Name: Mabushii Iwata (Mah-boo-shee E-wah-tah)
Theme Song:
The Game of Love - Santana feat. Michelle Branch
Just Feel Better - Santana feat. Steve Tyler
Aliases/ Nicknames:
Mabushii is often referred to by others as "Nii-san or Nii-chan" because of his tendencies to act quite feminine and usually seen advising others like an older sister.
Seat:
4th Squad, Vice Captain/Acting Captain
Physical Description:
About 5' 6" with long, brown wavy-hair going down to about his shoulder blades. His figure is rather feminine, almost to the point that resembles a flat-chested woman, aside from his cheeks bones of course which are one of the few factors that distinguish his gender albeit subtle. His eyes have a very delicate air about them minus their ever brilliant hazel color. He has a pale complexion, but still holds a little color. In the center of his torso is a tribal butterfly tattoo, situated just below his pectorals and right above his first two abs above the end of his sternum.
Special Accessories:
Mabushii carries around a small make-up kit that holds the essentials to most simple traveling make-up kits: concealer, blush, eye shadow, and eyeliner. Since he has no need for lipstick it's never in his kit of goodies. Along with that he also wears a pale pink, turtleneck-like neckband that tucks into his hakama and is rather stylish.
When it's time to be serious and work diligently, he has a set of hair ties that he uses to keep the mess upon his head from getting in his face when he is working.
Skills:
Is very adept at using make-up and can cover up any bruise to make it look like it wasn’t even there. Although he is rather forgetful at times, the things Mabushii remembers sticks in his head like they were super glued in place.
Abilities:
Mabushii is very adept at healing, as well as being able to reduce the time-table necessary for proper healing by days with the same results. This, of course, depends on the placement and severity of the wound.
His shunpo is also rather impressive, rivaling the level of a captain's. Since he never deals in the matters of the offensive he has practiced and honed his skills of evasion and utsusemi to the epitome of perfection, making him a rather hard individual to catch.
Personality:
Mabushii is very outward with everything he does, usually very expressive his emotions and stating what’s on his mind like it was everyone’s business to know. When he falls in love, he falls hard and fast, almost always breaking down in a short-lived depression when things go wrong and end up not working out. Aside from that he is a rather upbeat and optimistic person who enjoys seeing others happy. Very thoughtful, he is usually there to help console others in personal matters and just be a shoulder to cry on.
Mabushii is a rather interesting homosexual, usually being rather conservative with the things he does, but sometimes just bursting out into a state of extreme flamboyancy. He enjoys anything and everything he can do to make himself more appealing to members of his sex. This comes more easily to him as he often mistaken for a woman anyway if he refrains from speaking.
Mabushii has an extreme distaste for all things combative, considering any act of violence to be ugly and not beautiful in the least. This is one of the main reasons he is a conscientious objector and prefers to put the world back together rather than take it apart like some barbarian.
Biography/History:
There is little to life Mabushii remembers or cares to remember. His mother always wanted a girl while his father obviously wanted the opposite sex. He never liked doing anything physical and after many years of fighting his father to stop trying to get him into every sports club he could think of, he finally got his wishes when his mother divorced him and moved away with Mabushii. It was an idealic twist of fate, but those thoughts quickly were dashed upon the rocks as pressure now rested solely on him from his mother to become more feminine in his appearance. It wasn’t really hard for him since he already had many feminine qualities to physically lean on aside from the organs necessary for that such thing. The pressure continued to stockpile and fester inside as the years went by, and under it he just seemed to crack.
After a few bouts in juvenile hall and many others with drugs his mother was forced to cast her son out of her house in fear he would just bring all that mess back upon her head. During this period of extreme trouble, Mabushii found his rightful niche in the sexual orientation pool, coming home with new boyfriends almost every week. With no money to lean on and no way to get any help from his parents ,seeing as his father shunned him along with his mother after learning he was gay, he quickly deteriorated further into drug induced slumps and eventually turned to selling his body to properly stimulate his growing habit.
And then that fateful night came. As he was making an offer for a rather large sum of money, his “client” found out he was in fact not a woman as he usually dressed in drag to attract more customers. Infuriated by this discovery the man proceeded to pull out a pistol and aim it at poor Mabushii. The feeling he felt was nothing at all as he was struck several times by the angered man’s discharging weapon, hitting the ground in an unconscious lump.
