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U SO MAD BRO

PostPosted: Sun Nov 10, 2013 8:52 pm


Ro Mayvine
shut up hamlet
Ro Mayvine
shut up hamlet
Ro Mayvine
Username: Ro Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: Yes
Type of skill: Weapon Master

Skill name: The Weight of a Blade
Rank: C
Limits: Adept, must be relearned with each new weapon.
Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out power from the weapon will increase drastically. Strikes from the user feel impossibly heavy, and can overpower those with the same strength, and match those of greater strength (Only works against someone with 1 point higher in strength), though this does not apply against someone else armed with this skill. Passive once learned, there's no limit to how many weapons this skill can be applied to.

Sample:
Ark slashed out at an enemy soldier using his trusty longsword, and the man tried to block Ark's attack with a mace. The blade crashed against the mid-section of the soldier's mace, and to the man's surprise, Ark's strike knocked the weapon out of his hand. Ark comboed in with a two-handed downward smash attack. The soldier raised his shield against it but he was crushed down to the ground, onto his knees. With one more flourish, Ark sliced of the man's head, sending it flying.
I will grant you to your strength but there is no way for him to tell what another rpcs strength is, so to raise to it would be impossible.
Basically it's like a +1 str boost when attacking o.o
Then you should put that. XD But it shouldn't be passive then, more like it lasts for 5 posts or something.
It's a passive because it has to be relearned for every weapon, the concept doesn't make sense as some kind of temporary boost sweatdrop
And he is human...hrm..well okay. A +1 str boost it is! Congrats, approved. emotion_dowant
PostPosted: Sun Nov 10, 2013 9:23 pm


shut up hamlet
Ro Mayvine
shut up hamlet
Ro Mayvine
shut up hamlet
Ro Mayvine
Username: Ro Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: Yes
Type of skill: Weapon Master

Skill name: The Weight of a Blade
Rank: C
Limits: Adept, must be relearned with each new weapon.
Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out power from the weapon will increase drastically. Strikes from the user feel impossibly heavy, and can overpower those with the same strength, and match those of greater strength (Only works against someone with 1 point higher in strength), though this does not apply against someone else armed with this skill. Passive once learned, there's no limit to how many weapons this skill can be applied to.

Sample:
Ark slashed out at an enemy soldier using his trusty longsword, and the man tried to block Ark's attack with a mace. The blade crashed against the mid-section of the soldier's mace, and to the man's surprise, Ark's strike knocked the weapon out of his hand. Ark comboed in with a two-handed downward smash attack. The soldier raised his shield against it but he was crushed down to the ground, onto his knees. With one more flourish, Ark sliced of the man's head, sending it flying.
I will grant you to your strength but there is no way for him to tell what another rpcs strength is, so to raise to it would be impossible.
Basically it's like a +1 str boost when attacking o.o
Then you should put that. XD But it shouldn't be passive then, more like it lasts for 5 posts or something.
It's a passive because it has to be relearned for every weapon, the concept doesn't make sense as some kind of temporary boost sweatdrop
And he is human...hrm..well okay. A +1 str boost it is! Congrats, approved. emotion_dowant
It's a free skill, meaning anyone can actually learn it >.>

Ro Mayvine

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PostPosted: Sun Nov 10, 2013 9:27 pm


Ro Mayvine
shut up hamlet
Ro Mayvine
shut up hamlet
Ro Mayvine
Basically it's like a +1 str boost when attacking o.o
Then you should put that. XD But it shouldn't be passive then, more like it lasts for 5 posts or something.
It's a passive because it has to be relearned for every weapon, the concept doesn't make sense as some kind of temporary boost sweatdrop
And he is human...hrm..well okay. A +1 str boost it is! Congrats, approved. emotion_dowant
It's a free skill, meaning anyone can actually learn it >.>

I love you <3
PostPosted: Sun Nov 10, 2013 9:37 pm


Ro Mayvine
shut up hamlet
Ro Mayvine
shut up hamlet
Ro Mayvine
Basically it's like a +1 str boost when attacking o.o
Then you should put that. XD But it shouldn't be passive then, more like it lasts for 5 posts or something.
It's a passive because it has to be relearned for every weapon, the concept doesn't make sense as some kind of temporary boost sweatdrop
And he is human...hrm..well okay. A +1 str boost it is! Congrats, approved. emotion_dowant
It's a free skill, meaning anyone can actually learn it >.>
emotion_donotwant what did I say? Approved. Now get outta here foo'.

