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Posted: Thu Feb 28, 2008 8:43 am
Hey everyone, I know I've repeatedly been the source of disappointment for the MND RPG's incessant delay (much like SSBB), and that most of you have moved on to other things in life.
There are a couple of reasons that the game couldn't really work the way I would like without some assistance from various people in the guild.
Among them:
1. It's a very personal style of story-telling. I've developed a unique spin on the events of the Moonlands about 100 years after the war with Agram and Tony Jones. I like taking on an individual plots and stories for each person that plays the game because I feel that an RPG without an interesting and intelligent story-line and creative personal liberties is virtually worthless. There is no way I would have time to be the DM for every interested person, even if many of you grouped together (which would mean all of you would have to be on at the same time always).
2. The game was very much developed for real-life, person-to-person play involving a lot of roll checks. The Gaian dice system is simply not sufficient for this.
However...
I'm very passionate about the game, and I've been playing with a large number of friends for a long time now with extreme success.
Sadly, the Alpha rule-book posted has been under constant development to the point where it is virtually obsolete, but that is easily remedied.
If anyone knows an online and INSTANT dice rolling system where all parties involved can see any rolls and create additions to it as required, please let me know.
What this game needs more than anything, however, is some people interested in helping the game move along by volunteering to DM a certain amount of people for fun (even to be able to take turns, or to DM for a group for as long as desired). Essentially, in keeping with the nature of my story, I'd explain in vast detail the events of the moonlands in its entirety to the volunteers. If it must be so, I can start something of a mock RP session with the DM in question so they get a feel for how I operate and can keep things running smoothly with the nature of the game.
Of course, all this is contingent on the fact that there is still interest and willingness to participate in the game by helping keep a few games going by different people.
I understand a lot of you have been developing your own strategies, so don't think this game HAS to be used by any means, just think of it as a viable option or alternative.
IF you are interested in helping continue the game by potentially becoming one of the GMs for it, please let me know. I hope to get a small handful of knowledgeable and literate folks to spread the MND RP love.
tl;dr version: Sign up to be a GM if you still want this RP to function and I'll get you started.
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Posted: Fri Feb 29, 2008 1:45 pm
i am interested in gm games with my friends can u send me rules stats and stuff?
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Posted: Sun Mar 02, 2008 2:19 pm
My testing of the game over the past few years is always fun. It always shall be, and it'll be classified as testing because of the current state of my character (perhaps).
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Posted: Mon Mar 03, 2008 9:36 am
I'm glad Kain posted about the nature of the RPG. That way nobody starts to think that it's all in my head.
It's real, people! We play it and it's a lot of fun!
@ Bioboost: When some people express interest in being a GM for guildies I'll find a way to tell you at the same time as everyone.
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Posted: Tue Mar 04, 2008 3:17 am
ill gm wit people on here too
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