Now this game comes out of the mind of Tim Schaffer, and his production team at Double Fine Studios. This game follows the adventures of a young circus runaway, Razputin, prefers to be addressed as Raz, and his extraordinary psychic abilities. He runs away from home to join a psychic summer camp in the hopes to become a Psychonaut, a special group of mentalists who act like the CIA. The game has a unique concept, "levels" in this game are played through in the form of another person's psyche and battling through their personal demons, collecting figments of their imagination, emotional baggage, and viewing forgotten memories to help straighten out their minds. As in ordinary summer camp, there are activities to participate in which will earn you merit badges which grant you new psychic abilities such as pyrokinesis and levitation, which may also be earned through leveling up. In this game, there are many different ways to level up, collecting figments, baggage, and cobwebs, or by collecting psi cards in the camp grounds and fusing them to a psi core. This was a little known game, and given too little recognition and credit, but it is definitely worth checking out if you haven't already.