Welcome to Gaia! ::

Spektral Frontier-On Hiatus

Back to Guilds

SF began as a group of friends from all walks of life, who built a guild with values & standards to help mentor writers through Roleplaying. 

Tags: Role-Playing/Writing, Action/Adventure, Science Fiction, Avant-Garde 

Reply Guild Profiles
Spektral Frontier Profiles

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

The Unknown Shadow
Captain

Snowball Sharpshooter

14,000 Points
  • Elocutionist 200
  • Mark Twain 100
  • Snowball Sharpshooter 50
PostPosted: Wed Mar 02, 2011 8:04 pm


Here, you may post your profiles for Spektral Frontier. For reference purposes, it might be wise to have a profile, and to update it regularly as your story progresses.

Since this Series of Spektral is a completely separate entity from the Academy roleplay's, if you're going to use a former rp character from that series, it might be a good idea to post an updated version of your character five years on from the first series.
PostPosted: Thu Mar 03, 2011 7:21 pm


User Image
Michael C. Lee
"Dead Eye"


Date of Birth
February 10, 551 A.D.

Date of Death
February 10, 567 A.D.

Race
Deathless, SCZ, Human.

Height
5' 11.5"

Weight
342lbs

Occupation
Wanderer

Weapon
Sendo: Full-blade that removes those who are killed by it's slash from existence.
Sickle: Scythe of Death, able to reap the souls of the dead. It's blades are blunt to the living, but any over feel a slash so sharp it cuts through any armor.
Back Blade: A black Long-sword. When used with intent to kill, its damage is made nonlethal. When used with intent to not kill, it's damage is made lethal.
(There is a long list, but those are the big three. when I find the full list, I will post what em'; though, I doubt many will be used.)

Armor
Pin Stripe Jacket: Nothing to special, though it has yet to be cut by a sword. Not due to it's craft, just because Michael keeps it that way.
(I forgot most all the armors too.. Give me a few days to find them all.)

Items
Death Phone: As any other Cell-phone, though it always has signal and transcends the boundaries of the mortal plane.
Mp3-Player: Small black with about 32k songs on it.
Scarf: Often worn like a old cowboy robers mask, though it has little strings hanging off it.
Laptop: A Dell INSPIRON E1505, Kinda old, but it works for what he uses it.
Clothes: Boot Cut Jeans, A Purple T-shirt with chest pocket, slightly tight on him, but not skin tight, Socks, Underwear and loafers.

Abilities
Magic: He knows most all magics of the worlds many cultures, and it well practiced in them.
Elemental Control: Light and Dark are his best, being his original, though all his element control is not as grand as the word control makes it seem. With Dark he can use shadows for transportation, he can see in the dark as he does in the day, and he can make the world go black around him. With Light he can blind someone, he can't be blinded by strong light and he can produce light for others to see by. Next on the list is Time and Space, still far less grand then they seem. Time allows him the ability to not be affected by other time magics, preform rituals that transport himself through time and make himself feel time pass in intervals as he desires. Space allows his body the ability to devourer anything he so chooses for energy. Next came Earth and Air, two that gave a use as practical as they seem, followed by Fire and water as his last.
Martial Arts: As with magic, Michael has learned every style he possibly could in the long life he has been given, and continues his search for more.
Weapons Use: Note Martial Arts and Magic.
Diplomacy: Note Above.
Cultural Ethics: Note Above.
Religious Knowledge: Hates it, but can note more then the bible tells.
Regeneration: So long as one atom remains intact, he will pull himself back together (With time.) A curse he hates with all his heart. (He often will pull himself apart only to rebuild himself later with little effort.)

History
Note page one of the Spectral Frontier Rp.

Facts
For all his power, for all his might, he still is only a human. He is in no way perfect, and can't solve everything nor always know what to do and when.

