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A Lazy Samurai
Crew

Friendly Hunter

PostPosted: Tue Feb 24, 2009 3:42 am


----- イくぜ! --RP Name: Hisao "Bushido" Miyamoto.



Regular Techniques: 10/10 slots used.

Technique Name: Miyamoto Ittouryuu - Miyamoto Family One-Bladed Swordsmanship Style.-----Learned!
Description: This is the main fighting style of the Miyamoto family, taught by Hisao's father before he was killed. This style of Swordsmanship uses only a single katana to attack and defend with, merging the quick draws and slashes of Iaijutsu and the overwhelming linear attacks of Kenjutsu with the empty-hand martial art of Shorinji Kenpo to create one of the most powerful single-bladed Swordsmanship styles in the world.
Requirements: The user must be a Swordsman of the Miyamoto family and have a katana.
Post Length: Ten.

Technique Name: Sekkou Ittou - Swift Draw.
-----Learned!
Description: After years of training with a sword, drawing a sword is a reflex. Hisao is able to draw their sword at such an amazing rate, that the sword will simply vanish from it’s sheathe and into the his hand. He can use this technique to also switch the hand the blade is being held in.
Requirements: The user must be a Swordsman, know Miyamoto Ittouryuu, and have a katana.
Post Length: Four.

Technique Name: Kaejigyou - Changing Terrain.
-----Learned!
Description: After practicing all his techniques to the point of perfection, Hisao is able to perform them in any terrain; anywhere from the air to under water, unless other specified.
Requirements: The user must know at least twenty techniques.
Post Length: Four.

Technique Name: Sensei no Shigeki - Teacher's Motivation.
-----Learned!
Description: After training and creating bonds with dozens of teachers throughout each of the Blues, Hisao feels an obligation to them not to fail. For every person he learned a technique from, he gains two Spirit for five posts. (Seventy point Spirit boost currently)
Requirements: The user must have trained with at least two people from each Blue.
Post Length: Five.

Technique Name: Senshikan - Warrior's Intuition.
-----Learned!
Description: Hisao uses his Warrior's "Sixth Sense" to actually detect an attack before it hits, allowing him to move out of the way of the attack. This technique is very useful, but cannot be used in situations where the attack is too large, fast, or powerful to dodge. This technique can be used twice during a fight.
Requirements: The user must be a Swordsman with at least 100,000 Experience.
Post Length: Five.

Technique Name: Kirikaesu - Diverting Slash.
-----Learned!
Description: By cutting halfway through an object or attack and twisting the blade, Hisao is able to effectively dodge a physical attack by cutting it in half. This technique can be performed on anything from bullets to cannon balls and can be used three times per battle.
Requirements: The user must be a Swordsman, know Miyamoto Ittouryuu, and have a katana, as well as higher Strength than the opponent's Accuracy.
Post Length: Five.

Technique Name: Ikiataru - Hilt Strike.
-----Learned!
Description: Hisao gets right in front of the opponent and draws his sword halfway, so the hilt crashes into the solar plexus with extreme force. If it hits, it will send a sharp pain throughout the body and cause the opponent to pass out. Roll a six sided dice. If it's a one or three, the technique works and the opponent is knocked out, but if it isn't, the attack fails and the Hisao is left open. The opponent is knocked out for two posts. This technique can only be performed once per battle.
Requirements: The user must be a Swordsman, know Miyamoto Ittouryuu, and have a katana.
Post Length: Six.

Technique Name: Kaze Kirite - Wind Slicer.
-----Learned!
Description: Hisao is able to create blades of wind by swinging his blade forward with great force. Since it the attack is wind, it is slightly difficult to see or hear, and has some cutting abilities due to it's high speed. It creates several smaller, shallow cuts instead of one larger, deeper wound since it is only wind. This technique can be used several times in a succession, as long as the user is able to swing their sword.
Requirements: The user must be a Swordsman, know Dawn Serenade, have a katana and at least twenty Strength and Speed.
Post Length: Six.