U SO MAD BRO


Daddy Raz

PostPosted: Thu Nov 21, 2013 1:55 pm


Username: Raziel
RPC name: Greed
Type of skill: Diabolus and berserker skills
Skill name: Bladed Tail
Rank: C-S
Limits: Must be a diobolus and a berserker
Skill description: This skill derives from the arm blade skill. Greed coats his tail in invisible energy. This makes the tail sharp and sword like in quality, not affecting it's movement but making it razor sharp to the touch. The amount of energy used in the skill dictates the hardness of the tail, and what ranked materials it can penetrate. For example, C rank energy breaks C ranked materials.

Skill name: torture Hands
Rank: B
If it uses ammo how much:
Limits: Must be Greed
Skill description: Greed charges up extremely volatile and demonic energy into his claws/hands for two posts. During this time no skills may be used, but he may still fight. After that, he attempts to grab his opponent with both hands, in different areas of the body or the same area. If he manages to grab a body part such as the head, arm, leg, etc. This skill will take off from there. Basically, he injects the enemy with the raw and virulent demonic energy he had just charged up into his claws/hands. While harmless to Greed's body, others are not so lucky. Basically, whatever body part he injected the energy with begins to try to reject the energy that he had just placed inside them, creating a very bad and unimaginably painful side affect. By painful i'm talking like childbirth multiplied by twenty. The target would proably rather simply have the limbs removed than keep them in this current state. This pain lasts for two posts, during which the target may not move. After the two posts are up the target may move freely. The targeted areas will be tender and sore afterwards, but not under nearly as much pain as they originally were.

Skill name: Heat Vision
Rank: B-S
If it uses ammo how much:
Limits: must be Greed
Skill description: Greed charges energy into his eyes, during which they will glow a dangerous red and shoot a supercharged beam of fire energy. this beam is lightning fast and usually melts right through organic, metallic, and most inorganic materials in general. The difference in rank of energy is simply the difference in damage. every rank heightens the damage and destruction capabilities.

Username: Raziel
RPC name: Greed
Is it a Free skill?: Nope
Type of skill: Fire Elemental skill

Skill name: Ashes, Ashes, we all fall Down
Rank: C
Skill description: Using this skill, a tightly compacted ball will form in the air in between the thumb and pointer finger of the user. Then the user snaps their fingers, and the ball shoots forward. When the user wills it, the ball explodes into a large 20 foot by 20 foot cloud of smoke and ash, severely hindering most people's sight and breathing, although Greed remains unaffected.
PostPosted: Sun Nov 24, 2013 1:29 pm


Username: Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: yes
Type of skill: Weapon Master
Skill name: Inverse Grip
Rank: E
Limits: Weapon Master
Skill description: [Passive] Allows the user to wield any small or medium sized weapon while holding it upside down, and at Adept rank, the user can wield large sized weapon in the same manner. At Expert rank, the user can use the active portion of the skill:

By paying an E rank's worth of energy, the user modify any weapon skill so that it can be used with Inverse Grip (Within reason, .

Sample: I'm not really how to write a sample for this sweatdrop

Ro Mayvine

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PostPosted: Sun Nov 24, 2013 2:25 pm


Ro Mayvine
Username: Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: yes
Type of skill: Weapon Master
Skill name: Inverse Grip
Rank: E
Limits: Weapon Master
Skill description: [Passive] Allows the user to wield any small or medium sized weapon while holding it upside down, and at Adept rank, the user can wield large sized weapon in the same manner. At Expert rank, the user can use the active portion of the skill:

By paying an E rank's worth of energy, the user modify any weapon skill so that it can be used with Inverse Grip (Within reason, .

