Welcome to Gaia! ::

~:United Pirates of Gaia --- Isle de Provoka:~

Back to Guilds

 

 

Reply 1st Sea Lord & High Council
Age of Steam Discussion

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Ardrick

PostPosted: Tue Jan 06, 2009 8:57 pm


I think that since this is such a big story and such a wide area of conflict that some people may join the guild and suddenly say, "I'M THE RULER OF THE EMPIRE!!! MWHAHA!" And having random people be in such high power in the RP might not be so good. Therefore, I think we should specifically name the people we don't want people to be. Such as the Emperor of the Empire and the Leader of the Phoenix Alliance. I already did it, but if there are any objections it's easily fixable.
PostPosted: Thu Jan 08, 2009 12:21 am


Also, I am not good at continuity with years, so I suggest someone else divine the exact years and dates of war, the creation of the empire, how long the war lasted, when the Phoenix Alliance was formed, when the Phoenix Odyssey was announced, etc.

Ardrick


John Bellamy
Crew

PostPosted: Fri Jan 09, 2009 3:02 pm


A little something I wrote for the steam era RP:

Quote:
Late 1840s to 1850s - The Steam Revolution and the declaration of the Avathan Union.

In reaction to the difficult and impassable terrain of the Americas and the danger of piracy that increasingly plagued sea fairing vessels, demand emerged for new methods of transport utilising the developing power source of steam. American merchants invested in steam research resulting in a period of excited and opportunistic invention by private inventors and entrepreneurs. This period is known as "the steam revolution".

Numerous curiosities and bizarre inventions emerged from this period, including early and crude attempts at robotics as well nearly suicidal attempts at personal jet packs. Finally, after many failed and costly experiments, the Airship was invented. As this came to the attention of governments and the nobility of foreign nations, demand increased further. Soon, Russian aristocrats began to purchase and develop the partially undeveloped technology and improved it further, turning it quickly from commodity to fashion statement. The idle rich were soon hovering among the clouds in their ostentatiously decorated vessels and toying with their steam-based accessories. By 1853 steam based airships had become common in many of the larger cities of the world, all with their own unique styles and purposes. In England, for example, lords would periodically take their ships on pleasure cruises around the countryside while Paris had become a center for airships, with even the most meagerly funded person owning a flying contraption of some sort.

However, just as the airship developed as a utility and near-toy of the wealthy so it also developed as a means of war. From it's early stages, certain inventors were keen on turning the Steam Revolution into a revolution of warfare. Steam crafts were devised that could carry huge quantities of explosives, to be dropped on cities at a great distance. Even the earliest of war orientated steamists had the foresight to develop weapons that could assist in inter-airship warfare, such as grappling hooks and missiles. As the British began to purchase and produce more and more of these war vessels tensions began to arise between them and their long-time rival, France. Believing the British to be concocting a plan of attack, the French ruling class quickly began to purchase superior weapons resulting in an arms-race between France and Britain. From 1854-1856, this arms race continued.

The initial fascination with the exotic airships quickly turned into a cold terror. Which ships were friendly, and which were enemy craft soon became a constant question playing on the minds of the paranoid Londoners and Parisians. Relief was found when an English and a French lord, old friends, met together and eventually concluded that talks must take place or both France and England would eventually destroy each other. Each appeals to their respective governments and using their high-station to find support, a movement soon came to being with the intent to quell the conflict between England and France. Initially calling simply for talks, a unionist movement soon emerged which claimed that only a joined France and Britain could put aside their ancient disputes and save one another. The airship had, after all, made the world a smaller place. The distance between London and Paris could now be traversed within mere hours and attempts to police so many private vessels was becoming impossible.

Finally, the calls for union won out when an assembly was called aboard the airship, "The Avathan" on December the 8th, 1857. British and French representatives and nobility concluded that a union was necessary and inevitable. In honour of the craft on which the talks were held, the declaration of union was referred to as "the Avathan declaration", and soon the name "Avathan" became the name of the union itself in the minds of the populace.

The English lord who initiated the unionist movement was Jacobe H. Automan and the French lord, George Salavant. Both would have a massive effect on the newly formed union in years to come.
PostPosted: Fri Jan 09, 2009 3:14 pm


Beautiful! I love it. I'll splice it into the Phoenix Rising story tonight.

Ardrick


Ardrick

PostPosted: Sat Jan 10, 2009 10:18 pm


I squeezed that in to the whole storyline and changed a few bits on my end. I didn't actually change anything from your input.
PostPosted: Wed Jan 14, 2009 5:33 pm


Mr. Bellamy, I would very much appreciate your taking control of the 'Age of Steam' Subforum. You seem to have everything in order and have alot of very doable roleplaying ideas. Therefore, if you would be so kind, go aboard and take command, Mr. Bellamy. Aside from myself, you now answer to no one and have complete godlike powers within and at times outside of your 'Universe'.

*Insert Your Own Maniacal Cackle of Power Here*

Let me know if you have any questions. Congradulations, Mr. Bellamy.
Might I suggest that you take Mr. Ardrick on as your Second & Assistant.  

Admiral Lord Cochrane
Captain

Eloquent Elocutionist

8,450 Points
  • Brandisher 100
  • Mark Twain 100
  • Risky Lifestyle 100

John Bellamy
Crew

PostPosted: Sun Jan 18, 2009 12:06 pm


I'm afraid I shall have to deny a maniacal cackle in favour of a more proper "Hoorah!"

*ahem*

"Hoorah!"

There we go.
PostPosted: Wed Jan 21, 2009 3:45 pm


So... what will your first Act of Office be, Master Bellamy?  

Admiral Lord Cochrane
Captain

Eloquent Elocutionist

8,450 Points
  • Brandisher 100
  • Mark Twain 100
  • Risky Lifestyle 100
Reply
1st Sea Lord & High Council

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum