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KnightsRoyal

Desirable Hunter

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PostPosted: Fri Sep 05, 2014 2:07 pm
_I_Am_The_Doctor_X_
            User Image


                                              MAIN INFORMATION


                                          Full Name: Gilraen
                                          Nicknames: None
                                          Age: 30
                                          Birthdate: 1/15
                                          Gender: Male

                                          Culture: Elvhanan
                                          Religion: Solonor
                                          Languages:

                                          De Facto - Elvish
                                          Fluent - Common
                                          Basic - Angelica

                                          Nation: Kranila
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Dawn Elf
                                          Class: Ninja
                                            Sub-Class: unlocked at expert rank

                                          Strength: 5
                                          Speed: 9
                                          Sin: None
                                          Gene Mods: None

                                          Energy Color: Dark blue
                                          Energy Meter: 550
                                          Element: Earth
                                          Battle Strength: Archery
                                          Battle Weakness: Melee combat

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: N/A


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Bo-Staff
                                          Katana
                                          Dagger
                                          Crossbow
                                          Bow & Arrow
                                          Shuriken
                                          Throwing knives
                                          Armor: Basic leather armor

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                                              SKILL INFORMATION


                                          Elemental
                                            • Earth & Stone Levitation
                                            • Rock Armor
                                            • Dust Cloud


                                          Bloodline
                                            • Mania - Dawn
                                            • Dawn Shroud
                                            • Bright Lights
                                            • Dementia - Dawn
                                            • Daywalk
                                            • The Blade Marches
                                            • Hands of Intrigue
                                            • Sun Spots
                                            • Slash Down Evil


                                          Class
                                            • Shuriken Explosion
                                            • Flash Throw
                                            • Shadow Jump
                                            • Vanishing
                                            • Mirror Throw
                                            • Shadow Meld
                                            • Shadow Trail
                                            • Vanish Slash
                                            • Mirror Image
                                            • Detonation Image
                                            • Detonation Mirror Image


                                          Sub-Class
                                            • N/A


                                          Hand-to-Hand/Weapon
                                            Bo Staff
                                            • Staff Spin
                                            • Pole Thrust
                                            • Pole Vault
                                            • Staff Slam
                                            • Staff Parry
                                            • Staff Uppercut
                                            • Staff Sweep
                                            • Power Slam
                                            • Power Thrust

                                            Bow
                                            • Spiraling Shot
                                            • Slow Shot
                                            • Dead Stop Shot
                                            • Speed Shot
                                            • Split Shot
                                            • Power Shot
                                            • Corkscrew Shot

                                            Crossbow
                                            • Piledriver
                                            • Triparite
                                            • Retract
                                            • Lengthener

                                            Dagger
                                            • Fast Hands
                                            • Gut Hook
                                            • High and Low
                                            • Arm Wrestle

                                            Katana
                                            • Alas
                                            • Sleeves
                                            • Lighter
                                            • Blind Side
                                            • Dual Trap
                                            • Ashes
                                            • Erase

                                            Shuriken
                                            • Swift Knuckle
                                            • Edges of a Fan
                                            • Sleeve Armament
                                            • Exploding Star
                                            • Elemental Star
                                            • Exploding Elemental Star
                                            • Implosion Star
                                            • Flip Barrage
                                            • Homing Shuriken

                                            Throwing Knives
                                            • Knockout
                                            • Straight Knife
                                            • Trick Knife
                                            • Knife Trap
                                            • Triple Knife
                                            • Interception
                                            • Curve Knife
                                            • Bank Shot


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                                              CHARACTER INFORMATION


                                          Personality: Sarcastic, even when detected and on the losing side of a fight
                                          Sexuality: Heterosexual
                                          Quote: "Bravo, you know that I'm somewhere in your vicinity. Now what?"
                                          Height: 7'
                                          Weight: 185
                                          Eye Color: Brown

                                          Favorites:
                                            • Dark Blue
                                            • Salmon
                                            • Salmon
                                            • Kusana


                                          Theme Song: Mercy in Darkness
                                          Battle Theme: For the Win


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                                              BACKGROUND INFORMATION


                                          Born in the city of Kusana, Gilraen learned to survive on his own at a relatively young age. Soon getting tired of the unwarranted attention that he was getting as a rare Dawn Elf, he learned to hide himself from others during his adolescence. He trained in the art of being a Ninja, though still after all this time, he is practically a novice when it comes to it, and so has stuck to somewhat more basic skills for the most part. He spends most of his time looking for potential jobs that need to be done requiring his skill.


Approved  
PostPosted: Fri Sep 05, 2014 8:47 pm
            User Image


                                              MAIN INFORMATION


                                          Full Name: Sophia
                                          Nicknames: N/A
                                          Age: 20
                                          Birthdate: March 30
                                          Gender: Female

                                          Culture: South Fraxonite
                                          Religion: Vangelism
                                          Languages:

                                          De Facto - Common
                                          Fluent - Meritia
                                          Basic - Angelica

                                          Nation: Aramil
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Human
                                          Class: Knight
                                            Sub-Class: unlocked at expert rank

                                          Strength: 10
                                          Speed: 5
                                          Sin: None
                                          Gene Mods: None

                                          Energy Color: Gold
                                          Energy Meter: 850
                                          Element: Wind
                                          Battle Strength: Skilled when it comes to melee combat, depending on her inventory can adapt to meet the situation
                                          Battle Weakness: Ranged combat

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Ball and Chain
                                          Battle Axe
                                          Crossbow
                                          Dagger
                                          Greatsword
                                          Jian
                                          Katana
                                          Kodachi
                                          Longsword
                                          Longsword and Shield
                                          Longsword and Spear
                                          Rapier
                                          Scythe
                                          Shield
                                          Snake Sword
                                          Spear
                                          Spear and Shield
                                          Throwing Knives
                                          Twinblade
                                          Kopesh
                                          Bladed Knuckle
                                          Chain-Sickle

                                          Armor: Chain mail under her shirt, iron greaves and gauntlets.

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                                              SKILL INFORMATION


                                          Elemental
                                            • Air Suction
                                            • Air Punch/Kick
                                            • Air Funnel
                                            • Air Shield
                                            • Gliding
                                            • Air Spout
                                            • Break Wind
                                            • Great Breath
                                            • Air Weapon
                                            • Air Blast


                                          Bloodline
                                            • Unleashed Power
                                            • Physical Revolt
                                            • Lose Yourself


                                          Class
                                            • The Claim
                                            • Return
                                            • Aura of Tolerance
                                            • Shockwave
                                            • Endure
                                            • Commander's Call
                                            • Rev
                                            • Sword Break
                                            • Piercing Strike
                                            • Power Slash


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon

                                            Ball and Chain
                                            • Kick Start
                                            • Turtle Waxing
                                            • Buzz Saw Blur
                                            • The Upswing
                                            • Reverse Polarity
                                            • Buzz Chain
                                            • Ripcord Shot

                                            Battle Axe
                                            • Broad Swing
                                            • Broad Plunge
                                            • Broad Strike
                                            • Broad Punch
                                            • Broad Defense

                                            Claw Gauntlet
                                            • Phantom Knee
                                            • Jade Strike
                                            • Double Death Fist
                                            • Shadow Slicer
                                            • Quick Revenge
                                            • Midnight Launcher
                                            • Double Death Thrust
                                            • Cannonball Splitter

                                            Crossbow
                                            • Piledriver
                                            • Triparite
                                            • Retract
                                            • Lengthener

                                            Dagger
                                            • Fast Hands
                                            • Fake Out
                                            • Gut Hook
                                            • High and Low
                                            • Arm Wrestle

                                            Greatsword
                                            • Buster
                                            • Cross-slash
                                            • Royal Stab
                                            • Twin Moon
                                            • Relinquish
                                            • Outrage
                                            • Feint

                                            Jian
                                            • Swift Rhythm
                                            • Tiger's Fury
                                            • Tiger's Fury - Pounce
                                            • Winds Change
                                            • Crescent Gust
                                            • Crescent Gust - Fake
                                            • Crescent Gust - Gale
                                            • Coiling Serpent
                                            • Coiling Serpent - Strike
                                            • Down Gust
                                            • Heavy Breeze
                                            • Wind's Deception
                                            • Phoenix Lunge
                                            • Flower Petals

                                            Katana
                                            • Alas
                                            • Sleeves
                                            • Lighter
                                            • Blind Side
                                            • Dual Trap
                                            • Ashes
                                            • Erase

                                            Kodachi
                                            • Reaper
                                            • Duality
                                            • Falling Star

                                            Longsword
                                            • Twisting Talon
                                            • Double Slash
                                            • Hilt Hit
                                            • Dual Edged Defense
                                            • Thruster (Rank D)
                                            • Ol' one Two
                                            • Full Commit
                                            • Crowning
                                            • Tri-spin
                                            • Thruster (Rank C)
                                            • Braver
                                            • Sword Flash
                                            • Lateral Moon
                                            • Rough Divine

                                            Longsword and Shield
                                            • Determination
                                            • Outline

                                            Longsword and Spear
                                            • Flashing Dismantle
                                            • Dumb Flash
                                            • Direct Flicker

                                            Rapier
                                            • None atm

                                            Scythe
                                            • Evil Moon
                                            • Torment
                                            • Off with their heads!

                                            Shield
                                            • Shield Bash
                                            • Feint
                                            • Shield Charge
                                            • Shield Boomerang
                                            • Magic Mirror

                                            Snake Sword
                                            • Recall
                                            • Bolt
                                            • Slither
                                            • Wrap
                                            • Strike

                                            Spear
                                            • Lieying Quanda
                                            • Diqiu She
                                            • Richu
                                            • Hudie
                                            • Long Houjiaosheng
                                            • Diyide Da
                                            • Dizhen
                                            • Xiezi
                                            • Zuihou Da
                                            • Maotouying

                                            Spear and Shield
                                            • Viper's Bite v1
                                            • Cobra's Bite
                                            • Python's Bite
                                            • Will Breaker
                                            • Shield of the Epic
                                            • Spear of the Mighty
                                            • Vault Kick

                                            Throwing Knives
                                            • Knockout
                                            • Straight Knife
                                            • Trick Knife
                                            • Knife Trap
                                            • Triple Knife
                                            • Interception
                                            • Curve Knife
                                            • Bank Shot

                                            Twinblade
                                            • Dread Smash
                                            • Upper Impalement
                                            • Rapidity
                                            • Crosswave

                                            Kopesh
                                            • Curved Catch
                                            • Pointed Crescent Grab
                                            • Spinning Dodge
                                            • Crescent Slash
                                            • Falling Crescent

                                            Bladed Knuckle
                                            • Energy Blade
                                            • Quick Jabs
                                            • Hookshot
                                            • Jackhammer
                                            • Spinning Backslash

                                            Chain-Sickle
                                            • Fulcrum Smash/Slash
                                            • Weight Smash
                                            • Chain Wrap
                                            • Chain Block
                                            • Whirlwind Strikes
                                            • Hooking Pull


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                                              CHARACTER INFORMATION


                                          Personality: Sophia can be very serious in battle, not appreciating any underhanded tricks in an otherwise fair fight. She hates fighting Tricksters as a result. Outside of battle, she tends to try and lighten the mood whenever possible, even in the most serious of situations.
                                          Sexuality: Heterosexual
                                          Quote: "Those who go against their word in battle deserve the worst kind of death."
                                          Height: 5'3"
                                          Weight: 135 lbs
                                          Eye Color: Blue

                                          Favorites:
                                            • Blue
                                            • Chicken
                                            • Dogs
                                            • Lukhan's Landing


                                          Theme Song: United We Stand, Divided We FallHeart of Courage
                                          Battle Theme:


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                                              BACKGROUND INFORMATION


                                          Somewhat of a prodigy in the art of war, Sophia took to learning how to fight with various weapons starting at the age of 5, as she had the desire to be a Knight. To achieve that title, she has spent the past 15 years training in various weapon style, to date learning the basic moves for 22 weapon styles. She just recently started taking her practice out into the field, deciding that it would be best to learn through actual practice than to remain in the training grounds indefinitely.


