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DarthCowardus
Vice Captain

PostPosted: Sat Jul 21, 2007 12:45 pm


Name: Evenstar

Classification: Autonomous Weapon

Length: 125 cm

Beam: 33.4 cm

Height: 32 cm

CPU Type: Inert Quantum Cerebral Tachyon Network (IQCTN)

Maximum Yield: 1 Teraton

Rate of Dissipation: 10 Gigatons per meter

Maximum Velocity: 95%C [percent of the Speed of Light], in vacuum; 50%C, in Galactic Standard Atmosphere

Acceleration: 50%C/s [%C per second], initial; 30%C/s, average; 15%C/s, lateral

Description: This weapon was designed by Thoth to replace the venerable Arbiter missile. Basically, is a one Field-Newtonian Engine, three Mirai Field Drives, and a picocytic warhead. The warheads are also unique because the use an operating system developed by Thoth that even the Mirai cannot seem to access or alter. This warhead is capable of all previous Arbiter modes, but uses a different process to do damage. Using a form of quantum compression and particles generated by the Field-Newtonian Engine, the Evenstar basically creates a new universe in a quantum field. This universe is unstable and decays in thousandths of a second after the field is released, but the decay takes the form of a scale Big Bang that results in a high yield, transphasic explosion much more powerful than the warhead of the larger, older Arbiter missile. Like the NS-5 droid, the Evenstar replaces CCIR with picocytes and a more powerful AI. These means that these missiles will coordinate their attacks as the Arbiters did. It can also be used as a sensor probe or for jamming enemy sensors.

The AI of this missile utilizes hardware of the same QCTN formation as the Shiva and Nestor droids. However, this AI is inert, non-sentient and not self-aware. Just the same, it possesses the unparalleled quality and speed of the most advanced Mirai processors.

Evenstar's yield is highly tunable and the missile can be used for anything from precision pinpoint strikes to massive ship-killing attacks.

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PostPosted: Fri Jul 27, 2007 7:53 am


Name: Daystar

Classification: Autonomous Weapon

Length: 9 m

Beam: 3 m

Height: 3 m

CPU Type: Inert Quantum Cerebral Tachyon Network (IQCTN)

Warhead: Picocytic Crystal Force Resonance Chamber

Warhead Yield: 10 Gigatons

Description: Daystar is a new anti-ship projectile smart weapon. The mass of the weapon is entirely picocytes and it is highly energized. Daystar appears to be a massive plasma bolt that will seek out and track targets. When it impacts a ship, the picocytes emit and absorb a wide range of different energies to pass through shields and armor plating. This weapon is designed to punch straight through enemy ships, no matter how long it takes. Daystar projectiles will continue to push against any impediment until they have eaten through or destroyed the other object. These weapons can either be used to pierce several ships or detonate once inside the ship, where its hull and shields will contain and focus the blast to do the most damage.

DarthCowardus
Vice Captain


DarthCowardus
Vice Captain

PostPosted: Mon Aug 06, 2007 8:59 pm


Model Number/Ship Designation: Mirai Cargo Ship

Name: Nithrond-class

Length: 60 m

Beam: 40 m

Height: 11 m

Crew Capacity: 1x Pilot

Accomodation: ~16x persons or ~15,000 cubic meters of cargo

Company: Capable of pulling specially designed Mirai Cargo Pods by linking with their Field Drives

Mirai Cargo Pod
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Powerplant: Crystal Power Core

Propulsion: Mirai Field Drive

Armament: None, may carry autonomous weaponry in cargo hold and launch for defense

Special Features: Ring Transporter

History/Description: Even with the Hypernet, there is still a need for the physical transport of matter over distances. This is primarily done using convoys of Nithrond-class cargo ships loaded with autonomous weapons for defense and pulling trains of Cargo Pods.

