Magic FormWhile you cannot start out with a magical ability, you can certainly include it in your quest, or in your profile as a future hope/direction for your character.
Magic MechanicsEvery spirit gives one power and one power only over to its host. At the beginning, this power is erratic and relatively useless -- along the lines of being able to change hair color, or sense animals in an area, or perhaps kindle the smallest of flames. At level two, the Touched finally get a hold of their magic, and it develops into something useful.
In addition, magic has a cost -- something different for each spirit. This is a strictly visual effect, nearly impossible to hide; something entirely inhuman and distinctive that marks you as ‘other’ when you use your power. It might be hands that glow like small lanterns, or ethereal wings to appear, or darkness to swallow up the skin. The extent of the change depends on power level.
[b]TOUCHED APPEARANCE[/b]
[i]This section should explain how magic has changed your character's appearance, and the change should be something that is difficult if not impossible to hide while they are performing their magic.
This will start out small, but will become more dramatic at higher levels. The artists may have to take some liberties with your request.[/i]
[b]MAGIC[/b]
Level One - [i]your starting power should be small and simple, very basic.[/i]
Level Two - [i]once it has been mastered, your character should have better control.[/i]