Sample: I'm not really how to write a sample for this sweatdrop


I can see everything else seems fine, just put a sample for the Active portion of the skill please
PostPosted: Sun Nov 24, 2013 3:17 pm


razieltheprince
Username: Raziel
RPC name: Greed
Type of skill: Diabolus and berserker skills
Skill name: Bladed Tail
Rank: C-S
Limits: Must be a diobolus and a berserker
Skill description: This skill derives from the arm blade skill. Greed coats his tail in invisible energy. This makes the tail sharp and sword like in quality, not affecting it's movement but making it razor sharp to the touch. The amount of energy used in the skill dictates the hardness of the tail, and what ranked materials it can penetrate. For example, C rank energy breaks C ranked materials.

Skill name: torture Hands
Rank: B
If it uses ammo how much:
Limits: Must be Greed
Skill description: Greed charges up extremely volatile and demonic energy into his claws/hands for two posts. During this time no skills may be used, but he may still fight. After that, he attempts to grab his opponent with both hands, in different areas of the body or the same area. If he manages to grab a body part such as the head, arm, leg, etc. This skill will take off from there. Basically, he injects the enemy with the raw and virulent demonic energy he had just charged up into his claws/hands. While harmless to Greed's body, others are not so lucky. Basically, whatever body part he injected the energy with begins to try to reject the energy that he had just placed inside them, creating a very bad and unimaginably painful side affect. By painful i'm talking like childbirth multiplied by twenty. The target would proably rather simply have the limbs removed than keep them in this current state. This pain lasts for two posts, during which the target may not move. After the two posts are up the target may move freely. The targeted areas will be tender and sore afterwards, but not under nearly as much pain as they originally were.

Skill name: Heat Vision
Rank: B-S
If it uses ammo how much:
Limits: must be Greed
Skill description: Greed charges energy into his eyes, during which they will glow a dangerous red and shoot a supercharged beam of fire energy. this beam is lightning fast and usually melts right through organic, metallic, and most inorganic materials in general. The difference in rank of energy is simply the difference in damage. every rank heightens the damage and destruction capabilities.

Username: Raziel
RPC name: Greed
Is it a Free skill?: Nope
Type of skill: Fire Elemental skill

Skill name: Ashes, Ashes, we all fall Down
Rank: C
Skill description: Using this skill, a tightly compacted ball will form in the air in between the thumb and pointer finger of the user. Then the user snaps their fingers, and the ball shoots forward. When the user wills it, the ball explodes into a large 20 foot by 20 foot cloud of smoke and ash, severely hindering most people's sight and breathing, although Greed remains unaffected.


I'd say that TH should null for one post...I'd also say that it nulls. XD

Heat Vision is denied there cyclops.
The other two are approved. c:

U SO MAD BRO


R0bot0

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PostPosted: Mon Nov 25, 2013 5:37 pm


Username: XSK Ambrosia

RPC name: Makyo Nagareboshi

Is it a Free skill?: Nope

Type of skill: Dreadnaught and Darkness element

Skill name: Wrath of Nature

Rank: S

Limits: Must have Entish Chant or a similar talent.

Skill description: Truly the most impervious of all carapaces. The user calls forth the forest to mix its ethreal power with his own carapace. It mixes the very essence of the forest with the user and his carapace, thus making the strongest carapace out of all. The user grows in size about to a height of 8 feet, and is covered by a carapace that can cover any attack up to SS-rank, but is weak to Holy and Fire attacks by two ranks, thus only covering up to A-rank attacks from Holy and Fire skills. The strength of the user grows to 15.

There are downfalls to this technique. It only lasts 3 posts, the speed of the character decreases to the 1 regardless of prior speed, you're ridiculously slow (meaning anything can really dodge you regardless of your strength), you may only use Nature-oriented skills during the time this carapace is active, and the user takes one complete post just to summon up the strength of the forest to his carapace.

Sample: Makyo, the Shadow of the Forest, is summoned yet again to protect his country with his life. there are various enemies around the field with terrifying high-rank abilities, so he prepares himself for a moment to withstand any impact they throw at him. This guardian calls forth the power of nature while he uses his carapace mode to mix in with the very essence of the roots that cover around him. his movement is extremely hindered, but his strength is far superior than they could ever be. He sends giant rocks at the enemies with brute strength and a terrifying roar.

