This article will focus on common items found throughout the PMD universe.
It will name and describe each item and how it works in this RP.
It will name and describe each item and how it works in this RP.
Berries--Berries are pieces of fruit that fill belly slots and can also be used in RP to heal various effects.
Name: | Effect:
Cheri Berry | Heals Paralysis
Oran Berry | Restores HP by 100
Chesto Berry | Heals Sleep
Pecha Berry | Heals Poison
Rawst Berry | Heals Burn
Sitrus Berry | Restores Full HP
Orbs-- Orbs are items embued with the energy of Pokemon that allow them to work as though actual attacks.
Most orbs do not work during chapters [AKA against boss fights].
Those that can and do will be labeled with a * to indicate this.
Name: | Effect:
All-Hit Orb | Enters Focused status, range: team members in same room.
-In RP this allows you[and your team] to strike more than one enemy at a time.
All-Mach Orb | Raises Movement Speed by 1 level, range: all team members
-In RP this increases your speed. Using three of these will allow you to skip a floor in your dungeon.
[May only use 3 per mission.]
BlowBack Orb | Knocks A Distant Target Flying,range: All Team Members
-In RP this allows you to cut down three enemies from your 'required enemy' list. In each mission you're required to fight one enemy per three floors. Well, with this you can cut those numbers down easily.
[Used once per mission only.]
Cleanse Orb | Cleans sticky and gummed up items, range: all team members.
Decoy Orb | Turns Target Into Decoy, Range: Foe In Front
-In RP, allows you to skip a single battle while your opponent is distracted.
Drought Orb | Dries Up All Water And Magma On Floor
-Like it says on the tin.
Escape Orb | Allows Escape From Dungeon, Range: All Team Members
-In RP this allows your team to escape a room/trap/ambush.
Evasion Orb | Raise Evasion By 1 Level, Range: User
-Increases evasiveness! Allows for insta-kill hit on a single opponent.
Fill-In Orb | Turns Water Or Magma In Front Into Floor-Tile
-Same as Drought Orb, but less expansive.
Foe-Hold Orb | Turns Foes Into Petrify Status, Range: Whole Floor
-Escape one opponent.
Foe-Steal Orb | Turns Foes Into Paused Status, Range: Same Room
-Same as above
Foe-Stun Orb | Turns Foes Into Frightened Status, Range: Same Room
-Same as above.
*Hail Orb | Starts Hail Weather
-Enemies take damage each turn due to hail. Ice Type are unnaffected.
Hurl Orb | Hurls Foes To Hit Other Foes, Range: Foe In Front
-Attack two enemies at once.
Identify Orb | Reveals All Held Items Of Pokemon, Range: Whole Floor
Invisify Orb | Enters Invisible Status, Range: User
-Turns single Pokemon on your team invisble for one floor.
Itemizer Orb | Turns Target Into An Item, Range: For In Front
Lob Orb | Inflicts Damage Up To 2 Tiles Away, Range: 2 Tiles
LongToss Orb | Enters Long Toss Status, Range: User
Luminous Orb | Reveals Entire Floor
-Lights up dark dungeons. Orb works as a lantern for duration of mission.
Mobile Orb | Enters Mobile Status, Range: User
-Bypass one floor
[Used once per mission.]
Mug Orb | Inflicts Damage And Snatches Item, Range: Foe In Front
One-Shot Orb | Knocks Out Foe In One Hit, Range: Foe In Front
-Instant KO to opponent.
Petrify Orb | Turns Foes Into Petrified Status, Range: Same Room
-Temporarily freezes opponent.
Quick Orb | Raises Movement Speed By 1 Level, Range: Team Members In Same Room
-Bypass one floor.
Radar Orb | Reveals All Foes On Floor
*Rainy Orb | Starts Rain Weather
-It begins to rain. Water attacks do double damage, fire attacks do half damage. Thunder will always hit.
Rocky Orb | Inflicts damage and lowers target's Movement Speed by 1 level, range: foe in front
-Does damage, slows opponent down.
Rollcall Orb | Draws all team members to user, range: whole floor
-Calls team together.
*Sandy Orb | Starts Sandstorm weather
-Starts a sandstorm, all Pokemon except ground type take damage each turn.
Scanner Orb | Reveals all unclaimed items on floor
See-Trap Orb | Reveals all traps on floor
Spurn Orb | Warps foes to somewhere else on the same floor, range: same room
-Sends opponent to another floor. Still must be fought later.
Stairs Orb | Reveals stairs
-Cuts one floor down to a single paragraph.
*Sunny Orb | Starts Sunny weather
-The sun turns bright, fire attacks are increased. Water attacks are decreased. Solar Beam does not need to charge.
Switcher Orb | Switches position with another Pokemon regardless of distance, range: user
-As it says, swaps Pokemon around the room.
Transfer Orb | Transform target into different Pokemon on floor, range: foe in front
-Turns opponent into a Caterpie.
Warp Orb | Warps foe in same room to elsewhere on the same floor, range: straightline
-Warps opponent to random floor. Does not remove from 'required enemy' list.
ANY ORB THAT ALLOWS YOU TO BYPASS A FLOOR MAY ONLY BE USED ONCE. [This goes for every item that allows this. If you use an All-Mach Orb you can NOT use a Mobile Orb in that same mission.]