When he awoke, his wounds were gone and he was no longer in that nasty horrible place, rid of his addiction and pain. And from there the rest is history. He eventually was able to make it into the school to become a shinigami. After getting destroyed by some less reputable students while defending a more delicate friend of his, Amie, he decided that pain wasn't his forte. He leaned on her in his hardest time in the Seireitei the two quickly became very, very close friends. She never once cared that he was gay and, in fact, seemed to embrace his open display of his sexual orientation. Their dream was to join the most beautiful guild in the Seireitei, Squad 4.
Years passed. Like warm summer days. And life was gracious to them. Amie and Mabushii were successful in being accepted into Squad 4. Being surrounded by people who knew what it was like, the taunts and stupidities of others stopped. They were determined, quickly climbing through the ranks, but not ambitiously. They only went up in rank when a position needed to be filled, never questioning the authority. Amie became captain when the previous stepped down, and Mabushi fulfilled the empty Vice Captain's seat when it became available. The two trusted in each other for many things, always there for one another. Hospital work, leisure time, dating advice. They were always there to step up to the plate when the could not. Mabushii had taken quite a few hits, always getting too involved. Amie never ventured into that area with him, too shy to "go looking" with him when he went out to find his next fling.
As the years passed, Mabushii slowly began to become more and more laid back with his habits, almost going cold turkey for a while with the whole dating scene. Things needed to change. He could feel it. He was getting older, and he just needed to find his purpose in life like any normal person should. The role of older sibling began to become much more prominent at this time, and soon Mabushii found himself being called "Nii-san" by almost everyone in Squad 4. It was, interesting, to say the least, and even took him aback when it was first starting out; but he eventually got used to it and even began embracing the name whole-heartedly. It was something special he could have for himself and that was all that mattered to him.
Zanpaku-to:
内気な王子 Hanikamyoji (Shy Prince)
Zanpaku-to sword type:
Chisakatana
Zanpaku-to Element:
Wind, Electricity
Zanpaku-to Spirit:
Hedgehog
Personality:
Hanikamyoji is a very relaxed and shy spirit, recommending to take things one step at a time. His feelings over fighting are about the same as Mabushii’s, being frightened by anything with ease. But, he still seems to think everything can become more wonderful if time is taken, and it is slowly and done so with care.
Inner World:
Hanikamyoji’s world is a dense forest shrouded in a morning mist. This is to help keep him hidden wherever he chooses to traverse the land, being easily scared by even his own shadow. The trees are tall and seem to run into the very heavens themselves, with thick autumn colored branches. As one walks further into the forest realm there is a clearing with a grove of pear trees and a small pond beside it. Around the pond are a few moss-covered rocks for someone to sit on and remenisce about days of old. It is quiet and peaceful, but Hanimyoji can be heard screaming every once and awhile when he becomes startled or scared by his own thoughts.
Callout phrase:
Embellish!
Shikai:
Hanikamyoji envelops Mabushii’s hands, covering each digit with a ring. These rings are directly connected to bracelets upon each wrist by wire-like protrusions, giving his hands a mechanical appearance. The palms of both hands have a small circular ring as well with wires intertwining them.
Abilities:
1. Digit "Yubi" - Each individual digit is able to heal one area of a wounded at a time, giving 20 separate locations to be healed at once. As the number of wounded areas decreases the amount of healing power is focused further and further, reducing the amount of time it takes to heal a wound as well.
2. Wave "Nabiku" - Using his hand Mabushii is able to temporarily block an oncoming attack by waving his hand infront of the area predicted to be struck. This a very short-lived ability, only able to slow an opponent for a few seconds while Mabushii most likely is escaping.
Bankai:
Hanikamyoji changes further, creeping up both of Mabushii's arms and encompassing them in full arm gauntlets with the same, but more refined, mechanical look. Furthermore, five rings appear. They float around Mabushii autonamously until needed. Each ring is able to shrink down to the size of a cd for storage along Mabushii's right gauntlet and grow to nearly 2 meters in diameter for use in healing and limited protection. To call out the rings, Mabushii commands them to "scatter and search".
Powers:
1. Defibrillation "Kanden" - As the name suggests, Mabushii collects electricity into the palms of his gauntlets and proceeds to shock any patient going into cardiac arrest. This power is also usable to help stimulate muscle activity, specifically that of patients that may or may not be going through muscular atrophy.
2. *Treatment "Bodi-tori-tomento" - Individual rings hover over a targeted patient, charging reitsu within each and slowly healing the patient's wounds. The longer it takes a ring to charge the more reitsu is available to heal. After each ring is given a disignation, they go into an autonomous mode until the patient is either healed or is called back by Mabushii to preform another task.
3. *Bodyguard "Keigo" - The rings place themselves between Mabushii and the intended target, charging and then emitting an electronic pulse that is manipulated within the ring's center to repel offensive attacks. This form of defense is more suited to blocking long-midrange attacks because of required charge times.
*: Rings are moved and manipulated through Mabushii by the movement of his gauntlets unless he is unable to react. In this case the rings are granted a semi-autonamous role and may block or heal within Mabushii's range of vision. Anything outside of his view in this case will be paid no heed. If a ring has already acquired a target it will continue to preform it's task even if it is no longer in Mabushii's line of sight.
Bakudo:
1. Restrain (Sai) - Locks a target's arms in place behind their back.
4. Crawling Rope (hainawa) - An energy rope entangles a target's arms.
8. Repulse (Seki) - Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
9. Strike (Geki) - Engulfs a target in red light, completely paralyzing them.
Incantation: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!
12. Fushibi - A net formed from an attachment point on the caster, can be small or large depending ong the reiatsu force behind it.
26. Curving Light (Kyakko) - Hides the target from sight, presumably by bending light.
30. Beak-Stab Triple Beam (Shitotsu Sansen) - Shoots three beams of light that pin the target to one place on a surface, slamming into his/her body in three places in a shape of a perfect triangle.
37. Suspending Star (tsuriboshi) - Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
39. Arc Shield (enkosen) - Summons a shield of energy to block opponents' attacks.
58. Summoning of the Tracking Sparrows (kakushitsuijaku) Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.
Hado:
None.
Chiyudo:
5. Kai Kizu "Cut wound" - This kidou is used to heal cuts. Does absolutely nothing for internal. The more experienced the user, the faster this technique works.
7. Seichuu no Netsu "Control of temperature" - This is mainly used for controlling the body temperature. It can be used to bring it up, or down. This is a very delicate process, and must be done slowly over time.
16. Nenshou Tenti "Burning God" - This kidou creates a flow of reiatsu that first soothes the burn and then repairs them.
17. Gyouko Tenti "Freezing God" - This kidou creates a flow of Reiatsu that first soothes the frost bite and then repairs it.
23. Samasu "To Awaken" - This Kido channels a shock through the heart or brain with a small burst of Reitsu. Although a lower level Chiyudou, there have been cases where it has been able to bring back patients who have been 'dead' for up to five minutes. It's main use, however, is to wake someone from a kind of slumber, whether that be unconsciousness, sleep, shock, and by the hand of a skilled healer, even a coma.
27. Chinseizai "Pain killer" - Pain. It can be a serious issue on the battle field, especially when a treatment is going to take a few minutes. Not good when a patient is thrashing about, and you are not strong enough to hold him or her down. This Kido channels the users Reitsu through the inflamed area, temporarily turning off nerve receptors. The negative to this, is that the treated area becomes numbed. Meaning the patient won't be able to move or feel it for a designated amount of time.
30. Shinryou "Diagnosis" - This sends a pulse of Reitsu through the body. It a diagnostic device, used to locate areas of inflammation, and sickness. It's main purpose is not normally pathogenic illness, but rather poisons.
33. Myouyaku "Miracle Cure" - This kido normally follows up Shinryou, above. The Reitsu sinks into an area infected by a poison, and generates powerful enzymes that help the body attack and dissolve harmful bacterias. After the job is done, the enzymes will be filtered and removed by the body.
45. kiyasume kireme "Soothing Break" - This kido sinks Reitsu into a fractured or broken bone. It is a kido that takes time to work, even for more experienced users. It numbs the area, then begins to heal, for repairing of bones is a painful process. If a shinigami is not skilled with the technique, it can be seriously painful on the receivers side.
48. kuttsukeru "To Attach" - This Kido is used to re-attach limbs, that have been separated from the body a short period ago. If this procedure is started fast enough, even detached limbs can be re-applied. This can be as simple as a tooth to a finger, to a leg or an arm. It works by reattaching nerve cells and blood vessels in the damage area, with the force of a binding sort of Reitsu.
Other:
Shunpo - Flash steps.
Utsusemi - Allows a person to move out of harms way by creating another image of themselves.
[Shall be edited over time.]
