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Posted: Sun Nov 22, 2009 3:23 pm
Full Name: One. Tony Whitelaw Alias/Famous Name: The Reaper, The Watcher, The traveller, The everseeing one, The one who walks without bounderies, The Eternal Specter, The Nightbringer. One very old book appears to reffers to Him as The Harvanger of death, and The eyes to the gods. Age: Records mentioning Him make it out that he may be over seven hundred years of age. Nobody really knows. (The real age will be uncovered later.) Gender:Male Seishou Affinity: Ancient Life/Death Race: Uknown, but bcause of certain natural abilities, he is considers something along the Lines of a Reaper. Weapon: The Reaper: The reaper is the ancient Scythe that doesn't look more than a day old, It is magical and has the Ability to Nullify its damage so it does not kill someone. In otherwords the Scythe could cleave right through someone, and because One did not want to harm the Person for real, the Pain would be fealt but the person would not, however damage like this is inflicted directly to displace life energy meaning that people cannot ignore the pain from the strikes, and it can take weeks to recover. Otherwise, when someone is about to die, The scythe pulses and becomes see through and leads One to the person, when the person Dies one will Invisilby walk up and slice them with his scythe removing the soul from the Body, He will then allow the soul to go to the afterlife or be re-incarnated back into the world. One is able to use it in it soul splitting form however claims he is only allowed to do so when collecting a soul, otherwise he might would his power. The only other time he can do this is if someone challanges him To a duel with no rules on foul play, but the duel must be declared. If the scythe strikes someone down in one of theese duels, or when their time was not right the Scythe itself absorbs the soul of the person into itself, in a manner the people killed this way live forever on within his scythe. Ones ScytheThe Royalty Runners: The Royalty Runners Theese are the weapons actually designated for removing the soul from noble blood, anybody whoam has Nobility in their blood will have their soul removed with theese, the reason is that a King or nobleman if realiseing death has come for them they may challage Death and fight it head on. Theese swords can go non-lethal much like the scythe and they can project an attack along the ground witch involves the ground sliceing up from the point his sword hit the ground, and the attack will cause a small exploion like pulse when they reach the aimned point or if the hit something. Keepsake: Little Girls memento (a pendant with the picture of a little girl, it is faded gold and so old it would be considered to have historic value. Engraved in it Is Ones Human name and a message it reads "Always be good Tony Whitelaw." Every time he looks at the insides of the pendant a single tear falls down Ones face. Keepsake Grade: E Keepsake Effect: The Effect of the Keepsake is passive, The girl who gave this died when she put it around Ones kneck, this Pendant has locked away a massive portion of Ones memories. The pendent appears to be incredibly hard to break, if it does One will imediatly swing into Penetant State, his memories also allow him to meddle in current affairs as he knows so much about himself and who he is that he knows how to keep his powers from being stripped. ~Background~ Height: 5'6" Weight: 125lbs Hair: Eyes: (Eye color, shape, style if not shown in pic) Personality: One Is a quiet and shadowy sort of person, he's never shown much of a personality according to any tome or other peice of information remembering him, only on referance to the fact that he had strong moral beleifs, and a horrible wrath. One enjoys conversations and is willing to trade information for other information, people who know who he is an offer a good enough price normally ask him to tell them how they will die so they can attempt to avoid it. Quite often One will appear to act all high and mighty, this is belived to be because he is connected to higher beings, but he doesn't even know if that is true. One Does not fight with people unless it is a duel, the claim he will loose his powers is his normal response. Family: (Any relatives of your character from the story or your background. Note you must ask permission from other players to be related to their characters.) Affiliation: Strong connections with Necromancers, and Is part of a four man group of the Soul collectors, however the group never meets with one as he was the first member and is almost always working. Bio/History: One is pretty much the Grim reaper, he was first seen when he "Murdered" a King, although he simply took the mans soul as he had been poisoned, a simple misunderstanding. One has been across the world and back again more times than he can remember, he has watched battles and even becae the cause of some with his information trading. This has come to Making One very wealthy but he doesn't use money often and normally gives older, valueble money for whatever he buys simply to not have to trade for change and to keep the person happy. One has a cave magically sealed where he keeps his property, mainly gifts, treasure's and personal things of interest within it. One However has keapt to himself for the last seventy years, but recently he has been seen around allot more than normal, not just at area's where people fight or are plague ridden, he has been seen at old ruins, and has been stalking people who might make a name for themselves, nobody knows why he is doing this but people assume that a new war or plague might be