The Shadow of the Forest stands tall and mighty like a terrifying entity summoned forth by Gaia, the Goddess of Earth, to protect Kranila from invaders. He calls forth his Master of Nature skill, consuming him incredible amounts of energy, but putting an end to the enemies that stand before his might with terrifying skill and making the vines shred them to pieces and scattering the remains across the soil as a fertilizer.
PostPosted: Mon Nov 25, 2013 6:28 pm


XSK Ambrosia
Username: XSK Ambrosia

RPC name: Makyo Nagareboshi

Is it a Free skill?: Nope

Type of skill: Dreadnaught and Darkness element

Skill name: Wrath of Nature

Rank: SSS

Limits: Must have Entish Chant or a similar talent.

Skill description: Truly the most impervious of all carapaces. The user calls forth the forest to mix its ethereal power with his own carapace. It mixes the very essence of the forest with the user and his carapace, thus making the strongest carapace out of all. The user grows in size about to a height of 8 feet, and is covered by a carapace that can cover any and every attack, except an SSS rank Fire element attack. The strength of the user grows to 20.

There are downfalls to this technique. It only lasts 3 posts, the speed of the character decreases to the 1 regardless of prior speed, you're ridiculously slow (meaning anything can really dodge you regardless of your strength), you may only use Nature-oriented skills during the time this carapace is active, and the user takes one complete post just to summon up the strength of the forest to his carapace.

Sample: Makyo, the Shadow of the Forest, is summoned yet again to protect his country with his life. there are various enemies around the field with terrifying high-rank abilities, so he prepares himself for a moment to withstand any impact they throw at him. This guardian calls forth the power of nature while he uses his carapace mode to mix in with the very essence of the roots that cover around him. his movement is extremely hindered, but his strength is far superior than they could ever be. He sends giant rocks at the enemies with brute strength and a terrifying roar.

The Shadow of the Forest stands tall and mighty like a terrifying entity summoned forth by Gaia, the Goddess of Earth, to protect Kranila from invaders. He calls forth his Master of Nature skill, consuming him incredible amounts of energy, but putting an end to the enemies that stand before his might with terrifying skill and making the vines shred them to pieces and scattering the remains across the soil as a fertilizer.
Holy cheeseballs...

Okay, it still needs to be weak to holy attacks, since the user is using the darkness element as well. 'Any and every attack' is too wide of a spectrum to cover, I need you to be more specific.
I'd say it is a S rank ability (I have not seen a SSS rank fire skill...lol and there is only one S rank, and that is for augmentation) and that the strength should only be boosted to 15.

U SO MAD BRO


R0bot0

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PostPosted: Mon Nov 25, 2013 6:37 pm


shut up hamlet
XSK Ambrosia
Username: XSK Ambrosia

RPC name: Makyo Nagareboshi

Is it a Free skill?: Nope

Type of skill: Dreadnaught and Darkness element

Skill name: Wrath of Nature

Rank: SSS

Limits: Must have Entish Chant or a similar talent.

Skill description: Truly the most impervious of all carapaces. The user calls forth the forest to mix its ethereal power with his own carapace. It mixes the very essence of the forest with the user and his carapace, thus making the strongest carapace out of all. The user grows in size about to a height of 8 feet, and is covered by a carapace that can cover any and every attack, except an SSS rank Fire element attack. The strength of the user grows to 20.

There are downfalls to this technique. It only lasts 3 posts, the speed of the character decreases to the 1 regardless of prior speed, you're ridiculously slow (meaning anything can really dodge you regardless of your strength), you may only use Nature-oriented skills during the time this carapace is active, and the user takes one complete post just to summon up the strength of the forest to his carapace.

Sample: Makyo, the Shadow of the Forest, is summoned yet again to protect his country with his life. there are various enemies around the field with terrifying high-rank abilities, so he prepares himself for a moment to withstand any impact they throw at him. This guardian calls forth the power of nature while he uses his carapace mode to mix in with the very essence of the roots that cover around him. his movement is extremely hindered, but his strength is far superior than they could ever be. He sends giant rocks at the enemies with brute strength and a terrifying roar.

