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Posted: Fri Apr 10, 2009 7:46 pm
BG Profiles go HERE, lulz. Use the following format for characters- Profile Code (Copy this and simply fill in the blanks. If you have fields that are blank, such as Unusual Body Parts or Abilities, simply delete them): [size=18][color=green][b][u]BG APPLICATION[/u][/b][/color][/size] [b][u]Name:[/u][/b] [b][u]Nickname:[/b][/u] [b][u]Age:[/u][/b] [b][u]Gender:[/u][/b]
[b][u]Height:[/u][/b] [b][u]Weight:[/u][/b] [b][u]Body Type:[/b][/u] [b][u]Skin type:[/b][/u] [b][u]Eye Color:[/u][/b] [b][u]Hair Color:[/u][/b] [b][u]Hair Style:[/u][/b] [b][u]Clothing:[/u][/b] [b][u]Unusual Body Parts/Markings:[/b][/u]
[b][u]Theme Song(s):[/u][/b] [list][*][u]Song Name[/u]- Band Name[/list]
[b][u]Significant Trait:[/b][/u] {Keep it brief; preferably one or two words, such as 'Loyalty' or 'Self Confidence'} [b][u]Quotes:[/u][/b] [list][*] [*] [*] [/list]
[b][u]Good/Evil:[/u][/b] [b][u]Realm:[/u][/b] [b][u]Weapon Name (Type):[/u][/b] [b][u]Job/Subjob Memory:[/u][/b]
[b][u]Attack Abilities: [/u][/b] [list][*][b]Ability[/b]- [*][b]Ability[/b]- [*][b]Ability[/b]- [/list] [u][b]Support Abilities[/b][/u] [list][*][b]Ability[/b]- [*][b]Ability[/b]- [*][b]Ability[/b]- [/list]
[u][b]Drive Abilities:[/b][/u] [u][b]Limits:[/b][/u]
[u][b]Strengths:[/b][/u] [u][b]Weaknesses[/b][/u]
[u][b]Personality:[/b][/u] [u][b]Likes:[/b][/u] [u][b]Dislikes:[/b][/u] [u][b]Fears:[/b][/u]
[u][b]Family:[/b][/u] [u][b]Love Life (Optional):[/b][/u]
[u][b]Bio:[/b][/u]
Jobs Jobs with three dashes beside them are already taken as Primary Classes, but they can still be used as Secondary Classes.
Jobs that have a strike through them cannot be used as Secondary Class anymore, but may be used as a Primary Class.
Jobs with both three dashes AND a strike are no longer available at all. Magic Black Mage - use of all black magic ---Redmage - light use of black and white magic White Mage - use of all white magic Bishop - White Mage that abandoned some magical potency for defense Geomancer - Controls the nearby available land ---Scholar - capable of white and black spells to a more powerful degree, but requires the incantation ---Summoner - Summons extraplanar beings to aid in battle. ---Sage - capable of higher level magics (i.e., Ultima, Flare) Time Mage - capable of time/space magic Green Mage - Capable of status effect magic ---Necromancer - capable of summoning skeletons, can use low-level black magic Oracle - Can condemn other to bad fates. Can predict future. Arcanist - capable of arcane magic Illusionist - capable of mass-scale magic Morpher - can transform into enemies faced before Blue Mage - Can use enemy magics Arithmatician - Capable of calculating and implementing high-stake/high-power, mass-scale magic Psychic - Manipulates matter and the laws of physics using psychokinetic energy.Melee ---Thief - agile, steal ability Warrior - All around fighter, though more offensive than defensive ---Monk - hand-to-hand expert Ninja - Capable of ninjutsu, stealth ---Knight - All around fighter, though more defensive than offensive Onion Knight - All around everything. Jack of all trades, master of none. ---Dragoon - lancer capable of high jumps ---Viking - capable of provoke, high defensive prowess ---Berserker - warrior that has abandoned defense for offense, capable of ignoring injury Defender - warrior that has abandoned offense for defense, capable of withstanding impressive attacks ---Gladiator - warrior that abandoned defense for agility, capable of life-ending "finishers" Soldier - warrior with lower stats, capable of self-healing abilities Trickster - agile, inflicts status ailments ---Juggler - Can easily throw and re-summon weapon, has long throwing range, throwing is more damaging Lanista - warrior that uses health for much more powerful attacks ---Assassin - Ninja that sacrificed ninjutsu for more stealth and speed Gadgeteer - weak hand-to-hand, capable of support abilities through gadgets. Chocobo Knight - Warrior that sacrifice some power and defense for agility and speed.Magical Melee ---White Monk - Monk that gave up some agility for weak white magic ---Dark Knight - Warrior that abandoned some defense power for weak black magic. Paladin - Warrior that abandoned some attack power for weak white magic Templar - Warrior that abandoned some defense power for weak white magic ---Samurai - Can unleash the spirit of a weapon Parivir - Can unleash weapon's potential in the form of a status ailment Spellblade - capable of imbuing weapon with elemental propertiesRange Ranger - skilled with bows, lower accuracy but higher evasion Archer - skilled with bows, lower evasion but higher accuracy ---Cannoneer - can summon cannons for barrages, can use guns ---Sniper - range proficiency, stealthy ---Gunner - Expert with guns, high evasion and accuracy Corsair - Gunner capable of support spells via dice abilities Flintlock - Cannoneers with weaker but faster cannons, capable of using guns ---Gunmage - capable of enhancing bullets with magic, can use gunsOther Beastmaster - can tame beasts to fight alongside party ---Puppetmaster - Capable of controller lifeless puppets to aid in battle ---Animist - Can summons animals to aid party ---Bard - Musician, plays music to aid party Dancer - Performs dances to aid party, hand-to-hand (not to extent of monk) ---Mime - copies opponent or allies Chemist - Item specialist, proficiency with ranged weapons Alchemist - expert with items, capable of creating items on the fly Singer (Songstress) - Sings songs to buff party Freelancer - Easily adaptable, no equipment restriction. Makes full use of subjob.
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Posted: Fri Apr 10, 2009 7:52 pm
Name: Valero Paradine Nickname: N/A Age: ??? (Appears 19) Gender: Male
Height: 6'0 Weight: 180lb.s Body Type: Thin Skin type: Caucasian Eye Color: Cyan Hair Color: Blue w/ black tips Hair Style: Short and messy. Clothing: Long-sleeved black shirt; Black pants; Black shoes; Black gloves; Dark blue hooded vest. Unusual Body Parts/Markings: Though he is not blind, Valero lacks pupils. In his right palm is a scar in the shape of a cross. In his left, is a five-pointed star.
