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Liquidor
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PostPosted: Sun Oct 21, 2007 11:37 am


Feel free to post questions about cards or situations here. I may not be a Judge but I am quite up to date with the rules.
PostPosted: Thu Mar 27, 2008 8:01 pm


ok so lets sy you have our the following:
dream stalker who is a 1/5 , crafty pathmage 1/1 and, merfolk thaumaturgist a 1/2.

crafty pathmage can make a creature with a power of 2 or less unblockable. now you use it on the 1/5. then you use the merfolk who can switch a creature's power and toughness on the 1/5 to make him a 5/1. is he still unblockable?[/b
]  

randomsam776


Liquidor
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Original Player

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PostPosted: Thu Mar 27, 2008 11:47 pm


randomsam776
ok so lets sy you have our the following:
dream stalker who is a 1/5 , crafty pathmage 1/1 and, merfolk thaumaturgist a 1/2.

crafty pathmage can make a creature with a power of 2 or less unblockable. now you use it on the 1/5. then you use the merfolk who can switch a creature's power and toughness on the 1/5 to make him a 5/1. is he still unblockable?[/b
]

The simple answer is yes.

The Complicated Answer:

If you resolve it all like that, it works. However if you it in response to each ability being put on the stack, then it does not work.

The effect of Crafty Pathmage checks the power of the Creature at 2 places. Once to activate the ability and Once upon Resolution. Notice that the Pathmage does not say "Target Creature is unblockable as long as it's power is 2 or less this turn" but "Target creature with power 2 or less is unblockable this turn".

What this means is that when you use the Crafty Pathmage, the Pathmage says "yep, your power is 2 or less." You pass priority to your opponent, your opponent passes it back to you. aka You say "good?", he says "yes". Ability resolves and the Crafty Pathmage makes the creature unblockable.

Done Deal, Can't be changed unless it switches zones (momentary blink and the like) or another card "blocks it" like Curtain of Light.

The second part of this you know. The Merfolk switches the Creature's P/T but doesn't change the fact that the Creature "became unblockable".

This is how the stack will look like:

Pathmage Activation : Target Dream Stalker
Pathmage Activation : Resolves (Dream Stalker becomes Unblockable)
Merfolk Activation : Target Dream Stalker
Merfolk Activation : Resolves (Dream Stalker becomes a 5/1)

Now if you did this in response the Stack would look something like this:

Pathmage Activation : Target Dream Stalker
Merfolk Activation : Target Dream Stalker
Merfolk Activation : Resolves (Dream Stalker becomes a 5/1)
Pathmage Activation : Countered upon Resolution (Dream Stalker's Power is not 2 or less).

As I said, Complicated but Exact.
PostPosted: Fri Mar 28, 2008 5:56 pm


thanks alot. that will help out my blue deck. but my bro is still to thick headed to under stand that and says it still cant be done. but he hates it when i beet him.

randomsam776


Cyrus The Keeper

PostPosted: Thu Sep 22, 2011 7:10 pm


Can I Stifle Phage, the Untouchable's ability if I didn't cast her from my hand?
PostPosted: Sun Sep 25, 2011 10:39 am


KalitasBloodchief of Ghet
Can I Stifle Phage, the Untouchable's ability if I didn't cast her from my hand?

I believe you can. However I am not 100% sure on that.

Liquidor
Captain

Original Player

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Cyrus The Keeper

PostPosted: Sun Feb 12, 2012 8:19 am


Liquidor
randomsam776
ok so lets sy you have our the following:
dream stalker who is a 1/5 , crafty pathmage 1/1 and, merfolk thaumaturgist a 1/2.

crafty pathmage can make a creature with a power of 2 or less unblockable. now you use it on the 1/5. then you use the merfolk who can switch a creature's power and toughness on the 1/5 to make him a 5/1. is he still unblockable?[/b
]

The simple answer is yes.

The Complicated Answer:

If you resolve it all like that, it works. However if you it in response to each ability being put on the stack, then it does not work.

The effect of Crafty Pathmage checks the power of the Creature at 2 places. Once to activate the ability and Once upon Resolution. Notice that the Pathmage does not say "Target Creature is unblockable as long as it's power is 2 or less this turn" but "Target creature with power 2 or less is unblockable this turn".

What this means is that when you use the Crafty Pathmage, the Pathmage says "yep, your power is 2 or less." You pass priority to your opponent, your opponent passes it back to you. aka You say "good?", he says "yes". Ability resolves and the Crafty Pathmage makes the creature unblockable.

Done Deal, Can't be changed unless it switches zones (momentary blink and the like) or another card "blocks it" like Curtain of Light.

The second part of this you know. The Merfolk switches the Creature's P/T but doesn't change the fact that the Creature "became unblockable".

This is how the stack will look like:

Pathmage Activation : Target Dream Stalker
Pathmage Activation : Resolves (Dream Stalker becomes Unblockable)
Merfolk Activation : Target Dream Stalker
Merfolk Activation : Resolves (Dream Stalker becomes a 5/1)

Now if you did this in response the Stack would look something like this:

Pathmage Activation : Target Dream Stalker
Merfolk Activation : Target Dream Stalker
Merfolk Activation : Resolves (Dream Stalker becomes a 5/1)
Pathmage Activation : Countered upon Resolution (Dream Stalker's Power is not 2 or less).

As I said, Complicated but Exact.

A Simpler way to asnwer it is to use Goblin Tunneler with Valakut Fireboar. Tunneler makes it unblockable and then power/toughness switch when it attacks, making it an effective 7/1 unblockable.
PostPosted: Sun Feb 12, 2012 10:40 pm


Cyrus The Keeper
A Simpler way to asnwer it is to use Goblin Tunneler with Valakut Fireboar. Tunneler makes it unblockable and then power/toughness switch when it attacks, making it an effective 7/1 unblockable.

Considering that it posted over 3 years ago, I don't see how that relevant.

Liquidor
Captain

Original Player

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Cyrus The Keeper

PostPosted: Mon Feb 13, 2012 3:43 pm


Liquidor
Cyrus The Keeper
A Simpler way to asnwer it is to use Goblin Tunneler with Valakut Fireboar. Tunneler makes it unblockable and then power/toughness switch when it attacks, making it an effective 7/1 unblockable.

Considering that it posted over 3 years ago, I don't see how that relevant.

I didn't see that part.
PostPosted: Mon Feb 13, 2012 4:49 pm


Cyrus The Keeper
Liquidor
Cyrus The Keeper
A Simpler way to asnwer it is to use Goblin Tunneler with Valakut Fireboar. Tunneler makes it unblockable and then power/toughness switch when it attacks, making it an effective 7/1 unblockable.

Considering that it posted over 3 years ago, I don't see how that relevant.

I didn't see that part.
The Guild is old.

Liquidor
Captain

Original Player

10,150 Points
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Magic the Gathering : Players Guild

 
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