Kuxri

Wheezing Sex Symbol

6,275 Points
  • Forum Sophomore 300
  • Gaian 50
  • Citizen 200

Lil AC Vendetta
Vice Captain

PostPosted: Sat Mar 05, 2011 9:22 pm


User Image

GAIA NAME:
X x X x X x X x X҂
Foxxenne D

CHARACTER NAME:
X x X x X x X x X҂
Teodora Atanii Danao

AGE:
X x X x X x X x X҂
Seventeen

RACE:
X x X x X x X x X҂
Human (Psychic Mutation)

PERSONALITY:
X x X x X x X x X҂
Because of her serious attitude most of the time, she seems cold and uncaring, but when she’s in a more laidback environment, she’s very uppity and has a very cynical sense of humor.

HISTORY:
X x X x X x X x X҂
Taddie was born into a very big and traditional Filipino family. For much of her life, she wasn’t aware of her powers, up until the point where she was caught sneaking around the garden of one of Spektral's teachers in charge of teaching Psychic students. When the man had tried to wipe her mind of the garden, it had failed, he also could not access her thoughts, so through this discovery, she was automatically enrolled to the school until the true nature of her powers could be discovered.

Her parents thought that it was a wonderful thing, and as such, encouraged her to go. But even then, she was reluctant and skeptical to accept because the man who’d gotten her enrolled seemed strange and crazy. What kind of person goes around telling people that they’re psychic? But in any case, she decided to humor him since the price was so cheap for such a prestigious education.


APPEARANCE:
X x X x X x X x X҂
That way... - - - > - - - > - - - >

POWERS:
X x X x X x X x X҂
Taddie’s ability, though believed to be weak and worthless, is called Null. She has the ability to cancel out just about any psychic attack on her mind or person, though she can’t stop much else. Little does she know, is that with training, she can protect herself and a vast arrangement of areas and things form psychic manipulation.

WEAPONS:
X x X x X x X x X҂
Daisho - Taddie is currently in the process of learning to use Daisho. Daisho, which literally means "big-little," involves the use of both a long sword and a short sword, it is a versatile technique where the shorter blade can be used as a defense, or for easy fighting in cramped places.

EXTRA:
X x X x X x X x X҂
She has a strange fear of underground places. Though she somewhat likes dark places, she can’t stand the idea of being beneath tons and tons of earth.

Theme Song
PostPosted: Thu Apr 14, 2011 12:32 pm


[[ I'm not done, but here is the first section of Enfys's newly updated, rather extensive profile. ]]


User Image
GENERAL


_____Name: Enfys

_____Age: 17 (Note: this is a young adult for a mermaid, considering Enfys's kind don't usually live beyond 40, 45, or so.)

_____Species: Mermaid

_____Appearance: Petite and lanky – Enfys looks very stringy, more like an awkward boy than the teen girl that most humans would think she is, knowing her age. She has long legs and arms, slender feet (yes, feet, Enfys’s clan are the sort of mermaids that have legs rather than tails) and hands, and minimal curvature, as mermaids are not truly mammals, and do not possess the shapely bodies that warm-blooded humans have. Her face is heart-shaped, and her nose is very flat with thin nostrils. Her eyes are large, the sclera are slightly yellow-tinted and her irises are an eerie red and old – underwater, this is not so visible as they are often dwarfed by her massively dilated pupils, but in bright sunlight, her expression can seem almost hypnotized. Because of her coloring, Enfys has very flushed skin, and appears to be constantly blushing. Her scales are red and gold, darker than the pink and yellow coloring she had as a child. Her hair can seem several different colors at once depending on the light, and used to be braided – she undid the braids, and as her hair grew out, it formed dreadlocks, which she cut for the sake of personal connivance. With her hair now short and rather shaggy-looking, she is often mistaken for a boy by unknowing humans. Enfys has a few small scars from general mishaps – getting caught in a net put a scar on one of her arm fins, but it’s since been growing out. There’s another thin scar on her stomach, from where she was cut while exploring a wrecked airplane that sank in the water. None of them are particularly noticeable, and do not inconvenience her in any way.

_____Clothing: Enfys wears next to nothing in the way of clothing – they only inhibit a mermaid’s movement underwater, and thus have no cultural significance to other, other than looking cool. In the interest of respecting human customs and not causing as many commotions, she carries a change of human clothes in a waterproof bag. This is nothing more than an oversized t-shirt, light shorts, and sandals – not the thong type, as those wouldn’t work with her webbed toes, but the kind with a simple strap across the top of the foot. Underwear may or may not be worn, depending on if she remembers it. Usually she does.

