Welcome to Gaia! ::

T e r M i n A

Back to Guilds

 

Tags: Termina, Roleplaying, Literacy, Magic, Fantasy 

Reply Discussion: The Gathering
Ooc Discussion Goto Page: [] [<<] [<] 1 2 3 ... 78 79 80 81 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

x Markka

PostPosted: Fri Nov 08, 2013 2:22 am


You better!
Good literate rps are hard to find.

Need to recruit a lot more people tho'.
I think most of these people here have quit by now.
PostPosted: Fri Nov 08, 2013 4:52 am


I'm still here.

Mistress Tomoya

Fashionable Rogue


Kazei Hitari
Captain

PostPosted: Sat Nov 09, 2013 8:24 am


I'm actually in touch with quite a few friends from here so that's a good thing.. At least all the literate people are still on. Most literate rps are hard to find because mainly the new generation of gains are new to role playing. So the problem lies with somewhat allowing them to mix in with the literate bunch so they can learn from us
PostPosted: Sun Nov 10, 2013 10:46 pm


Oh, well that's a good thing that some of us are still here!

And yeah, that is true.
They'll learn quick tho' if you just give them a chance, speaking from experience. c:

x Markka


Dirk_Roland

Gaian

950 Points
  • Member 100
  • Gaian 50
  • Dressed Up 200
PostPosted: Mon Feb 03, 2014 7:47 pm


Well I see there was a little activity in November. I really enjoyed the Termina universe. If there was any plan to reactivate the RP I would be more than glad to help out. I am still in touch with Degrend and am sure he would love to see Termina active again. It seems about every year or so a few people reminisce about our adventures but nothing transpires. To be honest This was the last RP that I participated in. I have to say I miss it. Even the small novels that Reaper Elyse would post.

I think that if even the few of us who keep coming back recruited only one other member, Termina could live. I think what makes the most sense is that we would have to erase all or most of the previous characters. It might be possible to some of the NPC's and IPC's, but fresh characters and a fresh adventure could be just the ticket. All we need is new posts every day in order for it to stay at the top of the list so that It can be found by new people.

If any one reads this it would be cool, if not to pursue a renewed Termina, to hear from every one. Maybe we can at least learn who is active at this very moment.
PostPosted: Thu Feb 06, 2014 12:56 pm


The key members of the creative team behind the rp are still about, it's just life gets in the way of it all. As it does in all things. At this point, we don't know where to do or how to even begin termina again. The hiatus itself served as a time to let things cook and many new ideas are swimming around. including (YET ANOTHER) a rework of the keepsake items. All I can ask is that you stay tuned and that if you feel like making posts in the RP, feel free too. Kazei and Zeke I know are kicking about for a fact. According to Kazei, the rest of the crew is lurking here and abouts, so who knows.

Tanimeso
Vice Captain

Aged Smoker

4,650 Points
  • Forum Regular 100
  • Risky Lifestyle 100
  • Cart Raider 100

Dirk_Roland

Gaian

950 Points
  • Member 100
  • Gaian 50
  • Dressed Up 200
PostPosted: Fri Feb 07, 2014 5:11 pm


Yea I hear you. However after a 4 year hiatus I know I'm ready. I notice there are a few cities with gaps or unwritten descriptions but I don't thing that is any reason to not start any thing up. As many active location we have in Termina, we defiantly have our setting. But you are right we need an event to kick things off. I think we sort of had something going back in 2010 but it sort of died. I am sure like you said, life happens. I know I had to leave because of life. We certainly had a bunch of what I like to call "High profile" characters. Characters with not much weakness to speak of. My self included with the necromancer. It was like having 10 lead actors and no supporting actors haha. So what do we do. I did like Alrick (my little soldier dude). but I think new characters are in order. I was thinking about revamping him. It seems to me that a good 10 years have past in story time, at least. His history would still be the same however he could be a whole new person now. But, what does the future hold for Alrick? what possible adventure would he embark on? Who else would join or possible lead him? All are good questions.