Technique Name: Zashou - Internal Bruising.
Description: This technique is no more powerful than a normal sword slash, but if it gets a hit in, it is much harder to heal. The blade cuts internal organs instead of external. Meaning it can cut open your stomach, but not the skin around it, making it tough to be healed. This technique can be blocked. It has the same cutting ability of a normal sword slash, but doesn't break the skin. It can cause internal bleeding, broken bones, or cut muscles, but can only be used on thin areas, such as an arm or leg. This technique can only be performed three times per battle.
Requirements: The user must be a Swordsman, know Miyamoto Ittouryuu, and have a katana.
Post Length: Seven.

Technique Name: Chikou - Delayed Cut.
Description: Hisao is able to actually cut his opponent, but not have the wound be felt or even open for anywhere from a few seconds to several minutes. It is as strong as any normal sword slash, but it has a delayed reaction. This technique is good for crippling an opponent while they're moving and unsuspecting. The attack takes effect on the opponent's second post after being attacked. This technique can only be performed twice per battle.
Requirements: The user must be a Swordsman, know Miyamoto Ittouryuu, and have a katana.
Post Length: Eight.



CP9 Technique: 1/1 slot used.

Technique Name: Kawasu - Sidestepping Dodge.
Description: Using the principles of Kami-e, Hisao is able to effectively dodge an attack by relaxing and sidestepping it as such high speeds that he seems to vanish for a moment, but really, he just moves to the side and into their blind spot. He uses his Senshikan to detect the attack before it hits him, making the attack easily avoided. From there, he can either move away and fully escape the attack, or counter and perform a number of different techniques into their blind spot. This technique can be performed up to three times per battle.
Requirements: The user must have at least 250,000 Experience and know Senshikan and Joker's Illusion.
Post Length: Six.



Gear Second Technique: 1/1 slot used.

Technique Name: Eireiken Engetsu - Sword Spirit Crescent.
Description: Hisao has reached a level of Swordsmanship that most Swordsman strive for. He is able to physically manifest his willpower and killing intent into a gray energy when he swings his sword. This energy has the same cutting potential and speed as the CP9 Rokushiki technique Rankyaku. By swinging his sword normally, he is able to create a crescent-shaped blade of energy that travels in a straight line forward. This technique can be used three times per battle. Taking this technique to the next level, Hisao is able to create a larger crescent-shaped blade of spinning energy that flies forward at high speeds by putting his sword behind his shoulders and swinging it with great force. This technique is known as Engetsu Kai and can be used twice per battle.
Requirements: The user must be a Swordsman with at least 300,000 Experience, know Miyamoto Ittouryuu, and have a katana and at least thirty Strength and Spirit. The Kai technique requires at least fifty Spirit.
Post Length: Seven.



400,000 Experience Techniques: 2/2 slots used.

Technique Name: Ittou Iai - One Sword Drawing and Sheathing.
Description: Holding his katana vertically at a slight forward angle on his left side with the blade facing his opponent, his left hand holding the scabbard and the right holding the handle, Hisao takes a moment to gather his energy. Within a second, Hisao dashes past the opponent, draws his sword, cuts the opponent, and sheathes it, now behind the opponent. This technique has a range of ten feet and can only be used once per battle.
Requirements: The user must be a Swordsman with at least 400,000 Experience, know Miyamoto Ittouryuu, and have a katana.
Post Length: Nine.

Technique Name: Hiryuu Kaen - Flying Dragon Blaze.
Description: Hisao stands below an airborne with the katana at a downwards angle, the blade facing the opponent. He then builds up the energy in his legs and launches himself into the with great force and speed in order to cut his opponent while they are unable to properly dodge. Sometimes, the attack will actually set the opponent ablaze. Roll a four-sided dice; if it's a one, the opponent catches on fire. This technique can only be performed on enemies in the air and can be used once per battle.
Requirements: The user must be a Swordsman with at least 400,000 Experience, know Miyamoto Ittouryuu, and have a katana.
Post Length: Nine.



Gear Third Technique: 1/1 slot used.

Technique Name: Eireiken Kyousha - Sword Spirit Lance.
Description: Hisao has reached a level of Swordsmanship that most Swordsman strive for. He is able to physically manifest his willpower and killing intent into a black and golden energy when he swings his sword. This energy has the same cutting potential and speed as the CP9 Rokushiki technique Rankyaku. By stabbing his katana forward, he is able to create a thin spearhead-shaped blast of energy the size of a katana that travels in a straight line forward. This technique can be used three times per battle. Taking this technique to the next level, Hisao can create a larger snake-like beam that nearly constantly changes angle of attack when he thrusts the sword. This technique is known as Kyousha Kai and can be used twice per battle.
Requirements: The user must be a Swordsman with at least 500,000 Experience, know Miyamoto Ittouryuu, and have a katana and at least thirty Strength and Spirit. The Kai technique requires at least fifty Spirit.
Post Length: Seven.



Haki Technique: 1/1 slot used.

Technique Name: Karatakewariji - Cutting Spirit.
Description: Having such an overwhelming Spirit and determination, Hisao is able to halve the amount of time techniques last. If a technique would normally last two posts, it will be cut down to one. If the number is something like five, round the posts up to three. If the number is one, the technique doesn't affect Hisao. This technique also works on techniques that affect Hisao directly and is an always active technique.
Requirements: The user must have at least 500,000 Experience and eighty Spirit, as well as more Spirit than the opponent.
Post Length: Ten.



Anniversary Technique: 1/1 slot used.

Technique Name: Cleaving in Two with One Stroke - Ittouryuudan.
Description: Hisao swings his blade with such force and determination, he releases a tremendous power forward, cutting almost anything in front of him in half for several hundred feet. The cut is as wide as a normal sword strike, but it's height is several times larger. When performed, a torrent of wind explodes all around Hisao, moving the opposite way of the technique. The attack moves at such high speeds, it is nearly impossible to dodge after it's performed, and anything in front of the user will more than likely be cut in half. This technique can only be used once per battle and after being used, Hisao cannot use any of his custom sword-related techniques for five posts.
Requirements: The user must be a Swordsman, know Miyamoto Ittouryuu, and have a katana and at least fifty Strength and Spirit.
Post Length: Ten.



Learned Techniques: 8/17 learned.

Miyamoto Ittouryuu
Sekkou Ittou
Kaejigyou
Sensei no Shigeki
Senshikan
Kirikaesu
Ikiataru
Kaze Kirite

Zashou
Chikou
Kawasu
Eireiken Engetsu
Ittou Iai
Hiryuu Kaen
Eireiken Kyousha
Karatakewariji
Ittouryuudan
PostPosted: Sun Mar 01, 2009 4:06 pm



(all fo the above have been aquired.)



Technique Name: Rush
Description: Basicly Krix can rush in any direction at an extreme speed this allows him to jump higher and farther then normal, he can also run up walls about 30 feet, but he can only do these in short bursts .
Requirements: must run at least ten feet before reaches max speed.
Post Length: 3.

-----

Technique Name: Vital stab.
Description: Stabs in a vital organ or pressure point, it has 50% chance of either,

if it hits an organ:
the person stabbed will due to internal bleeding become slower with every move they make, this attack causes extreme pain and will need tending to by a doctor afterwards. (basicly slows the enemy down by alot.)
[every 3 posts they lose at elast one speed, depending on teh strength of the attack they might lose alot more. but generally between 1-3 speed.]

if it is a pressure point:
the person will be temporarily stunned allowing Krix to get an extra move in.

Requirements: must be withinin touching distance. and can only be done every 3 posts.
Post Length: 7

-----

Technique Name: Assassins indemnification

Description: An ultimate conpensational attack or defense, it allows Krix to substitute his surroundings for items and to block or attack with a gauranteed (none-deadly) hit. (This attack may be a combo with "Vital-Stab" if you are to close.)

[like the Technique Name: Improvising, only this one is only able to be used up-close meaning it cannot be used as a throwing weapon.]

Requirements: he can only use it to defend once per every 3 posts, and only once for an attack for every 5 posts, and once every three posts for improvising.

[this technique can be used it any three way combo of the three techniques within, but it only allows him to dodge or deflect 3 bullets within a fight.]



[I only have three to make them special specialXD I won't make more.]
Post Length: 10!.

narxfang

Quotable Lunatic

6,450 Points
  • Friendly 100
  • Money Never Sleeps 200

Takaho

PostPosted: Sun Mar 08, 2009 7:28 am


RP Name: Takehiko Naoki

Technique Name: Aikido. "The Way of Harmonious Spirit" Learned
Description: Aikido is performed by blending with the motion of the attacker and redirecting the force of the attack rather than opposing it head-on. This requires very little physical energy, as the aikidōka (aikido practitioner) "leads" the attacker's momentum using entering and turning movements. The techniques are completed with various throws or joint locks. Aikido can be categorized under the general umbrella of grappling arts.
Requirements: None.
Post Length: 6

Technique Name: Futae no Kiwami. "Two Layer Mastery" Learned
Description: Futae no Kiwami is a special art, whereby the assailant uses two strikes with different parts of the same hand in quick succession; the first punch with the proximal interphalangeal joint (part above the knuckle) neutralizes the hardness of the target, then the second blow strikes with the knuckle Using this Takaho is able to inflict immense pain on his opponent due to him bypassing the layers of the body. However the shock can be neutralised by striking yourself on the opposite side at the same time.
Requirements: Limbs
Post Length: 7

Technique Name: Soft Step Mastery Learned
Description: Working on the same principle that the Blackbeard pirate Lafitte taught Naoki, the art of the Soft Step. Naoki has been able to take this one step forward and advanced to the stage of master. He is able to change direction without a hindrance to speed, moving backwards is even easier now.
Requirements: Advanced Soft Step
Post Length: 6

Technique Name: Climate Baton 101 Learned
Description: With Naoki's latest invention named the Climate Baton, alot of training is needed in order for Naoki to use it. With this training, he will be able to understand the workings of the heat/cool ball system and how they are able to create different weather conditions aswell as the final piece of the Climate Baton, the lightning pole which without training could prove deadly.
Requirements: Have a climate baton, duh.
Post Length: 10

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Devil Fruit Techniques.

Technique Name: Trap Doa. Learned
Description: The user will create a door and fall into the earth itself. They will then create a door linking beneath the opponent, extend both arms outward and pull the unsuspecting victim under the ground. This can either be used to trap their legs or whatever the user pleases. Must roll one 6-sided dice. If a 1 or 6 is rolled, the attack is unsuccessful.
Requirements: Doa Doa no Mi
Post Length: 6

Technique Name: I Reject. Learned
Description: The user will create a large door in front of them, causing incoming attacks to be taken into this door. The door's counterpart can be anywhere from in the sky, in front, or even behind the person who had launched this attack. This can only be used 4 times a battle.
Requirements: Doa Doa no Mi
Post Length: 5

Technique Name: Doa Doa Realm. Learned
Description: The user will cut a door in the air itself, entering a realm where everything has a slight purple haze to it. In the realm itself, the user is intangible, and can not attack others while in this realm.
Requirements: Doa Doa no Mi
Post Length: 4

Technique Name: Doa Doa no Mi. Learned
Description: These are the basics to using the Doa Doa no Mi, allows Naoki to create doors on solid surfaces aswell as just in the air.
Requirements: Doa Doa no Mi
Post Length: 3

Technique Name: Kaiten Doa (回転ドア, Revolving Door)
Description: With this, Naoki is able to create a revolving door out of his opponents body. The effect will last for one post and can be used 3 times a battle. Roll a 4 sided dice, depending on what side it lands on will be the direction given to the body part Naoki touches.
1. Backwards / 2. Forwards / 3. Left / 4.Right.
Requirements: Doa Doa no Mi
Post Length: 6

CP9 Technique.

Technique Name: Rankyaku (嵐脚, Storm Leg)
Description: A projectile technique in which Naoki kicks out at very high speeds and strength, sending out a sharp "air blade" that can slice objects and greatly damage a human body. Naoki may use this technique every other post.
Requirements: Must have 250,000 experience.
Post Length: 8


Anniversary Technique.

Technique Name: Will of the Weather
Description: Due to Naoki being a Navigator, he often claims that he he is so intune with the weather from his training on the seas through all weather conditions which he called navigators training, that the weather strengthens him. Roll a 6 sided dice, depending on how it rolls will raise a specific stat by +4
1. Sunny. Strength / 2. Rain. Defense / 3. Cloud. Accuracy / 4. Wind. Speed / 5. Snow. Stamina / 6. Thunder. Raises all stats by +4
This stat increase will keep for five posts and can be used twice a battle.
Will also change the weather around the battle ground depending on the roll, also for five posts.
Requirements: None.
Post Length: 8
PostPosted: Fri Mar 13, 2009 12:53 pm


RP Name: Kon Barbos
Technique Name: Slicing Wind
Description: Swing the sword upwards so fast that even if it miss, it will still cut his opponent if they are still close to the attack. Mostly up to one feet.
Requirements: Need to have a weapon.
Post Length:1

crimsonnobody


Tentaigo

PostPosted: Sun Mar 15, 2009 6:56 pm


RP Name: Shō Kanō-Suru
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Technique Name: Curve Shot -Learned-
Description: With the flick of the wrist the user is able to curve a bullet, the bullet can be guided around an object to attack the enemy at their blind spot. With much practice if mastered the bullet can curve a long distance around an area to attack the opponent right behind them, this depends which direction the bullet is curved
Requirements: A revolver.
Post Length: 5 posts

Technique Name: Gazelle Shot -Learned-
Description: This technique allows Shō to shoot 100 bullets in a 360 degree angle around him. His arms disappear, while shooting he's also reloading at a very speedy rate so he can continue the barrage of bullets throughout his 360 degree perimeter.
Requirements: Two Guns, Bullet Barrage
Post Length: 6 posts

~Cursed Fruit Techniques~
RP Name: Shō Kanō-Suru
Technique Name: Yami Yami Tornado ~Learned!~
Description: This technique is a more advance version of Dark Vortex. Darkness enulfs Shō's entire body forming a spiraling tornado of darkness around him, this allows whatever he targets to be pulled in at high speed towards his exact spot. Being sucked so hard into the exact spot hes in leaves his opponent very vulnerable for attack, they can't maneuver there body at all within this state of being pulled unable to attack. Shō can only use this 2 times a day.
Requirements: Yami Yami No Mi
Post Length: 5

RP Name: Shō Kanō-Suru
Technique Name: Yami Yami Tsukuyomi ~Learned!~
Description: Once Shō's at the highest location in the area hes in he uses his Devil Fruits powers to pull everything beneath, above, and around him towards him. This is a very destructive technique seeing how it has the potential to lift an entire town. Buildings, people, landscapes, all is sucked in towards Shō. Once everything is sucked up the surrounding things that are sucked up are shaped and hardened pressed together into a gigantic sphere that hovers over the landscape. Anyone that is sucked in will be crushed by whatever else was sucked up since everything that is sucked in presses against each other to create the gigantic sphere. When this technique is completed it looks like a miniature moon and inside the gigantic sphere is a little area where Shō is located, that's why he isn't crushed by his own technique. Shō can only use this technique once a day and after using it, his stamina and strength drop by -10 for the rest of the fight.
Requirements:Yami no Boukyaku
Post Length: Twelve

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~CP9~
Rp Name: Shō Kanō-Suru
Technique Name: Muscle Bomb ~Learned!~
Description: At the moment of impact, Shō explosively expands his muscles, causing the power of the attacker's assault to backfire if their attack is weak. His body becomes hardened as if he was using (Tekkai). If the opponents strength isn't atleast double Sho's defense and they hit his body with a physical attack, The attacker will take damage. The user must wait 2 posts before using this technique again after each use.
Requirements: 250,000Exp, CP9 Technique Base
Post Length: 8

~Gear Second~
RP Name: Shō Kanō-Suru
Technique Name: Yami no Boukyaku ~Learned~
Description: Upon activation Shō's hair changes to a raven like black color. His left eye also changes from yellow to a crimson glow. Once Shō has activated gear second his control over darkness doubles. While in this state hes constantly using dark hold, so within contact hes able to seal a fruit user's powers. This state lasts for 10 posts.
Requirements: 300,000 Experience
Post Length: 10
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