Day 1: Roll 1 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2:Roll 1 8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use.
Day 1: Roll 1 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2:Roll 1 8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use. Roll 2 16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay!
Day 1: Roll 1 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2:Roll 1 8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use. Roll 2 16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay! Roll 3 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay!
Day 1: Roll 1 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2:Roll 1 8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use. Roll 2 16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay! Roll 3 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay! Roll 4 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!