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PostPosted: Mon Aug 06, 2007 9:47 pm


Model Number/Ship Designation: Mirai Patrol and Landing Craft

Name: Elennim-class

Length: 265 m

Beam: 180 m

Height: 39.8 m

Crew Capacity: 150x persons, 54 officers and 96 crewmen

Accomodation: 300x persons

Company: 24x Fighters, Mecha, or Zoids

Powerplant: Crystal Power Core with Picocyte Circulatory System

Propulsion: Mirai Field Drive

Armament: 2x 1000mm Bombard Beam-Projectile Cannon; 32x 200mm Beam-Projectile Turrets, stowed in recessed dorsal bay; 32x 200mm Beam-Projectile Turrets, stowed in recessed ventral bay; Autonomous Weapons Bays

Special Features: Bombard Beam-Projectile Cannon; Ring Transporter; Quantum Deflection Grid

History/Description: The Elennim is a new class of patrol vessel meant to replace the Forerunner, Ghost, and Hammer classes of ships. It is a versatile and maneuverable craft capable of acting as an armed transport vessel and possessing the capacity of a landing vessel. Also of note is the two 1000mm Bombard Beam-Projectile Cannons which fire special matrices of Barrier particles. The projectiles are significantly denser and therefore convey much greater energy on impact. They also possess an armor piercing component, the matrix being designed to allow the projectile to penetrate before disseminating in a sizable explosion.

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DarthCowardus
Vice Captain


DarthCowardus
Vice Captain

PostPosted: Sat Aug 11, 2007 3:09 pm


Model Number/Ship Designation: MSD-02

Name: Ephel-class Drone

Length: 40.5 cm

Beam: 50 cm

Height: 13.5 cm

Crew Capacity: N/A

Accomodation: N/A

Company: 1x Picocyte Colony

Powerplant: Cystal Power Core with Picocyte Circulatory System

Propulsion: 2x Field-Newtonian Drives; 1x Field Drive

Armament: 2x 5mm Beam-Projectile Cannon

Special Features: Mirai Cloak; Active Camouflage; Can link to Mk. XI Advent BDU as a form of propulsion backpack

History/Description: The Ephel droid is a new stealth reconnaissance droid that replaces the MXD-01 Hummingbird.

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PostPosted: Sat Aug 11, 2007 8:53 pm


Model Number/Ship Designation:

Name: Jumper Shuttle Mk. II

Length: 26.75 m

Beam: 10.9 m, with Engine Pods extended; 6.7 m, with Engine Pods retracted

Height: ~6.25 m

Crew Capacity: 1x Pilot

Accomodation: ~12x Persons

Company: Autonomous Weapons Bay with 4x Launch Tubes, 1 Weapon per Second recharge rate

Powerplant: Crystal Power Core with Picocyte Circulatory System

Propulsion: 2x Field-Newtonian Engine; 1x Field Drive

Armament: 32x Evenstar Weapons

Special Features: Extending Engine Pods with Autonomous Weapons Launch Tubes

History/Description: The Mk. II Jumper Shuttle is the replacement to the Jumper shuttle used on the Lantis carriers and Alliance. This shuttle is larger and more heavily armed than its predecessor and consequently is much more widely used. This is the typical transport used by the Mirai when the Nithrond is considered too large or cumbersome but the HyperNet would be impractical.

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DarthCowardus
Vice Captain


DarthCowardus
Vice Captain

PostPosted: Sat Aug 11, 2007 9:24 pm


Model Number/Ship Designation: DVA-02

Name: Menelos-class Long Range Carrier Station

Length: 12.7 km

Beam: 12.8 km

Height: 2.6 km

Crew Capacity: 1x Mirai Force-User

Accomodation: 5 Million Persons

Company: 300x Mk. II Jumper Shuttles; 3x Moreval-class Cruisers; Nithrond-class Cargo Ships; Elennim-class Patrol Cruisers; Deathviper Mk. II's; Tristel Fighters

Powerplant: Rotating Di-Core Zero Point Energy Well with Picocyte Circulatory System

Propulsion: Mirai Field Drive

Armament: Evenstar Autonomous Weapons; 200mm Beam-Projectile Turrets, stowed in recessed bay; 400mm Beam-Projectile Turrets, stowed in recessed bay; 800mm Beam-Projectile Turrets, stowed in recessed bay;

Special Features: Overshield; On-Board Stargate Device; Mirai Cloak; Command Chair

History/Description: This large craft is meant to replace the Lantis-class Carrier and has also become much more common than the Mirai War Station because the more modern design gives it greater compatibility to other Mirai technologies.

One feature of this more modern design is the distribution of the Picocyte Circulatory System, which channels all the Force energy of the ship, through the ship's Command Chair. The Command Chair is the primary control device of the craft and is capable of accessing every system on the ship. It is located at the base of the Command Tower and allows a Mirai seated there to wield the collective Force energies of the ship.

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PostPosted: Sun Aug 19, 2007 3:26 am


Name: Mirai Station

Length: 100,000 km

Beam: 100,000 km

Height: 100,000 km

Crew Capacity: N/A Station Operation maintained by Zero-One

Accomodation: 10 Billion

Company: 1000x Menelos; Moreval; Elennim; Nithrond

Powerplant: Trans-Temporal Core; Picocyte Circulatory System

Propulsion: N/A

Armament: Quantum Cannon; Beam-Projectile Cannon; Daystar; Evenstar

Defensive Features: Morennium Armor Plating; Quantum Matrix Shields; Energy Projectors

Special Features: Trans-Temporal Core - The Trans-Temporal Core is a new form of power plant designed by Zero-One. The core has two primary field generators, one establishing a Quantum field, the other a Temporal one. The Quantum field establishes some kind of physical link between this core and every other Trans-Temporal Core as well as possibly linking to some section of Zero-One itself. These cores form a Trans-Temporal Net, a power grid that could potentially supply power to any Mirai ship, station, structure, or device within the bounds of the Net. The second part of the Core is a temporal field. This field is used to enable the Core to access energy across all time periods. The result is an infinite supply of energy available at any moment. The only drawback is that for this core to function it must remain completely stationary or the link to the Trans-Temporal Net is immediately broken.

Quantum Cannon - The Quantum Cannon is a weapon system designed by Zero-One to defend stations on the Trans-Temporal Net. The Quantum Cannon possesses an apparent relation to the Quantum Emergence Drive designed by Thoth. The Cannon functions by transporting an antimatter thermonuclear device directly into a target. However, rather than the standard Beam transport, the Quantum Cannon uses a Quantum transporter that superposes the Quantum states of the nuke on a portion of the target. The two Quantum fields are then collapsed in the same order as they were established, resulting in an apparent transport but what is actually more accurately a conversion of some of the target matter into an antimatter thermonuclear device.

History/Description: The Mirai Station was designed by Zero-One to be the mainstay for a restructured Mirai nation. This new nation consists of Mirai Stations dispersed through hyperspace in permanently fixed locations. The stations are easily large enough to serve the needs of the Mirai for millennia and replace the aging War Stations. Though less mobile, the Mirai Station services an armada of Menelos Carrier Stations which in turn service Moreval and so forth down the line. Additionally, the construction of the Mirai Station ensures its compatibility with all foreseeable Mirai technologies and provides spacious, permanent housing for all the Mirai. The stations also comprise the Trans-Temporal Mirai Net which is directly linked to Zero-One and gives him direct control of each station. The Trans-Temporal Net is the final consolidation of the Mirai Archives and the ultimate centralization of the Mirai which began with the establishment of the HyperNet. The HyperNet is now also seen as an extension of the Trans-Temporal Net and is still used in its previous capacity. However, the Trans-Temporal Net also has the potential to provide large amounts of power over distance to Mirai devices and so possesses greater functionality than the HyperNet.

