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Tags: Resident Evil, Game, Outbreak, Roleplay, Biohazard 

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Left 4 Dead: Rip-off of Resident Evil? Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]

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Little Motel
Crew

PostPosted: Sat Jun 18, 2011 5:30 pm


Sinister Deal
Little Motel
Sinister Deal
I dont want to ruin the conversation but I'd very much appreciate it if you moved the conversation to the discussion and debate section, this thread was to help make a Lupo D:
Sorry about this. D: My avatar is complete and I think the debate's about over. I thought the leader had the ability to move threads?
Yeah, I'll move it I just thought you still needed help on your avatar xD

Ok, do you mind changing the title? maybe o: if thats ok
No problem. Thank you.
PostPosted: Sat Jun 18, 2011 5:35 pm


Didn't mean to stir up something in here, lol. I just only wanted to point out why I thought the game had so much similarities to Resident Evil that I said some of the elements in it were ripoffs to RE.

Klayko

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Little Motel
Crew

PostPosted: Sat Jun 18, 2011 5:36 pm


Hikigane_Trijen

lol in all honesty you would be shocked at some of the things I heard.
When I say ripoff it is mostly based on monsters, even though it reminds me of RE: Outbreak the most.
I'm no stranger to the stupidity that comes out of some players' mouths. But that's not exclusive to the 360.
PostPosted: Sat Jun 18, 2011 5:38 pm


2nd Lt
Hikigane_Trijen
You haven't all that many RE games I take it? Play RE if you want to see a Zombie take you to the ground, and in RE4 or 5 if you do not break free they to will take you to the ground also.

In all of the main games before RE4 they only took you to the ground when you died. The only other game that I know of that's excluded from this is Outbreak where you can actually survive when being taken to the ground. But the zombies can only take you to the ground when you're severely injured, which means blood loss which also leads to feeling faint and dizzy. Obviously you didn't watch the video, because when I said 'knock you over' I meant by swinging their arm to the point that it is powerful enough to knock you off your feet. Pretty sure I clarified on that when I posted the video.

Also the enemies in RE4 and RE5 are not zombies, so that part is invalid.


Quote:
I am not talking about adornment in movements but in form and look. That is what evolves and advanced. From form and looks not the fact that your regular severely bitten, missing skin zombie can do.

I don't understand. Could you clarify? Because you when you're saying 'form and look' I'm just thinking about how a Resident Evil Hunter looks nothing like a Left 4 Dead Hunter in form or look.


Ok let me use these the smoker and the licker. You see how their physical characteristics change them from your regular zombie. When you think about evolution think about humans. Think about how our bodies change from being infants to as we are now. As babies we are still under developed and missing a few things that will benefit us later in life like our knees for one. Both monsters have something added to them in order to help them better. It is not the look we are talking about but abilities and skills.

Hikigane_Trijen

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PostPosted: Sat Jun 18, 2011 5:46 pm


Grievon Knight
Didn't mean to stir up something in here, lol. I just only wanted to point out why I thought the game had so much similarities to Resident Evil that I said some of the elements in it were ripoffs to RE.

I dunno, I just really think Resident Evil really helped define the zombie genre.
I mean I just think zombie games are inspired by Resident Evil in the same way that George Romero movies heavily inspired Resident Evil.
Honestly if Left 4 Dead were going for a more story driven game instead of focusing on co-op, multiplayer versus, and just shooting things up then maybe I'd look at it as more of a rip off. Other than basic elements and whatnot I think they're their own game completely.
PostPosted: Sat Jun 18, 2011 5:49 pm


2nd Lt
Grievon Knight
Didn't mean to stir up something in here, lol. I just only wanted to point out why I thought the game had so much similarities to Resident Evil that I said some of the elements in it were ripoffs to RE.

I dunno, I just really think Resident Evil really helped define the zombie genre.
I mean I just think zombie games are inspired by Resident Evil in the same way that George Romero movies heavily inspired Resident Evil.
Honestly if Left 4 Dead were going for a more story driven game instead of focusing on co-op, multiplayer versus, and just shooting things up then maybe I'd look at it as more of a rip off. Other than basic elements and whatnot I think they're their own game completely.


Okay. I didn't know the game lacked a storyline until you and Motel said something about it. I haven't played the game as I have said and have been reminded several times, lol. I can't call it a ripoff then other than the fact it shares similar elements.