The Shadow of the Forest stands tall and mighty like a terrifying entity summoned forth by Gaia, the Goddess of Earth, to protect Kranila from invaders. He calls forth his Master of Nature skill, consuming him incredible amounts of energy, but putting an end to the enemies that stand before his might with terrifying skill and making the vines shred them to pieces and scattering the remains across the soil as a fertilizer.
Holy cheeseballs...

Okay, it still needs to be weak to holy attacks, since the user is using the darkness element as well. 'Any and every attack' is too wide of a spectrum to cover, I need you to be more specific.
I'd say it is a S rank ability (I have not seen a SSS rank fire skill...lol and there is only one S rank, and that is for augmentation) and that the strength should only be boosted to 15.

I obey you, my queen. I have edited dost thou post for your amusement ninja
PostPosted: Mon Nov 25, 2013 6:47 pm


XSK Ambrosia
Username: XSK Ambrosia

RPC name: Makyo Nagareboshi

Is it a Free skill?: Nope

Type of skill: Dreadnaught and Darkness element

Skill name: Wrath of Nature

Rank: S

Limits: Must have Entish Chant or a similar talent.

Skill description: Truly the most impervious of all carapaces. The user calls forth the forest to mix its ethereal power with his own carapace. It mixes the very essence of the forest with the user and his carapace, thus making the strongest carapace out of all. The user grows in size about to a height of 8 feet, and is covered by a carapace that can cover any attack up to SS-rank, but is weak to Holy and Fire attacks by two ranks, thus only covering up to A-rank attacks from Holy and Fire skills. The strength of the user grows to 15.

There are downfalls to this technique. It only lasts 3 posts, the speed of the character decreases to the 1 regardless of prior speed, you're ridiculously slow (meaning anything can really dodge you regardless of your strength), you may only use Nature-oriented skills during the time this carapace is active, and the user takes one complete post just to summon up the strength of the forest to his carapace.

Sample: Makyo, the Shadow of the Forest, is summoned yet again to protect his country with his life. there are various enemies around the field with terrifying high-rank abilities, so he prepares himself for a moment to withstand any impact they throw at him. This guardian calls forth the power of nature while he uses his carapace mode to mix in with the very essence of the roots that cover around him. his movement is extremely hindered, but his strength is far superior than they could ever be. He sends giant rocks at the enemies with brute strength and a terrifying roar.

The Shadow of the Forest stands tall and mighty like a terrifying entity summoned forth by Gaia, the Goddess of Earth, to protect Kranila from invaders. He calls forth his Master of Nature skill, consuming him incredible amounts of energy, but putting an end to the enemies that stand before his might with terrifying skill and making the vines shred them to pieces and scattering the remains across the soil as a fertilizer.
Approved, you silly goose.

U SO MAD BRO


R0bot0

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PostPosted: Mon Nov 25, 2013 7:19 pm


Username: XSK Ambrosia

RPC name: Makyo Nagareboshi

Is it a Free skill?: Nope

Type of skill: Darkness element

Skill name: Force of Nature

Rank: SSS rank

Limits: Must have Entish Chant talent or something similar.

Skill description: When you think a guy that picks up flowers isn't that dangerous, think twice. This skill is the strongest in a Nature user's arsenal. The user acquires absolute control of an entire forested area: reviving every tree in it into an ent, having control of the life, growth, and death of seeds, trees, and flowers in the area, controlling vines and leaves almost like weapons that cut through skin, and even summoning tiny ents out of sprouts.

The skill lasts 3 posts and can change the area of affection every post in case the enemy escapes elsewhere as long as they remain in a forested area. The ents are very weak to fire attacks just like the Entish Chant talent specifies, and the user becomes susceptible to holy attacks by 1 rank while this skill is in use. This weakness is added to any other stacked effects. Ents can stay living as long as they are in the area, then they turn back into normal trees once the user leaves the area. Upon entering a different area, the new set of ents arise. They can remain alive for 2 posts more than the skill, but all other powers over roots, seeds, and trees are lost.

Sample: While Makyo's land was being invaded by incredibly strong monster, he unleashed the full power of his domain by using the Force of Nature skills. he let out a large battle roar calling forth the powers of his land, and every tree in the area started marching towards the enemies. The wrath of the Shadow of the Forest was unleashed upon the eviildoers who sought nothing but war when even the little flowers sprouted up into tiny ents with tiny bows and arrows shooting at the enemy.

The full brute force of the ents smashed against the floor and sideways to sweep down upon the enemies. Roots and flowers weren't so hospitable either when they turned into living weapons and attacked the enemies with barrages of sharp petals. Truly, Makyo had been blessed with the power to control such beautiful and graceful wrath. Once the evildoers left the area, Makyo pursuited them, and all the trees went back to being normal. Once reaching the next area, the new trees turned into ents, surprising the enemy tenfold.
PostPosted: Mon Nov 25, 2013 9:03 pm


XSK Ambrosia
Username: XSK Ambrosia

RPC name: Makyo Nagareboshi

Is it a Free skill?: Nope

Type of skill: Darkness element

Skill name: Force of Nature

Rank: SSS rank

Limits: Must have Entish Chant talent or something similar.

Skill description: When you think a guy that picks up flowers isn't that dangerous, think twice. This skill is the strongest in a Nature user's arsenal. The user acquires absolute control of an entire forested area: reviving every tree in it into an ent, having control of the life, growth, and death of seeds, trees, and flowers in the area, controlling vines and leaves almost like weapons that cut through skin, and even summoning tiny ents out of sprouts.

The skill lasts 3 posts and can change the area of affection every post in case the enemy escapes elsewhere as long as they remain in a forested area. The ents are very weak to fire attacks just like the Entish Chant talent specifies, and the user becomes susceptible to holy attacks by 1 rank while this skill is in use. This weakness is added to any other stacked effects. Ents can stay living as long as they are in the area, then they turn back into normal trees once the user leaves the area. Upon entering a different area, the new set of ents arise. They can remain alive for 2 posts more than the skill, but all other powers over roots, seeds, and trees are lost.

Sample: While Makyo's land was being invaded by incredibly strong monster, he unleashed the full power of his domain by using the Force of Nature skills. he let out a large battle roar calling forth the powers of his land, and every tree in the area started marching towards the enemies. The wrath of the Shadow of the Forest was unleashed upon the eviildoers who sought nothing but war when even the little flowers sprouted up into tiny ents with tiny bows and arrows shooting at the enemy.

The full brute force of the ents smashed against the floor and sideways to sweep down upon the enemies. Roots and flowers weren't so hospitable either when they turned into living weapons and attacked the enemies with barrages of sharp petals. Truly, Makyo had been blessed with the power to control such beautiful and graceful wrath. Once the evildoers left the area, Makyo pursuited them, and all the trees went back to being normal. Once reaching the next area, the new trees turned into ents, surprising the enemy tenfold.

-facedesk-
First off, A Master can learn up to A with 5 S ranks and 2 SS ranks.
Second, 3 posts is MORE than enough to crush people with roots and crap.
Third, hundreds of ents for 5 posts? That is the most OP thing here
You get control over a whole forum pretty much, having swarms of ents too, is to much. I collaborated with Ham. This should be an all out trump card. You use it, you drop like a log outta energy.

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R0bot0

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PostPosted: Tue Nov 26, 2013 1:45 am


(I've never heard of the expression "facedesk" 0.o You're right. It's a bit too much. Maybe if I get to Sage I'll tweak it and re-apply.)

Username: XSK Ambrosia

RPC name: Makyo Nagareboshi

Is it a Free skill?: Nope

Type of skill: Darkness Element

Skill name: Deku Ents

Rank: E - D-rank

Limits: Must know Entish Chant talent or something similar

Skill description: A much smaller version of the Entish chant that can make nuts, sprouts, fruits, and vegetables into tiny living beings. They have 4 Speed and 1 Strength. They are NOT made for combat. If for combat, this skill has to be used at D rank where they are summoned up with a small spear or little bow an arrow that does little to no damage in small sizes. The skill has to be used in large sizes to actually do damage. These little ents are mostly used as little servants, messengers, extra eyes for the user, and scouts. They are mostly used to show off!

Sample: Makyo wants to impress a lady, and he summons up a pack of 3 Deku to play a little concert for them with violins. He controls their every move as they gracefully move their tiny "hands" speedily to play a beautiful assortment of music for her.
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