 

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PostPosted: Sat Sep 06, 2014 2:35 pm
_I_Am_The_Doctor_X_


Approved  
PostPosted: Mon Sep 08, 2014 7:45 pm
            User Image


                                              MAIN INFORMATION


                                          Full Name: Diana Hainsworth
                                          Nicknames: N/A
                                          Age: 21
                                          Birthdate: December 7th
                                          Gender: Female

                                          Culture: South Fraxonite (Though migrates pretty much anywhere for her job)
                                          Religion: Vangelism
                                          For a specific God: SolarIis (Though, once again, kind of just goes her own way)
                                          Languages:

                                          De Facto - Common
                                          Fluent - Elvish
                                          Basic - Angelica

                                          Nation: Fronta
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Human
                                          Revolt: Physical Revolt
                                          Class: Trickster
                                            Sub-Class: unlocked at adept? rank

                                          Strength: 5
                                          Speed: 9
                                          Sin: N/A
                                          Gene Mods: N/A

                                          Energy Color: White
                                          Energy Meter: 850
                                          Element: Wind
                                          Battle Strength: Diana uses her speed to get hits on the enemy fast, and end battles quickly. She's very skilled in the use of a sword, and has been training since she was little. She's very cunning, and able to think on her feet quickly, knowing that her life is on the line with every battle.
                                          Battle Weakness: Diana has little stamina in a battle. She prefers to finish things quickly, but gets tired easily. She cannot seem to overcome this as much as she tries.

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: Pending


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                                              EQUIPMENT INFORMATION


                                          Weapons: Long Sword
                                          Armor: None


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                                              SKILL INFORMATION


                                          Elemental
                                            • Air Punch/Kick
                                            E
                                            Air punches or air kicks are small, compressed formations of air that can be fired off the fists or feet of the user. It is commonly used in rapid succession.

                                            • Air Shield
                                            D (Energy usage is equivalent to the rank of your enemy's attack)
                                            The most common defensive tactic involves circling enemies, suddenly changing direction when attacked and evading by physical movement rather than bending. However, the user can still deflect as needed by throwing up gusts of air close to their bodies as a shield. This is rarely to stop attacks directly and more often pushes the attack aside and away, conserving energy and allowing them to turn the movement into an attack at the same moment. Since air can affect almost all physical objects, it can also be used to enforce the momentum of thrown objects or manipulate other objects.

                                            This uses double energy to stop an object just normal to deflect. Fire can only be deflected if you use double the amount of energy and only if it is normal fire. Rock cannot be stopped if it is in a streamlined shape only slowed and deflected, still uses double energy.

                                            • Air weapons
                                            C
                                            The user may now create blades out of the wind. These blades are no sharper than a sword. If the stream of air is broken the sword breaks. Any other weapon works under the same principle except staff. The staff is not unbreakable but it won’t break if you cut the air stream instead it will die out after seven posts.
                                            • Air Blast
                                            C (Energy usage depends on force inflicted)
                                            Requires: Air Punch/Kick
                                            A more offensive move involving a direct pulse or jet of almost solid wind from the hands or feet. The force of the attack is generated more from the user's own power rather than assisted by momentum. This direct blast can reach further with greater accuracy and is used to inflict greater damage. This is an advance version of the Air Punch/Kick because it is a constant stream of Air. This is blunt force.


                                          Bloodline


                                              Class
                                                • Speed Training
                                                Rank: E
                                                Description: This maybe an energy free and passive ability but remember that it is needed for all the other skills. This training is what will make you incredibly fast.
                                                Novice= You are capable of running up walls
                                                • Dash
                                                Rank: C
                                                Description: Though the normal running of the Trickster style is fast enough to leave a trail of whatever color of clothing they have this is an improvement. This actually causes them to move so fast for a moment that they vanish and appear again. This can be combined with attacks, though there is some strange thing you only disappear for a split second the will however see you again once you are about one meter from the target. Sadly attacking using this is not recommended for you get something like tunnel vision and only see the target you are vulnerable to other people besides the target if you try attacking with this, you are also vulnerable to an attack that comes from below you, above you etc. Not even your bloodline can help. At Adept rank you may preform this in the air.

                                                • Black out
                                                Rank: B
                                                Description: Though this skill has a limited range of one meter it is handy. You focus your energy in front of you and then just as you are about to hit the enemy or collide with an object you slide and pass through it by vibrating your molecules quickly. Be careful you only pass through things for one meter if there is something like another person or object at the very end of that range you will form on top of him/her/it and die but the person is only possibly traumatized by having part of a human body growing on them but you will fall off anyway.


                                              Sub-Class (Pending)


                                              Longsword
                                                • Double Slash
                                                D
                                                The most basic of the longsword skills, the user takes their stance as the opponent rushes at them. Waiting for the attack, the user will slash their blade once, tapping on the weapon of the opponent and brushing the attack aside by swinging the blade to the left or right. From this position, the user will take a single step back, swinging their blade in the opposite direction of their first slash in order to counter the enemy attack.

                                                • Hilt Hit
                                                D
                                                A variation of the double slash, the Hilt Hit takes advantage of the fact that the entirety of the sword can be used as a lethal weapon. Upon being attacked, the user will slash down using the blade of the sword, swatting the attack downwards. At this point, the user will take a step forward and bring the sword up, slamming the bottom of the sword against the bottom of the opponent's chin.

                                                • Full Commit
                                                C
                                                A Speedy offensive move that allows little mistakes. Starts off with a powerful upward slash to either knock the enemy into the air or the enemy's weapon out of their hand. Use both hands with that slash. You immediately swing the sword downwards in a C shape to cut into the side of the enemy.

                                                • Lateral Moon
                                                C
                                                This skill is used when an attack comes from above, requiring fast reflexes and versatile movement in order to be carried out effectively. Upon being attacked from above, the user will flip backwards, holding tight the blade in one hand while using the other to push off the ground and back unto their feet. Landing on their feet, the user will dash forward while the enemy is still getting over that their attack just missed. Bringing the blade across your chest, the user will slice through their opponent's chest in one powerful yet graceful slash.

                                                Dual Blades

                                                •Crosswave
                                                C
                                                A very risky move it can leave you open if it does not work. Extend your arms as much as you can to the left and right and rush your enemy. When you are near swing your arms to thrust the swords at the enemy's sides. The blades will not be in front and come from the sides so it will be hard for them to block but you are left open when you are charging.


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                                              CHARACTER INFORMATION


                                          Personality: Diana is very stern and serious, and it's very good at dealing with people, but has a strong sense of justice, and wants to protect those who cannot protect themselves. She stands up for herself and is able to think on her feet with ease.
                                          Sexuality: Heterosexual
                                          Quote: "To be loyal and true no matter the cost"
                                          Height: 5'6"
                                          Weight: 145lbs
                                          Eye Color: Blue

                                          Favorites:
                                            • White
                                            • Cream of Crab Soup
                                            • Wolf
                                            • Doesn't have a favorite since she travels a ********/>• Walking Nature


                                          Theme Song: Hills of Radiant Wind- NEIR
                                          Battle Theme: Sons of War


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                                              BACKGROUND INFORMATION


                                          xxxxxDiana grew up in the noble house of Hainsworth in Fronta. She was the second oldest of 4 sisters, the oldest being Faina, then young Laura, and baby Timpani. Her father, General Stahli Hainsworth of the Holy Army, was not pleased with this, and wanted a son very badly. Only a son would be proper enough to carry the family name, but Flora, his wife, could only bare daughters. Despite his inner frustrations, he coped, and loved his family with all his heart. However, he started to convert Diana into the perfect son he wanted, cutting her hair, making her wear man's clothes, and teaching her the way of the sword. Diana tried as hard as she could to please her Father, but nothing worked. This was years and years of practice, finally, making some headway, until Flora had enough. She was against this little project, and Stahli knew it. Obeying his wifes wishes, she let Diana become a girl, but she was against it. She didn't mind being the boy of the family. She never was much for sewing or gardening, and wearing dresses wasn't for her. Flora knew this was because of Stahli's influence, and allowed her to continue.
                                          When Diana was 13, Stahli went off to war against an invading country, or so he said. He came home when everyone was asleep, and the massacre began. He first killed Flora, then Laura, and then Faina. He was about to kill Timpani, but Diana stopped him, and they fought. She was able to hold her own, but not defeat her Father. She knew something was wrong. Unknown to her, he had been infected by the corruption, and Diana knew something else was there. Fending off Stahli, she took Timpani and escaped her Father's grasp. She didn't stop running until she made it to the kingdom itself, and found her uncle, Carter III.

                                          After that, she wandered a bit, not knowing where to go, but always on the move since Stahli could be anywhere. One night, she was challenged to a fight with one Hanbei, and lost easily due to lack of norishment and fatigue. She fainted, and was thought dead. However, she woke up a few hours later in his home, bandaged, fed, and well rested. She asked him why, and said he saw her in a few towns, and felt something in her that was special. He always wanted to test her sword skills for himself, but never had the chance to. Diana wasn't sure what to do now, since she was alone and an orphan. He told her he would take her in and she would become his apprentice. Begrudgingly, she agree. Now they were teacher and student. They worked on several jobs, Hanbei teaching her all manner of mercenary life. If money was low, trade favors and look for other jobs. All of the tricks of the trade were hers. Their journey span for years, traveling all over Sol, stopping and doing jobs once and a while. They made a name for themselves as trustworthy mercenaries who get the job done.

                                          When Diana turned 18, she was grown up, her hair long, and reborn into a tough mercenary. Hanbei was proud of her, and they traveled together, but were ambushed in the Forest of Fear. The job was a trap set up to kill them. They were handling it well, until Hanbei was stabbed in front of Diana, protecting her. Diana felt rage in her heart, and that was it. She slaughtered the mercenaries, their blood spilling everywhere. She didn't stop until they were all hunted down and killed. Afterward, she stopped, retaining her form, and went to Hanbei, cradling him. He told her he was proud, and to continue to unlock her potential. He died after that. Diana sat in the forest, crying over her master. She took him out of the forest, and buried him with his sword with him. Diana sighed, and left shortly after, continuing what he started. Her life as a mercenary began.



 

Destyways

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PostPosted: Mon Sep 08, 2014 7:47 pm
Destinysway
            User Image


                                              MAIN INFORMATION


                                          Full Name: Diana Hainsworth
                                          Nicknames: N/A
                                          Age: 21
                                          Birthdate: December 7th
                                          Gender: Female

                                          Culture: South Fraxonite (Though migrates pretty much anywhere for her job)
                                          Religion: Vangelism
                                          For a specific God: SolarIis (Though, once again, kind of just goes her own way)
                                          Languages:

                                          De Facto - Common
                                          Fluent - Elvish
                                          Basic - Angelica

                                          Nation: Rogue
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Human
                                          Revolt: Physical Revolt
                                          Class: Trickster
                                            Sub-Class: unlocked at adept? rank

                                          Strength: 5
                                          Speed: 9
                                          Sin: N/A
                                          Gene Mods: N/A

                                          Energy Color: White
                                          Energy Meter: 850
                                          Element: Wind
                                          Battle Strength: Diana uses her speed to get hits on the enemy fast, and end battles quickly. She's very skilled in the use of a sword, and has been training since she was little. She's very cunning, and able to think on her feet quickly, knowing that her life is on the line with every battle.
                                          Battle Weakness: Diana has little stamina in a battle. She prefers to finish things quickly, but gets tired easily. She cannot seem to overcome this as much as she tries.

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: Pending


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                                              EQUIPMENT INFORMATION


                                          Weapons: Long Sword
                                          Armor: None


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                                              SKILL INFORMATION


                                          Elemental
                                            • Air Punch/Kick
                                            E
                                            Air punches or air kicks are small, compressed formations of air that can be fired off the fists or feet of the user. It is commonly used in rapid succession.

                                            • Air Shield
                                            D (Energy usage is equivalent to the rank of your enemy's attack)
                                            The most common defensive tactic involves circling enemies, suddenly changing direction when attacked and evading by physical movement rather than bending. However, the user can still deflect as needed by throwing up gusts of air close to their bodies as a shield. This is rarely to stop attacks directly and more often pushes the attack aside and away, conserving energy and allowing them to turn the movement into an attack at the same moment. Since air can affect almost all physical objects, it can also be used to enforce the momentum of thrown objects or manipulate other objects.

                                            This uses double energy to stop an object just normal to deflect. Fire can only be deflected if you use double the amount of energy and only if it is normal fire. Rock cannot be stopped if it is in a streamlined shape only slowed and deflected, still uses double energy.

                                            • Air weapons
                                            C
                                            The user may now create blades out of the wind. These blades are no sharper than a sword. If the stream of air is broken the sword breaks. Any other weapon works under the same principle except staff. The staff is not unbreakable but it won’t break if you cut the air stream instead it will die out after seven posts.
                                            • Air Blast
                                            C (Energy usage depends on force inflicted)
                                            Requires: Air Punch/Kick
                                            A more offensive move involving a direct pulse or jet of almost solid wind from the hands or feet. The force of the attack is generated more from the user's own power rather than assisted by momentum. This direct blast can reach further with greater accuracy and is used to inflict greater damage. This is an advance version of the Air Punch/Kick because it is a constant stream of Air. This is blunt force.


                                          Bloodline


                                              Class
                                                • Speed Training
                                                Rank: E
                                                Description: This maybe an energy free and passive ability but remember that it is needed for all the other skills. This training is what will make you incredibly fast.
                                                Novice= You are capable of running up walls
                                                • Dash
                                                Rank: C
                                                Description: Though the normal running of the Trickster style is fast enough to leave a trail of whatever color of clothing they have this is an improvement. This actually causes them to move so fast for a moment that they vanish and appear again. This can be combined with attacks, though there is some strange thing you only disappear for a split second the will however see you again once you are about one meter from the target. Sadly attacking using this is not recommended for you get something like tunnel vision and only see the target you are vulnerable to other people besides the target if you try attacking with this, you are also vulnerable to an attack that comes from below you, above you etc. Not even your bloodline can help. At Adept rank you may preform this in the air.

                                                • Black out
                                                Rank: B
                                                Description: Though this skill has a limited range of one meter it is handy. You focus your energy in front of you and then just as you are about to hit the enemy or collide with an object you slide and pass through it by vibrating your molecules quickly. Be careful you only pass through things for one meter if there is something like another person or object at the very end of that range you will form on top of him/her/it and die but the person is only possibly traumatized by having part of a human body growing on them but you will fall off anyway.


                                              Sub-Class (Pending)


                                              Longsword
                                                • Double Slash
                                                D
                                                The most basic of the longsword skills, the user takes their stance as the opponent rushes at them. Waiting for the attack, the user will slash their blade once, tapping on the weapon of the opponent and brushing the attack aside by swinging the blade to the left or right. From this position, the user will take a single step back, swinging their blade in the opposite direction of their first slash in order to counter the enemy attack.

                                                • Hilt Hit
                                                D
                                                A variation of the double slash, the Hilt Hit takes advantage of the fact that the entirety of the sword can be used as a lethal weapon. Upon being attacked, the user will slash down using the blade of the sword, swatting the attack downwards. At this point, the user will take a step forward and bring the sword up, slamming the bottom of the sword against the bottom of the opponent's chin.

                                                • Full Commit
                                                C
                                                A Speedy offensive move that allows little mistakes. Starts off with a powerful upward slash to either knock the enemy into the air or the enemy's weapon out of their hand. Use both hands with that slash. You immediately swing the sword downwards in a C shape to cut into the side of the enemy.

                                                • Lateral Moon
                                                C
                                                This skill is used when an attack comes from above, requiring fast reflexes and versatile movement in order to be carried out effectively. Upon being attacked from above, the user will flip backwards, holding tight the blade in one hand while using the other to push off the ground and back unto their feet. Landing on their feet, the user will dash forward while the enemy is still getting over that their attack just missed. Bringing the blade across your chest, the user will slice through their opponent's chest in one powerful yet graceful slash.

                                                Dual Blades

                                                •Crosswave
                                                C
                                                A very risky move it can leave you open if it does not work. Extend your arms as much as you can to the left and right and rush your enemy. When you are near swing your arms to thrust the swords at the enemy's sides. The blades will not be in front and come from the sides so it will be hard for them to block but you are left open when you are charging.


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                                              CHARACTER INFORMATION


                                          Personality: Diana is very stern and serious, and it's very good at dealing with people, but has a strong sense of justice, and wants to protect those who cannot protect themselves. She stands up for herself and is able to think on her feet with ease.
                                          Sexuality: Heterosexual
                                          Quote: "To be loyal and true no matter the cost"
                                          Height: 5'6"
                                          Weight: 145lbs
                                          Eye Color: Blue

                                          Favorites:
                                            • White
                                            • Cream of Crab Soup
                                            • Wolf
                                            • Doesn't have a favorite since she travels a ********/>• Walking Nature


                                          Theme Song: Hills of Radiant Wind- NEIR
                                          Battle Theme: Sons of War


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                                              BACKGROUND INFORMATION


                                          xxxxxDiana grew up in the noble house of Hainsworth in Fronta. She was the second oldest of 4 sisters, the oldest being Faina, then young Laura, and baby Timpani. Her father, General Stahli Hainsworth of the Holy Army, was not pleased with this, and wanted a son very badly. Only a son would be proper enough to carry the family name, but Flora, his wife, could only bare daughters. Despite his inner frustrations, he coped, and loved his family with all his heart. However, he started to convert Diana into the perfect son he wanted, cutting her hair, making her wear man's clothes, and teaching her the way of the sword. Diana tried as hard as she could to please her Father, but nothing worked. This was years and years of practice, finally, making some headway, until Flora had enough. She was against this little project, and Stahli knew it. Obeying his wifes wishes, she let Diana become a girl, but she was against it. She didn't mind being the boy of the family. She never was much for sewing or gardening, and wearing dresses wasn't for her. Flora knew this was because of Stahli's influence, and allowed her to continue.
                                          When Diana was 13, Stahli went off to war against an invading country, or so he said. He came home when everyone was asleep, and the massacre began. He first killed Flora, then Laura, and then Faina. He was about to kill Timpani, but Diana stopped him, and they fought. She was able to hold her own, but not defeat her Father. She knew something was wrong. Unknown to her, he had been infected by the corruption, and Diana knew something else was there. Fending off Stahli, she took Timpani and escaped her Father's grasp. She didn't stop running until she made it to the kingdom itself, and found her uncle, Carter III.

                                          After that, she wandered a bit, not knowing where to go, but always on the move since Stahli could be anywhere. One night, she was challenged to a fight with one Hanbei, and lost easily due to lack of norishment and fatigue. She fainted, and was thought dead. However, she woke up a few hours later in his home, bandaged, fed, and well rested. She asked him why, and said he saw her in a few towns, and felt something in her that was special. He always wanted to test her sword skills for himself, but never had the chance to. Diana wasn't sure what to do now, since she was alone and an orphan. He told her he would take her in and she would become his apprentice. Begrudgingly, she agree. Now they were teacher and student. They worked on several jobs, Hanbei teaching her all manner of mercenary life. If money was low, trade favors and look for other jobs. All of the tricks of the trade were hers. Their journey span for years, traveling all over Sol, stopping and doing jobs once and a while. They made a name for themselves as trustworthy mercenaries who get the job done.

                                          When Diana turned 18, she was grown up, her hair long, and reborn into a tough mercenary. Hanbei was proud of her, and they traveled together, but were ambushed in the Forest of Fear. The job was a trap set up to kill them. They were handling it well, until Hanbei was stabbed in front of Diana, protecting her. Diana felt rage in her heart, and that was it. She slaughtered the mercenaries, their blood spilling everywhere. She didn't stop until they were all hunted down and killed. Afterward, she stopped, retaining her form, and went to Hanbei, cradling him. He told her he was proud, and to continue to unlock her potential. He died after that. Diana sat in the forest, crying over her master. She took him out of the forest, and buried him with his sword with him. Diana sighed, and left shortly after, continuing what he started. Her life as a mercenary began.





Approved.  
PostPosted: Tue Sep 09, 2014 2:35 pm
            User Image
            Cat form:
            User Image


                                              MAIN INFORMATION


                                          Full Name: Percita
                                          Nicknames: None
                                          Age: 19
                                          Birthdate: December 7
                                          Gender: Female

                                          Culture: Elvhanan
                                          Religion: Justor
                                          Languages:

                                          De Facto - Common
                                          Fluent - Elvish
                                          Basic - Meritia

                                          Nation: Yuran
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Kiranu
                                          Class: Berserker
                                            Sub-Class: unlocked at expert rank

                                          Strength: 8
                                          Speed: 9
                                          Sin: None
                                          Gene Mods: None

                                          Energy Color: White
                                          Energy Meter: 550
                                          Element: Fire
                                          Battle Strength: Close combat
                                          Battle Weakness:Ranged combat or fighting in loud areas

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons: None
                                          Armor: None

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                                              SKILL INFORMATION


                                          Elemental
                                            • Fireball
                                            • Flame Deflection
                                            • Flame Dagger
                                            • Flame Launch
                                            • Flame Punch/Kick
                                            • Fire Stream
                                            • Flame Whip
                                            • Blaze Arcs
                                            • Fire Bomb
                                            • Blaze Kick
                                            • Shield of Flames
                                            • Bomb Fist


                                          Bloodline
                                            • Claws
                                            • My Other Self
                                            • Cat's Eye
                                            • Licking Wounds
                                            • Claw Enhancement
                                            • Claw Extension
                                            • Double Slash
                                            • Static Roller
                                            • Energy Claw
                                            • Cat Scratch Fever
                                            • Cheshire Smile
                                            • Nyan Cat
                                            • Burst Claw - Fire


                                          Class
                                            • Iron Form
                                            • Ki Barrage
                                            • Ki Assault
                                            • Mind Over Matter
                                            • Catch Blade
                                            • Force Breaker
                                            • Sword Arm
                                            • Fighting Spirit


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon


                                            Capoeira
                                            • Trimoon
                                            • Lunging Hammer
                                            • Phase Shift
                                            • Sidewinder
                                            • Scissor Strike
                                            • V-Spin
                                            • Rocket Recovery
                                            • Plane Shift
                                            • Flash Kick
                                            • Leg Storm
                                            • Earth Greeting
                                            • Reaching for Heaven, Falling to Hell
                                            • Crow's Offensive
                                            • Passing Goodbye

                                            Raging Fist
                                            • Wavering Fist
                                            • Iron Trap
                                            • Epic Elbow
                                            • Violent Fist
                                            • Hammer Fist
                                            • Arcing Uppercut
                                            • Over Hand Crush
                                            • Titan's Fist

                                            Wrestling
                                            • Chest Slap
                                            • Drop Kick
                                            • Grip of Paralysis
                                            • Disruptful Spirit
                                            • Elbow Drop
                                            • Arm/Ankle Drop
                                            • German Suplex
                                            • Ring Creation
                                            • Clothesline
                                            • Body Slam
                                            • Sledgehammer

                                            Muay Thai
                                            • Clench
                                            • Knight's Shield
                                            • Elephant Kick
                                            • Hanuman Visits Lanka
                                            • Shin Stomping
                                            • Double Takedown
                                            • Tombstone Slam
                                            • Spinning Elbow
                                            • Falling Dagger
                                            • Kao Loi
                                            • Reverse Elbow

                                            Dimmak
                                            • Chi Sense
                                            • Shi Block
                                            • Sleep
                                            • Limb Immobility

                                            Jiu-Jitsu
                                            • Phantom Feint
                                            • Hip Throw
                                            • Snap Throw
                                            • Sacrifice Throw
                                            • Guillotine Choke
                                            • Arm Break
                                            • Wrist Throw
                                            • Violent Vibration Combo
                                            • Digit Dislocation
                                            • Pure Aerial Throw

                                            Wing Chun
                                            • Snap Punch
                                            • Snap Kick
                                            • Nail
                                            • Reverse Elbow
                                            • Roll
                                            • Nail and Hammer
                                            • Forward Flurry Punch
                                            • Rising Elbow
                                            • Throat Shot
                                            • Sweeping Leg Drop
                                            • Rising Knee
                                            • Solarplexus Crush
                                            • Trapping Hands
                                            • Fury Flurry
                                            • Chi Sao

                                            Boxing
                                            • Side-Step
                                            • Null
                                            • Double Jab
                                            • One, Two
                                            • Double Hook
                                            • Duck
                                            • Sway
                                            • Bob & Weave
                                            • Surprise! Rising Uppercut
                                            • Surprise! Disemboweling Hook
                                            • Endless Onslaught

                                            Bak Mei
                                            • Split
                                            • Twisting Dodge
                                            • Roundhouse
                                            • Leg Blocks
                                            • Light Feet
                                            • Karate Chop
                                            • ECT
                                            • Ear Clap
                                            • Ankle Slap
                                            • Chest Pressure Points
                                            • Leg Pressure Point
                                            • Always on the Offensive
                                            • Hand Trap
                                            • Spin Kick
                                            • Shock Absorber
                                            • Axe Kick
                                            • Hurricane Kick

                                            Wolf Fang Fist
                                            • Claw
                                            • Howling Thrust
                                            • Straight Fang

                                            Way of the Sissy Slap
                                            • Take out the trash! Slap
                                            • You never do anything! Low Kick

                                            Eye For An Eye
                                            • Rude Introduction
                                            • Super Mega Brofist of Doom
                                            • Between the Lines
                                            • Violent Oppression


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                                              CHARACTER INFORMATION


                                          Personality: As is characteristic of Kiranu, Percita is oftentimes distracted by the simplest thing, even in the most serious situations. However, if someone gets on her nerves, she lets her class show. She may be small, but she can pack quite the punch.
                                          Sexuality: Bisexual
                                          Quote: "Hello, how are you to-....(looks in another direction, sharply turns back) WHAT'D YOU SAY!?!?!?!?"
                                          Height: 4'11"
                                          Weight: 110
                                          Eye Color: Red (normal), brown (house cat)

                                          Favorites:
                                            • Red
                                            • Spicy Tuna
                                            • Cats. Why did you have to ask?
                                            • Pronta


                                          Theme Song: Wilf's Wiggle
                                          Battle Theme: I Burn


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                                              BACKGROUND INFORMATION


                                          xxxxxBorn on the outskirts of Yuran, Percita lived with her parents for the first few years of her life. However, when she was about five, her home was attacked by some arsonists. Percita was locked in her room as the house was burning around her. From her room, she could hear the screams of her parents as they burned. As she listened to them scream, she pounded on the door, begging to be let out, begging for her parents to stop screaming, as she recognized that as their suffering. When they abruptly did so, it didn't take Percita long to realize what had happened. There were a few tears, but then Percita snapped for the first time. At this same point, she discovered her affinity concerning fire. She manipulated the fire and burst out of the house, screaming in rage. She charged the arsonists and grabbed them, burning them down.

                                          Later, she was sent to an orphanage to live, though she spent most of her time training in various forms of martial arts, embracing the berserker side of her that she had discovered the night that she was orphaned. Roughly 13 years have passed since that night, and during that time, Percita excelled greatly in learning martial arts, though still considers herself a mere novice. To push herself even further, she's decided to go out and meet the world head-on.



 

Your Boy Roy

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PostPosted: Tue Sep 09, 2014 3:28 pm
_I_Am_The_Doctor_X_
            User Image
            Cat form:
            User Image


                                              MAIN INFORMATION


                                          Full Name: Percita
                                          Nicknames: None
                                          Age: 19
                                          Birthdate: December 7
                                          Gender: Female

                                          Culture: Elvhanan
                                          Religion: Justor
                                          Languages:

                                          De Facto - Common
                                          Fluent - Elvish
                                          Basic - Meritia

                                          Nation: Yuran
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Kiranu
                                          Class: Berserker
                                            Sub-Class: unlocked at expert rank

                                          Strength: 8
                                          Speed: 9
                                          Sin: None
                                          Gene Mods: None

                                          Energy Color: White
                                          Energy Meter: 550
                                          Element: Fire
                                          Battle Strength: Close combat
                                          Battle Weakness:Ranged combat or fighting in loud areas

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons: None
                                          Armor: None

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                                              SKILL INFORMATION


                                          Elemental
                                            • Fireball
                                            • Flame Deflection
                                            • Flame Dagger
                                            • Flame Launch
                                            • Flame Punch/Kick
                                            • Fire Stream
                                            • Flame Whip
                                            • Blaze Arcs
                                            • Fire Bomb
                                            • Blaze Kick
                                            • Shield of Flames
                                            • Bomb Fist


                                          Bloodline
                                            • Claws
                                            • My Other Self
                                            • Cat's Eye
                                            • Licking Wounds
                                            • Claw Enhancement
                                            • Claw Extension
                                            • Double Slash
                                            • Static Roller
                                            • Energy Claw
                                            • Cat Scratch Fever
                                            • Cheshire Smile
                                            • Nyan Cat
                                            • Burst Claw - Fire


                                          Class
                                            • Iron Form
                                            • Ki Barrage
                                            • Ki Assault
                                            • Mind Over Matter
                                            • Catch Blade
                                            • Force Breaker
                                            • Sword Arm
                                            • Fighting Spirit


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon


                                            Capoeira
                                            • Trimoon
                                            • Lunging Hammer
                                            • Phase Shift
                                            • Sidewinder
                                            • Scissor Strike
                                            • V-Spin
                                            • Rocket Recovery
                                            • Plane Shift
                                            • Flash Kick
                                            • Leg Storm
                                            • Rising Current
                                            • Flash Uppercut
                                            • Earth Greeting
                                            • Reaching for Heaven, Falling to Hell
                                            • Crow's Offensive
                                            • Passing Goodbye

                                            Raging Fist
                                            • Wavering Fist
                                            • Iron Trap
                                            • Epic Elbow
                                            • Violent Fist
                                            • Hammer Fist
                                            • Arcing Uppercut
                                            • Over Hand Crush
                                            • Spartan
                                            • The Hi-Jack
                                            • Titan's Fist

                                            Wrestling
                                            • Chest Slap
                                            • Drop Kick
                                            • Grip of Paralysis
                                            • Disruptful Spirit
                                            • Elbow Drop
                                            • Arm/Ankle Drop
                                            • German Suplex
                                            • Ring Creation
                                            • Clothesline
                                            • Body Slam
                                            • Toppling the King
                                            • Spear
                                            • Sledgehammer

                                            Muay Thai
                                            • Clench
                                            • Knight's Shield
                                            • Elephant Kick
                                            • Hanuman Visits Lanka
                                            • Shin Stomping
                                            • Double Takedown
                                            • Tombstone Slam
                                            • Spinning Elbow
                                            • Falling Dagger
                                            • Kao Lio
                                            • Reverse Elbow

                                            Dimmak
                                            • Chi Sense
                                            • Shi Block
                                            • Sleep
                                            • Limb Immobility
                                            * Instant Bile

                                            Jiu-Jitsu
                                            • Phantom Feint
                                            • Hip Throw
                                            • Snap Throw
                                            • Sacrifice Throw
                                            • Guillotine Choke
                                            • Arm Break
                                            • Wrist Throw
                                            • Violent Vibration Combo
                                            • Digit Dislocation
                                            • Pure Aerial Throw
                                            • Phantom Step

                                            Wing Chun
                                            • Snap Punch
                                            • Snap Kick
                                            • Nail
                                            • Reverse Elbow
                                            • Roll
                                            • Nail and Hammer
                                            • Forward Flurry Punch
                                            • Rising Elbow
                                            • Throat Shot
                                            • Sweeping Leg Drop
                                            • Rising Knee
                                            • Solarplexus Crush
                                            • Trapping Hands
                                            • Fury Flurry
                                            • Chi Sao

                                            Boxing
                                            • Side-Step
                                            • Null
                                            • Double Jab
                                            • One, Two
                                            • Double Hook
                                            • Duck
                                            • Sway
                                            • Bob & Weave
                                            • Surprise! Rising Uppercut
                                            • Surprise! Disemboweling Hook
                                            • Endless Onslaught

                                            Bak Mei
                                            • Split
                                            • Twisting Dodge
                                            • Roundhouse
                                            • Leg Blocks
                                            • Light Feet
                                            • Karate Chop
                                            • ECT
                                            • Ear Clap
                                            • Ankle Slap
                                            • Chest Pressure Points
                                            • Leg Pressure Point
                                            • Always on the Offensive
                                            • Hand Trap
                                            • Spin Kick
                                            • Shock Absorber
                                            • Axe Kick
                                            • Hurricane Kick

                                            Wolf Fang Fist
                                            • Claw
                                            • Howling Thrust
                                            • Straight Fang

                                            Way of the Sissy Slap
                                            • Take out the trash! Slap
                                            • You never do anything! Low Kick
                                            • You never notice my hair! Buffet
                                            • Are you even listening? Cuff
                                            • Does this dress make me look fat?! Whack
                                            • Don't roll your eyes at me! Spank

                                            Eye For An Eye
                                            • Rude Introduction
                                            • Super Mega Brofist of Doom
                                            • Between the Lines
                                            • Violent Oppression


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                                              CHARACTER INFORMATION


                                          Personality: As is characteristic of Kiranu, Percita is oftentimes distracted by the simplest thing, even in the most serious situations. However, if someone gets on her nerves, she lets her class show. She may be small, but she can pack quite the punch.
                                          Sexuality: Bisexual
                                          Quote: "Hello, how are you to-....(looks in another direction, sharply turns back) WHAT'D YOU SAY!?!?!?!?"
                                          Height: 4'11"
                                          Weight: 110
                                          Eye Color: Red (normal), brown (house cat)

                                          Favorites:
                                            • Red
                                            • Spicy Tuna
                                            • Cats. Why did you have to ask?
                                            • Pronta


                                          Theme Song: Wilf's Wiggle
                                          Battle Theme: I Burn


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                                              BACKGROUND INFORMATION


                                          xxxxxBorn on the outskirts of Yuran, Percita lived with her parents for the first few years of her life. However, when she was about five, her home was attacked by some arsonists. Percita was locked in her room as the house was burning around her. From her room, she could hear the screams of her parents as they burned. As she listened to them scream, she pounded on the door, begging to be let out, begging for her parents to stop screaming, as she recognized that as their suffering. When they abruptly did so, it didn't take Percita long to realize what had happened. There were a few tears, but then Percita snapped for the first time. At this same point, she discovered her affinity concerning fire. She manipulated the fire and burst out of the house, screaming in rage. She charged the arsonists and grabbed them, burning them down.

                                          Later, she was sent to an orphanage to live, though she spent most of her time training in various forms of martial arts, embracing the berserker side of her that she had discovered the night that she was orphaned. Roughly 13 years have passed since that night, and during that time, Percita excelled greatly in learning martial arts, though still considers herself a mere novice. To push herself even further, she's decided to go out and meet the world head-on.





Approved.  
PostPosted: Sun Sep 14, 2014 5:00 am
            User Image


                                              MAIN INFORMATION


                                          Full Name: Isabella Tepes
                                          Nicknames:
                                          Isabella the Impaler
                                          The Daughter of the Dragon

                                          Age: Eternal
                                          Birthdate: Spring
                                          Gender: Female

                                          Culture: Mixed

                                          Religion: None

                                          Languages:
                                          - De Facto: Angelic
                                          - Fluent: Common
                                          - Basic: Demonic

                                          Nation: Yuran
                                          Rank: Expert
                                          Title: Queen


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                                              MAJOR INFORMATION


                                          Bloodline: Reaper
                                          Class: Berzerker
                                            Sub-Class: Currently being developed

                                          Strength: 9
                                          Speed: 8
                                          Sin: None
                                          Gene Mods: None

                                          Energy Color: Various shades of purple
                                          Energy Meter: 1750
                                          Element: Fire
                                          Battle Strength:

                                          Class Strengths: Berzerker
                                          • Only class capable of transforming into a 'berserk' form, after a quest.
                                          • Not only can they use all the unarmed fighting styles, they have a section of skills that only they can use.
                                          • As training progresses they can neglect the pain of their wounds.
                                          • Built for strength and speed.
                                          • Can heal their wounds using meditation skills, though only out of combat.
                                          • Has attacks that can shut off their energy usage, making them impossible to track.
                                          • For 50 energy per post, they can double their current strength.

                                          Bloodline Strengths: Reaper
                                          • Their gauntlets are one of their deadliest weapons"
                                          - Trainee: Easily capable of cutting their flesh and bone.
                                          - Novice: Cut's through Iron and D Ranked Materials.
                                          - Adept: Cuts through Steel.
                                          - Expert: Can cut through A Ranked materials.
                                          - Master: Can cut through S Ranked materials.
                                          - Sage: Can even cut through diamond.
                                          • +150 Energy added to their base per rank.
                                          • If one the sword master class, berserker, bard class, they gain a -1 post reduction while training.
                                          • Do not age.

                                          Battle Weakness:

                                          Class Weakness: Berzerker
                                          • No weapon styles.
                                          • Does not wear armor, or use shields.
                                          • Unlike paladins and clerics, they cant heal in battle.
                                          • Though they are close range fighters, a lot of the skills they use leave them vulnerable to those skills in weapons.
                                          • Spells outside their class cost 10% more energy to use.

                                          Bloodline Weakness: Reaper
                                          • Cannot be Necromacers or Shadowknights due to the fact they only summon death care not for life
                                          • Cannot regenerate energy unless taken from something.(like rocks,trees,metal etc)
                                          • Can be smelled out by Lycans and Vampires
                                          • If their gauntlet is destroyed they will be drained of all their life-force and die.
                                          • Takes twice as long to heal.

                                          Fights Won: Unknown
                                          Fights Lost: None

                                          Completed Quests
                                            S Rank: 0
                                            A Rank: 0
                                            B Rank: 0
                                            C Rank: 0
                                            D Rank: 0
                                            E Rank: 0


                                          Talent: -Currently being developed-


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                                              EQUIPMENT INFORMATION


                                          Weapons: Reaper Gauntlets
                                          Armor: Cannot wear armor



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                                              SKILL INFORMATION


                                          Elemental

                                            Fireball: E
                                            Flame Deflection: E
                                            Flame Dagger: D
                                            Flame Launch: D
                                            Flame Punch/Kick: D
                                            Flame Whip: D
                                            Fire Stream: D
                                            Blaze Arcs: C
                                            Fire Bomb: C
                                            Blaze Kick: C
                                            Shield of Flames: C
                                            Bomb Fist: C
                                            Flame Blade: B
                                            Fire Lashes: B
                                            Fire Jet: B
                                            Wall of Fire: A



                                          Bloodline

                                            I am one, One is all: Passive
                                            Pure Needle: E - A
                                            Protection Matters: D
                                            Risen: C
                                            Creation: E - S
                                            Peacekeeper: A


                                          Class

                                            Iron Form: D
                                            Ki Barrage: D
                                            Ki Assault: C
                                            Mind over Matter: C
                                            Catch Blade: C
                                            Force Breaker: C
                                            Sword Arm: C
                                            Fighting Spirit: C
                                            Dark Ascent to Madness: C
                                            Gentle Strike: B
                                            Havoc Palm: B
                                            Steel Form: B
                                            Awakening: A


                                          Sub-Class



                                          Hand-to-Hand Styles

                                            Style: Capoeira
                                            Stage One: Complete
                                            Trimoon: D
                                            Lunging Hammer: D

                                            Stage Two: Complete
                                            Phase Shift: E
                                            Sidewinder: E
                                            Scissor Strike: D
                                            V-Spin: D
                                            Rocket Recovery: C

                                            Stage Three: Complete
                                            Plane Shift: E
                                            Flash Kick: D
                                            Leg Storm: C
                                            Python Throw: B

                                            Stage Four: Complete
                                            Rising Current: D
                                            Flash Uppercut: C
                                            Sky Hammer: A

                                            Stage Five: Currently Training
                                            Mesmerizing Tempo: B
                                            Heavy Rain: A

                                            Berzerker Stage: Currently Training
                                            Earth Greeting: E
                                            Reaching for Heaven, Falling to Hell: D
                                            Crow's Offensive: C
                                            Passing Goodbye: C
                                            Entwined Submission: B
                                            Leg Tempest: A
                                            Wild Tempest: S

                                            Style: Raging Fist
                                            Stage One: Complete
                                            Wavering Fist: E
                                            Iron Trap: D

                                            Stage Two: Complete
                                            Epic Elbow: D
                                            Violent Fist: C
                                            Hammer Fist: D
                                            Arcing Uppercut: D

                                            Stage Three: Complete
                                            Bone Block: B
                                            Over Hand Crush: D

                                            Stage Four: Complete
                                            Spartan: D
                                            The Hi-Jack: D

                                            Stage Five: Complete
                                            The Heroic Fist: A
                                            The Ice Breaker: A

                                            Berzerker Only: Complete
                                            The Crevice Creator: A
                                            Titan's Fist: B
                                            Vice Crush: A
                                            The Flying Guillotine: B

                                            Style: Muay Thai
                                            Stage One: Complete
                                            Clench: E
                                            Knight's Shield: D
                                            Elephant Kick: D

                                            Stage Two: Complete
                                            Hanuman visits Lanka: C
                                            Shin Stomping: E
                                            Double Takedown: C
                                            Tombstone Slam: C

                                            Stage Three: Complete
                                            Spinning Elbow: D
                                            Falling Dagger: C
                                            Flashing Dagger: B
                                            Lunging Blackout: A

                                            Stage Four: Complete
                                            Foot Brushes Face: B
                                            Lunging Blackout: A
                                            Resist Knockout: A

                                            Stage Five: Complete
                                            Dancing on Flesh: E
                                            Instant Takedown: C
                                            Ivory Hurricane: B
                                            Unstoppable Push: A

                                            Berzerker Only: Complete
                                            Kao Loi: D
                                            Reverse Elbow: D

                                            Style: Dimmak
                                            Stage One: Complete
                                            Chi Sense: D
                                            Chi Block: D

                                            Stage Two: Complete
                                            Sleep: C
                                            Limb Immobility: C
                                            Spasm: B
                                            Memory Wipe: B
                                            Potty Break: D

                                            Stage Three: Complete
                                            Instant Bile: D
                                            Acid Claw: B

                                            Stage Four: Complete
                                            Heart Explosion: A

                                            Stage Five: Complete
                                            Gentle Shutdown: A

                                            Style: Jiu-Jitsu
                                            Stage One: Complete
                                            Phantom Feint: E
                                            Hip Throw: E
                                            Snap Throw: D

                                            Stage Two: Complete
                                            Sacrifice Throw: D
                                            Guillotine Choke: C
                                            Arm Break: C

                                            Stage Three: Complete
                                            Wrist Throw: D
                                            Violent Vibration Combo: C

                                            Stage Four: Complete
                                            Digit Dislocation: D
                                            Pure Aerial Throw: C
                                            Anaconda Bite: B
                                            Human Pretzel: B

                                            Stage Five: Currently Training
                                            Phantom Step: C
                                            Dark Whirlwind: A

                                            Berzerker Only: Complete
                                            A

                                            Style: Wing Chun
                                            Stage One: Complete
                                            Snap Punch: E
                                            Snap Kick: E
                                            Nail: D
                                            Reverse Elbow: D

                                            Stage Two: Complete
                                            Roll: D
                                            Nail and Hammer: D
                                            Forward Flurry Push: D

                                            Stage Three: Complete
                                            Rising Elbow: C
                                            Throat Shot: C
                                            Sweeping Leg Drop: C
                                            Rising Knee: C
                                            Solar Plexus Crush: C

                                            Stage Four: Complete
                                            Trapping Hands: C
                                            Fury Flurry: C
                                            Chi Sao: C
                                            Smashing Flurry: B

                                            Stage Five: Complete
                                            Arrow Palm: B
                                            Rising Palm: B
                                            Empty Palm: B

                                            Stage Six: Currently Training
                                            Stunning Flurry: A
                                            Devastator: S

                                            Style: Boxing
                                            Stage One: Complete
                                            Side-Step: E
                                            Null: D

                                            Stage Two: Complete
                                            Double Jab: D
                                            One, Two: D
                                            Double Hook: E

                                            Stage Three: Complete
                                            Duck: E
                                            Sway: E
                                            Bob & Weave: D

                                            Stage Four: Complete
                                            Surprise! - Rising Uppercut: C
                                            Surprise! - Disemboweling Hook: C
                                            Endless Onslaught: C
                                            Gone: B

                                            Stage Five: Complete
                                            Just Roll With It: B