Klayko

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PostPosted: Sat Jun 18, 2011 6:03 pm


I personally dont see it as a rip-off.L4D focused more on teamwork and using that to your advantage to try and survive together while getting to point A to point B or in other words the safehouses.The special infected are pretty different as even though there are 2 hunters L4D'S was named the hunter because they stalk you from the rooftops waiting to strike.They basically hunt you down.I see them as 2 very different games and i could go further into it.
PostPosted: Sat Jun 18, 2011 6:07 pm


I dont see the similarities either sweatdrop
Well gameplay wise.

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PostPosted: Sat Jun 18, 2011 6:09 pm


Hikigane_Trijen
Ok let me use these the smoker and the licker. You see how their physical characteristics change them from your regular zombie. When you think about evolution think about humans. Think about how our bodies change from being infants to as we are now. As babies we are still under developed and missing a few things that will benefit us later in life like our knees for one. Both monsters have something added to them in order to help them better. It is not the look we are talking about but abilities and skills.

So other than the fact they're similar it seems completely natural that some zombies would respond to the virus in different ways due to genetic information. Yes, some of the ways the zombies advanced in L4D do seem similar, but advancements in general will happen as I'm sure we both agree. I just feel like Left 4 Dead was just inspired by RE in terms of enemies, and I feel like Left 4 Dead did a pretty good job at keeping them original at the same time by giving them a more recognizable human appearance.

In Left 4 Dead 2 though they managed to toss in new enemies, but not necessarily creative in my opinion.
The Jockey literally just jumps on you and just guides you towards whatever until it gets shot off or the person dies.
The Spitter drops large amounts of acid on areas making them momentarily impassable or just to burn its victims, which the vomit the zombies have in RE have nothing on.
The Charger maybe not as original, but it does what its name implies. When it grabs you after completing its charge it literally slams you into the ground repeatedly until helped.

I think Left 4 Dead now has evolved enough to just be its own game and not a ripoff of any other game.
PostPosted: Sat Jun 18, 2011 6:22 pm


2nd Lt
Hikigane_Trijen
Ok let me use these the smoker and the licker. You see how their physical characteristics change them from your regular zombie. When you think about evolution think about humans. Think about how our bodies change from being infants to as we are now. As babies we are still under developed and missing a few things that will benefit us later in life like our knees for one. Both monsters have something added to them in order to help them better. It is not the look we are talking about but abilities and skills.

So other than the fact they're similar it seems completely natural that some zombies would respond to the virus in different ways due to genetic information. Yes, some of the ways the zombies advanced in L4D do seem similar, but advancements in general will happen as I'm sure we both agree. I just feel like Left 4 Dead was just inspired by RE in terms of enemies, and I feel like Left 4 Dead did a pretty good job at keeping them original at the same time by giving them a more recognizable human appearance.

In Left 4 Dead 2 though they managed to toss in new enemies, but not necessarily creative in my opinion.
The Jockey literally just jumps on you and just guides you towards whatever until it gets shot off or the person dies.
The Spitter drops large amounts of acid on areas making them momentarily impassable or just to burn its victims, which the vomit the zombies have in RE have nothing on.
The Charger maybe not as original, but it does what its name implies. When it grabs you after completing its charge it literally slams you into the ground repeatedly until helped.

I think Left 4 Dead now has evolved enough to just be its own game and not a ripoff of any other game.
I agree.

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Little Motel
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PostPosted: Sat Jun 18, 2011 6:36 pm


So as far as gameplay and objectives we seem to agree that the games are different.
I think we can all also agree that Resident Evil is one of if not the most established zombie video game franchise. So in turn it's naturally going to be a very influential factor to subsequent games of its category.
PostPosted: Sun Jun 19, 2011 4:48 am


Everything is a rip off of something.

One could say RE ripped off Romero if they wanted to. razz

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PostPosted: Sun Jun 19, 2011 9:52 am


CLAIRExREDFIELDx
Everything is a rip off of something.

One could say RE ripped off Romero if they wanted to. razz


Well if you want to say that then yes, but it wouldn't be all true. Resident evil will agree that they got their idea for the game bast off the old zombie movies. That is where all the similarities end with the classic zombie movie movie theme. Resident evil came out in 1996 i believe and they took the zombie survival experience to new heights. It wasn't just the movies that helped them also, they also got their idea from another game that was just a simple RPG. What makes something an rip off is the lack to take whats there and advance it, and Resident Evil has done that perfectly. The newer games have taking a different turn though. They have become more action horror then the mystery/ thriller horror game it used to be. This is mostly because of a more action driven age that we live in now.
PostPosted: Sun Jun 19, 2011 1:13 pm


Didn't read all the posts very carefully so I'll prolly just say something that's been already said.. Personally I couldn't call L4D a rip off, the games differ in pretty many ways. Yes the basic idea of the zombie apocalypse is similar but the approach is different.

L4D is more fast paced action with zombies able to run unlike in RE and also the focus is on the team play, features that weren't in the RE series untill recently. Not to mention the first person / third person camera views which make the gameplay somewhat different.

L4D's enemies are all humanoid based unlike in RE. No doubt having just normal zombies would make both games boring quickly which is why they both have different enemy types in game. The regular zombies move in groups and run in L4D and all the other enemy types have evolved from these while RE features monster evolved from non-human lifeforms besides the regular zombies (which aren't able to run and don't move in packs so to speak). I don't see many similarities between the enemy types of the series' and I think there already was some discussion about this (I won't go into details right now but I'm happy to share my thoughts on these tho). In a nutshell, the only common thing Licker and Smoker have is the tongue.. (gotta read the posted stuff more carefully at some point sweatdrop )

The gameplay differs in both seriesses. While L4D is more fast paced arcade-type tunnel run from point A to point B, RE includes more puzzles and is less linear often requiring you to return to previously explored area. L4D has frequent enemy encounters while in RE one encounters enemy suddenly and not as frequently.

As for the characters... L4D doesn't go that deeply in to the characters as RE but I don't really see copying there.. Feel free to point me wrong..

Eventhough the games have the same basic idea of fighting zombies that hardly justifies calling L4D a rip off.. Getting late now so I'll just cut it here.. neutral

Hwarang Gin


Klayko

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PostPosted: Sun Jun 19, 2011 1:50 pm


Hwarang Gin


Some think that L4D is mostly a ripoff to Resident Evil: Outbreak Files 1 and 2. I can give you the sites if you want.

Not trying to go into full details of everything, but hopefully this will all clear everything up. I said I felt L4D was a ripoff in some of the elements to RE. One thing, well it's just how I see them ( maybe not for anyone else ) is that I think Zoey and Claire look really similar and some of their bios about them is similar ( One of them being they both are University Students ). Resident Evil clearly expresses that Tyrants and Lickers were regular zombies at one point, but evolution took hold so to speak, so that is why I mainly compared those two to the zombies in L4D. I think that the Lickers, Hunters, Tyrants and Hunters in RE and the Hunters, Smokers, and Tanks in L4D do the same basic thing and mirror each other which is why I continued to say I think L4D is a ripoff on those elements.

Quick recap:
Hunters from L4D and Hunters from RE: They both jump and pounce and scream when you are near them. Difference: The Hunters on L4D are humanoids whereas The Hunters on RE never derived from a human.

Lickers vs. Smokers: As you said, they both attack with their tongues, but they both came from humans. The difference: Smokers like most bosses in L4D explode.

Tyrants ( Nemesis included ) vs. Tanks: They both are capable of doing swings that will knock the character down, ram into them, or send them flying. Difference: Tyrants may proceed to jump on you, may kill you in one swing, and can bash through walls. Not sure if that happens on L4D or L4D2, but correct me if I am wrong.

I also felt it was a coincidence that Their states regions are near each other, meaning that if RE wanted to spread out towards Pennsylvania, it could in a matter of days. Say for example, I live in Texas and Alabama is far away to someone else if they think it is, only their regions are seperate. I think of it only as being a couple of states away, so that's how I felt with that, lol. Now apply that to RE and L4D and it will reach Alabama in a few days whereas if it was from Texas to New York, then I could say a week or so. Why did I compare the two with regions: Because as I said, I feel they are both close even though Raccoon City is fictional, but in the MidWestern region whereas Pennsylvania is real and is in the Northeastern region. Both regions are close to each other.

I also felt the way the outbreak took fast was rather odd as well. Motel said that with 28 Days/Weeks Later it happened fast as well and I have seen it, but I think that RE and L4D had the exact same thing of how fast the outbreak went, which is why that was another reason why I said that was another ripoff to RE.

I haven't played the game, so that was one thing you all have against me on that, lol.
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