incoming and One somehow knows this, that is not true however, but thats the word thats been going around. (the Bio will exstend with story, when i can think of exstra stuff and when he takes his pendant off.) ~Magic~ Necromancey: A simply magical Ability to someone like One, with His scythe he gains access to souls to animate dead bodies, he requires to be near a place where people would be dead and the souls will seek out the Hosts and temporerily animate them until One removes them of the host is destroyed, then the souls will return to thei rightful place. He can ressurect animals and different species of creatures with this, although bigger things require more souls to animate and have the potential for attacking the one who summon it. All undead of the Zombie mental nature are Incapable of attacking One, thoose witch can think could attempt to betra him if they wanted but one could simply removed the soul he gifted it with unless it wasn't his spell that activated the person. Astral projection:This is the ability to project ones spirit out of the body and to a different location, this is one of the ways that One collects souls while not in the Area as when his scythe or swords are see through One can travel with them and collect the soul. Bodily Corruption/reconstruction: This is a spell that allows the user to slowly break down life organisms where the mist of the spell touches, The mist comes out from beneath the user in gasious tendrils, it is very slow and starts off by causeing the skin the split and bleed. However the Mist is quite slow and the process is not immediate hence its better if the opponent was restrained or if you were doing it to someone who was already dead for the spells other ability witch is the Damage the tendrils create is absorbed and used to heal the user or another target. Summon Rats: Summon a horde of rats to do your bidding Summon Crows:Summon a flock of crows to do your bidding Summon Bats:Summon a swarm of Bast to do your bidding Summon Spiders:Summon a swarm of spiders to do your bidding Summon flesh wurms:Summon Flesh wurms to do your bidding. Flesh worms can't be killed by sliceing them in half, the multiply when that is done so crushing them is the smart Idea. Manipulate: This is the ability to control inanimate objects with the mind, it allows free reighn control of selected Object, and it is a trick to let One fight without having to waste any real energy. Anti magic barrier spell: This is a powerful barrier capable of withstanding massive force and even up to middle class magic and [sychocokinetic standard things. However he can only activate the barrier for as long as he's willing to be able to wait to be able to activate it again.(Meaning however many posts he keeps the barrier active, he has to wait that many posts to be able to use it again when he deactivates it.) flight:Through magic winds he can fly. Restricted spells, If used to change outcomes of Important situations the potential that One will lose all his abilities, his Scythe will refuse him along with his swords and One will only have his basic necromancy and his basic magic. Events where he's allowed to use his full powers are If someone has challanged him to a duel, if a Powerful demon is causeing to much truble in the real world and another couple of obvious situations like that. The reason he would loose his powers is power like this are unnatural and should not be seen by mortal beings, also changeing the coarse of Fate is not allowed with people like him Ameros The Giant Flesh Wurn: The summons the Flesh wurm Ameros, it Unnaturally Gigantic and is capable can breath fire, The wurm will kill and eat anything and everything in its path. Ameros does not count as a restricted spell when being used on the side of Nercromollica Thunderstrikes: This is a magical shock within any weapon that One would use, Whenever he swings a weapon with this spell active lightning thunders at the blade of the weapon with huge amounts of sonic bombs emmiting, this can disorient someone, send someone flying it the attack was parried, diss-arm them or simply shock them, it depends on how the strike lands. Shadow specter: A shadow specter Is a creature that takes the shape of the users shadow, turning it into some strange creature version of the person, but made of shadow and what appears to be smoke. The shadow specter can fly and fight with symbolized weapons, people can screw with their shadow to arm the specter sometimes with strange bladed limbs and the like. Pain Illusion: With this spell the user can cause agonizeing pain to anyone or everyone around them, the attack is draining and painful, but the fact of the matter Is they haven't actually fealt a thing and when the ability is deactivated or seen through the pain will instantly vanish, you might just feel drained. Will of Darkness: This is the control of darkness as a weapon, this is the ability specificly targeted to be sealed away of his, IT is the control of drkness, to use it as a pysical manifestation. He can sheild himself or attack with this darkness, he can create weapons, armor, soilders anything he wants while useing this, This ability is one of the most risky ones he can do without proper permission or conditions to do so ~Special Abilities~ Life/Death/Rebrith:One has the ability when someone is killed to collecter thier soul as its his job, and may in certain cases either allow the person to be reborn, or even bring them back from the dead as if adding time to thier hourglass. In a way he has the ultimate healing ability, he can grant them a new body. Although this is rare that anyone can live without giving something in return. Inhuman