HISTORY


_____Home: Enfys makes her home in the Pacific Ocean, off the shore of one of many tiny island micronations. She beds in a nest made of smooth stones, which is sort of miraculous, considering most of her clan prefers to at least line their nests with rags and grass, and sleep together for mutual comfort. Enfys is the one of the few that prefers to sleep alone on a pile of rocks. Speaking of her clan, Enfys lives with a large group of other merpeople like herself. By large, we mean about 120 people. And by like herself, we mean that they are all related somehow, thanks to the female tendency to lay eggs like sea-rabbits. There are other clans in proximity, but for the most part there is peace, especially with the orcabloods around.

_____Skills: She is by no means a mastermind – she is not an engineer or a doctor, nor a trained soldier or even well-read. She is, however, extremely useful to have in the water. She has a fantastic sense of maritime navigation, is a strong swimmer (what mermaid isn’t?) and while she doesn’t have the voice of a siren, if you need to be heard, she’s the loudmouth to put to work. Oh yeah, and she happens to be able to do weird things like fit into pipes that are impossible to fit into, and light the room up just by holding a lightbulb in her bare hand. You know…. Normal things.

_____Biography: As a civilian, Enfys is not part of the self-ordained peacekeepers in her clan, nor does she deign herself any sort of warrior. She is one of the regular people, so to speak, who goes out, explores or hunts, and comes back to sleep, or maybe help guard the nests from hungry beasts or unsavory members of rival clans. If she’s anything notable to her clan, she might perhaps be considered an explorer, in that she likes to travel and see new things. In fact, she’s getting that itch to swim the world again. Last time she did that, she met some very interesting people. Something about a school, but all she really remembers is sneaking into buildings and getting lost all the times.

PERSONAL


_____Demeanor: Hyperactive, and permanently giddy. Enfys is an introvert’s worst nightmare. She will keep talking, and talking, and talking, until all her words run together. The only way to shut her up is to hold her underwater until she breathes through her gills. She’s very silly, always has been – and eerily morbid. Growing up in the ocean, she’s seen things most kids don’t see. She doesn’t blink at the grisly, less family-friendly parts of nature. She does laugh though. A lot. Very loudly.

_____Likes:

_____Dislikes:

_____Strengths:

_____Flaws:

COMBAT


_____Weapons:

_____Special Abilities:

_____Combat Skills:

_____Combat Style:


To Be Updated


welian


Eloquent Conversationalist


Lil AC Vendetta
Vice Captain

PostPosted: Thu May 12, 2011 5:31 pm


User Image

GAIA NAME:
X x X x X x X x X҂
Foxxenne D

CHARACTER NAME:
X x X x X x X x X҂
Foxxenne Bitrisistu Diyesa

AGE:
X x X x X x X x X҂
Nineteen

RACE:
X x X x X x X x X҂
Half-breed (Demon/Angel)

PERSONALITY:
X x X x X x X x X҂
Foxxenne is a secretive type of person who, even though she shows a lot of TLC to those around her, doesn’t trust anyone around her. She’s very patient, and doesn’t get angry or upset very often and so she can seem a little frustrating to be around at times, but though she seems calm and collect, she really wishes she could tell those closest to her, everything she knows.

HISTORY:
X x X x X x X x X҂
Will be revealed in RP...

APPEARANCE:
X x X x X x X x X҂
That way... - - - > - - - > - - - >

POWERS:
X x X x X x X x X҂
She controls water and lightning, and has a very strange defense around her mind. Any and all that look directly into it will be sucked into a labyrinth in her mind that is so complex, not even she knows every recess of it. It is in this labyrinth that she and one other personality dwells. At one time, three minds used to inhabit this place, but one of them supposedly escaped.

WEAPONS:
X x X x X x X x X҂
Her specialties are soft weapons, and she always has something on her person that is similar to that of a Meteor Hammer. At times she’s also been known to fight with bladed weapons as well, the most common being a large Zanbato with a somewhat narrow blade.

