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Posted: Sat Nov 26, 2005 7:57 pm
I am still constructing it. but here is the kick
1.) It is going to be on a Gaia Guild 2.) The series that are allowed are: a.) Gundam b.) Gundam Side Story: Blue Destiny c.) Gundam MS 08th Team d.) Gundam 0080: War in the Pocket e.) Gundam 0083: Stardust Memories f.) Zeta Gundam g.) F91/Crossbone Gundam h.) V-Gundam i.) Turn-A Gundam j.) G Gundam k.) Gundam Wing l.) Gundam X m.) Gundam SEED n.) Gundam SEED Destiny 3.) The story goes towards a.) ZZ Gundam b.) Char's Counter-Attack c.) beyond???? 4.) Our story starts at 0087
here is my problem: 1.) The mixing of technology (this is a biggy. Like if someone is in a GM Command (0080), then how can they compete with a SEED/SEED Destiny/V Gundam/Gundam Wing/Gundam X/Turn-A (they came from the future, is my story....)/F91/Crossbone Gundam type units...although, G Generation does a good job doing this....) 2.) Combining Events (actually, I am constructing a Universal Timeline...) 3.) how the battles are going to occur (between rp player) 4.) the rules 5.) just tiddy stuff
if you are willing to join, please tell me, so that my time spending on this project does not go to waste
if you have suggestions, great, post it here
AEUG all the way b***h!
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Posted: Mon Nov 28, 2005 9:03 am
Waha, no G-Saviour. xd
As for your problems:
1- G-Gen, SRW and similar games that mix tech often equalize the playing field. Obviously some suits are still better than others, but not by the leaps and bounds that they are normally. I've used standard GMs to take down the Sazabi, for example.
2- Just use your own timeline and bring in the most important events from the official stories. It makes it easy.
3- Battles between RP players are usually easy to do if both players are good, but you could always use Gaia's new dice-roll system if you want to ompletely eliminate cheating.
4- These are easy; no godmoding, respect other players, keep OOC chatter to a minimum, etc.
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Posted: Mon Nov 28, 2005 2:35 pm
Swordoath Omega Waha, no G-Saviour. xd As for your problems: 1- G-Gen, SRW and similar games that mix tech often equalize the playing field. Obviously some suits are still better than others, but not by the leaps and bounds that they are normally. I've used standard GMs to take down the Sazabi, for example. 2- Just use your own timeline and bring in the most important events from the official stories. It makes it easy. 3- Battles between RP players are usually easy to do if both players are good, but you could always use Gaia's new dice-roll system if you want to ompletely eliminate cheating. 4- These are easy; no godmoding, respect other players, keep OOC chatter to a minimum, etc. don't care about G-Savior, although I do want to watch how bad it is... 1.) but yea, I believe I will post stats up (from G-Gen), and I think the upgrade system is going to be like SRW (b/c the SRW way is a lot better)) 3.) It will be dice roll system, at least under the provision of an expert (like if the kind of action is even capable for that MS) oh yea: 1.) anyone have a brief understanding of what happened in V Gundam? I don't care if it spoils the ending. Honestly, I played SRWD, where it did spoil part of the ending (Kategina is a b***h, and I am hoping that Usso ******** her over and actually killed her in the series) 2.) so here is my basic timeline a.) the UC era (before 0087) happened like usual b.) before the one year war, a fleet left for Jovian planets for exploration/mineral gathering (this is where I combine SEED prehistory and my own story) c.) The story for SEED happens after the one year war, approx. right after the incident of 0080 d.) near 0085-6, the story line of F91 happens e.) some fleets that went to Jupiter considered themselves Independent (except for Sirrocco; I have no reason why), and started constructing colonies(?) f.) story kicks off with the abduction of two Gundam Mk II. and after that incident, I think Armory One get's husseled, followed by Break the World that's a rough out line, any thoughts?
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Posted: Wed Nov 30, 2005 6:32 am
Honestly I would RP as Mark Curran in the G-Saviour just to raise some eyebrows. xd
Seems reasonable so far.
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Posted: Wed Nov 30, 2005 2:59 pm
Swordoath Omega Honestly I would RP as Mark Curran in the G-Saviour just to raise some eyebrows. xd Seems reasonable so far. I really don't know the story of G-Savior to actually input it into my rp
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Posted: Thu Dec 01, 2005 7:16 pm
the guild has been created, but it is still under ******** finals....
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Posted: Tue Feb 28, 2006 6:02 pm
G-GEN like as in similar to MY g-gen? As in http://groups.msn.com/G-GEN/_whatsnew.msnw this one? As in the system I created and the stats system is my property, and not yours to use? neutral
Or g-gen as in hex based game that will be REALLY hard to moderate?
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Posted: Mon Apr 24, 2006 9:34 am
Ophiuchus G-GEN like as in similar to MY g-gen? As in http://groups.msn.com/G-GEN/_whatsnew.msnw this one? As in the system I created and the stats system is my property, and not yours to use? neutral Or g-gen as in hex based game that will be REALLY hard to moderate? well, I guess mine is D20 based game, where stats do matter, but majority of the game mechanic is from G-Gen (the mobile suit stats) and SRW (upgrading factor) And yes, when we role-play, I would want to try out a map based system, rather than blurting out where someone is (to put god mode-ism into a minor) And no, I am not using your system, b/c I don't understand it (like the slot system, wtf?) and I am creating an overall world, meaning CE+AE+AC+UC (which is already a b***h to create). you can go take a look at it... If anything was stolen from you, however, I did not look at your website until today, so chances are, if you see something that looks like yours, I thought of it independently
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Posted: Tue Nov 21, 2006 10:15 am
can we have the link to it then?
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Posted: Sun Dec 03, 2006 6:14 pm
I'll join, but only if i can use this.
Name: Troy Gundam Height: 25.7 meters Weight: 68 Tons Powersource:Multiple Minovsky type Fusion reactors Propulsion: Minovsky Craft System, 2x Large Shoulder Boosters , 2x Extra Twin Booster legs,4x Large Twin Backpack Boosters, Large Tail booster Equipment and design features: Biosensor, Shoulder Radome(Left), I-Field generator x2, Multi-sensor, Psychoframe Fixed Weapons: 1x Hyper Minovsky Cannon(center back mounted), 2x Hyper Beam Cannons(right shoulder mounted), 2x dual beam cannon turrets(Both Shoulder boosters), 2x Medium beam cannons(Waist Mounted). Multiple Micromissile Launchers(Leg Mounted), x2 VSBRs(forearm mount), Twin Pivoting chainguns(Head mounted) Remote Weapons: 5x Reflector bits (Left Knee), 5x Reflector Bits(Right Knee), 4x Fin Funnels(Booster legs) Optional armaments: 1 Beam rifle, 1x Large Carbon Nanotube blade
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Posted: Mon Jan 08, 2007 10:09 am
ok then people let me show you a real Gundam Profile used by those who are the pro's(im not these pro's if your going to ask i just hang out with them so i know what not to do) ok people this is just an exmaple to show you so that way you know this isn't what i want my character to be Pilot Data SheetName: Jas Gebral Age: 23 Appearence: Type: Newtype Rank: Squad leader of Diamond Brigade Alliance: Earth Forces Personailty: he thinks people are mentaly stupid and weird. he thinks that when it comes to tactics he knows what he is doing. most of the time due to the fact that he is smart he will put people in line when they aren't showing him any repsect Past or Background Data: Jas wasn't always a smart*&^ he used to be a nice person who loved his family but that all changed when the war came in. it turned out that he was onboard a ship that was carrying a mobile suit on baord the ship. the enemy forces came to shoot down the craft he was onboard showing he didn't like them. that force was Zaft. Jas was lucky enough that his parents put him into the Mobile Suit since he father was a Mobile Suit pilot. by locking in the Gundam F91 Concept Mobile Suit he was able to make sure his son was to live to see the next day. after he launched the Gundam it was Programmed to fly to a certain colony after the explosion of the cargoship. Jas never saw his Parents again and was never able to. on that day the nice kid known as jas was no more. Jas swore on his life that he would kill Zaft with his own two hands and get the revenge he wanted for his parents death. 10 years have passed and now Jas was old enough to join the Earth Forces and help them in the fight against Zaft. now with him and his Father Concept Gundam he sets out to take the fight to Zaft and anyother force that tries to get in his way. Add-On: on his Gundam is a tatto that is in the shape of a White Tiger. hence his fathers codename the White Tiger. Jas took this name and used it as his own. the White Tiger codename means that he kills without mercy. he also puts up his glasses with his middle finger( that means he isn't flipping them off) this shows he is about to make a Smart ^%* remark on them for annoying him. Mobile Suit Data Sheet Series Number: RX-F91-1 Codename: F91 Unit Type: Concept General Purpose Mobile Suit Produced by: Jas's Father Height: 24.8 meters in from head to toe Weight: 19 metric tons Energy Source:Minovsky type ultracompact fusion reactor, output rated at 4250 kW Main Thrusters:rocket thrusters: 4 x 15530 kg, 6 x 4380 kg; vernier thrusters/apogee motors: bare mobile suit 51, equipped with VSBRs 59 Support System Functions:sensors, range unknown; bio-computer system; weapon mount, used to carry beam rifle or beam launcher, located on rear skirt armor plate; heat radiation fins, mounted in shoulders Main armement:2 x vulcan gun, fire-linked, mounted in head; 2 x mega machine cannon, fire-linked, mounted in torso; 2 x beam saber, stored in recharge racks in left hip armor, hand-carried in use; 2 x VSBR (Variable Speed Beam Rifle), selectable mega particle acceleration speed for damage or penetration application, mounted on backpack, hand-operated in use; beam shield, mounted on left forearm; spare beam shield, stored on right hip armor Optional Armement:beam rifle, powered by replaceable e-pac, can be stored on weapon mount; beam launcher, powered by replaceable e-pac, can be stored on weapon mount Upgraded Mobile Suit Series Number: RX-F91-2(funnel Pack added on.) HW-F91-2(heavy weapons pack added on)Codename: Double F91, Heavy Weapon F91Unit Type: Concept Funnel Upgraded Mobile Suit. Concept Upgraded Heavy Artillary Attack Use Mobile SuitProduced by: Jas Height: 24.8 meters, 24.8 metersWeight: 25 metric tons, 40 metric tonsEnergy Source:Minovsky type ultracompact fusion reactor, output rated at 4250 kW, Minovsky type Ulrtacompact Prototype Heavy Fusion Reactor, output rated at 7000 kWMain Thrusters: rocket thrusters: 4 x 15530 kg, 6 x 4380 kg; vernier thrusters/apogee motors: bare mobile suit 51, equipped with VSBRs 59, rocket thrusters: 4 x 20530 kg, 6 x 6280 kg; vernier thrusters/apogee motors: bare mobile suit 51, equipped with VSBRs 59Support System Functions: sensors, range unknown; bio-computer system; weapon mount, used to carry beam rifle or beam launcher, located on rear skirt armor plate; heat radiation fins, mounted in shoulders.sensors, range unknown; bio-computer system; weapon mount, used to carry beam launcher, located on rear skirt armor plate; heat radiation fins, mounted in shouldersMain armement:2 x vulcan gun, fire-linked, mounted in head; 2 x mega machine cannon, fire-linked, mounted in torso; 2 x beam saber, stored in recharge racks in left hip armor, hand-carried in use; 2 x VSBR (Variable Speed Beam Rifle), selectable mega particle acceleration speed for damage or penetration application, mounted on backpack, hand-operated in use; beam shield, mounted on left forearm; spare beam shield, stored on right hip armor with Upgraded Funnel Pack on back.2 x vulcan gun, fire-linked, mounted in head; 2 x mega machine cannon, fire-linked, mounted in torso; 2 x beam saber, stored in recharge racks in left hip armor, hand-carried in use; 2 x VSBR (Variable Speed Beam Rifle), selectable mega particle acceleration speed for damage or penetration application, mounted on backpack, hand-operated in use; beam shield, mounted on left forearm; spare beam shield, stored on right hip armor, special Back Holster to mount Particle Weapons and gattling weapons on back.Optional Armement: Double Beam Gun(two in arms and two on shoulders.) 2x Weapon Changers(left and right arm. can change from a Particle weapon to a Gattling cannon) 4xMissile launchers(on top of Buster Rifles)
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