speed: One Moves Incredibly fast when he feels like it, it is assumned he has this large speed because of how much he needs to get around, He can run at a total of 35mph before sprinting. sprinting he can do for a small amount of time and thats about 43mph (about twice as fast as the worlds fastest man in rl.) Penatent state:This is simply the state that One needs to be in to use all of his powers Nobody has seen him in this state since the old days before records were keapt on paper so nobody knows what he will look like if he uses his real power again. This allows him free reighn access to all of his limited techniques, but he needs a good enough reason to go Penatent and theirs something stopping him from doing it at the current time. Penatent state raises Reflexes, magical power, strengh, speed, pysichal endurance and healing properties. Telepathy: One can read surface thoughts and talk to someone with his mind rather than his voice. Fade: This is an Ability gifted to people In the soul collector group, they are capable of fadeing their bodies and in the process become translucent and unable to be touched in any way whatsoever, they can also dissapear from sight with this ability if they so choose, and also they are able to strike people whoam are meant to die in this form when the scythe has faded (in other words it can't be used in an offensive manner when translucent) Fade step:This is the ability for moveing around, the Fade step allow the user to move around without effort or bounderies, while it would appear that One is appearing and dissapearing repetatively. In other words many illusions of him appear in areas he has been when useing this, He is hidden in his translucent state and the blink just happens, it help frustrate and make a person waste energy in trying to find the person useing this. about twelve imprints of him can be around at a time. This allows him to fly, he can even stay solid for that and it also allows him to phase through things. Thousand mirror teleportation: This is the ability that is used to travel around, the person can also create Illusionary replications of themselves up to one thousand replica, theese can all move (for up to one post they can stay present) and useually vanish to be replaced quite quickly. It would look like an insane version of the Fade step. The Teleportation trick allows the user to teleport massive distances in an very short time. Blackness: The is the Arena for dueling or a simply way to let One leave an area and make life hard for someone else, it creates a massive black Vortex witch cuts out the sunlight and leaves people in a world of darkness where all they can see is themselves, and if within a couple of meters ech other, it feels stuffy within the darkness and it makes people have to breathe slightly harder. This arena in reality appears as a tiny black orb where they have all been pulled, One claims it is a realm inbetween life and death.
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Posted: Fri Jan 01, 2010 3:28 pm
~Appearance~  In humanoid form  Is a statue of an ancestor of Namami, however It is a different species than he, it is also more than half Camoflauged (In other words I will write what the True form looks like when it comes up, and there are no appropriate pictures anywhere.) Full Name: Musaborikuu Namami (Or his real name that is near impossible for human like creates to say. A series of clicking noises with other noises beneath it, a person would click his tounge at Indicated points (CL = click) and make a strange hissing noice on any S, C, K or H's ) Sl(CL)ar(Cl)thiiiSs Alias/Famous Name: The Maneater, Urban preditor. Age: Uknown Gender: male but is a Parthenogenesis meaning he can reproduce without any help. However he does have a Partner, In English he would Call her Matilda, she is not an Aracnian but a form of Spider. Seishou Affinity: Gaia Race: Aracnian. A very rare an dangerious species, if found they normally dweel in pitch black catacombs beneath Mistvail forest, the Entrance is a thick tree, many people would search to find the Treasure here, the treasure being that of the people who were all eaten and belongings put aside. The species is exstremely violent and dangerous, so violent that the powerful ones are all that are left having wiped out and eaten the weaker ones. They have the nasty ability to mimic the appearance of humans, this involves the folding in of parts of their bodies, and someone would say that it makes no sense how the larger species manage to do such a thing. Most Importantly however, a fact that most likely no one knows. (pm me if you ant to have a character whos different XD) This fact is that they are consious, they do think, communicate, feel and have a culture. Aracnians are the leaders besides for the Behemoth like Spiders that are located in the caves deepest Darkest Recesses, this Species is not Aracnian, but has grown, evolved and lived with the species and others with similarites. This means that Small spider, to inhuman sized Spiders exsist, and the species tree goes from a common house spider to ones like Matilda. (more will be revealed about the Species in the RP.) Weapon: Being a weapon used by other people, Musaborikuu is able to collect weapons before leaving the lair he lives in, in sort he has access to many diffeent types of close combat weapons and basic firearms, however It miht have a heavy weapon now and again, no weapons it has access to. Keepsake: (not really a Keepsafe) A Rock from his home Keepsake Grade: grade E but right now its his most valuble...and only possesion as his species don't collect things. Hence he treats it as an important SS Keepsafe (very protective over a rock.) Keepsake Effect: It smells like home and is a rock. ~Background~ Height: 6'7" disguised, 8'1"slight transformation 12'4" when in true form Weight: 1.5 - 2 tons(Exo skeleton and its real size are why) Hair: nasty black mass, almost solid like wire, and if you shove your hand into the hair and yanked it you'll be quite nicely sliced. Eyes: In human form the look like someone with rust brown eye, theese eyes go red if in human form they feel threated, and if they actully get angry/hurt enough or decide to come out of its human shell its eyes turn yellow and slitted like many violent animals, when the fake skin is gone thoose eyes exsist and another five, on either side of its humanoid eyes, two close together ones higher up on its cranium, and the last slightly larger eye ontop, it is red and is uneffect by light changes unlike its other eyes. Personality: He doesn't have much of a personality, he is described to act like a man from a gang, cold and lonely, he can speak quite easily besides his speacies. Family:His Mate and partner Matilda, the many many many offspring they had. nine other members of his Species are direct family members, including one of the only members who leaves the catacombs, to restart to rumours about treasure in there home to heard some food. But in a simple sentence, He and every one of his kind and the other he used to live with were ALL close family and Vise Versa. Affiliation: Undecided Bio/History: Musaborikuu Namami Is an Aracnian that ended out accidently getting stuck into being shifted far away from it home, Once when war was happening a large mass of slaves were beig shipped by the area, during this about eigtt soilders entered the Cavern in search for the lost treasures. After half thier number mysteriously vanished a they ent deeper the guards retreaded out. Namami had disguised himself as a human during the raid and unluckily was behind the guards so when they turned to leave he was forced to leave with them as it was now in front. The creature preapared to go home after secretly killing a person off but then found itself caught in a tide of people whom were being hearded off to a masive slave camp. The poor creature was hearded along with them wthout much of a choice and after a short period of time was imprisoned with all the humans and other races that had been captured. The creature found itself so far way from home it could not get back, It was trapped in an uknown enviroment to far from home to find i way. Namami Quickly secluded itself eep in the slave complex and made itself a layer, dragging people off and devourig them. A few people noticed others were going missing or turning up dead, but as they were slaves the guards did not belive them. Soon people even started glimpseing Namami as he was being braver as stress and unfamilia territory began to get to it, his species is sentient with many other traits to make them appear like savage speechless monsters, although they pretty much are. All of his began to moutn up on the monster Namami and he began to get angry, killing and eating more until one day it snapped, it was desprate to go home, desprate to meet its mate and family again. Then people tried to kill It after finding its lair. In a rage the creature defended itself in a half humanoid state killing everyone within its legs reach and then more as it burst out of the complex. After killing many and causeing a riot that allowed what slave remaind to start fleeing or fight with the guardsfor the freedom Namami was questioning people. It had grasped the basics of human speak, and targeting guards it would attack tem, incapacitate them then ask "Wheres home? Where is home? I Want Home!" this normaly resulted in the death of the victum as to few people have lived to talk about thier species. The creature powerful though it was after three days of crnage in the area was captured and detained. After allot of work many control methods have been constrcted around Namami making i consider a human appearance its base form, and its true form was designed for combat. ~Magic~ ~Special Abilities~ Chips: these are the control chips surcially implanted into the creatures head. Thier are ten of them, and thier is there is a potential they may malfunction on rare occasion, also they can be damaged. This is how it is controlled, if Namami dissobeys you simply click a button and it'll be on the ground in agony, deffinate to obey you when it gets back up. (only owner gets the remote to do this.) Disguise:His race has the ability to take on the appearance of any race after killing at least one member of it and eating them, this compacts their bodies and calms down their natural instincts, making them appear more human than they would without this form, outside of it they are normally like wild Animals. They can also learn to speak any language in a short space of time experiencing it in a Disguise or half disguise form. Unimaginable strength:Namami's species is unimaginably strong, their entire body is a hyper compact exo-skeleton with numerous natural chemicals that enhance it even more. along with its massive size to boot. Disguised: He may look like a human but two of his spider legs are folded into his arms ensuring that it retains a mass amount of his original strength. His strength is so much that he could throw an eighteen wheeler Full tanker truck with one arm, stop a speeding train without even flinching. due to difficulties describing how strong he is the term he can easily carry something a Hundred times his weight is applied. Half Disguised: When they are coming out of their disguise they begin to allow them to return to their true