EXTRA:
X x X x X x X x X҂
She was born without vocal cords, so she uses her powers to enable herself to speak. She’s never quite explained how, but because of it, sometimes the sound of her voice changes. She’s also lost her left leg in the same battle that took her mother, father and two sisters from her.

Theme x Song
PostPosted: Wed Oct 26, 2011 4:40 am


GENERAL


_____Name: Hanen

_____Age: Indeterminate due to inexact measurements of time, but roughly between twenty five and thirty years.

_____Species: Luna Demon

_____Appearance: link, or scroll down for image. Hanen is extraordinarily taller than the average Earth male, standing at about seven and a half feet tall. His skin is very pale, almost white if it weren't for his purple blood. His hair is silvery, with a slight tint similar to his skin. Like other luna demons, he has dark lips, a dark purple tongue, and naturally dark fingernails. The feelers on his head are dark gray, and the sclera of his eyes were once white, but are now pitch black since his corruption. On his chest, there is another pair of eyes that are also pitch black, with only a purple ring for the iris. Hanen also has a pair of ghostly white moth wings that don't directly attach to his back, but fade in and out as he needs them.

_____Clothing:

HISTORY


_____Home: Camida

_____Skills:

_____Biography:

PERSONAL


_____Demeanor:

_____Likes:

_____Dislikes:

_____Strengths:

_____Flaws:

COMBAT


_____Weapons:

_____Special Abilities:

_____Combat Skills:

_____Combat Style:



User Image



To Be Updated


welian


Eloquent Conversationalist


Lord Redtail Rathan

Invisible Genius

PostPosted: Thu Nov 03, 2011 12:44 pm


Gaia Name: Really? Why do people seriously require this damned line?

Character Name: Celdor Dounoulis

Age: 36

Personality: Calm, mellow, silent, soft-spoken, serious.

History: Celdor Dounoulis was born into a family where every male was an assassin or serial killers and was ashamed of his family history and vowed to not follow in his footsteps. He got his chance come Initiation Day when he was chosen for Paladin training. Upon graduating and being sub-Classed to Hunter, Celdor was chosen to be initiated into the Legion of Hunters, a group of men and women devoted to hunting down Necromancers and the undead, created back in Roman times by Caesar Augustus. During the War of the Masters, the Legion Commander was killed, elevating Celdor to that slot. Since then, he has served both at home and aboard starships once Universes with necromancy began to be discovered in order to rid all Creation of the Abomination.

Appearance: Celdor Dounoulis
Close up

Weapons: Xiphos and Small Shield

Powers:

Unlike other magic schools, Divine Magic does not have ranks or varying strengths based upon experience. The strength of Divine Magic comes from the user, particularly their faith in the Light. The newest Paladin can be stronger than his elders simply because of faith. However, blind faith is the cause of many a death in training. A Paladin must temper his faith with logic and common sense. As such, the power of the following abilities will be based upon the faith of the user.

*NOTE* Masculine nouns in the following refer to Paladins of both sexes. And all Paladins have the normal abilities. Sub-classes have normal plus the unique abilities.

Normal Paladin Abilities:

Heal: The Paladin heals his target of any wound, regardless of severity. The Paladin's strength is sapped, the more severe the wound, the more energy required. The most powerful Paladins have been known to snatch souls from the clutches of death.

Cleanse: Works the same as Heal, though used for poisons, diseases, and curses. It may also be used to clear a room of smoke and other harmful things.

Consecration: The Paladin focuses his power upon the ground in which he stands on, blessing it with Holy Light, causing any Undead or creature of evil that stands on it to suffer excruciating pain. It is also effective against humans with an evil heart or intentions. The size of the consecrated area depends on the Paladin's faith.

Exorcism: The Paladin smites an Undead or Evil target with the wrath of the Holy Light, causing the target to be thrown back, stunned, or death if the Paladin is powerful enough.

Divine Shield: The Paladin or his target is sheathed in a bubble of Holy Light, impenetrable to any and all spells and weapons. The Shield is temporary and saps the Paladin's strength, preventing it from being used with impunity. With every blow of a weapon, the energy sapped becomes greater.

Resurrection: Bordering on Necromancy, this spell is taught only to the most experienced and faithful of Paladins. The target has to be a good creature, dead LESS than three minutes, and the body has to be able to survive whatever killed it long enough to be Healed or Cleansed.

Hunters, the unorthodox Paladins, have a unique ability that allows them to do their duty.

Hunter Abilities:

Basic: All Paladins, regardless of sub-Class, can use the same base abilities.

Hunter Sight: The Hunter's pupils are a permanent milky white, just like those of the Undead. The change in his eyes allows a Hunter to see the aura of Evil around evil creatures and people, making it impossible for evil creatures and humans to hide from a Hunter. A Hunter may see all auras, not just Evil auras. As such, lying to a Hunter is impossible.
PostPosted: Thu Nov 03, 2011 1:41 pm


░▒▓█♠Personal Information♠█▓▒░
User Image - Blocked by "Display Image" Settings. Click to show.
Full Name: Irvine Thunderhammer
Nickname: “I have a name, ye daft ninny!”
Age: 173
Height: 4'7.5
Weight: 210
Hair Color: Red
Eye Color: Green-blue
Build: Normal Dwarven build
Tattoos/Scars/Birthmarks: Multiple battle scars spread throughout his body.
Personality: While at first Irvine appears cold and heartless, he later changes his attitude as he gets to know you, and is known to be quietly heroic. He does care for his friends, and will go out of his way to protect them. Despite this he always puts up (an often very thin) facade of being a heartless Warrior and drunk, portraying the typical Dwarf.
Personal Goals:”Ta lodge the Thunderhammer inta the skull of the largest beastie ya ever seen.”
Relationship Status: “Don’t ye worry about that, laddie.”
Personal Skills: Blacksmithy, cooking, basic sewing, hunting, fishing, fighting, drinking, drinking while fighting, Busting skulls, telling jokes, laughing at his own jokes.

╞═♣Technical Information♣═╡
Race: Dwarf
Race Description: Hardy, Stubborn, resistant to most forms of magic, and natural affinity to crafting.
Powers Dwarven Berserker: Able to fall into a raging killing frenzy, increasing strength, endurance, stamina, reducing the sensation of pain. Extreme fatigue sets in after effect ends.
Fighting Style: “Ah’ve got a rather large hammer, boyo. Whaddaya think?”
Philosophy: "The bigger the beastie, the bigger the target."
Weapons A massive mithril warhammer with the dwarven rune for lightning etched in the head, causing the hammer to also shoot off electricity. If raging, he will pull out his father’s hammer and use both.
TABTABWeapon Locations on the Body
TABTAB•Thunderhammer carried in both hands or hung on his back with the handle facing right. Carried in right hand if in a killing frenzy.
TABTAB•Blacksmith’s hammer carried in left hand or hanging from left hip.
Standard Pack:Salted meat, waterskin, flint and tinder.
Loyality: “Ah’m a Dwarf.”

▌▬♦Speciality Information♦▬▐
Racial Attributes: “Ah’m a Dwarf, ye numbskull!”
Racial Allies Humans and gnomes.
Racial Enemies: Trolls, ogres, giants, orcs, gnolls, elves, sobriety, Prohibition.
Racial Weaknesses: “A Dwarf never reveals his weaknesses!”
Racial Strengths: Strength, Stamina, Endurance, Resistance to magic, hardiness.


○◙♥Background♥◙○
Family History:
Family Members
• Mother: Bethilde Magdasdotter
• Father: Magni Giantsbane
• Siblings: None
History: Born to a great warrior who killed many giants, Irvine was always in his father’s shadow. Yet, though his father had slain giants, he did it as a mercenary, garnering only a small amount of respect from the rest of the Dwarven Kingdoms. As such, Irvine vowed to show the rest of his kind that a warrior is a warrior, regardless of his choice of profession. Irvine, taking up an electrified hammer he dubbed ‘Thunderhammer,’ he has begun to travel the world to find the largest and most vile creature…and beat the stuffing out of it.

Lord Redtail Rathan

Invisible Genius

Reply
Guild Profiles

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum