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Lord of the Vine

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PostPosted: Sat Mar 21, 2009 5:52 am


...

I'll go make the changes...

*grumblegrumble*
PostPosted: Sat Mar 21, 2009 9:34 pm


I actually made a few more changes than I originally thought.

====== Created Using Wizards of the Coast D&DI Character Builder ======
Piethro the Uncanny, level 8
Gnome, Rogue
Build: Brawny Rogue
Rogue Tactics: Brutal Scoundrel
Background: Street Urchin

FINAL ABILITY SCORES
Str 15, Con 11, Dex 18, Int 12, Wis 10, Cha 17.

Starting Ability Scores
Str 14, Con 11, Dex 16, Int 10, Wis 10, Cha 14.


AC: 22 Fort: 18 Reflex: 22 Will: 19
HP: 63 Surges: 6 Surge Value: 15

TRAINED SKILLS
Stealth, Thievery, Bluff, Streetwise, Insight, Perception.

FEATS
1: Two-Fisted Shooter
2: Weapon Proficiency (Rapier)
4: Toughness
6: Weapon Focus (Light Blade)
8: Backstabber

POWERS
1, At-Will: Sly Flourish
1, At-Will: Riposte Strike
1, Encounter: Guarded Attack
1, Daily: Trick Strike
2, Utility: Adaptable Flanker
3, Encounter: Bait and Switch
5, Daily: Compel the Craven
6, Utility: Slippery Mind
7, Encounter: Rogue's Luck

ITEMS
Adventurer's Kit, Hand Crossbow (2), Oathblade Rapier +2, Sylvan Leather Armor +2, Cloak of Resistance +2, Acidic Dagger +1, Boots of Stealth (heroic tier), Burglar's Gloves (heroic tier), Potion of Regeneration (heroic tier) (2), Augmenting Whetstone (level 6) (3), Potion of Healing (heroic tier) (2)
====== Created Using Wizards of the Coast D&DI Character Builder ======

Lord of the Vine

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5Crispy

PostPosted: Sun Mar 22, 2009 1:48 am


Finished updating mine too
PostPosted: Tue Mar 24, 2009 4:28 pm


I'm having a hard time finding a working OpenRPG installer.

Lord of the Vine

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5Crispy

PostPosted: Tue Mar 24, 2009 6:10 pm


http://www.rpgobjects.com/index.php?c=orpg&m=getorpg
The working ones are here. You’ll need the python language as well as its extension which is also provided at the same link.
edit: o.o can't we use maptools now that i think about it? less hassle, less crashes, better mapping, topology(vision) tools.
PostPosted: Tue Mar 24, 2009 7:04 pm


Gotta agree with Chaos. I'm having a hard time getting OpenRPG to work. I'll give MapTools a try.

Lord of the Vine

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5Crispy

PostPosted: Sat Mar 28, 2009 4:25 am


Asked my friend, they said no stare
PostPosted: Sat Mar 28, 2009 9:37 am


Well I guess that means we can do one of three things. Wait for others to join, Start with only three people or let you have multiple characters. Whichever one it is is up to you guys.

And as far as Maptools I am messing around with it right now but I fear we may not be using the mapping.

TheonetrueTatara

Profitable Entrepreneur


Lord of the Vine

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PostPosted: Sat Mar 28, 2009 10:00 am


TheonetrueTatara
Well I guess that means we can do one of three things. Wait for others to join, Start with only three people or let you have multiple characters. Whichever one it is is up to you guys.

And as far as Maptools I am messing around with it right now but I fear we may not be using the mapping.


Well, I'm having issues with OpenRPG, so we need to find something different.
PostPosted: Sat Mar 28, 2009 7:57 pm


o.o I'm guessing you're using Vista
Just to save a bit of time if you are these may help:
- http://forums.rpghost.com/showpost.php?p=792156&postcount=10
- http://www.assembla.com/wiki/show/openrpg/Windows_Vista_x64

Read both before you do anything though.

5Crispy


Lord of the Vine

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PostPosted: Sat Mar 28, 2009 8:37 pm


InfChaos
o.o I'm guessing you're using Vista
Just to save a bit of time if you are these may help:
- http://forums.rpghost.com/showpost.php?p=792156&postcount=10
- http://www.assembla.com/wiki/show/openrpg/Windows_Vista_x64

Read both before you do anything though.


...Yeah...my problem is that the wxPython installer isn't working.
PostPosted: Sat Mar 28, 2009 9:39 pm


Riiiiiight I think I know what you're talking about now, think I had the same problems when I first started using OpenRPG too.
heh, the one you need should be here
http://wxpython.org/download.php#binaries

it's wxPython2.8-win32-devel
or wxPython2.8-win64-devel
depending on whether you got the 32 or 64 bit version of windows.



edit: Just in case I'll add the steps to find out what version of windows you have.
start -> run -> enter msinfo32.exe
In the window that pops up under system type
. Vista: X32-based machine 32 bit, X64-based machine 64 bit.
. XP: X86-based machine 32 bit, X64-based machine 64 bit.

5Crispy


Lord of the Vine

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PostPosted: Sat Mar 28, 2009 10:23 pm


There. It looks like things are working now.

EDIT: Nope. Tried that stuff too.
PostPosted: Mon Mar 30, 2009 12:20 pm


Anyway I've posted on the main forums for more players if it helps.

5Crispy


TheonetrueTatara

Profitable Entrepreneur

PostPosted: Mon Apr 06, 2009 1:40 pm


I am still looking externally for some players
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