                                            Berzerkers Only: Currently Training
                                            Shoryuken! - Killer Rising Uppercut: A
                                            Philly Shell: S

                                            Style: Eye for an Eye
                                            Rude Introduction: D
                                            Super Mega Brofist of Doom: D-S
                                            Between the Lines: C
                                            Violent Oppression: C
                                            Face Time: B
                                            You're Locked In Here With ME: B
                                            Lasting Limp: B
                                            Stand Your Ground: A
                                            Redecorating: A
                                            Return to Sender: S

                                            Style: Hell's Grasp
                                            Stage One: Complete
                                            Flame Punch: E
                                            Burning Stamp: D
                                            An Open Flame: E
                                            Heat Clap: D

                                            Stage Two: Complete
                                            Flame Pitch: D
                                            Heat Streak: D
                                            Blaze Kick: C
                                            Exploding Fist: C
                                            Nitro Cannon: B

                                            Stage Three: Complete
                                            Meteorite: C
                                            Incendiary Bombs: C
                                            Missile Fury: B
                                            Bermuda Surprise: B
                                            Blazing Pillar: B
                                            Heat Wave: B

                                            Stage Four: Complete
                                            Flame Jet: C
                                            Flame Spin: C
                                            Inflamed Armor: C
                                            Dragon Fist: B
                                            Meteor: A
                                            Meteor Mash: S

                                            Stage Five: Complete
                                            Flash Fire: D
                                            Hephaestus' Rage: A
                                            Blades of Hades: A
                                            Meteor Shower: A
                                            Nova: S



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                                              CHARACTER INFORMATION


                                          Personality: She is a very complicated person as it seems she has two different personalities. She is a very head strong individual ready to take on anyone or anything at any given moment. She is even more determined as she'll see anything through to the end and she's even more so strong willed individual. To the point that when she sets her mind to something there won't be a single person that can deter her from her objective. She's a bit of a lone wolf as well feeling that if she were to require anyone else's help she would be a burden to her comrades. Not to mention due to her past she doesn't trust anyone well enough to be her real comrade. She will never stop fighting for what she believes in and this has been tested multiple times through her life. Her loyalty is her most defining trait along side her will and head strong self. It has been compared to that of the royal knights before her hiatus to raise her children. However her loyalty is a strange thing as she's been shown to go against orders in one of her lives and when asked she responded with this. "If faced with giving a child what he wants or what he needs... I will always give the child what he needs." Now this is where we explain a little about her somewhat twin personalities. On one hand we have her normal self in which at times seems to dive into madness during battles. On the other is her sadness that corrupts her to the point where depression will overwhelm her. No one has seen this side of her but surely if anyone could get close enough to her they could help her. Changing her back into the sweet, kind, loving, random, and dutiful person who she once was as a young Reaper. Before her 'mother' was slaughtered within one of her lives. When in regards to her enemies she will hold nothing back for them. She will do whatever it takes to rid her enemies from her country. There is something else that should be known about her. Once she claims someone dear to her and or close to her heart. If they are harmed in anyway or threatened by another in any way. May the gods have mercy upon their souls for she shall have none for them.

                                          Sexuality: Love is all that matters
                                          Quote: "Have you ever danced with a reaper in the pale moonlight?"

                                          Height: 5'10"
                                          Weight: 210 lbs
                                          Eye Color: Red

                                          Favorites:
                                            • Depends
                                            • Sweet foods
                                            • Anything furry and adorable
                                            • Anywhere by the ocean
                                            • Reading
                                            • Tea
                                            • Fishing
                                            • Being cooked for by a beautiful woman


                                          Theme Song: Depends on her mood
                                          Battle Theme: Depends on her mood


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                                              BACKGROUND INFORMATION


                                          xxxxx The history of this fierce brawler shall be revealed over time.


 

The Monster of the Mist

Hygienic Genius

3,450 Points
  • Partygoer 500
  • Money Never Sleeps 200
  • Wall Street 200

Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
  • Signature Look 250
  • Tycoon 200
PostPosted: Sun Sep 14, 2014 5:37 am
Approved, Cat.  
PostPosted: Tue Sep 16, 2014 12:09 pm
KnightsRoyal


            User Image


                                              MAIN INFORMATION


                                          Full Name: Shinzo Oshiro
                                          Nicknames: The lone star
                                          Age: 205 (appears 20)
                                          Birthdate: 12th July
                                          Gender: Male

                                          Culture: Mixed
                                          Religion: none
                                          Languages:

                                          De Facto - Elvish
                                          Fluent - Common
                                          Basic - Demonic (knows literally 5 words)

                                          Nation: Fronta
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Reaper
                                          Class: Paladin
                                            Sub-Class: n/a

                                          Strength: 9
                                          Speed: 4
                                          Sin: none
                                          Gene Mods: none

                                          Energy Color: Gold
                                          Energy Meter: 550
                                          Element: Wind ((would this apply to a paladin?))
                                          Battle Strength:
                                          • His gauntlet is one of his deadliest weapons as it can easily cut flesh and bone, cut through Iron and D Ranked materials
                                          • +150 Energy added to his base per rank.
                                          • If one the sword master class, berserker, bard class, they gain a -1 post reduction while training.
                                          • Do not age.
                                          • Works better alone
                                          • He plans before attacking and makes sure the job is done


                                          Battle Weakness:
                                          • He will not kill an enemy unless it is necessary
                                          • Cannot regenerate energy unless taken from something.(like rocks,trees,metal etc)
                                          • Can be smelled out by Lycans and Vampires
                                          • If his gauntlet is destroyed he will be drained of all his life-force and die.
                                          • Takes twice as long to heal.
                                          • Is stubborn when it comes to teamwork


                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank: none
                                            A Rank: none
                                            B Rank: none
                                            C Rank: none
                                            D Rank: none
                                            E Rank: none




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                                              EQUIPMENT INFORMATION


                                          Weapons: Reaper gauntlet (right hand) (instead of it being black it is bronze)

                                          Steel clawed gauntlet (left hand)



                                          Armor:
                                          Breastplate

                                          Trench coat

                                          Armored boots



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                                              SKILL INFORMATION


                                          Elemental
                                            • n/a? ((I am not to sure what this was))


                                          Bloodline
                                            I Am One, One is All (passive):
                                            Using this passive skill, Reapers are able to instantly regenerate all of their energy once out of battle, this makes them ready for round two, if necessary.
                                            Pure Needle (E) [cost:10]:
                                            The Reaper uses the energy in him to form a small needle that can go though skin to ripping whole parts of peoples bodies off. By focusing their energy into a small needle shaped energy and fires it at the enemy.


                                          Class
                                            Sense Evil: This allows the Paladin to sense those of ill intent, as well as demons and their kin, such as succubi, incubi, and several others of demon blood. It by emanating the good aura of the paladin, although the waves do not echo back, but make a "disturbance" that corrupts the waves of good, acting as a beacon. This also backfires, as it attracts all the things it detects, and makes the paladin very obvious to them.

                                            Clarity: The Paladin's eyes glow with holy light turning them completely bright white. Their eyes act temporarily as a way of tracking evil beings and taint across the land. When using this ability Paladins see evil beings give off an aura of shadow or dark based energy which is usually invisible to the human eye.


                                          Sub-Class
                                            • n/a


                                          Hand-to-Hand/Weapon
                                            Rude Introduction: This can only be used when someone tries a frontal assault, whether it's a kick or punch doesn't matter. The fighter will let the hit make contact but will turn their body to lessen the blow. They then slide forward and smash their elbow into the target's face.

                                            Super Mega Brofist of Doom: In the event someone is attempting to punch the fighter he can choose to match the strength/energy charge of it and slam their own fist right into their target's. This will cause the affect of the power punch to rebound on its user. The fighter will still suffer damage, but it will be reduced and not as severe as the other.


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                                              CHARACTER INFORMATION


                                          Personality: Shinzo is not a social person, he has spent alot of time alone so he does not know how to react to alot of social situations. He will seem scary to most and he does not go out of his way to make conversation. He likes to work alone and hates working as a team. He even once went off without the last team he was forced to be in and took down the target. However the target took him down almost and the team had to save him. His stubbornness still stands to this day but he is more mature and thinks before he acts.
                                          Sexuality: Asexual (ain't nobody got time fo that)
                                          Quote: Balance is absolute, that is the way of the world
                                          Height: 5"11
                                          Weight: 10 stone
                                          Eye Color: Gold

                                          Favorites:
                                            • Color: Red
                                            • Food: Anything with meat or chocolate
                                            • Animal: Wolf
                                            • Weapon: Clawed gauntlet


                                          Theme Song:
                                          Battle Theme:


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                                              BACKGROUND INFORMATION


                                          xxxxx
                                          Shinzo was born in the anima valley in the confederation of Yuran. His father no where to be seen and no one to support the two. Shinzo learnt to survive at an early age. For the first decade, he grew up thinking he was a human, but after his 15th birthday he knew he was different. His mother told him the truth and she also began his training. He was taught the code in which reapers lived by and how to fight with his gauntlet. The two moved around every few years, keeping their secret as safe as possible. The boy grew as a warrior and once he looked old enough he became a squire to a paladin. The man looked after him while they were out on missions and he even trained the boy. It took 5 years for the paladin to find out what Shinzo really was, and surprisingly he took the discovery well. He even showed Shinzo the basics of being a paladin and gave him a steel clawed gauntlet which was to be used once the reaper was recruited fully into the paladin order. However their time together was terminated when the paladin took on a Lich and was killed. Now Shinzo is looking for a way to get into the order as he wants to surpass his mentor and become a strong paladin warrior.



 

shinzo_husky

Man-Hungry Man-Lover

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KnightsRoyal

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PostPosted: Tue Sep 16, 2014 12:19 pm
happywho06
KnightsRoyal


            User Image


                                              MAIN INFORMATION


                                          Full Name: Shinzo Oshiro
                                          Nicknames: The lone star
                                          Age: 205 (appears 20)
                                          Birthdate: 12th July
                                          Gender: Male

                                          Culture: Mixed
                                          Religion: none
                                          Languages:

                                          De Facto - Elvish
                                          Fluent - Common
                                          Basic - Demonic (knows literally 5 words)

                                          Nation: Fronta
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Reaper
                                          Class: Paladin
                                            Sub-Class: n/a

                                          Strength: 9
                                          Speed: 4
                                          Sin: none
                                          Gene Mods: none

                                          Energy Color: Gold
                                          Energy Meter: 550
                                          Element: Wind ((would this apply to a paladin?))
                                          Battle Strength:
                                          • His gauntlet is one of his deadliest weapons as it can easily cut flesh and bone, cut through Iron and D Ranked materials
                                          • +150 Energy added to his base per rank.
                                          • If one the sword master class, berserker, bard class, they gain a -1 post reduction while training.
                                          • Do not age.
                                          • Works better alone
                                          • He plans before attacking and makes sure the job is done


                                          Battle Weakness:
                                          • He will not kill an enemy unless it is necessary
                                          • Cannot regenerate energy unless taken from something.(like rocks,trees,metal etc)
                                          • Can be smelled out by Lycans and Vampires
                                          • If his gauntlet is destroyed he will be drained of all his life-force and die.
                                          • Takes twice as long to heal.
                                          • Is stubborn when it comes to teamwork


                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank: none
                                            A Rank: none
                                            B Rank: none
                                            C Rank: none
                                            D Rank: none
                                            E Rank: none




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                                              EQUIPMENT INFORMATION


                                          Weapons: Reaper gauntlet (right hand) (instead of it being black it is bronze)

                                          Steel clawed gauntlet (left hand)



                                          Armor:
                                          Breastplate

                                          Trench coat

                                          Armored boots



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                                              SKILL INFORMATION


                                          Elemental
                                            • n/a? ((I am not to sure what this was))


                                          Bloodline
                                            I Am One, One is All (passive):
                                            Using this passive skill, Reapers are able to instantly regenerate all of their energy once out of battle, this makes them ready for round two, if necessary.
                                            Pure Needle (E) [cost:10]:
                                            The Reaper uses the energy in him to form a small needle that can go though skin to ripping whole parts of peoples bodies off. By focusing their energy into a small needle shaped energy and fires it at the enemy.


                                          Class
                                            Sense Evil: This allows the Paladin to sense those of ill intent, as well as demons and their kin, such as succubi, incubi, and several others of demon blood. It by emanating the good aura of the paladin, although the waves do not echo back, but make a "disturbance" that corrupts the waves of good, acting as a beacon. This also backfires, as it attracts all the things it detects, and makes the paladin very obvious to them.

                                            Clarity: The Paladin's eyes glow with holy light turning them completely bright white. Their eyes act temporarily as a way of tracking evil beings and taint across the land. When using this ability Paladins see evil beings give off an aura of shadow or dark based energy which is usually invisible to the human eye.


                                          Sub-Class
                                            • n/a


                                          Hand-to-Hand/Weapon
                                            Rude Introduction: This can only be used when someone tries a frontal assault, whether it's a kick or punch doesn't matter. The fighter will let the hit make contact but will turn their body to lessen the blow. They then slide forward and smash their elbow into the target's face.

                                            Super Mega Brofist of Doom: In the event someone is attempting to punch the fighter he can choose to match the strength/energy charge of it and slam their own fist right into their target's. This will cause the affect of the power punch to rebound on its user. The fighter will still suffer damage, but it will be reduced and not as severe as the other.


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                                              CHARACTER INFORMATION


                                          Personality: Shinzo is not a social person, he has spent alot of time alone so he does not know how to react to alot of social situations. He will seem scary to most and he does not go out of his way to make conversation. He likes to work alone and hates working as a team. He even once went off without the last team he was forced to be in and took down the target. However the target took him down almost and the team had to save him. His stubbornness still stands to this day but he is more mature and thinks before he acts.
                                          Sexuality: Asexual (ain't nobody got time fo that)
                                          Quote: Balance is absolute, that is the way of the world
                                          Height: 5"11
                                          Weight: 10 stone
                                          Eye Color: Gold

                                          Favorites:
                                            • Color: Red
                                            • Food: Anything with meat or chocolate
                                            • Animal: Wolf
                                            • Weapon: Clawed gauntlet


                                          Theme Song:
                                          Battle Theme:


                                          ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃
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                                              BACKGROUND INFORMATION


                                          xxxxx
                                          Shinzo was born in the anima valley in the confederation of Yuran. His father no where to be seen and no one to support the two. Shinzo learnt to survive at an early age. For the first decade, he grew up thinking he was a human, but after his 15th birthday he knew he was different. His mother told him the truth and she also began his training. He was taught the code in which reapers lived by and how to fight with his gauntlet. The two moved around every few years, keeping their secret as safe as possible. The boy grew as a warrior and once he looked old enough he became a squire to a paladin. The man looked after him while they were out on missions and he even trained the boy. It took 5 years for the paladin to find out what Shinzo really was, and surprisingly he took the discovery well. He even showed Shinzo the basics of being a paladin and gave him a steel clawed gauntlet which was to be used once the reaper was recruited fully into the paladin order. However their time together was terminated when the paladin took on a Lich and was killed. Now Shinzo is looking for a way to get into the order as he wants to surpass his mentor and become a strong paladin warrior.





Here:

Nation: Cannot be apart of Fronta as it is still closed.

Skills: You can learn all skills up to C rank and 2 B rank skills. You can start off with all of them already learned or not, your choice. But all skills learned can be found in this location so read up on all of the skills including your character's Class, Weapons, Bloodline, and the AIR Elemental.

http://www.gaiaonline.com/guilds/viewforum.php?f=937967

Once you do your fix ups, you're good to go mate. ^^  
PostPosted: Tue Sep 16, 2014 1:32 pm
KnightsRoyal




            User Image


                                              MAIN INFORMATION


                                          Full Name: Shinzo Oshiro
                                          Nicknames: The lone star
                                          Age: 205 (appears 20)
                                          Birthdate: 12th July
                                          Gender: Male

                                          Culture: Mixed
                                          Religion: none
                                          Languages:

                                          De Facto - Elvish
                                          Fluent - Common
                                          Basic - Demonic (knows literally 5 words)

                                          Nation: Yuran
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Reaper
                                          Class: Paladin
                                            Sub-Class: n/a

                                          Strength: 9
                                          Speed: 4
                                          Sin: none
                                          Gene Mods: none

                                          Energy Color: Gold
                                          Energy Meter: 550
                                          Element: Wind
                                          Battle Strength:
                                          • His gauntlet is one of his deadliest weapons as it can easily cut flesh and bone, cut through Iron and D Ranked materials
                                          • +150 Energy added to his base per rank.
                                          • If one the sword master class, berserker, bard class, they gain a -1 post reduction while training.
                                          • Do not age.
                                          • Works better alone
                                          • He plans before attacking and makes sure the job is done


                                          Battle Weakness:
                                          • He will not kill an enemy unless it is necessary
                                          • Cannot regenerate energy unless taken from something.(like rocks,trees,metal etc)
                                          • Can be smelled out by Lycans and Vampires
                                          • If his gauntlet is destroyed he will be drained of all his life-force and die.
                                          • Takes twice as long to heal.
                                          • Is stubborn when it comes to teamwork


                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank: none
                                            A Rank: none
                                            B Rank: none
                                            C Rank: none
                                            D Rank: none
                                            E Rank: none




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                                              EQUIPMENT INFORMATION


                                          Weapons: Reaper gauntlet (right hand) (instead of it being black it is bronze)

                                          Steel clawed gauntlet (left hand)



                                          Armor:
                                          Breastplate

                                          Trench coat

                                          Armored boots



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                                              SKILL INFORMATION


                                          Elemental

                                            • Air Suction E [costs:10]
                                            A technique used to bring people or things towards the user. Pulling another RPC makes this technique cost C rank energy. If the opponent is of a higher rank then they can resist the pull.

                                            • Air Punch/Kick E [costs:10]
                                            Air punches or air kicks are small, compressed formations of air that can be fired off the fists or feet of the user. It is commonly used in rapid succession.

                                            • Air Shield D
                                            (Energy usage is equivalent to the rank of your enemy's attack)
                                            The most common defensive tactic involves circling enemies, suddenly changing direction when attacked and evading by physical movement rather than bending. However, the user can still deflect as needed by throwing up gusts of air close to their bodies as a shield. This is rarely to stop attacks directly and more often pushes the attack aside and away, conserving energy and allowing them to turn the movement into an attack at the same moment. Since air can affect almost all physical objects, it can also be used to enforce the momentum of thrown objects or manipulate other objects.

                                            This uses double energy to stop an object just normal to deflect. Fire can only be deflected if you use double the amount of energy and only if it is normal fire. Rock cannot be stopped if it is in a streamlined shape only slowed and deflected, still uses double energy.

                                            • Gliding D [costs:25]
                                            They may use a large fan or any light wide object to glide distances. Though it would no longer be gliding, you may use 10 energy to stay in the air for another post by pushing down on the air below you.

                                            • Great Breath D [costs:25]
                                            By taking a dig deep breath, holding it in from your grate lunges. The person can blow out large gust of wind as if trying to blow out the candles, but really blowing anything away in it's way that aren't rooted or firmly planted on the ground. The amount increases with each rank.

                                            • Air weapons C [costs:50]
                                            The user may now create blades out of the wind. These blades are no sharper than a sword. If the stream of air is broken the sword breaks. Any other weapon works under the same principle except staff. The staff is not unbreakable but it won’t break if you cut the air stream instead it will die out after seven posts.

                                            • Air Blast C [costs:50]
                                            Requires: Air Punch/Kick
                                            A more offensive move involving a direct pulse or jet of almost solid wind from the hands or feet. The force of the attack is generated more from the user's own power rather than assisted by momentum. This direct blast can reach further with greater accuracy and is used to inflict greater damage. This is an advance version of the Air Punch/Kick because it is a constant stream of Air. This is blunt force.


                                          Bloodline

                                            I Am One, One is All (passive):
                                            Using this passive skill, Reapers are able to instantly regenerate all of their energy once out of battle, this makes them ready for round two, if necessary.

                                            Pure Needle (E) [cost:10]:
                                            The Reaper uses the energy in him to form a small needle that can go though skin to ripping whole parts of peoples bodies off. By focusing their energy into a small needle shaped energy and fires it at the enemy.
                                            E Rank: Cuts flesh
                                            D Rank: Dents iron
                                            C Rank: Goes though Iron and Dents Steel

                                            • Protection Matters D
                                            The Reapers form a coat of energy around their bodies destroying all negative effects or poisons from the body. The coat doesn't block attacks only used purify the body. Lasts 3 post and can used again after 3 posts.




                                          Class

                                          Sense Evil E [Cost:10]
                                          This allows the Paladin to sense those of ill intent, as well as demons and their kin, such as succubi, incubi, and several others of demon blood. It by emanating the good aura of the paladin, although the waves do not echo back, but make a "disturbance" that corrupts the waves of good, acting as a beacon. This also backfires, as it attracts all the things it detects, and makes the paladin very obvious to them.

                                          Clarity E [Cost:10]
                                          The Paladin's eyes glow with holy light turning them completely bright white. Their eyes act temporarily as a way of tracking evil beings and taint across the land. When using this ability Paladins see evil beings give off an aura of shadow or dark based energy which is usually invisible to the human eye.

                                          Aura of Hope E [Cost:10]
                                          The Paladin's anti-thesis to the Aura of Despair. An uplifting feeling comes from the very core of those around the Paladin and gives them courage. Paladins usually activate this skill before going into battle with allies or when consoling allies for their losses. It does not affect the Paladin or affect the Shadowknight's Aura of Despair in any way the two ususally just exist separately. It costs E ranked energy to activate and E ranked energy to deactivate but remains passive once activated.

                                          March of the Crusader E [Cost:10]
                                          Limits: Cannot be used twice in a row. 5 minute (post) cooldown. The Paladin must not show cowardice during a fight where they plan to use this skill.

                                          As a Paladin marches forward his every step becomes imbued with holy energy. Their footsteps literally glow where they walk. Walking over the ground where a Paladin has used this skill causes extreme nausea to evil beings and while it doesn't damage them it does debilitate them. It means that most evil creatures will find it incredibly difficult to gain ground on a Paladin. Those of a higher rank than the Paladin will find it easier however

                                          Hand of Illumination D [Cost:25]
                                          An incredibly simple, staple, skill of the Paladins. It allows them to create holy light from one, or both hands, to light up dark places and call for help. The light from their hands cannot be used offensively. It can be shot off their hands and used to write messages in the sky and such.
                                          It is mainly used in large scale battles or in darkness and is fairly useless outside of those two avenues.

