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Forest of Noctua

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Tags: noctua, sentinels, owls 

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Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 8:37 pm


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Player: Jaeger Erdarastrix
Name: Hawthorn
Nicknames: Thorny
Species: Sentinel of Noctua
Age: Adult
Hatch Date: 06/12/0?
Type: Shadow
Task: Teacher
Personality: Hawthorn is an extremely friendly sort, which makes him a very popular teacher with the fledglings. You'll never hear a harsh word out of his mouth, even when he's set upon by youngsters asking patently stupid questions. He's polite and genial to a fault, respectful of his elders, and kind to those who look up to him. But once in a very long while, he gets an odd look in his eyes...
History: Hawthorn grew up in a normal nest in a normal tree with a normal family. He became a teacher immediately after graduation and has been a productive member of Sentinel society ever since. There are only two notable things about Hawthorn: one; every few weeks, he goes off on a solitary hunting trip (and usually brings back something special for whatever fledgling he happens to be teaching at the time)... and two, Hawthorn keeps his talons extremely sharp.
Territory: This year, for the first time, Hawthorn fought for and won a territory in the Deep Woods. It's small, and he tends to roost in the White Oak tree contained within. Hawthorn does not sleep in a hollow.
Mate: None.
Companions: None. He's got his talons full with the fledglings.
Certificate:
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PostPosted: Tue Feb 05, 2008 8:40 pm


Part I – The Sentinel

Player: Annchen
Name: Linnéa, but everyone but a select few know her as Granny and most will use her nickname.
Nicknames: Granny
Species: Sentinel of Noctua
Age: Elder
Hatch Date: January 12
Type: Deep Woods
Task: Teacher
Personality: Don't be fooled by the appearence of this little old lady. She might still be vain enough to want to look pretty, and she might be small (some would call her tiny, but not to her face) but she is really tough. You have to be to handle rowdy fledglings... She is patient with those who need patience but there's no fooling around when Granny is in charge, and she can be really scary when she's angry.
Despite what it might sound like she genuinely likes to teach and she enjoys watching the generations come and go. She has picked up all kinds of useful skills but hasn’t mastered many - she leaves that to her students. Granny has no need to be the smartest or most skilled Sentinel in her classes. She is confident that she can teach her fledglings what they need to know.
History: She used to be a gatherer, long ago, but even then she liked to teach the young. It would be too dangerous for her to work alone on the ground now, but she still takes small groups of fledglings foraging to learn.
She’s slowly going blind on her right eye and as a consequence her depth vision is not what it used to be. Her remaining vision still allows her to function, but she would have serious problems if the other eye turned bad to. Granny hasn’t consulted a medic about her vision and the thought hasn’t occurred to her either. Her eyesight has gotten worse gradually and she doesn’t really notice yet.
She has raised several generations of fledglings and supervised their education and successful integration in Sentinel society. Her old students remember her fondly and her current are frequently terrified.
She wasn't hatched yet at the time of the great clan wars, but you'd think she was there herself from the way she tells stories. Some say she was born during a blizzard and that's why she can be so tough and frightening.
Territory: A stand of massive trees pretty close to the centre of Deep Woods. Not as close as the elite territories, but a decent territory that she still can defend without problems. Several of the trees are hollow and platforms have been built to allow lessons inside and outside. She has a private hollow where no one else is allowed and a few bigger ones for teaching.
Mate: Unknown
Companions: Yes
Certificate:
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Part II – Companions

Name: Rose
Species: Parus
Age: Adult
Speech Ability: 2
Intelligence: 4
Skill: Rose was picked out to be a singing bird and doesn’t talk much. She has been with Granny long enough to notice what’s difficult to the old bird even if Granny haven’t noticed (or don’t want to notice). Rose is a second set of eyes to her Sentinel and helps any way she can.