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DarthCowardus
Vice Captain


DarthCowardus
Vice Captain

PostPosted: Tue Aug 28, 2007 12:26 pm


Common Mirai Truthseer Weapons:

TS-1 5.45 mm Double-Action Handcannon 20 Round Magazine
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TS-2 11.43 mm Double-Action Handcannon 7 Round Magazine
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TS-3 5.56 mm Semi-/Full Automatic Submachine Gun 50 Round Magazine
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TS-4 5.56 mm Assault Rifle Semi-/Full Automatic with Three-Round Burst 80 Round Magazine
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TS-5 5.56 mm Sniper Rifle Semi-Automatic 20 Round Magazine
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TS-9 25 mm Sniper Rifle Semi-Automatic 5 Round Magazine
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TS-21 Tavor 9mm Variable Rifle, Semi-/Full Automatic with Three-Round Burst 25 Round Magazine
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All Truthseer weapons were designed by Onikage and based on PPG weaponry. They fire unique rounds that replicate picocytes when exposed to bodily fluids. The new picocytes use the bloodstream to spread and will embed themselves in the heart, converting and replacing the natural tissue there. The projectiles are programmed to replace organic tissues with picocyte facsimiles. However, they do not convert nerve tissue so that the victim will feel the slow death that is inevitable. After being struck by a Truthseer round, death within twenty-four hours is certain. The rounds also incorporate the same inertial augmentation Quantum technology found in Foehammers. This gives the small round unprecedented accuracy, range, and armor-piercing capabilities. So much so that Truthseers often limit the range of the projectile or specifically mark their targets to reduce collateral damage. If such measures were not taken, the rounds could very easily penetrate even ship's hulls as the technology was designed to do, to say nothing of the organic target or anyone else who might be standing behind him.

For the TS-1, TS-3, TS-4, and TS-21 projectiles are self-propelled with added propulsion from a Field Drive in the weapon itself. The TS-2, TS-5, and TS-9 use a matter/antimatter reaction to propel rounds. As such, the TS-2 and TS-5 are equipped with sound and flash suppressors. The TS-9 is typically positioned far enough from the target that the report will go unnoticed. And even if it isn't the 25 mm round ensures that anyone on the receiving end will have bigger problems anyway.
PostPosted: Mon Sep 03, 2007 3:41 am


Model Number/Ship Designation: Mirai Heavy Destroyer

Name: Telemacil-class

Length: 19,968 m

Beam: 10,241.679 m

Height: 2,099.871 m

Crew Capacity: 1x Mirai Force-User

Accomodation: 15 Million Persons

Company: None

Powerplant: Rotating Di-Core Zero Point Energy Well with Picocyte Circulatory System; Hyperlink

Propulsion: Mirai Field Drive

Armament: 36,000x 2000mm Insin-Capable Beam-Projectile Cannon; 30,000x 1000mm Beam-Projectile Turret; 262,144x 800mm Beam-Projectile Turret; 524,288x 400mm Beam-Projectile Turret; 1,048,576x 200mm Beam-Projectile Turret; Evenstar Missiles

Special Features: Command Chair

History/Description: The Telemacil is the largest Mirai ship of the line, a massive destroyer. It is extremely heavily armed with the best in Mirai anti-capital ship weaponry. It should be noted that the vessel possesses no fighter compliment, but its point defenses are more than enough to ward off any fighter attack.

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DarthCowardus
Vice Captain


DarthCowardus
Vice Captain

PostPosted: Tue Oct 02, 2007 11:15 am


Model Number/Ship Designation: Mirai Pyramid

Length:
Stage I - 50 m
Stage II - ~265 m
Stage III - ~866 m

Beam:
Stage I - 50 m
Stage II - 300 m
Stage III - 1000 m

Height:
Stage I - 3.5 m
Stage II - 100 m
Stage III - 100 m

Crew Capacity: 1x Person

Accomodation:
Stage I - None
Stage II - 1000+ Persons
Stage III - 1000+ Persons

Company: Picocytes for self-repair and regular upkeep

Powerplant: Picocyte Circulatory System

Propulsion: None

Armament: None

Defensive Features: Morennium/Elennium Plating

Special Features: Stargate with HyperLink attachment; Internal Ring Transporter

History/Description: The Mirai Pyramid is a structure that can be deployed from orbit to the surface of planet. The pyramids have ring transporters that can link to transporters aboard ships in orbit. There are also Stargate devices in chambers accessible using the Rings. The Stargates allow travel between worlds and also, thanks to the HyperLink attachment, transport into hyperspace to Mirai Stations or other Mirai strongholds. There are three stages to the pyramid. The first stage is solely a Ring platform and is the stage that deploys from a ship. This stage expands by absorbing and converting matter from the surrounding environment and then using that to expand into the full pyramid, the second stage. The third stage is an additional walled perimeter that provides for basic defense and can easily be manned to make a highly defensible location.

Stage I
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Stage II
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Stage III
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PostPosted: Tue Oct 02, 2007 6:33 pm


Name: Zero Gate

Description: A Zero Gate is a picocytic Stargate. It can be scaled up to a Supergate or larger and can interface with any gate of the appropriate size. The primary advantage of a Zero Gate is actually its portability. A Zero Gate can be projected through a micro-wormhole and then used immediately without preamble, even in battlefield conditions.

DarthCowardus
Vice Captain


DarthCowardus
Vice Captain

PostPosted: Wed Oct 10, 2007 5:12 pm


Model Number/Ship Designation: Mirai Portable Hypermatter Emission Reactor

Name:Hyper Fusor

Length: ~3 m

Beam: ~3 m

Height: ~3 m

Company: Picocyte Colony

Powerplant: Hypermatter Reactor with Picocytic Circulatory System

Propulsion: Field Drive

Armament: None

Special Features: Particle Synthesis Array

History/Description: The Hyper Fusor is a portable Hypermatter Reactor designed to be carried in the cargo hold of a Mirai vessel and to enter Hyperspace of its own accord. Once there, the Hyper Fusor fully activates, synthesizing and emitting approximately one stellar mass of hypermatter and initiating a hypermatter reaction. That reaction permeates an area of a half parsec radius for approximately twenty hours. The purpose being to enable a fleet to access the HyperLink without involving the Hellforge for situations where either the Hellforge is beyond range or already used elsewhere.

As an alternative when hyperspace is infeasible, the Hyper Fusor may use a compressed mode in which a Hypermatter reaction of about 80% scale to standard is fully contained within the Fusor using quantum compression. In this mode, the Fusor must be directly linked to a ship's HyperLink but no trans-dimensional window is needed to tap the energy.
PostPosted: Thu Oct 11, 2007 4:29 am


Name: Trans-Dimensional Subspace Discriminator

Purpose: Preclude the formation of inter-dimensional passages

Description: After noting the efficacy of the Abh tactic of preventing ships from entering or exiting hyperspace in the midst of a battle and bearing in mind the Sith's knowledge of multi-dimensional physics, the Mirai have developed a device that isolates Normal Space by 'strengthening' the local subspace barriers between dimensions. The Trans-Dimensional Subspace Discriminator is a highly sensitive variant of a subspace transmitter that generates a subspace harmonic within local subspace. Thus the device prevents hyperspace, Void, and Force Slip travel within one Normal Space parsec of the device. It should be noted, however, that Quantum Emergence is not affected by the device as it does not involve dimensional transitions.

DarthCowardus
Vice Captain


DarthCowardus
Vice Captain

PostPosted: Mon Oct 22, 2007 5:51 pm


Name: Solitor

Manufacturer: Mirai

Purpose: Counterespionage

Description: A Solitor is a thirty centimeter tall plinth that can be placed in the center of a room. There, the device will levitate to the ceiling. As it rises, the Solitor scans visible light frequencies to target all apparent objects in the room. Then the device creates a Temporal Covariance Cloak around all visible objects in a room. This cloak ensures that any concealed espionage devices, namely Sith Observers.

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OLD GUILD: Mechanics (Locked)

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