                                          Shield of Light D [Cost:25]
                                          Its a basic shield made of holy energy, its annoying to stare into so its great to use to gain an advantage. Last for 5 post and is as strong as Iron.

                                          Armor of Light D [Cost:25]
                                          This armor is useless against normal attacks, but great against unholy ones. The armor will defend against any C rank or lower skills, but a B rank would break the armor. Its great for it low energy cost, but it can only be used twice per battle and will only deflect one skill, has a cooldown of 2 post.

                                          Holy Light D [Cost:25]
                                          The basic skill of the paladin class this is where it all begins for them. They slash at you and the slash will fuse with a beam of holy light, this is where the vampire would usually scream "MY EYES!" This does the exact same damage a normal slash would onto a vampire but they will have trouble healing it. Same applies for those with demons, the undead, necromancers, lycans and it will burn normal people's eyes if they stare directly into it. The slash has to hit. Can also be done with the spear or the shield, yes you may throw the shield, spear or sword....

                                          Steadfastness D [Cost:25]
                                          The Paladin fills their feet with holy energy. They do this to hold ground against even the toughest hits and most powerful attacks as the holy energy in their feet keeps them stuck firmly to the ground so that they cannot move.
                                          Using this against faster opponents can be suicidal

                                          Vow of Truth D [Cost:25]
                                          The Paladin and the person the Paladin is talking to take a vow that they will only speak the truth to one another. This activates a holy bond between the person and the Paladin for a half hour where they find it literally impossible to lie to one another. Sometimes when this is being used the worst truths come out. Some Paladins may use this irresponsibly yet still not have the ability taken away from them.

                                          Holy Weapon C [Cost:50]
                                          Creates an object, usually a weapon, entirely from light (no physical substance is needed). The weapon is as strong as the average weapon of its kind in most cases. When used against unholy creatures, it does twice as much damage and is twice as durable. This weapon of light must be held and cannot be thrown. Losing contact with it will cause it to disappear. A D-rank amount of energy must be channeled into the object every three posts to keep the skill active.

                                          Divine Light C [Cost:50]
                                          By creating a false sun with their energy that casts a blinding light, similar to that of the sun, the Paladin can light up extremely dark areas. It's just a small ball of light suspended 30 feet in the air. A C Rank skill can break it.

                                          Resolve C [Cost:50]
                                          Limits: Once per battle
                                          The paladin is able to up their ante by increasing their energy output, thus making their other paladin skills stronger by one rank. Not stackable with other skills.

                                          Cleanse Area C [Cost:50]
                                          Limits: Twice per battle
                                          The user will gain the ability to purge all passive abilities such as auras, sustained skills, and will disrupt people who are charging up for a skill. Can be done outside of battle as well.

                                          Chains That Bind C [Cost:50]
                                          The Paladin doesn't always have to kill, some times he needs to extract information, and for him/her to do that the Paladin would need to bind the person. Chains made of holy energy will shoot out of the ground and attempt to bind the opponent by his arms. Once done, the chains will force the person on to their knees. However this skill can be dodged. Last for three post.

                                          Falter C [Cost:50]
                                          The caster will use their own good aura, to afflict the target's mind, making them think about all the bad things they've done, from taking a cookie without permission, to killing a man in cold blood. This causes their attacks to cost a rank more, thus draining them faster.

                                          Hand of Blinding Light C [Cost:50]
                                          The Paladin extends their hand and gives off from it a beam of illuminating light that both blinds enemies and lights their way. It is impractical to try and look through the beam of light as its intensity is only slightly weaker than that of the Sun seen from a terrestrial viewpoint. ie: Really annoying.
                                          Due to its relatively high energy useage it should ususally only be applied in combat situations or lighting up especially dark caverns. Obviously it only blinds people if the light hits them in the eyes and by closing your eyes it will not burn them. Is is bright enough though that it still can't be ignored.

                                          Divine Pulse C [Cost:50]
                                          By taking the idea by sense evil and adapting it for more combat oriented purposes a Holy Pulse can be achieved. Instead of mustering a holy aura the Paladin should muster holy energy more suited for attacking and form it in the same way as the aura. The holy energy is then pushed away from the body in a wave in the same way as in Sense Evil except due to its added power it stings unholy beings instead. The string is so minor that it won't ever outright kill unless the being is incredibly evil or incredibly malicious. Like an evil mosquito. Unlike Sense Evil its purpose is usually to call unholy beings to the Paladin as a form of challenge or just to slow their movements for a small moment through jolts of sudden pain. It expands outwards as a force field initially in the shape of the Paladin's body until distorting into a 3d shape alike to the Paladin's body although much bigger. The pulse ends about 30 meters from the Paladin's body and mixes with the atmosphere. This ability takes three minutes (three posts) to cool down.

                                          Temple Body C [Cost:50]
                                          The Paladin's body is considered to be the same as a temple or Church of their Order or Sect. The Paladin with this skill embodies their crusade against injustice and evil within the world. This skill when activated empowers other Paladins and Clerics around them with their holy energy giving them a boost to the effectiveness of their skills by one rank. Theoretically a group of Paladins together could stack this as they each count as a separate 'Temple' but due to the decreasing number of Paladins in the world this is unlikely to happen at best.

                                          Minor Heal C [Cost:50]
                                          You cant heal anything major like broken bones or a cut major artery but you can stop the bleeding for a while as someone who can help them better arrives. If its just a cut as long as no major organs are affected then sure you may heal that perfectly. Can be done in battle but you have to touch your target with your palm.

                                          Aura of Truth C [Cost:50]
                                          The Paladin forces a cleansing aura to those around them. This causes a euphoria within creatures and beings nearby, causing them to greatly trust the Paladin. This makes them want to tell the paladin whatever answers to whatever questions he asks.

                                          Judgment B [Cost:75]
                                          You form the holy light around your weapon with so much power it would destroy unholy beings quickly. A wound done by this attack will not heal may you be human or unholy, how ever healing will start once the battle is over. This move also allows the paladin to cut through steel but sadly it causes their arms to bleed repeated use is not recommended as shown by Sir Teredan when he ripped his muscles after the 10th use. Any more than the limit you will begin to rip the muscles.
                                          Novice =2
                                          Adept = 3

                                          Divine Barrier B [Cost:75]
                                          With proper timing the paladin can create an invisible barrier capable of blocking incoming attacks bellow A rank. Though this barrier will just dampen the damage the impact though incredibly softer will still be felt by the arm. The attack of the enemy will be stopped but you will feel a softer blunt impact on the arm that created the barrier. If the attack is of A rank or above it will cut through the barrier but be of significantly lower power.


                                      Sub-Class
                                        • n/a


                                      Hand-to-Hand/Weapon

                                        Rude Introduction: This can only be used when someone tries a frontal assault, whether it's a kick or punch doesn't matter. The fighter will let the hit make contact but will turn their body to lessen the blow. They then slide forward and smash their elbow into the target's face.

                                        Super Mega Brofist of Doom: In the event someone is attempting to punch the fighter he can choose to match the strength/energy charge of it and slam their own fist right into their target's. This will cause the affect of the power punch to rebound on its user. The fighter will still suffer damage, but it will be reduced and not as severe as the other.

                                        • Between the Lines C
                                        In the event someone is attempting to kick the fighter from the side (roundhouse, spin kicks, etc) the fighter can chose to catch the kick on his own terms. They will cushion the blow by willingly sliding with it and grab the target's ankle with one hand. Pressing firmly with their fingers they launch their other leg out and kick the victim firmly between the legs. This has been known to drop men with just this hit.

                                        • Violent Oppression C
                                        The user has to specifically be attacked with a thrust or a punch from someone else.Twisting their body, they will minimize how much of their body is hit, turning what could have been a heavy hit into more of a scrape or being impaled into just a cut. They will wrap their hands around the wrist of the victim and press sharply. If that person is holding a weapon they will be forced to drop it. The next step is to take a step forward and swipe the target's leg out from under them, causing them to fall on their stomach. While they are falling the fighter pivots behind them, still firmly holding the wrist of the opponent. From this point, they can suppress the victim by placing a knee or foot on their back to keep them down. To inflict further damage, the wrist, elbow, or shoulder can be broken simply by further twisting and pushing up on the arm/wrist.


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                                          CHARACTER INFORMATION


                                      Personality: Shinzo is not a social person, he has spent alot of time alone so he does not know how to react to alot of social situations. He will seem scary to most and he does not go out of his way to make conversation. He likes to work alone and hates working as a team. He even once went off without the last team he was forced to be in and took down the target. However the target took him down almost and the team had to save him. His stubbornness still stands to this day but he is more mature and thinks before he acts.
                                      Sexuality: Asexual (ain't nobody got time fo that)
                                      Quote: Balance is absolute, that is the way of the world
                                      Height: 5"11
                                      Weight: 10 stone
                                      Eye Color: Gold

                                      Favorites:
                                        • Color: Red
                                        • Food: Anything with meat or chocolate
                                        • Animal: Wolf
                                        • Weapon: Clawed gauntlet


                                      Theme Song:
                                      Battle Theme:


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                                          BACKGROUND INFORMATION


                                      xxxxx
                                      Shinzo was born in the anima valley in the confederation of Yuran. His father no where to be seen and no one to support the two. Shinzo learnt to survive at an early age. For the first decade, he grew up thinking he was a human, but after his 15th birthday he knew he was different. His mother told him the truth and she also began his training. He was taught the code in which reapers lived by and how to fight with his gauntlet. The two moved around every few years, keeping their secret as safe as possible. The boy grew as a warrior and once he looked old enough he became a squire to a paladin. The man looked after him while they were out on missions and he even trained the boy. It took 5 years for the paladin to find out what Shinzo really was, and surprisingly he took the discovery well. He even showed Shinzo the basics of being a paladin and gave him a steel clawed gauntlet which was to be used once the reaper was recruited fully into the paladin order. However their time together was terminated when the paladin took on a Lich and was killed. Now Shinzo is looking for a way to get into the order as he wants to surpass his mentor and become a strong paladin warrior.



 

shinzo_husky

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PostPosted: Tue Sep 16, 2014 5:23 pm
happywho06


Yes, but please keep in mind that some skills do have pre-requisites that require certain classes, bloodlines, or rank. Like the Enhanced Speed and Jump skill, it already states that it cannot be learned unless you are an adept rank. He is only a novice rank. Once you make these final adjustments, I'll go through one more time and give my seal or deal. XD

And I will re-itterate: ONLY 2 B-ranked skills of any kind. So pick your poison of Wind or Paladin mate.  
PostPosted: Wed Sep 17, 2014 5:47 am
KnightsRoyal


Yes, but please keep in mind that some skills do have pre-requisites that require certain classes, bloodlines, or rank. Like the Enhanced Speed and Jump skill, it already states that it cannot be learned unless you are an adept rank. He is only a novice rank. Once you make these final adjustments, I'll go through one more time and give my seal or deal. XD

And I will re-itterate: ONLY 2 B-ranked skills of any kind. So pick your poison of Wind or Paladin mate.


I edited the last profile, I added a few moves to his blood line and hand to hand combat, took off the B class moves (not sure if creation counted)  

shinzo_husky

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PostPosted: Wed Sep 17, 2014 7:34 am
happywho06


*sighs*

2 B-ranked moves only man. You have to pick 2 B ranked moves from all of your available movelists. Creation is included on that.

You can't have Risen yet because it requires you to have achieve Adept rank. Pick only 2 B ranked moves, remove Risen. And then we have the seal/deal thing.  
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