We need something that can allow for a multi direction approach with a variety of characters. Something like, evil god char kidnaps or traps a good god char. both sides have varying levels of offence and defense so multiple things have to happen. like a team of people and an epic char have to leave to convince another god type char to help save the other one. then when it comes time for it to all go down one team of people have to fight off a security force distracting them of the fact that another person is sneaking in the back to cut the power to the fortress. Or you know, something like that. If any of that makes sense...?
PostPosted: Sun Feb 09, 2014 6:04 pm


We always encouraged players to come up with their own story lines, the only condition being that it involves as much of the guild as possible. Termina as always been about openness and pushing the limit of player skill. That said, we tried to jump start everything with the taking of the Mazark and hijacking it to GEARBOLT. Got things running, but still over all, as I look back on it, it was pretty isolated. As open as we are, we failed to realize that it was a major Achilles heel. Too much openness leads to a certain bout' of confusion of what to do and where to go. Kinda like playing Minecraft for the first time in survival mode and coming across a creeper for the first time.

We have other ideas to involve the whole guild, should it ever crank up again, but we just don't know when we will ever return to it. Now on the topic of all the new areas being opened, that is something you should complain to Kazei about, I know I did. He likes a large format, I prefer a smaller scale one. We talked about closing thins guild down and opening fresh on a new one, that way we wont suffer from the over abundance of Sub forums and just keep it to essentials. Yet another one of those debates that never really got much traction as life kicked us all in the a**. We are back now though, so we probably will eventually end up discussing it again.

Tanimeso
Vice Captain

Aged Smoker

4,650 Points
  • Forum Regular 100
  • Risky Lifestyle 100
  • Cart Raider 100

Dirk_Roland

Gaian

950 Points
  • Member 100
  • Gaian 50
  • Dressed Up 200
PostPosted: Sun Feb 09, 2014 6:39 pm


I agree. Like any guild you want it to be able to grow so making it open and not limited to one city or what have you would be ideal. But, there has got to be a balance for direction. So far the only thing that I see Termina has is the guilds. Which can work, only if people make characters to fit into them. I also notice all but two of them are aligned with (excuse my pun) the "dark side". maybe we need a new one on the light side. One with goals other than finding keepsakes. Since that is what every ones goal is it kinda makes it boring. I was trying to have Varak start a war but it didn't pan out and so I gave him less power by turning him into some demon thing which didn't go any where either(I know... maybe one day I will know where I was going with that). So I am going to have to figure out what to do with the spire demon on that front. Hmmm I see there are a few members around. I have a couple of ideas but I need people and a little time to set up. With your permission there may be a new guild coming to Termina.
PostPosted: Sun Feb 09, 2014 7:29 pm


Well on the note of dark guilds, such as Garagas and Gran scale....I do enjoy being a deviant and Illim won a special place in my heart with the mob boss mentality. The purpose of the guilds was meant for people to gather and quest about on story paths we were planning to set up once certain systems were put into play. Sadly, I was a bit over ambitious thinking I could ever get an NPC system going with primarily just me at the head of the strings. My nature to procrastinate proved to be difficult. We wanted people to form guilds to build their own stories and spread through Termina itself, but that player habit of wanting to be the 'hero' of their own story kept showing up. So we staged the Mazark event to help give something to focus on. So go ahead, bring it on, new blood on the floor is not a problem.

Tanimeso
Vice Captain

Aged Smoker

4,650 Points
  • Forum Regular 100
  • Risky Lifestyle 100
  • Cart Raider 100

Kazei Hitari
Captain

PostPosted: Sun Feb 09, 2014 7:58 pm


IBeen a minute. The guild is going to be undergoing a vast amount of changes once we get back into the groove of things. I've already assembled the entire crew except for one, who's currently waiting on a new laptop. Once he returns, we're going to put things into full motion. I like the ideas you presented as well Dirk. We had a good run the first time. Looking back on it, it's good to see how much attention and story some of the locations received in the guild such as Nermolica Necropolis, Sairok Desert, Trance Village, and Gearbolt. I was reading above what you guys were talking about and I can understand the point you guys were making. As far as roles go in Termina, I do not necessarily believe it's the character's profile that determines how great their role is in the guild, but moreover their actual impact of their interaction between characters and locations of the guild's story. Example. A profile consists of many weaknesses, no matter how powerful one may perceive it to be. The opponents facing these characters in battle are responsible for pinpointing these weakness in order to gain an edge in battle. Profiles merely consists of ideas and Termina allows you to expand greatly on them.

One example of story interaction that holds great potential in turning into something greater in the storyline in Termina is your character Vartamo, Dirk. Vartamo and Admiral T. Mirg had a discussion in Gearbolt pertaining to the rapid growth of humans and their cities and how they posed a threat due to how much they've accomplished with such short lived life spans compared to Nermolica, a place consisting of immortal beings who have proven their superiority in power to many in Termina for centuries. The heart of their discussion implicated that a potential war could rise between Gearbolt and Nemolica, This by itself could serve as a future event that could rise in Termina, and all it took was Vartamo to bring attention to it. That is an example of character interaction. The next big step would be to set this actual idea into an event and put it in motion. A larger example would be what Tanimeso stated earlier. The invasion of Oozark Village and the hijacking of the Maazark. That alone set animosity between two cultures of people in the guild.

So at the end of the day, I believe the guild has potential because Termina consists of countless possibilities and character ideas to mesh along with them.
PostPosted: Mon Feb 10, 2014 12:13 am


I couldn't agree more. As every one has pointed out, Termina is vast. And there were many adventures that I enjoyed. I am not trying to make it seem as though Termina has a fault. If any fault should be stated it would be the one no one can control. That is life itself. I am just trying to brainstorm in order to come up with a new idea. I mean we have options. One, we could try to pick up where we left off. The hardest part about that is reaching out to members who had a part in those events you mentioned. Or, we could move time forward and allow those events to reflect on the characters now. Or, we can scrap the characters we do have and start fresh with new characters and new story.

Now another big question is how many Termina members are even still on Gaia? And of them are actively willing to take part in a new adventure? Or start a new story of their own? I am glad to hear you have your crew ready and willing which is great. Ok let me admit. Vartamo was a mistake. I like Varak better. Vartamo is a mindless grunt to say the least. I remember that conversation with Mirg. It was hard for me to argue with Mirg because Vartamo doesn't think for himself. He was following the will of the spire. And quite frankly I wasn't expecting Mirg to be so difficult. That's why that ended. I feel like it would have been different with Varak. So why did I create Vartamo.... I have no idea. The Maazark hijacking was fun. I liked 21 character too. He was interesting to write with and made for a good supporting character. That was a fairly long event as well and had many people.

You make a good point Kazei. The Idea of this whole "text based RPG" is for the story to be created and manipulated by the characters themselves. I'm just saying for this next evolution we need some where to start is all. Also as you stated Tanimeso, that twinkle in every ones eye to become the hero was tantalizing and probably prevented much of the guild participation. But, the Maazark incident proved that the guild system will work. however, it was short lived. What we need is a common enemy. It could be common to select individuals or to a bunch of the guilds. Desert Rats and Lotus claw may not be on the same page but a common enemy could change that. The common enemy idea has worked for many stories. It could work for this one.

..... In light of all this I could force Vartamo to change. Technically he is Varak. He just forgot himself after what the spire did to him. His undead army and any other "evil" characters could be the common enemy.... all in all, not a bad idea.

Dirk_Roland

Gaian

950 Points
  • Member 100
  • Gaian 50
  • Dressed Up 200

x Markka

PostPosted: Tue Feb 11, 2014 10:12 am


Continuing from where we left off would pose several problems - ones which would be almost impossible to solve, after all this time has passed. I think the only logical solution to include Termina's past would be to make it part of its lore in some way.

The easiest way to start up Termina again would be to close most of the other areas - for now. Select only few main areas where the roleplay would be focused. This would atleast get the ball rolling.

As amazing as it is to have a large roleplaying enviroment, it's almost like pouring water onto flat surface; it spreads and evaporates away quickly. But once the activity in those few areas would start to increase, we could open up more areas for the roleplayers to expand into.

Also, like Dirk said, you guys have been trying to revive Termina for few years now. I understand it's problematic with limited people and so on, but maybe that's why you guys could consider recruiting more "crew" to work with it.
PostPosted: Tue Feb 11, 2014 11:44 am


I agree with you Markka. Because so much time has past it doesn't feel right to pick up where we left off and I don't thing Kazei or Tanimeso are suggesting we do that. Kazei was just pointing out that much of the key things that happened were done with by the actions of the characters in the guild. And if there was to be this war between Necro and Gear Vartamo (personality wise) would be ill fit. But if Varak were to regain control of himself we could make it work. The war wouldn't be a continuation of what has happened because it never even started. Varak physically and mentally would be a new character along with who ever was involved with the war. We just need a seed to plant so that (as kazei stated) the imagination of the characters can take off. And we don't have to do this war thing but it is an idea. It would be nice to hear any ideas of the other members of termina that way we can do something that every one would enjoy.

Dirk_Roland

Gaian

950 Points
  • Member 100
  • Gaian 50
  • Dressed Up 200
Reply
Discussion: The Gathering

Goto Page: [] [<<] [<] 1 2 3 ... 78 79 80 81 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum