
Demon/Implant: None

Energy Color: Sky Blue
Energy Meter: 350
Element: Force
Battle Strengths:
• Your mind and body work together. In a way, your mind can 'wish' for something and it will go through, the force around you making way for it to happen. This doesn't even require concentration, it's an instinct. Because of this natural perception and ability to augment your surroundings, it's easy enough to say that you are extremely perceptive.
• You are physically stronger and faster than other bloodlines. A werewolf can close to compete with your body, but you will be superior to them by a small margin.
• The perfect berserkers, the djinn are capable of using all berserker skills without charging times (such as steel form). They also have a one rank increase in potency in all physical abilities (and one rank in bloodline abilities; these rank boosters do not stack, so you won't get +2 on a BL abilities because it's physical). Finally, their dark ascent to madness is something that is practically natural for them; they require no tamer, and can exit it at will.

Battle Weakness:
• 'Force' is your only element. You may not have another element. However, you may still learn inner storm to its fullest upon reaching adept.
• As you focus entirely on fist-fighting, you lack the ability to have a sub-class. You also cannot be anything other than berserker.
• Unlike other physical bloodlines, you cannot regenerate. You also don't have much to fight against ranged attacks with, other than simply dodging. It's not very hard to beat down on a djinn, with their lack of defense. You also have very high energy consumption, especially for a berserker.
• Holy and unholy magic is empowered against you by one rank.


Fights Won: 0
Fights Lost: 0

Completed Quests
    S Rank:
    A Rank:
    B Rank:
    C Rank:
    D Rank:
    E Rank:


Talent: Because I can (pending)


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      SKILL INFORMATION


Force
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Djinn Abilities
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Berzerker Class Abilities
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Hand-to-Hand Styles
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


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▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      CHARACTER INFORMATION


Personality: Emotionless, blunt, serious, silent

Sexuality: Asexual

Quote: "Is there no world for tomorrow?"

Height: 7'0"

Weight: 240 pounds

Eye Color: Yellow

Favorites:
    • Blue
    • Mofongo
    • Crocodiles
    • Lumira
    • Running


Theme Song: Tear Away
Battle Theme:
Granulated Oblivion

▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      BACKGROUND INFORMATION

Django is truly one of a kind. He was set free by his previous master which he has no memory of. There's not much that even exists about him because he was only found recently. The Djinn seems to have some months of actual freedom. Silence is his most favorite interaction because he has had almost no human interaction whatsoever. Unlike other Djinn's, he doesn't really care for mating, love, nor anything for that matter. The only thing Django carries is a remnant of what little he has of his active past: his golden lamp. He's actually 1000 years of age in the lamp.
xxxxx


Lower the age by at least 600 years.
After that, approved.  
PostPosted: Sun Dec 15, 2013 9:19 am
XSK Ambrosia
Django Galiardos
User Image

      MAIN INFORMATION


Full Name: Django Galiardos
Nicknames: The Uncaring
Age: 400
Birthdate: July 19
Gender: Male

Nation: Nocturne
Rank: Trainee
Title: Citizen


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▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      MAJOR INFORMATION


Bloodline: Djinn
Class: Berzerker
Strength: 10
Speed: 9
Demon/Implant: None

Energy Color: Sky Blue
Energy Meter: 350
Element: Force
Battle Strengths:
• Your mind and body work together. In a way, your mind can 'wish' for something and it will go through, the force around you making way for it to happen. This doesn't even require concentration, it's an instinct. Because of this natural perception and ability to augment your surroundings, it's easy enough to say that you are extremely perceptive.
• You are physically stronger and faster than other bloodlines. A werewolf can close to compete with your body, but you will be superior to them by a small margin.
• The perfect berserkers, the djinn are capable of using all berserker skills without charging times (such as steel form). They also have a one rank increase in potency in all physical abilities (and one rank in bloodline abilities; these rank boosters do not stack, so you won't get +2 on a BL abilities because it's physical). Finally, their dark ascent to madness is something that is practically natural for them; they require no tamer, and can exit it at will.

Battle Weakness:
• 'Force' is your only element. You may not have another element. However, you may still learn inner storm to its fullest upon reaching adept.
• As you focus entirely on fist-fighting, you lack the ability to have a sub-class. You also cannot be anything other than berserker.
• Unlike other physical bloodlines, you cannot regenerate. You also don't have much to fight against ranged attacks with, other than simply dodging. It's not very hard to beat down on a djinn, with their lack of defense. You also have very high energy consumption, especially for a berserker.
• Holy and unholy magic is empowered against you by one rank.


Fights Won: 0
Fights Lost: 0

Completed Quests
    S Rank:
    A Rank:
    B Rank:
    C Rank:
    D Rank:
    E Rank:


Talent: Because I can (pending)


▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      SKILL INFORMATION


Force
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Djinn Abilities
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Berzerker Class Abilities
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


Hand-to-Hand Styles
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE


▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      CHARACTER INFORMATION


Personality: Emotionless, blunt, serious, silent

Sexuality: Asexual

Quote: "Is there no world for tomorrow?"

Height: 7'0"

Weight: 240 pounds

Eye Color: Yellow

Favorites:
    • Blue
    • Mofongo
    • Crocodiles
    • Lumira
    • Running


Theme Song: Tear Away
Battle Theme:
Granulated Oblivion

▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      BACKGROUND INFORMATION

Django is truly one of a kind. He was set free by his previous master which he has no memory of. There's not much that even exists about him because he was only found recently. The Djinn seems to have some months of actual freedom. Silence is his most favorite interaction because he has had almost no human interaction whatsoever. Unlike other Djinn's, he doesn't really care for mating, love, nor anything for that matter. The only thing Django carries is a remnant of what little he has of his active past: his golden lamp. He's actually 400 years of age in the lamp.
xxxxx


He looks too cartoony. Djinn look just like regular men but with weird skin and pointy ears. Theydon't have weird glowing eyes and whatnot, lol.

The only other issue is that he's too old. Djinn only live to 300 before they die of old age.  

The Wild Hunt

Shirtless Giver

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