Ranger of Noctua
Captain


Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 8:42 pm


Part I – The Sentinel

Player: Surreality
Name: Snowdrift
Nicknames: Just "Snow"
Species: Sentinel of Noctua
Age: Young Adult
Hatch Date: 05/01/200?
Type: Mist
Task: Teacher (In training!)
Personality: Snow is a very optimistic young adult brimming with hopes and dreams as her newly independent life away from her parents' roost begins. Almost naive to a fault, it takes a lot to ruffle up her feathers or put a sour expression on her face as she can [and will] happily pick out the good on what one would normally call a piss-poor s**t hole of a day. When she isn't annoying her neighbors with an encouraging morning pep talk, she can be found trying her best to help any individual she can in any way, shape, or form; especially if small ones are concerned. And thus, the dream to become a teacher is hatched! Now if only there was someone who could withstand her bouts of cheer long enough to consider taking her underwing as a teacher's aide....
History: The mist has so far lived a most comfortable lifestyle with her parents as the only chick in the family [and some would say this explains a lot]. She shares a strong bond and a healthy relationship with her family, and was sad to see them go when she ventured off into her own....okay, okay, so her tree is not even a mile away from theirs, but she is trying.
Territory: In the middle-eastward of Deep Wood, where a few birch trees grow close by her family's claimed territory.
Mate: None
Companions: None
Certificate:
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PostPosted: Tue Feb 05, 2008 8:54 pm



Player: Dark_Musashi
Name: Highfog
Nicknames: Fog, Foggy
Species: Sentinel of Noctua
Age: Adult
Hatch Date: 09/16/200?
Type: Ghost
Task: Teacher
Personality: Highfog is known as a severe individual, especially with fledglings. Actually, deep inside... she isn't much better than the fledglings herself. Redeeming qualities are her patience and her humor. Her jokes are often directed against her audience, and she doesn't take too well to attempts to mock her. She knows what she wants and what she's talking about. That is why she's not a bad teacher.
History: She was adopted at a very early age and holds absolutely no memory of her biologic parents or Minders. Fog's adoptive parents had nothing really unusual about them. Her father was apparently a "rich" Ghost artisan, as he managed to make quite a handful people owe him something. Her mother, a less lucky Shadow watcher. Nobody quite understood why they fell in love. Anyway, they spent all they had to give their only child a good life. Her father died of old age shortly afterwards, leaving Fog's mother alone with a bitter melancholy and a bit of a spoiled daughter. Unlike her parents, she's learned to like teaching fledglings how to hunt, among other things.
Recently, her mother was killed by the Storm. She is still trying to deal with her loss.
Territory: Near the Minders' territory, there's an old tree. She lives there, on the border of the canopy.
Mate: None.
Companions: None.
Certificate:
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Ranger of Noctua
Captain


Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 8:57 pm


Part I – The Sentinel

Player: Mogami
Name: Breeze
Nicknames: Bree
Species: Sentinel of Noctua
Age: Adult (close to middle age)
Hatch Date: 3/9
Type: Ghost
Task: Teacher (former Ranger)
Personality: With other adults, Bree is polite and reserved but also witty. She is aware that she can be quite judgmental and tries her best to avoid saying unnecessary things.
To fledglings, Bree is rigid, methodic and sometimes harsh. She takes her lessons with a military stance strictly following her course plan. (Flying > Hunting > Will and Jobs - with basic courtesy and companion care/education during breaks). She values strength (of body and character) and tends to be very partial when showing her approval, silently judging the fledglings by their future profession. She considers herself a fair teacher (her students might disagree sometimes), takes pride in what she does and, despite her rougher side, she has been known to become quite sad when she decides “her” fledglings are ready to be released into the real world.
History: Coming from a long line of bards and artisans, she spent most of her life feeling inadequate, something that hardened her temper immensely. With absolutely no talent for acting, singing and or any kind of creative occupations, she couldn’t help but feel left out at every family gathering - even if her parents tried their best to encourage her. Having skurris for companions is the only family tradition she seems to have embraced, currently owning Almond. Before she got tired of the solitude, she was a Ranger in the cold mountains.
Territory: Her territory is near the Sparkle River, a large area in the cold forest, very close to the Cold Mountain borders. However she often occupies a small land at the center of the deep woods when she is teaching the young.
Mate: None
Companions: Yes
Certificate:
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Part II – Companions

Name: Almond “Ally”
Species: Skurri
Age: Adult
Speech Ability: 5
Intelligence: 4
Skill: Empathy. Ally is as caring and loving as Bree is rigid. She’s the one who keeps the fledglings spirits high enough so they can stand their teacher’s ways, creating an interesting balance. She’s also rather good at finding berries and little treats for her owner and the little ones but is quite possessive of any almonds she might find (or almonds that others might find for that matter). Ally will often act as Bree’s hands, anticipating any requests that might come from her owner before they are voiced.
PostPosted: Tue Feb 05, 2008 9:00 pm


Player: Wotcher
Name: Fargrove
Nicknames: His grandchicks can call him anything their little hearts desire.
Species: Sentinel of Noctua
Age: Senior
Hatch Date: 03/15/??
Type: Ghost
Task: Teacher
Personality: As a former Hunter, Fargrove is full of stories, tales of grandeur, and anecdotes of his far-flung, adventuring days. He can narrate such accounts with surprising rapture, leading some to believe that he should have been a Bard rather than a Hunter. He teaches his students through these narratives, along with giving them detailed examples of what and not to do. He is a stern yet fair instructor and has a good relationship with most of his students. Fargrove has three young grandchicks whom he absolutely adores. He is the typical doting grandfather and will do almost anything to please them. One of his granddaughters aspires to be an Artisan and he allows her to use his wings as practice objects. He wants others to see his granddaughter’s skill, so he proudly keeps the paintings on as he travels around.
History: Fargrove spent his youth as a Hunter, traveling far and wide and to wherever the Wardens sent him, gaining his various tales along the years. He was mated and raised two clutches. He “retired” from being a Hunter when the slowness old age brings began to hinder his work. Sadly, shortly after his retirement, his longtime mate died from unknown causes.
Territory: A nice comfy spot towards Not Cold. Fargrove roosts in a large oak tree, completely shielding him from the Above with its thick branches. There’s a small creek nearby, though it has a tendency to dry up during the summers.
Mate: Deceased
Companions: No
Certificate:
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Ranger of Noctua
Captain


Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 9:03 pm


Part I – The Sentinel

Player: Samuel Carlin
Name: Alethia
Nicknames: Leth
Species: Sentinel of Noctua
Age: Adult
Hatch Date: December 7
Type: Ghost
Task: Teacher
Personality: Alethia is kind, if a bit no-nonsense about most things. She takes her duties in teaching hatchlings very seriously and expects those in her charge to learn rather than playing all the time. That said, she does have a sense of humor and can appreciate a well-done trick or joke.
History: Alethia chose to teach, rather than doing so because she's no good at anything else. If she weren't teaching, she would be a hunter. She is quite the storyteller and enjoys sharing them, whether lore or made up on the spot.
Territory: Alethia's territory is not very large and centers around "her" tree: a tall tree at the edge of a small clearing, the top having been blasted by lightning. There is room inside for teaching, if the weather is particularly nasty.
Mate: None.
Companions: Yes
Certificate:
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Part II – Companions

Name: Zekdek
Species: Mus
Age: Young
Speech Ability: 4
Skill: Zekdek is a consumate actor! Or, well, he's good at acting out the parts that Alethia asks of him. He demonstrates creeping through forests or huddling in fear or strutting bravery quite well. He's also useful for keeping an eye on the fledglings during lesson time. He is Alethia's cheerful spy.
PostPosted: Tue Feb 05, 2008 9:08 pm


Part I – The Sentinel

Player: The Silver Falcon
Name: Meehawk
Species: Sentinel of Noctua
Age: Adult
Hatch Date: 14/10/200?
Type: Deep Woods
Task: Teacher
Personality: A very conservative Sentinel, Meehawk often shies away from taking chances, making her sudden decision to be a teacher unusual. Meehawk is also often fearful of speaking her mind to those her own age. She has no trouble lecturing a fledgling on the laws governing lepus, but she's never quite gotten up the gumption to ask the artisan she goes to for more feather dye.
History: Meehawk always wanted to be a scout, but as she grew she became facinated with knowledge and with giving knowledge to others. And so she became a teacher instead. Meehawk was simply happy to be able to teach what she loved best.
Territory: Near the center of the deep woods. Meehawk makes her home in a sprawling oak tree surrounded by pines and the few odd rowans. She doesn't like to travel much.
Mate: None
Companions: Yes
Certificate:
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Part II – Companions

Name: Mayday
Species: Mus
Age: Young
Speech Ability: 4
Intelligence: 3
Skill: Always seeming to get into trouble, Mayday may seem like a hazard, but in reality he is really quite useful to Meehawk in illustrating to her students what not to do. Whenever Meehawk goes to get her feather dye redone, Mayday always seems to end up walking in the dye and getting splattered with the stuff. Meehawk has her wings full with this little mus, but somehow they are still the best of friends.

Ranger of Noctua
Captain


Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 9:10 pm


Part I – The Sentinel

Player: Scaramouche Fandango
Name: Magnolia
Nicknames: Maggie
Species: Sentinel of Noctua
Age: Young Adult
Hatch Date: 1 May
Type: Ghost
Task: Teacher
Personality: Magnolia is a cheery Sentinel, quick to joke or comfort. Sadness upsets her, as does too much seriousness. A sweet girl, she's a bit rough around the edges, despite her proper upbringing. She cares very much for her charges, both fledglings and companions, her fledglinghood Mus still very much alive and scurrying. She is very eager to teach, especially tactical tricks and Sentinel history.
History: Maggie, as many call her, was one of four chicks in a large clutch. She was the only female, and her parents raised all three of her brothers, as well as her. This worked well because her father was a Minder, and had the resources to raise the entire clutch. As she grew, her aunt Peridot, privately appalled at the tomboy her lovely little niece was becoming, took her under her sophisticated wing. It was Peridot who was the greatest influence on her life, ensuring the complete docility of her companion, and inspiring her to become a Teacher with her patient guidance. Now that she's grown, she is still closer to her aunt than any other Sentinel, including her parents. However, Peri's good influence didn't completely quash the tomboy- her subject of excellence is the tactics of efficient hunting and distance flight, with Hunter and Ranger being two heavily-considered career choices.
Territory: A small patch of trees near Peridot
Mate: None
Companions: Yes
Certificate:
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Part II – Companions

Name: Dahlia
Species: Mus
Age: Old
Speech Ability: 5
Intelligence: 5
Skill: Keeping her girl out of trouble!

Name: Steel
Species: Mus
Age: Young
Speech Ability: 5
Intelligence: 5
Skill: Carrying and retrieving small objects, causing dissent among the ranks
PostPosted: Tue Feb 05, 2008 9:12 pm


Part I – The Sentinel

Player: Scaramouche Fandango
Name: Hazel
Nicknames: N/A
Species: Sentinel of Noctua
Age: Adult
Hatch Date: 31/12/??
Type: Deep Woods
Task: Teacher
Personality: Stubborn as a mule and horribly persistent once she gets an idea stuck in her head. Hazel is known for never giving up. She believes that hope and willpower is something that no one can take away from, no matter how hard they try. If someone pushes, she pushes right back. In her younger days she was a Huntress, but later switched tasks when age began to deter her reflexes and movements, causing her to make mistakes she otherwise wouldn't have. Her fierce nature and mildly abrasive personality seem to mirror the fact she held a combatant task in her youth, and while her body is tired and her reflexes are not what they used to be... she's still beautiful and the spark of life and strength in her heart has come nowhere near dieing. If anything, it's burning with greater force than ever now that her granddaughter is finally nearing the time when she'll be courted.
History: In her youth she was courted by a Chestnut gentleman and was offered a rather unique opportunity. Unfortunately her position as the mother of a new family of Chestnuts did not protect her from being frowned at for willingly creating aberrants.
Territory: Holds a decent sized territory near the heart of Deep Woods, which she defends fiercely, even despite her age.
Mate: N/A
Companions: N/A
Certificate:
Pending re-cert

Ranger of Noctua
Captain


Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 9:16 pm


.:Reserved:.
PostPosted: Tue Feb 05, 2008 9:17 pm


.:Reserved:.

Ranger of Noctua
Captain


Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 9:23 pm


.:Reserved:.
PostPosted: Tue Feb 05, 2008 9:26 pm


.:Reserved:.

Ranger of Noctua
Captain


Ranger of Noctua
Captain

PostPosted: Tue Feb 05, 2008 9:30 pm


.:Reserved:.
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Forest of Noctua

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