form. They loose a little arm strength due to the fact their legs reveal themselves almost full length from their back they lose strength as the first two pairs of legs when internally compacted actually end out with the arms. The extra limbs allow them to technically lift more weight and the like although their humanoid arm strength is reduced although they speed up due to the fact its easier to move them. In Namami's case Each of his legs in half disguise form are 15' long. True form: They are simply stronger all round like this, it is ridiculously strong, easily able to push pretty much anything out its way or walk through a concrete wall with no effort at all, rip metal like paper or even potentially demolish a skyscraper in one blow. In true form its spider legs are 24 Feet long. In either form with his spider legs revealed all eight normally show. Insanely fast: Their species is fast enough to run as quickly as a speeding motorcycle disguised, in either of their other forms they can run at about twice that (450mph top speed) Jumping: the species can jump hundreds of feet a leap and they do it very quickly to in comparison to seeing people jump it does this with apparent speed. (They can leap up to about 50% faster than full speed running.) Diamond hard body:The body of their species when as grown as Namami is like that of any thick metal, they appear to be almost unbreakable, their limbs able to snap and slice through even the hardest metals. They can tear through Steel like a hot knife through butter considering how strong they are and how sharp their limbs are. (In disguised form all this demonstrates is the fact it seems ridiculously difficult to harm them, as in this form they do not have claws or the like.) Eating = Life: When hurt his species resorts to eating anything alive nearby. (including other them) When they devour things they almost instantly start healing, although it takes about two days from the new areas to become as solid as the rest of the body, and only takes about half a day to form if their is sufficient resource's. Hyper accelerated Sense's: The creature can match up to its speed with its reflex's and control over its limbs, meaning that engaging him in close combat beyond the disguised forms is Incredibly dangerous, its enhanced vision due to multiple eyes also make it an even harder foe because of this. Webbing: they can spit out super sticky and very strong Webbing material, however they must be at least half transformed to do this and it comes from a split in their Jaw. Spider control:He can command any spider nearby to do whatever he wants as he is superior to them and his species is know to spiders around the world. Reproduction: He can on occasion spawn Eggs, allot of them, theese eggs hatch into tarantula sized spiders with amazingly tough bodies, after a week they are twice as big without minimal feeding, they are three times as big with feeding, they get to be about the size of coffee tables over the space of a month. Then thier growing stops. poison:They have a slow acting body numbing toxic as they like to eat their prey alive, if poisoned it will take 5posts(in combat) or 7post(outside) for the victims body to stop moving, it take take a very very long time to wear off and if it does the victims body will feel like its on fire for a couple of days following the experience. The poison can be injected or spat onto someone from the mouth. (It takes 7 posts to work if spat onto someone in combat, 10 outside) Click click Click click: This is only something to do with a Potential story arc Namami could bring about, The clicking is a supersonic distress call if its mental Rehabilitation begins to fail. (I suppose the mods will ask me if they find it interesting)
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Posted: Sun Sep 19, 2010 5:13 pm
~Appearance~
Full Name: Adrian Yarvis Banadran
Alias/Famous Name: Azalkar, The hidden one, The all-seer, the unblinking one.
Age: Unknown
Gender: Male
Seishou Affinity: Energy Reproduction Race: Afflicted Human/ Half Demon. Outsider
Weapon(s) of Choice: Hellraiser Blitz Glove(Arabraust): Created out of the body of Arabraust One of the stronger of the "Demons" that Adrian has fought with and defeated. These gloves are built of the hyde of the creature, and the "Wires" are supposidly created out of Arabraust hair, which when alive eterenly burned with flames ten times the heat of fire. The gloves have aproimately eighteen feet of total lengh. The "Wires" appear to vanish within the Hyde of the gloves when not in useage, and can be wrapped around the fingers and hand to make punches "Cut." The material it is made out of appears to be self repairing, when a piece is cut off it glows red and re-attaches. The weapons wires can be super heated, this cause's them to glow red and trail in people vision, when stationery inch long flames can be seen trailing from the Wires, the flames are bout ten times hotter than that of normal fire. ~A couple of special attacks are preformable simply because of the guantlets, listened below in the "Blitz Blaze" Skills. ~This weapon has mutiple form, it can create claws, a Katar like blade, the razor wires, shield, whips. However the weapons are the same color as the Demons element
Hellraiser Shock Guantlet(Fracture'Aun): It is a weapon built in the exact same way as the Blitz gloves although the outside of it is made out of metal and goes up the users forearm, then has small chains leading to rings with blue sapphire like stones, these gems are supposidly the Deamons Teeth. This weapon has mutiple form, it can create claws, a Katar like blade, The Razor wires (Blue this time), Shield, whips.
Morlan & Radellef: These weapons are a pair, they are two shape shifting weapons, capable of taking the form of any and all weapons, and doing anything the weapon can (apart from special abilities.) With things like guns and the like they simply create the ammunation out of themselves and the users seishou. These weapons can also be used to absorb the triats of another weapon as long as they connect with it, meaning that Morlan and Radellef work very well with both Hellraisers. Morlan and Radellef are small golden cynalders with miniture blades on each side and a crystal around the tip, the Crystal is supposidly where the material that forms the weapons comes from.
Aggelarths Markings:These will be described fully in special abilities. The Tattoo's were part of a foe who Adrian killed, skinned and fused the remains off onto himself.
Keepsake: (Name and description of Keepsake)
Keepsake Grade: (E, D, C, or B)
Keepsake Effect: (The released effect of your Keepsake when initiated with Seishou. Note Keepsake Grades E-B only have one magic effect.)
~Personal Background~
Height: 5' 11"
Weight: 167lbs
Hair: Short hair, just long enough to pass his eyes in length, it is red and black intermixing with a long black worn ponytail/braid.
Eyes: (Eye color, shape, style if not shown in pic)
Personality: (Your disposition that describes your character)
Physical Build: (Your character's body physiology. Muscular, skinny, etc)
Place of Origin: (Name of the area your character originates from. Must be of the world of Termina.)
Family: (Any relatives of your character from the story or your background. Note you must ask permission from other players to be related to their characters.)
Guild: (The name of the guild your character is in if any)
Guild Tattoo: (Location of guild tattoo on your character's body. Note, this is only if you're in a guild.)
Affiliation: (Any other organizations, gangs, groups, or people your characters involved or connected to.)
Bio/History: (Your character's story so far. It is recommended to have a decent background in the beginning, but you may also have the option to develop your story during the rp.)
~Magic~
Arch Fusion Energy Techniques
Name:Arch Fusion Energy Description:This Is the Given name to the original and main style of Adrian, It is a yellow light like energy that is passed in-between any form of Mezawari Eyes. The energy is reflected in-between all of the Bio-Crystal Matrix within all of Adrians eyes, creating large amounts of energy causing Adrian to have a gigantic amount of seishou Energy he can access and produce energy by keeping linked energy beams. ~Yellow seal attacks have a range of about 75 meters maximum Before they go out. Yellow seal attacks also only require one eye. ~Orange Seal Attacks have about a 100 meter range but all require more than one eye to use any of thier spells. ~Red Seal Attacks Have up to 150 meter range (besides explosive and multi directional attacks) And require at least eight eyes to do the spells ~Reddy Purple Seal Attacks have a 200 Meter range require at least twenty eyes per attack, they also require personal seishou useage from Adrian due to the nature of the attacks. ~Blue Seal spells are user targeted tricks and normally are used for healing or supplimentry tricks. ~White Seal spells normally target the user or allies. Name: Arch Beam Description:The most basic attack to be seen from the Arch attack series, this ability fires a quick beam of the energy stored/being passed between Mezawari eyes, even though the energy in-between the eyes is very powerful and destructive the beam release is more of a concussion attack, the beam can pierce allot of material if constant, but otherwise it would send someone flying, break bones, horrible bruising, burning damage and the like. The Attack beams come out of the pupil of any of Adrians eyes. Seal:yellow
Name:Flash Description:With the use of a single eye and its energy (using multiple eyes will just prolong the effect/ maybe make it brighter.) The eye may focus all of its energy into the center of the internal crystals then blast it out at every angle causing a gigantic blinding flash. Seal:yellow
Name:Wide beam Description:It is wider spread of the energy discharge than Arch Beam, the spread lowers the damaging potential of the attack on initial impact, however it has allot more pushing capacity, and its quite capable of pinning someone on the ground or against someone as well as hit allot easier due to the size of the energy cone it unleashes, prolonged exposure to this attack with slowly start to burn and eat away at whatever its pointed at. Seal:yellow
Name:Energy link Description:With a minimal of three Mezawari Adrian can have them set up an energy link, this will slowly allow the eyeballs to produce more usable energy for Adrian Arch Fusion Energy Techniques, however the energy does not help his personal supply. The eyeballs can carry much more energy than they started off with although the extra energy is slowly released and disposed of over time when no Energy link exists. Seal:yellow
Name:Blast Description: Instead of a beam the eye/eye's used will charge up and fire Cylinder shaped shots of energy. The cylinder like shot will explode on impact with enough force to blow open, the explosion is quite forceful and the attack can pierce more effective than the Arch beam Seal:yellow
Name:Focus Blast Description:A more powerful version of Blast, this attack normally involves the energy link as a few shots will only work from a spare eye due to the consumption. The shots from this attack would reduce a car to a flaming wreck and a small volley would demolish a building. It is a very good attack for pacifying people as much like allot of Arch energy attacks it has high concussive values. Seal:yellow
Name:Blast Beam Description: One of adrians more dangerous attacks. Blast Beam is a thicker version of Arch Beam, however it is concentrated like Focus Blast, Hence it is a horribly destructive bleam that cause's a constant explosion on the impact Zone, and is very useful for destroying things, the beam would send large objects flipping until it broke through or knocked them out of the way. Obviously an attack like this involves an energy link Seal:yellow
Name:Focus Beam Description:A thin concentrated Arch Beam, this attack has incredible sliceing/pierceing potential, it can easily slice anyting from a person in half to that of a building. Seal:yellow
Name:Arch Wall Description:This ability involves three - five eyes focusing the energy inbetween thier position, they spread out the energy that cause's a see through energy barrier, It is a low class Defense ability, useing small amounts of enegy, this is a one angled barrier. De-activates if one of the eye involved in holding it together is used for a spell, or if an eye triggers a spell from behind it. Seal:yellow
Name:Arch Barrier Description:This is a higher grade barrier, this one involves quite a few eyes and cause's a stronger energy sheild that covers three different Angle. The barrier is constant however de-activates while another spell is used, however will re-activate afterwards. Seal:Orange
Name:Arch Field Description:This barrier has many many angles and completly surrounds the user, it is more powerful of a defense than Arch Barrier, this one can stay active while other spells are used, however the area of barrier the attack emmits from if behind it will cause that section to de-activate. Seal:yellow
Name:Energy Matrix Description:A much larger and efficient version of energy link, this normall involves at least twenty of his spare eyes to create what he knicknames an "Energy matrix" It produces larger amounts of power than energy link. Seal:Orange
Name:Energy Field Description:An Alternated version of his defense skills, the Energy Field abilities involved the spreading of the Light energy in an orb instead of concentrated pattern, these orbs of energy are weker than his other barrier on an eye to denfese ratio if compared, however the Energy field barriers do not need to de-activate when other skills are used while it is active, it is normally used when he is on a low number of eyes or defending himself from complete weaklings projectile attacks. Seal:Yellow
Name:Energy Multi-Field Description:It is the ability for him to produce multiple weakened fields for layered protection, normally He will use this in combination with his other barrier spells as an outside layer. The multi fields strengh is that of all the barriers and energy put into them, and thier strengh stacks on each level. This means the outside field in multi-field is the strongest and it has the effet of all the prior levels put together, when the barrier is about to cripple the power is re-routed to then next barrier and this is repeated to Maximize defensive ability. Seal:Orange
Name: Improbability blast Description:A much stronger Attack than most prior to its mentioning. This attack involves A minimal of five eyes, four eyes charge a large quantity of thier energy as well as take use of a little of Adrians actual energy. The energy is charged and builds up, turning a slight orange compared to the normal yellow color. When the Energy is built up, the final eye unleashes its own energy into the stored amount causing it to unleash in a five secound beam (Based off of minimal eye amount). The beam its incredibly destructive, it has a molocule shaking radiation to it that will cause skin to split simply that spread about half a foot from the beer mug wide Beam. The energy from the attack will cause constant exploding on where it impacts until the Beam is out of energy. Causeing it to be immensly powerful and Damageing to everything it hits. Seal:Orange
Name:Slicer Beam Description:It is an alteration on the improbability blast, The energy used its compressed and stretched out. The energy stored up by (5 eyes minimum for weakest level.) Wil be unleashed in an incredibly thin line, maybe a little thicker than the dot caused by a laser pointer. the Beam with have such slicing capacity it could cleave through a several foot thick wall of Steel, cut Diamonds into the wanted shap. The beam Lasts about three times longer than the Improbability blast Seal:Orange
Name:Hell Cage Description:With this technique Adrian creates a field around the opponent after surrounding them with eyes, the eyes with make a grid of intense energy recycleing, the enemy will be trapped within the bar of super heated energy that can potentionally slice through someone, hence escape is quite difficult. Seal:Orange
Name:Scatter shot Description:This shot involves two eyes minimal charge energy into a single point between them, when released the shots fire out in a ninety degree angle. The release will be three shots minimal up to twelve with the minimal amount of eyes, the will be almost all eye power drained. Seal:
Name:Shatter Shot Description:two eyes will focus energy into another one, the energy will release what looks like a focus blast however quite a bit larger, when the shot fires it will travel a couple of feet before exploding, when it explodes the shots will seperate in a large spread outwards before all focusing inwards to the desired point with slight guidance. The end point will be signaled by the eye that fired with a small undamageing pointing beam and the shots will move with the pointer location, however the more movement the harder it will be for all the shots to impact on desired location, however it should cause a decent blast wave when they impact down. Seal:Orange
Name:Restore Description:With this spell the eyes will transfer thier energy to Adrian in a white patterned light, this greatly increase's bodily activity cause him to rapidly heal, faster and more efficiently due to the number of eyes doing so. This spell can be used to re-attach limbs. Seal:blue
Name:Flash Bomb Description:With this spell he sends in two eye's that swap the energy inbtween each other, and then at the last second focus the energies together and cause a gigantic flash of light along with a forcefull explosion, the attack is not lethal although packs quite the punch and is very useful for escapeing. Seal:Orange
Name:Hyper Disk Description:With this spell one of the eyes that either has a large portion or energy or that has been charged by other eyes can release its energy in a very short and thin beam. The eye then proceeds to spin at very high speeds making it a two four foot in diameter cicular saw, these disk's can easily de-limb someone. Seal:
Name:Switch Shot Description:This is a useful ability it is about as powerful as a focus beam, however can be guided with quick sharp turns, the problem is the turns are so sharp and sudden it is still hard to aim Seal:Yellow
Name razz ierceing turn Description:Similar lines of switch shot and slicing beam, this ability will fire off its thin beam that can swap direction, this attack can easily pierce through someone, and if lucky can pierce someone multiple times, however it moves very fast and is still hard to turn. Seal:
Name:Line of Destruction Description:This attack involves a large number of eye's chargeing thier energy into one point and releaseing it in a quick shot. The shot will only last a couple of seconds and will have deffinate recoil, the eye will shoot a beam while leaning backwards as it goes striming a straight, skinny line. the Beam will probably turn all the way to the clouds, it will most likely split the cloud from itself from the point the beam touches it. The attack will leave a small line in the ground sliced directly infront of it, the line where the damage was done will after a couple of secounds emmit a gigantic explosion along the entire area of damage, the explosion would be enough to reduce a two lane a side road into nothing but flung up rubble. Seal:Red
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~Special Abilities~
The Mezawari Eyes: These eyes are a special trait that Adrian has always had, it was the basis to his very original style of fighting, and still stands as a strong one today. His eyes are removable, yet he can still see from them, no matter the distance. It also appears the eyes store light based energy and seishou energy, this is caused by crystals that naturally grew within and are a part of his eyes.
~He is capable of placing someone else's eyes within his own sockets, and convert those eyes into minor versions of the Mezawari eyes, this usually takes about an hour of time and his eyelids are closed. ~He can see out of any and all eyes and is capable of mentally handling the mass visions, he can also connect eye links with other ones to make it so he is not actually looking through those ones they are almost on autopilot. ~The eyes are capable of floating and can fly around based on the users will. ~if the original eyes are destroyed he can replace them by spending a day or two with spare eyes in his sockets, without the original two eyes which are normally in his own head he cannot utilize any spells/abilities through the eyes beside the basic control and vision. ~The eyes absorb, augment and store A certain seishou energy, when gathering energy if it is through a light based form. They are capable of ejecting the energy in thin beams and reflect multiple beams in different directions due to the user's will, this allows his to send up energy production arrays in combat to greatly slow the usage of his eyes energy and to allow him to do the majority of spells linked to the Eyes. ~All skills involving these eyes will be in the Arch Fusion energy technique list in the spells section.
~Extra~
(Anything else that you feel we should know about your character)
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