
Name: Fefnir Kamashiro Shihouin
Aliases/ Nicknames: Affectionately, he’s Feffy or Fef, and was formerly reputed as “The Flame’s Heir”
Age: Appears to be 20, but that’s not indicative of his advanced age, somewhere in the range of 600 years
Seat: Vaizard Leader
Height: 6’ 0”
Weight: 127 lbs
Personality: Cold, unfeeling, and unwilling to expose himself emotionally, Fefnir feels right at home in his exile. There are few people who bother him on earth when he wants to be left alone, and those people usually have one hell of a search in store. Generally, though, he’s good with animals (especially dogs) and can deal with people as he needs to. His naturally pointed and disdainful way of talking to people simply says what needs to be said in the most direct and accurate way possible.
Theme Song(s): [Anger]Fight Like This- Decyfer Down [Normal]The Red Priest- Joe Stump/The Fury of Speed- Matthew Mills [Contemplative]Keeping the Blade- Coheed And Cambria
Physical Description: Emaciated, but still fairly muscular, especially in the legs, Fefnir seems to have been sick for an undisclosed time. This does not, however, keep him from being a force to be reckoned with in the fighting arena. Fefnir's eyes are crimson, but are strange in that they have no pupils, causing him to appear to look through, not at, a person. Often people think he is blind, and the truth is that his vision is very bad, but he uses reiatsu to bolster it most of the time and strong glasses to correct it before bed. Most likely, this is an unexpected after effect caused by the use of Ocular Shukuchi (see below). His normal clothing consists of two simple looks: black cargo pants, red sleeved black tee-shirt, red Adidas A3’s and black cargo pants, red and black striped tee-shirt, and red Adidas A3’s. In addition to those, he has a pair of blue goggles that remind him of his time as a captain. He normally tends to go barefoot unless he is going to fight, because footwear is necessary to prevent Fefnir's skin from being ripped off by a combination of speed and reiatsu. Fefnir has long, crimson hair that reaches to the small of his back. He never does anything to style it, but it seems to stay perpetually straight regardless.
Zanpokuto: Kaji Hitokage (Flame Soul)
Release Phrase (Shikai): "Spark, Kaji Hitokage!"
Release Phrase (Bankai): "Preside, Kaji Hitokage!"
Sealed Form Description: The blade appears to be a long, angular piece of shrapnel. It’s deadly sharp, even on its rougher looking parts, though. The color is red, almost like deep rust, and the hilt has the appearance of a pair of wings, one demonic and the other angelic. The sheath is larger than most in order to house such a blade, and is also red.
Spirit Description: Kaji is a phoenix, with a burning red body and accents of gold at the tips of his wings and tail. Personality wise, he's very haughty and feels he is superior to those around him. His eyes are full of disdain for those he sees as unworthy (including Fefnir, funny as it is), and refers to a person by their gender (Boy, Girl, Woman, etc.) instead of their name out of a lack of respect.
Shikai Description: After the release phrase is spoken, the kanji "flame" burns into the base of the blade while it also becomes a more streamlined katana. A medium-length white cloth springs forth like a spark from the base of the hilt, and an intense heat radiates from the whole of the sword. As a manifestation of malicious intent, the zanpokuto has a raven’s wing as a hand guard on the hilt.
Shikai Abilities: The Blade is intensely hot, and its natural temperature superheats the air around it. So, even if a strike misses, there’s still a chance that the opponent will be burned by the hot air currents. The cloth absorbs Fefnir's (and only his) reiatsu and stores it over the course of battle, turning the color of blood when full. This can then be released in one large, wave-like strike. The cloth can also be detached once full to restore the reiatsu if needed.
Bankai Description: Fefnir's katana changes into a crimson dagger about the length of his forearm. This blade is curved outward, and is similar to a cleaver with the bottom edge extending like a talon over the grip, representing his zanpokuto spirit, Kaji. The grip is beveled to accommodate Fefnir's fingers easily, as well as having tight leather covering for a better grip. The blade still has the Kanji for flame on it, this time where the talon-like section meets the rest of the blade. The excess reiatsu left over from forming such a small bankai is funneled into Fefnir's body, manifesting itself as a fire around Fefnir's legs and as a pair of flaming wings on his back.
Bankai Abilities: The burning effect remains, and is intensified even further, creating second and third degree burns around the initial cut as well as cauterizing the wound, or even burning just by being in the vicinity of the burning hot metal. The reiatsu storage is completely gone, but Fefnir's initial speed is increased, acting as a substitute for True Shukuchi and easily matching its speed. The difference is, this speed runs off the fire, and will eventually run out with use. This is also very taxing on the body and difficult to maintain. When the fire is gone, Fefnir reverts to his standard Shikai release's capabilities, save for the replacement of his katana with the dagger. It is possible, but not advisable, for him to continue to fight after this.
Resurrection: When released, Fefnir's entire body becomes the same as his monstrous hollow form, a large beast similar in design to a jungle cat. His speed remains unaffected by this anthropomorphic change, and is actually more efficient in energy usage than his human form. In this state, he can't effectively control his speed levels, so whatever Shukuchi step he's at when he releases will be maintained. His eyes will uncontrollably leak reiatsu as well, providing the effects of his Ocular Shukuchi through his Hollow reiatsu, making it pale blue instead of the usual red. His mask, which has panels that leak cold air, now has large black vent-like structures running the length of his body constantly emitting cold air, chilling the atmosphere. The longer he's in this form, the colder it gets, and the colder it gets, the better he can move and fight. Long claws tip each toe and are just perfect for ripping enemies open as he wishes.
Kidou: Basically none. Fefnir feels that kido are for people that can’t fight properly.
Bakudo: N/A
Hado: N/A
Other: N/A
Vizard Mask: Coming soon! My amazingly talented friend is making the pic for me.
Vizard Abilities: Bala: (虚弾(バラ), Bara; Spanish for "bullet") is an Espada alternative to the cero. The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. It is seriously weaker than a normal cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same.
Cero: (虚閃(セロ), Sero; Spanish for "zero") are high-powered energy blasts that can be fired from various body parts, such as mouth, tongue, horns, hand or fingers. Only Menos, Arrancar, and the Vizards have so far been shown to use cero attacks, and it appears that stronger entities can use it more efficiently.
Garganta: (黒腔(ガルガンタ), Garuganta; Spanish for "throat") is how Arrancar and Menos class hollows move to and from Hueco Mundo. Tousen Kaname and Urahara Kisuke have also demonstrated the ability to use the technique. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Hierro: (鋼皮(イエロ), Hiero; Spanish for "iron") refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutou bare-handed, it is by no means impenetrable. Stronger Arrancar have proportionally stronger skin.
Pesquisa: (探査回路(ペスキス), Pesukisa; Spanish for "inquiry") is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure. It functions similar to sonar.
Sonído: (響転(ソニード), Sonīdo; Spanish for "sound") is the Arrancar equivalent of the Shinigami flash steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.
Skills:Flame Blast- Once full, the cloth on Kaji's hilt turns blood red, and literally drips reiatsu. At this point, Fefnir can release all that reiatsu in a large, wave like strike. This attack is extremely unwieldy, and isn't used often for the sole fact that it may backfire and do nothing. A second option is to detatch the cloth and regain the reiatsu stored within.
Flame Surge- By pushing his reiatsu into his released blade, the hot aura can be projected toward a target, visible only as a fast moving ripple of air. Depending on the release level, this can cause either second or third degree burns. The aura itself is about the size of a basketball and squishes to wrap around the opponent after contact.
Shukuchi (Reduced Earth) - Fefnir gathers reiatsu at his feet, wrapping it around them like a second shoe, allowing him extreme speed and maneuverability. Fefnir is unable to shunpo because of the conditioning he underwent to prepare his body to use this move. ((Author's note: The only difference between Shukuchi and Shunpo is that Shukuchi uses extremely rapid steps and shunpo is closer to longer strides, and that the reiatsu is wrapped around in Shukuchi, and is focused on the sole of the foot in shunpo))
There are 4 levels of speed, measured in steps:
3 steps- Slowest of the steps, Fefnir's body is almost transparent. Foot shaped divots appear where he steps, and the reiatsu is clearly visible.
2 steps- Second slowest of the steps, Fefnir is almost invisible and only the gleam of his zanpokuto can be easily seen. Rounded places where the ground has shattered mark every step. No reiatsu can be seen.
1 step- Second fastest of the steps, Fefnir is completely invisible to the untrained eye. Skilled swordsmen can still read his attacks. The shattered places in the ground are wider and deeper, but are hard to distinguish from the 2 step indentations. No reiatsu is visible.
True Shukuchi- The fastest he can possibly travel, Fefnir is gone before the opponent can realize it. It is nearly impossible to see, much less predict or parry, any attack launched. There are no marks left after Fefnir's steps.
Ocular Shukuchi- Fefnir forces reiatsu into his eyes in order to improve his vision and reaction speed. This can be maintained for an indefinite period, but the strain is intense, so Fefnir limits his use of this ability to as little time as possible. If used for too long, temporary or permanent blindness may occur soon afterward.
There are 3 levels of strength, measured in steps:
2 step Ocular- A miniscule amount of reiatsu is used to make Fefnir's eyes more active. This is characterized by the appearance of pupils in Fefnir's eyes. Usually the first thing done in any fight, activation is a subconscious reaction to stress. There is no after effect.
1 step Ocular- Large amounts of reiatsu are forced into the now opened pupils, greatly increasing reaction times and vision is selectively telescopic (Fefnir can focus on a certain point within a 30 yard radius or see all of it at once). If used for longer than an hour, temporary blindness occurs, one hour for every three minutes of time over the limit.
True Ocular Shukuchi- unbelievable amounts of reiatsu are funneled into Fefnir's eyes, making the enemy almost seem to be in slow motion. A deadly one-two combo when used in conjunction with True Shukuchi. For every 12 seconds of use, Fefnir loses a minute of sight towards the end of his life.
Shuntensatsu (Instant Heaven Kill) - Fefnir strikes rapidly with the lethal combination of True Shukuchi and True Ocular Shukuchi to utterly destroy his enemy. Designed to kill, this move is extremely rarely used, and Fefnir's leg muscles are immediately torn, making further battle impossible. It’s an all-or-nothing, last ditch attack.