Theme Song(s):
Significant Trait: Refuses to help others; instead, he helps them help themselves. Quotes:
"Nah, I don't think I will..." "Is this what you truly want?" "This is my endgame... My final scenario."
Good/Evil: Good Realm: Both Weapon Name (Type): N/A Job/Subjob Memory: N/A
Attack Abilities:
Blood Pact Sword- Valero reaches into his left palm, as though it were acting as a portal, and removes a single-edged longsword. Sign of the Mourning Star: Five Point Pierce- Valero draws a five-pointed star before him with the tip of his sword before piercing through the center of it with the blade. The result is a devastating dark-energy attack. Dawn of the North Star: Cross Cut- Valero performs a horizontal swing with his sword, followed by a vertical, cutting a cross into the air before him. He follows up by pressing his right hand through the cross, resulting in a storm of light-energy attacks. Support Abilities
Soul Born Shield- Valero places his right hand on his left forearm, sliding it back in a quick movement and summoning a white buckler in a flash of light. Sign of the Mourning Star: Five Point Protect- Each of Valero's hands and feet light up, following by point on his forehead. After this, his buckler gains an ethereal outer layer that adds to its defensive power. Dawn of the North Star: Cross Cure- Valero evokes the cross on his buckler, healing his target slowly over a period of time.
Drive Abilities: N/A Limits: N/A
Strengths: Valero's gift of omnipresence gives him nearly limitless insight into whatever is happening in both Realms. Weaknesses: Due to his nature, Valero's ability to remain existent weakens the more he fights. When he runs out of energy, he vanishes from all existence and returns once he has sufficiently recharged. Each recharge lowers his capacity for existential energy.
Personality: Valero is a very carefree individual, knowing full well that his ability to blink in an out of exist makes him nearly immortal. Likes: Pocky Dislikes: Tacos Fears: N/A
Family: ??? Love Life (Optional): N/A
Bio: ???~:~ Name: Aurinko Valkea Nickname: N/A Age: 16 Gender: Male
Height: 6'2 Weight: 185lb.s Body Type: Muscular Skin type: Tanned Eye Color: Brown Hair Color: Brown Hair Style: Messy and unkempt; chin-length Clothing: Short, Red, long-sleeved jacket; Black shirt with a white skull & crossbones on the abdomen; A pair of black finger-cut gloves; A pair of black, red-tinted goggles around his neck; a pair of black pants w/ red trimmings; A pair of black boots. Unusual Body Parts/Markings: Aurinko has a collar-like birthmark around his neck.
Theme Song(s):
Significant Trait: Genuinely cares about others more than himself. Quotes:
"Are you alright?" "I'll protect every last one of them."
Good/Evil: Good Realm: Darkness Weapon Name (Type): Crimson Tide (Anchor) Job/Subjob Memory: Juggler/Viking
Attack Abilities:
Anchor Toss- Making use of his Juggler ability, Aurinko throws his anchor at the enemy in a manner not unlike Strike Raid, summoning it back to himself rather than manually retrieving it. Crimson Quake- Making use of his Juggler ability, Aurinko tosses Crimson Tide high into the air and continues fighting with his fists. Later on, the anchor will return to the earth, striking the ground and unleashing a wave of crimson energy that deals massive damage to all nearby enemies. Support Abilities
Provoke- Aurinko, being a Viking, can provoke any enemy into attacking him instead. The success of this ability depends on the level of intelligence of the enemy. Cover- When his allies are in danger, Crimson Tide can "resummon" Aurinko between the attacker and his ally.
Drive Abilities: Limits:
Strengths: Enormous physical strength and endurance. Weaknesses Not as agile as most, unprotected from magical attacks.
Personality: Aurinko is very caring an empathic in nature. His calm but confident demeanor serves as a morale boost for all of his allies in addition to allowing him to think fights through properly. Likes: Being with his friends, friendly sparring, food in general. Dislikes: High stakes battles, seeing his friends in pain, anchovies. Fears: Losing his friends.
Family: Aurinko's family left him on the doorstep of a church, where he was raised all his life. Love Life (Optional):
Bio:~:~ Name: Nacht Hemel Nickname: Nacht Age: 15 Gender: Male
Height: 5'6 Weight: 135lb.s Body Type: Lean Skin type: Fair caucasian Eye Color: Pale Blue Hair Color: White w/ blue tips Hair Style: Spiked back with a 4-inch ponytail Clothing: Blue hooded, sleeveless jacket; short-sleeved white undershirt; finger-cut blue gloves w/ white straps; baggy, zip-offed blue shorts (reach halfway down shins); white skater shoes w/ blue trimmings . Unusual Body Parts/Markings: Scar across the bridge of his nose.
Theme Song(s):
One Week- Barenaked Ladies Trip Like I Do- Crystal Method
Significant Trait: Nacht is very much a dare devil, putting his life and the lives of others on the line simply for the thrill of it. Quotes:
"Wanna bet?" "Not a chance." "Just try it." "That's it! I'm killing them all!"
Good/Evil: Good Realm: Light Weapon Name (Type): Bulderen Blau (Rev-Blade) Job/Subjob Memory: Samurai/Spellblade
Attack Abilities:
Elemental Blade- Nacht can imbue his Rev-Blade with the element of his choice, activated through revving its engine. Element can be changed on the fly via revving. Shock Wave- When revving the sword's engine during a swing, Nacht is capable of sending out a cutting wave of energy. Azure Wolf, Bulderen Blau- Through his Samurai abilities, Nacht is capable of releasing the spirit of his weapon, bringing to his side the blue ethereal wolf that resides in his blade.
Support Abilities
Enchant- Nacht is capable of imbuing others' weapons with elements, though it burns away the target's magic the longer it is up.
Drive Abilities: N/A Limits: N/A
Strengths: Physically strong and fast, mentally sound. Weaknesses Not a team player, takes impossible risks.
Personality: Nacht is a dare devil, a loner, and, by nature, a jerk. His mannerisms are bad to such an extent that he himself was surprised a Sentient Weapon chose him. Likes: Pizza, Video Games, red-head girls Dislikes: Feminists (refers to them as "feminazis"), religion, authority Fears: Himself, "going out like a b***h".
Family: 1 brother Love Life (Optional):
Bio:~:~ Name: Xenith Nickname: N/A Age: 42 Gender: Male
Height: 6'2 Weight: 200 lb.s Body Type: Muscular Skin type: Tanned Eye Color: Amber Hair Color: Black Hair Style: Long, straight Clothing: Xenith wears a large black robe covering ebony armor beneath it. Unusual Body Parts/Markings: N/A
Theme Song(s):
Significant Trait: Polite, caring Quotes:
"Please stand down... And allow my assistance." "I beg of you to reconsider this course of action." "I think not, my friend."
Good/Evil: Good Realm: Light Weapon Name (Type): Bolt of the Moon (Ebony Broadsword) Job/Subjob Memory: N/A
Attack Abilities:
Lightning Edge- Xenith's sword becomes encased in black lightning, offering an additional shock to anything it hits. Black Thunder Mastery- Xenith is capable of using all levels of Thunder, making them more powerful through his use of black lightning. Shadow Trine- Xenith encases a group of enemies in a pyramid of black lightning, zapping all of them. Support Abilities
Master Knowledge of Magic and Spells - While not a practitioner, Xenith's knowledge of magic is unsurpassed, allowing him insight into how most, if not all magical spells work, in addition to how to stop them.
Drive Abilities: Limits:Overload - Xenith charges himself with black lightning, giving him enhanced speed and power.
Strengths: Physically and mentally stout in all aspects. Weaknesses: Hesitant to actually draw his blade.
Personality: Kind, father-like Likes: Helping others. Dislikes: Spicy food. Fears: His sword.
Family: Wife and Daughter (both deceased) Love Life (Optional):
Bio: ~:~ Name: Zero Nil Nickname: 00 ("Double-O") Age: 23 Gender: Male
Height: 6'2 Weight:195.lbs Body Type: Lean Skin type: Tanned Caucasian Eye Color: Gray Hair Color: Gray Hair Style: Waist-length Dreadlocks Clothing: Pair of black sunglasses; black and white tattered karate pants; pair of wooden sandals; shirtless; pair of forearm bracers; a large gray bead necklace similar to a monk's. Unusual Body Parts/Markings: A large scar circling diagonally all around his chest, as though has had been cut completely in half before.
Theme Song(s):
Significant Trait: Cocky, confident in his abilities Quotes:
"If that's how you want it, kid. I'll let you have a sample, eh?" "You didn't think that was enough, did you?" "Go home and play with your toys, brat."
Good/Evil: Evil Realm: Darkness Weapon Name (Type): Tainted Replica (Weaponless Hilt) Job/Subjob Memory: Mime/Blue Mage
Attack Abilities:
Mimicry- Regardless of his train of thought or how unpredictable the enemy's style is, Zero is capable of copying the same movements flawlessly to result in a stalemate. Two Fold- Zero uses an enemy skill in collaboration with the enemy style for a devastating two-part attack. Enemy Skill- Zero uses an enemy skill he had learned from an enemy. Support Abilities
Copy- Tainted Replica projects a coagulated magic from its handle to perfectly copy an enemy's weapon and style. Learn- Zero uses his Blue Mage power to learn and understand an enemy skill, and store it for later use.
Drive Abilities: Limits:
Strengths: Zero, due to his extensive battle experience coupled with his way of learning powers, has a large arsenal of abilities at his disposal. Weaknesses Hesitates in battle, mentally unable to keep up with his number of abilities.
Personality: Zero is cocky and conceited, thinking his powers make him nearly unbeatable on the battlefield. Likes: Seasalt Ice cream Dislikes: Losing Fears: "Losing his name"
Family: N/A Love Life (Optional): N/A
Bio: ?~?~? ~:~ Name: Ryuma Nickname: "Dragon of the Dawn" Age: 37 Gender: Male
Height: 6'5 Weight: 210.lbs Body Type: Muscular Skin type: Tanned Caucasian Eye Color: Amber Hair Color: Red Hair Style: Short (Similar to Balthier's) Clothing: Dark blue General's Uniform; Dark gray breastplate; dark gray shoulder armor; dark gray bracers; dark gray tasset; dark gray grieves. Unusual Body Parts/Markings: Ryuma's entire body is covered in 20+ years of army experience, including but not limited to a scar across his left eye and another running down his right jawline.
Theme Song(s):
Significant Trait: Formal and respectful. Quotes:
"I would advise you to stand aside." "This bloodshed... It is unnecessary and completely avoidable." "I ask you one last time... Return to your families and leave these affairs to adults."
Good/Evil: Evil Realm: Light Weapon Name (Type): Gozen no Ryu (Rapier) Job/Subjob Memory: Gladiator/Soldier
Attack Abilities:
Beatdown- Ryuma's speed and strength increase, but at the cost of accuracy. Blitz- Ryuma's speed and accuracy increase, but at the cost of strength. Ability Break- Ryuma is capable of targeting the attributes of a Sentient Weapon and attack, lowering a chosen stat (IE, speed, strength, etc.). Attacking vitality will result in a nearly one-hit K.O. "finisher". Support Abilities
First Aid- Ryuma recovers a small amount of health, in addition to removing any status ailments he may have. Sense- Ryuma can determine how much longer a person can go on fighting before they fall, in addition to searching out people even from great distances.
Drive Abilities:Inner Evil- Ryuma's curse kicks in when he is outmatched, inflicting him with demonic powers in addition to wings and horns. Limits:
Strengths: Ryuma's experience in battle is second to none, and his skill is just as high. His abilities in one-on-one and unmatched. Weaknesses: None outside the realm of ordinary. Ryuma's many years of combat has taught him to correct his weaknesses and to cast aside his pride in order to never underestimate an enemy.
Personality: Ryuma is a very calm and collected individual and believes in respecting his enemies, even if they do not return said respect. Likes: Tea, talking out issues, avoiding bloodshed Dislikes: Combat, naivety. Fears: The one to finally take his life, as there could be no greater monster than someone stronger than he.
Family: N/A Love Life (Optional): N/A
Bio:
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Posted: Fri Apr 10, 2009 9:15 pm
Name: Leront Olvresio Nickname: Age: 28 Gender: Male
Height: 5'9" Weight: 150 Body Type: Thin Skin type: Fair Eye Color: Violet Hair Color: Green Hair Style: Long and straight Clothing: He wears black magus robes with the royal symbol on the front of his shirt, and the bottom of the robes reaching down to his ankles, where one can see his average black boots. Around his waist, he wears a belt-like chain, connected to which is a ceremonial golden dagger that he never actually thinks to use for protection. over all of his, he wears a concealing black cloak, held onto him by ornate shoulder guards; attached to the cape-like cloak is a hood that he only ever dons during the rain or times of solemn thought. Unusual Body Art/Parts: Around his neck he has a choker-like tattoo shaped like two criss-crossing zig-zag lines. As well, he actually has a third eye on his forehead; unlike normal, horizontal eyes, this third eye is vertically-oriented.
Significant Trait: Calculating Quotes:
*sigh* Please stop being foolish. How bothersome...
Good/Evil: Neutral Good Realm: Light Weapon Name (Type): Infinite Transcendence (Body-length scepter) Job/Subjob Memory: Sage/White Mage
Attack Abilities: Omnipotent Concurrence- Leront has access to the highest-level offensive spells imaginable. Support AbilitiesArchsage's Endurance- Spells only take a fraction of the energy needed from Leront. (AKA Half MP) White Magic- Leront has access to all White magics, having extensively trained himself in his spare time.
Drive Abilities:
Strengths: Magic is near-unstoppable, cognitive senses are unusually high. Weaknesses Absolutely no physical prowess- slow, weak, etc.
Personality: Cold, stoic, and calculating are three words used to describe the current Archsage, Leront Olvresio. A man of few words, he takes his tasks very seriously- all work and no play. However, he is like this because he is plagued by the guilt of what he considers his first mistake as the Royal Archmage to King Ventus Ryutetsin. He is now methodical in everything he does for the sole reason that he refuses to make another such mistake. Likes: Books, Chess, Strategy, Nature, Quiet Dislikes: 'Barbarianism', Ignorance, Foolishness, Waste, Busy Noise Fears: Making yet another mistake.
Family: Father - Aluvon the Archsage (deceased), Mother - Tessiliana (deceased)
Bio: He the heir to a long line of sorcerers and sages that have stood beside the House of One on Tsuvryen for ages. With the death of the previous Archsage, Aluvon, occurring just short of a decade after his son's birth, his 'gifts' were passed to the next Heir, despite the boy's young age. After all, who would entrust such power to a boy not even of age to be considered an adult? Or even an adolescent?
However, this 'gift' was different- it was not simply a transference of power; rather, it was the transference of potential, and with it, centuries of wisdom. The process occurs upon gifting the heir with the Third Eye, passed down through the generations- the potential is permanently transferred, but until the heir has come of age, he must have the permission of the spirit within to use the magic. The spirit itself is actually the collective consciousness of all its previous owners, meaning the trusted advisers never truly leave.
However, his first true decision as the Royal Archmage was a decision that would haunt him for the rest of his life. The Elders had had a prophecy- a prophecy declaring the Prince Soryuju to be some sort of destined warrior to defeat the darkness- but only if certain conditions were met. The King and Queen turned to Leront (and his predecessors) for his (and their) advice- should they listen to the prophecy, or hope for the best? It was entirely possible that this was simply some ploy by a corrupt elder or two, but at the same time, prophecies had occurred before.
The problem was how close he'd been to the royal family- having lost his mother before his father, he'd practically been taken in. What if he'd made the wrong choice? What if the little child was hurt because he'd done the wrong thing? Still, the spirits assured him in their decision- let the ritual occur.
He was not blind- the brother of Soryuju, Veréor, had been a jealous child, envious of the attention the blond received. It was a driving edge between the two, with Leront responsible for the loss of brotherhood. His guilt was amplified when he'd decided to finally answer Veréor's insistent questions- the teenager, in his rage, left the family, abandoning his brother under the guise of searching for a challenge. Never again, he vowed.
Now, after the near-destruction of his world and the ejection of their supposedly-destined prince, the royal family has gone into slumber to await the awakening of their son. Driven by his burden, Leront chose another decision- to search for the Prince, and perhaps discover what is going on in the universe to inspire such horrific creatures.~:~ Name: Bazran Dentelion Nickname: Baz, Boss Age: 19 Gender: Male
Height: 6'5 Weight: 210 Body Type: Muscular Skin type: Semi-tan Eye Color: Brown Hair Color: Brown Hair Style: Long dreadlocks Clothing: Some extremely baggy pants, with a black sash used as a belt, and his sandals. Wears a very thin vest that barely covers anything, leaving the majority of his well-toned abdomen visible (for that very reason). Unusual Body Art:
Significant Trait: Cocky Quotes:
Gnarly! Let's get this party started! Aww, man... this blows.
Good/Evil: Chaotic Good Realm: Darkness Weapon Name (Type): Yasen Shinsho (Metallic Gauntlets) Job/Subjob Memory: Monk/Spell Blade
Attack Abilities: Cyclone- Bazran spins rapidly, releasing chakra around him to strike anyone and anything in a small sphere around him. When paired with an element, Bazran can cause an elemental twister. Pummel- By focusing his chakra into his arms, Bazran can launch a series of punches faster than an average person would throw just one. Aurablast- By focusing chakra into his fists, Bazran can launch a long-range attack on his enemies. The energy blast, while not physical or magical, feels like one of Bazran's powerful punches. When paired with an element, it is like throwing an elemental blast. Shockwave- By punching the ground, Bazran can send a shockwave of energy in any direction he chooses along the ground. When paired with an element, it simply sends the chosen element along the path. Doom Fist- By focusing his chakra with the utmost precision, he can make his next direct attack interrupt the opponent's own chakra flow, effectively numbing entire parts of the body or, if it is a direct strike, knocking the foe unconscious. Certain elements provide aid or bonus effects. Support AbilitiesPurification- By focusing on his inner balance, Bazran can expel any negative statuses that are hurting both his body and those within arm's reach. Chakra- By focusing on his inner balance, Bazran can heal and re-energize himself and those within arms reach. Revive- By focusing on re-aligning an unconscious person's inner balance, Bazran can revive them with a small amount of health and energy. Hamedo- If he's focusing intently enough on his opponent, he can read/sense the opponent's intent to attack and strike with his own preemptive assault. Elemental Boost- With his spell-blade abilities, he is capable of mixing elements with his attacks- including his chakra-based strikes.
Drive Abilities:
Strengths: Physical prowess, Combining his might with his magic Weaknesses Easily Antagonized, Easily Distracted, Too Much Collateral
Personality: Wild and free are two words to describe Bazran, and they do so perfectly. A renegade, a rebel, and a wild-child, he believes in doing what he wants, when he wants, and how he wants to. His heart is in the right place (most of the time), however, so while he may seem like the bad-boy on the block, that's just how he acts, not who he is. He will go out of his way (or through other people, if necessary) to help those in need. Somewhat over-confident in his skill as a brawler, he strives to overcome any challenge- even the ones that aren't his own to overcome. Likes: A challenge, food, friends, victory Dislikes: Boredom, rules, whiners Fears: Conformity, Not overcoming a challenge.
Family: Father, Mother, two sisters
Bio: Bazran was born on the technologically-advanced world of Euphorika, a city-world that spent most of it's time illuminated by the stars or the brilliant neon lights that filled the streets; where the rich ruled both the night and the day, and the poor were... well, they were poor. To those fortunate enough to be well-off, the party was only over when the sun rose; to those unfortunate enough to be on the flip side of the coin, the only time you stopped was when you were sure you were sure you would survive until the next day.
Bazran was fortunate (or unfortunate) to be a literal mix of both. His father was rich, his mother was a life-long street rat. After one crazy night at a club-party (and with the extremely long nights, it was indeed crazy), little Bazran came into the world... and became his mother's meal ticket via black-mail, as the resemblance to his father was uncanny. Of course, he never received a penny, but he couldn't care less- he wanted nothing to do with the woman. He lived by himself more often than not... or, at least, with no one but his street rat pals.
There was no doubt in any of his pals' minds who was their leader- their cocky, constantly-grinning, never-backing-down Boss. Of course, every once in awhile, a stray 'rat' would come around picking a fight to be the 'alpha', but in a fair, one-on-one fist fight, Bazran was without compare (on his world, anyway). He didn't care about the street rep, about the possible prizes, about the territory he could earn- he just liked the thrill of the battle. Eventually, his 'crew' of street rats came across Evan's 'family'- something he'd never really experienced. Drawn towards the group like a magnet, his own set of friends merged, with Evan and himself being particularly good friends.~:~ ]Name: Weiss Nickname: Weiss, the Immaculate Age: Gender: Male
Height: 6'0 Weight: 210 Body Type: Muscular Skin type: Fair Eye Color: Blue Hair Color: White Hair Style: Spiked Clothing: -> 
Theme Song(s):
The Immaculate- Dirge of Cerberus OST
Significant Trait: Idealist-Extremist Quotes:
The pure will be "spared" for the cause, while the tainted will be hunted down and exterminated. They shall be slashed, strangled, and slaughtered. Beaten, stabbed, and crushed. Garroted and impaled. Shot and executed without mercy. The time has come to cleanse this world.
Good/Evil: Evil Realm: Both Weapon Type: Dual Katana w/attached Revolvers Job/Subjob Memory: N/A
Attack Abilities:
Machine Gun- Weiss rapidly fires from his katana-revolvers with a seemingly endless amount of ammo. Grand Shockwave- A shockwave through the earth caused by his pounding of the ground Streaking Swords- Slides his swords along the ground and launches an energy blast at the target OMEGA Sphere- Summons spheres of pure energy that instantly fly at their targets, following them until they make contact with something. Support Abilities
Whirling Defense- Imbuing his twin Katanas with the energy of OMEGA, Weiss is capable of spinning them so rapidly that they act as a shield to deflect any projectile- even focused beams of energy.
Limits: OMEGA-Sync - Weiss syncs his body with the pure energy of OMEGA while keeping his human form, increasing his physical prowess exponentially for a period of time. Speed, Strength, Durability, Reflexes and Agility are all dramatically increased. At his fastest/strongest, he can flick rocks to move as fast as bullets. Enter OMEGA - Weiss actually summons forth the OMEGA Weapon in its full form, fusing with it to cause maximum damage. As OMEGA, he has a slew of new, more devastating abilities.
Strengths: Physical capability, Determination Weaknesses Over-Confidence, No real magic
Personality: Likes: 'Purity', Competence, Loyalty Dislikes: 'Impurity', Weakness, Cowardice Fears: Failing in his mission
Family: Nero the Sable
Bio: Born on the planet of Midgar in the Realm of Darkness, Weiss was, in a way, manufactured to create an ultimate being. This process, however, resulted in the destruction of Midgar at the loss of its World Heart... ~:~ Name: Veréor Ryutetsin Nickname/Alias: Venat, the Undying Age: 19-ish? Gender: Male (Apparently)
Height: 6'1 Weight: 175 Body Type: Lean Skin type: Tan Eye Color: ??? Hair Color: Black (In this body) Hair Style: Short and messy Clothing: -->  Race: Nobody
Theme Song(s):
When You're Evil- Voltaire
Significant Trait: Sociopathic Quotes:
Let's play a little game~ Care for a cup o' tea? Pitiful looks so good on you~
Good/Evil: Evil Realm: Both Weapon Name (Type): ??? Job/Subjob Memory: N/A
Nobody Element: Crystal Attack Abilities: Gemstone Bullet- Vereor can crystallize the air around him into gemstones of varying sizes. When idle, these gems can simply hover around him; in battle, however, he can launch them like bullets at the opponent, which explode into small bursts of energy on contact. Crystal Glaive- Vereor can send waves of Crystal spikes at the enemy which run along the ground or walls. Diamond Weapon- Vereor can form many things out of crystal, such as various weapons. If the weapons are considerably light, he can control them psychokinetically. Support AbilitiesCrystal Transport- Vereor can travel through crystals (even if they are not his own) so long as they are large enough for a human body to fit in. Diamond Shield- Vereor can form protective barriers of Crystal strong enough to protect from any average attack. Diamond Form- Vereor can encase parts of himself (or himself entirely) in Crystal; this can be both defensive and offensive. Crystallize Essence- The ability to crystallize energies into jewels for use at a later time. These jewels can be used as magical projectiles, or enchanted jewelry. He is capable of forming such jewels using the essences of human lives, as well- aka, souls. Anything that is directly energy, such as lightning, fire, light, can be absorb on the fly, where as physical manifestations, such as ice, earth, acid must be physically touched.
Drive Abilities: Fuvoryan's Fury- Upon being fully empowered by the Fuvoryan Mask, Vereor ceases to use his Nobody-given talents and takes on an entirely different fighting style- one far more sinister than his normally playful mood.Infernal Strike- With a decisive swing of his blades from a distance, Vereor can call up dark energies in the form of a crimson blade rising from the ground beneath his enemies- those struck by the ethereal blade have their life force and magical energies drained. Those directly struck by the ethereal blade will find they can't use magic for a short period of time. Abyssal Blade- With a swing of his weapon, Vereor can send a wave of darkness out to strike at his enemies from a distance. Crushing Blow- Using the Darkness, Vereor can focus energies into a single spot before they reach a critical point, exploding outward. Unholy Sacrifice- Using himself as a focus, Vereor can charge himself with dark energies until he reaches the critical point, causing an explosion outwards of darkness. Dark Magic- With the Fuvoryan Mask's empowering, Veréor has also obtained the ability to cast many a Dark-based spell, many with negative effects and some just plain destructive. Limits:
Strengths: Deceptive, Quick-witted, Agile, Potent Dark Arts Weaknesses Arrogance, Light-based Attacks
Personality: Veréor's personality seems to waver with the company he keeps, but one factor is a constant- he is sadistic. At times, he can seem to be a brilliant strategist, only speaking when necessary, and even then in cryptic tones; this is deemed to be his 'sane' personality. The other personality, which could be correctly inferred as the 'insane' persona, is somewhat chaotic, bouncing around like a child, poking fun at the most foolish of things, and simply all-around unbearable. Likes: Success, Power, Competence, Causing Suffering, Tea Dislikes: Failure, Weakness, Lacking Tea Fears: Running out of Tea forever.
Family: Ventus Ryutetsin (Father), Alesia Ryutetsin (Mother), Soryuju Ryutetsin (Brother); all in a crystallic stasis.
Bio: Every story has a beginning, even someone enigmatic as this Nobody. It begins on the planet of Tsuvryen, the very same home world of Soryuju Ryutetsin- his fraternal twin. Veréor had been the son of the King, and brother to Soryuju Ryutetsin. The two had grown up together and been the best of friends. At least, up until around seven years old. Then his instructors seemed to pay more attention to Soryuju than him.
Perhaps it was just simple childhood competition. They were both taught by the same instructors, each an expert in his chosen art, renowned around the world. However, despite the fact that Veréor always did better than his brother, Soryuju got the attention. Soryuju was always the one to be praised. This easily fueled Veréor’s jealousy and desire to grow stronger. Time went on, and Veréor trained constantly, always improving himself, always making sure he was on top of his game and better than his brother. Still, even after years worth of training and defeating his brother, they still had eyes only for Soryuju. It wasn’t until he overheard a conversation between the Elders that he understood why: Soryuju was apparently a prophesied child, destined to fight the Darkness... and succeed.
This enraged Veréor. How could his brother, the weaker of the two, be the chosen one when he was -nothing- compared to Veréor? These thoughts fueled his jealousy, causing him to leave the castle, the city, and his family behind. He’d lied to his brother, telling him he hoped to find better competition, when in truth the teen just wanted to get away. He did not realize, however, that his outrage and jealousy would be like beacon to the Darkness lying in wait within the cosmos.
On one afternoon of his travels, Vereor began to hear a strange voice in the back of his head. A voice of temptation, it offered great power, a power worthy of the rightful heir. Normally, such a voice would have been ignored as simply an inner demon, but this voice was not so average. It brought with it wisdom, a strange knowledge of the workings of the world... and it offered it all for just one thing- freedom. All Vereor had to do was free the owner of the voice, and all this power would be his for the taking.
The prince followed the voice, listened for it to grow weaker or stronger, and then followed the path that was given. It led to an old village, and within it, a large, nearly-forgotten temple. When Vereor was not allowed entry to the temple, he slew the guards and entered anyway- it was there he found an ancient relic left from the first assault of the Fuvoryans all those ages ago. But so much power- he would wield it and overpower it.
Taking the mask for himself, he put it on, and was given one final task, one final key to unlock all the powers from within the mask- sacrifice his heart.
Upon awakening, the nonexistent husk that was once Vereor found himself unbound by emotion, and seething with a power that was surely his own. But with the voice accompanying the mask, he realized that overpowering his brother was such a petty thing... no, the universe was too big a playground to worry about the follies of his younger brother. Truly, Tsuvryen was small prey compared to the greater challenge the universe held.
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Posted: Sat Apr 11, 2009 4:57 pm
Name: Evan Irakuse[Ih-RA-ky-use] Nickname: Ev Age: 16 Gender: Male
Height: 6'5 Weight:187lbs Body Type: Thin and lanky. Skin type: Caucasian with a barely noticeable tan Eye Color: Green Hair Color: Brown Hair Style: Short and messy, barely falls under his ears. Clothing: Long, short-sleeved gray hoodie with black sleeves. A black short sleeve shirt, pale olive green shorts, a gray beanie, and black skate shoes. Unusual Body Parts/Markings: Scar running from just beneath his right shoulder almost to his elbow.
Theme Song(s):
Everything Sux- Descendents
Significant Trait: Doesn't usually care for people he doesn't know, but will risk his life for people he's close to. Quotes:
"You've got to be kidding me" "This sucks man" "No, I'm not doing that, stop asking."
Good/Evil: Good Realm: Darkness Weapon Name (Type): AoShun (Chinese straight broadsword that expands into a spear.) Job/Subjob Memory: Dragoon/Soldier
Attack Abilities:
Jump- A classic dragoon attack, Evan jumps into the air and Ao Shun teleports him high into the clouds. The descent starts slowly but gains speed and as he reaches the ground, Evan spears his opponent as he lands. Ten hit Strike- Evan uses his spear in it's sword form to slash at an opponent at lightning speed before ending it with a stab from his spear. Flame Breath- Evan's dragoon abilities allow him to breath a powerful fire from his mouth. Has limited range Melting Point- Evan uses his flame breath to heat up his blade and bring it almost to it's melting point, making it red hot while keeping it's normal durability. Adds additional burning damage.
Support Abilities
Deflection- Using his dragoon speed, Evan spins his spear until it can't be seen normally anymore allowing his to deflect projectiles and sometimes energy such as flame. Flame Wall- Using his Flame breath, Evan can create a wall of fire to delay oncoming enemies. First Aid- Evan uses very basic white magic to restore a small amount of energy in the target or heal small wounds (Cannot be used during active combat)
Drive Abilities: N/A Limits: N/A
Strengths: Very quick both physically and mentally, also has a decent amount of strength and endurance. Weaknesses: Not a team player, sticks his neck out for himself which tends to get him in tight spots.
Personality: Evan is by all means not a people person. Normally he's a very quiet, but observing a**. When people try to talk to him, he ignores them. But when Evan gets to know a person, he opens up and can be a great friend. Likes: Excitement, adrenaline, slushies, burgers, women, dogs, music. Dislikes: People, authority, birds. Fears: Being permanently trapped.
Family: Mother, Street rat group. Love Life (Optional): N/A
Bio: Euphorika, a world described by long nights that take up most of the day (roughly five hours of sunshine) and the large, artificial lights created by the many screens, windows, ads, hanging lights and all the other things that put off light in this city. To the wealthy every day is a party and the clubs have the most amazing raves. But what about to those less fortunate?
Evan was born to a poor home to an alcoholic mother. After years of abuse, he finally left to live on the streets, to build his way up. While doing that he met Marko, a boy in his late teens who took care of a group of street rats who tried to survive the harsh conditions of living poorly. Marko let Evan join his group and took care of him until he was able to take care of himself. After living with the group for a couple of years, Baz's group joined up and expanded the family. Evan and Baz soon developed a strong friendship with eachother. Recently, Marko went missing, and Evan was left to take care of the group.
Name: Einarr (Ah-ee-nar) Nickname: None Age: 26 Gender: M
Height: 6'7 Weight: 204 lbs Body Type: Large and muscular Skin type: Fair and a little pale Eye Color: Blue Hair Color: Brown Hair Style: Long, falls a bit below neck. Clothing: Einarr wears a leather tunic with plate metal bolted into it, a chainmail undershirt. On his shoulders he has wolf fur shoulder pauldrons holding a wolf fur cloak. On his left arm he has a fur gauntlet held tight by a brown strip of leather, on his right he has a leather vambrace around his lower arm. Brown fingerless gloves keep his hands covered. On his legs he has brown leather pants ended at the knees by his wolf fur boots that are tied together in the same manner as his left gauntlet. Around his waist he has a black ringbelt that holds both his sword and his dagger. Strapped over his shoulders are two leather bands, one holding his shield and the other holding his drinking horn. Unusual Body Parts/Markings:
An assortment of scars along his body coming from many battles.
Theme Song(s):
The pursuit of Vikings- Amon Amarth Warriors- Flatfoot 56
Significant Trait: Einarr isn't afraid to speak his mind when it comes to affairs that concern him. Considering his warm, rambunctious nature, he'll easily open up to people and tends to make easy friends. Quotes:
"I say we drink to this." "Don't worry little man! I still like you!" "I do what I want lest the gods punish me."
Good/Evil: Good Realm: Light Weapon Name (Type): Asmund (Large Viking Shield) Extra Equipment:
Viking broadsword Short Dagger Viking Horn Job/Subjob Memory: Viking/Juggler
Attack Abilities:
Bash- Einarr bashes the enemy with the rim of his shield Great Strike- Einarr attacks the enemy with a large jumping slash attack. Rush Blindly- Einarr places his shield in front of his face, crouches and rushes at the enemy and pierces as many enemies as he can as he runs. Bat Furiously- Einarr bats at the enemy with the blunt of his sword. A successful attack sends the enemy flying. Boomerang Shield- Einarr tosses his shield in a wide arc at his enemies while still fighting with his broadsword and the catches it as it returns. Discus- Einarr jumps in the air, and sends his shield down spinning. When the shield hits the ground, it drives forward, attacking a number of enemies before propelling itself into the air backwards, back to Einarr. Support Abilities
Cover- When an ally is in danger, Asmund can "resummon" Einarr between the ally and the enemy. Provoke- Einarr being a Viking, can provoke any enemy into attacking him instead. The success of this ability depends on the level of intelligence of the enemy.
Drive Abilities: N/A Limits: N/A
Strengths: Einarr is a very powerful attacker and he has a lot of stamina. Weaknesses: Considering his size, Einarr isn't the fastest fighter which can limit him in battle, he also has a weakness for drinking and women.
Personality: Einarr has a very warm and rambunctious personality, always easily opening himself up to people. For people he meets, it doesn't take long for him to develop a sense of caring for the person. Likes: Swords, people, booze, women, nature, large bodies of water. Dislikes: Enemies, monsters, heartless, fire. Fears: Large sea creatures native to his homeworld.
Family: Mother, Father, Older Brothers x3, Sister. Love Life (Optional): N/A
Bio: Einarr was born on the world Evergard, a world dominated by viking people. When he was a child, Einarr would watch his father, a soldier in the king's army go off to fight in wars and lived a long time without him. Eventually, word came that his father had died, the only thing they brought back was his shield, and Einarr recieved it as was tradition to give the father's possession to the youngest son. When Einarr reached the age of 25, as was tradition, he was sent on a spirit journey to find out who he would be. What happened was something that he could not predict, after waking up one morning, he found his ship had docked at a marvelous city. After not learning much from the townspeople who avoided him because of his figure, he eventually met a woman named Leera who explained to him where he was. Einarr has spent a year on Cross City, trying to find a way back home.-::-
Name: Jecht Alias: Jecht the Sinful Age: Mid 30's Gender: Male
Height: 5'11 Weight: 190 Body Type: Defined muscularly Skin type: Caucasian, but very tanned Eye Color: Orange Hair Color: Black Hair Style: Shoulder length, shaggy Clothing: Unusual Body Parts/Markings:
Scars located all over body Personal logo tatooed on chest
Theme Song(s):
Otherworld- Nobuo Uematsu (Sung by Bill Muir)
 Significant Trait: Arrogant. Quotes:
"You'd better not be crying." "You'll never be better than me! No matter how hard you try!" "Just give up already!"
Good/Evil: Evil Realm: Both Weapon Name (Type): N/A Job/Subjob Memory: N/A
Attack Abilities:
Jecht Finger- After rushing and causing fire to trail after him, Jecht pummels his enemies with a series of swift punches and kicks while slowly lifting himself and his enemy into the air. Jecht Blade- Jecht slashes furiously at the enemy with his gigantic sword. Jecht Stream- Jecht uppercuts his enemy into the air and follows the kick with a series of upward kicks before following them with a downward punch that sends them spiraling into the ground. Jecht Rush- Jecht rushes forward and sends three heavy punches at the enemy's face before following them with a chin kick that sends them flying. Jecht Block- Jecht rushes forward with a rock hard headbutt and bashes the enemy's chest, sending them straight forward into whatever is behind them. Support Abilities
Drive Abilities: Limits:
King of the Blitz.- Jecht goes into a more human sized version of his Final Aeon form and punches his opponent forward, kicks them twice, slashes at them with his sword, and then rends a large rock from the ground which he proceeds to kick open and then kick all the pieces at the enemy.
Strengths: Very strong and agile from playing blitzball. Also has plenty of endurance. Weaknesses" Arrogance, magic
Personality: Jecht is a very arrogant person and is always blunt, crude and straight to the point when he talks. He tends to make fun of people he cares about in a strange way of showing affection. Always very excited to start the fight, he does things according to his own rules and doesn't take no for an answer to anything. Likes: Women, Victory, Drinking, Blitzball, Being #1 Dislikes: Crybabies, Whiners, Making serious decisions Fears: Being #2, Death of his son, Losing control to Yevon
Family: Tidus Love Life (Optional):
Bio: Name: Marko Rangnall Nickname: Mako, Mark Age: 26 Gender: M
Height: 6'5 Weight: 213 lbs Body Type: Muscularly defined Skin type: Caucasian Eye Color: Teal Hair Color: Black Hair Style: Mid Neck length long with bangs that barely reach his eyebrows in front. Clothing: Marko wears a sleeveless skin tight brown shirt with a white vest with half the nobody symbol stitched from top to bottom on the left side of the vest. He wears dark brown baggy pants with a light tan belt holding them up. On his feet he has a pair or desert camo army boots. Unusual Body Parts/Markings:
Nobody style tribal tattoo of a music symbol on his right bicep. Right arm is covered in scars. Three claw shaped scars running from just under right eye to under his jaw
Theme Song(s):
All my friends are ghosts- Scared of Chaka
Significant Trait: Anger, Quotes:
Don't get me started. It's time for your ears to split What was that? I was too busy not caring.
Good/Evil:Evl Realm:RoD, can travel between Weapon Name (Type): Abhorrent Chord (Two swords that connect to form a large ring_), Infinite Mach (Handgun that shoots blanks at supersonic speed, also known as the soundgun) Job/Subjob Memory:N/A
Attack Abilities:
Mach Boomerang- Marko tosses the two blades forward at super sonic speed, slicing at his enemies before dashing in front of them and catching them behind the enemy. Sound Tornado- Marko holds his blades parrallel to each other, the blade in the right hand in a backward grip, and the left in a forward grip. He then jumps into the air and spins towards his enemies with a devastating cutting edge. Sound Edge- Marko plunges both the swords into the ground, and shoots at them with the Infinite mach which sends bladed beams of sound at his enemies in rapid succession. Support Abilities
Vibration Barrier- Marko sets the Infinite Mach to shield setting and sends out a blank that creates a 360* shield of vibrations around him, allowing him to repel all manner of attacks.
Drive Abilities: N/A Limits: Mach's Roar : Marko connects the two swords, and lifting the ring up into the air with his mind, charges the mac, and sends one shot through the ring. The ring then holds the shot for a second before releasing a gigantic soundwave that obliterates anything in it's path and can create a tornado if conditions are right.
Strengths: Speed, plenty of endurance, and knowledge of plenty of different fighting styles. Weaknesses: Can easily be distracted by other enemies leaving him open to the one he was fighting prior.
Personality: Being a relatively new Nobody, Marko still believes he feels emotions such as frustration, happiness and anger, and reacts as he would have when he was still human. At times Marko will be very condescending and insulting, and at other times will be completely calm in demeanor. Always ready to make a crack at something is one thing Marko kept from his human days Likes: Constant noise Dislikes: Complete quiet Fears: Dying all over again.
Family: The street rat family on Euphorika (doesn't consider them his family after becoming a nobody) Love Life (Optional):
Bio:
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AldrickZearse Vice Captain
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Posted: Mon Apr 20, 2009 12:47 am
Name: Abel Cross Nickname: Abe, Music Boy, Birdy Age: 17 Gender: Male Height: 5'5" Weight: 118lbs. Body Type: Slender Skin type: Pale Eye Color: Reddish-Brown or Mahogany Hair Color: Grey(with a blue-ish tint) with black and white streak Hair Style: Long(reaches bottom of shoulder blades) and in a french braid. Clothing: White poet's shirt, tight black pants, leather half boots. Unusual Body Parts/Markings: Very bird-like features(Mainly from being an anthro Mockingbird on his home world) Theme Song(s): Significant Trait: Pleaser Quotes: What can I do...? Got it. I just like playing my music... Good/Evil: Good Realm: Light Weapon Name (Type): Symphonic Rhapsody ( Guitar) Job/Subjob Memory: Bard/Chemist Attack Abilities: Tonedeaf- Plucks a few 'bad strings', making shrill, painful noises to hurt the enemy Clubber- Abel pulls an "El Kabong" and whaps the enemy over the head with his guitar.
Support Abilities Regen Song- As long as Abel continues playing this happy tune, him and his allies' wounds start healing. Lullaby- By playing this soothing melody, Abel can sometimes put his enemies to sleep. Strength Ballad- While playing this song, Abel's allies gain a morale boost that increases their strength and fighting ability. Poisonous Mixture- Uses his chemist knowledge to mix together various poisons to slather on a weapon, giving it a paralyzing effect. (Must be made before fight) Healing Mixture- Uses his Chemist knowledge to mix up a powerful healing potion. Must drink to use. (Must be made before fight) Item Knowledge-Has the ability to accurately identify and use items such as potions. Throw Item- Has the ability to throw items to allies for use Drive Abilities: N/A Limits: N/A Strengths: Strong support unit, able to be useful healer Weaknesses Healing ability drops dramatically without items, not a strong attacker Personality: Very soft spoken(not to be confused with shy), Abel is a pleaser by nature. He tends to try to make everyone happy, and gets confused and indecisive when two people's wants conflict. Though, he does have a personal sense of morality, and won't do things that conflict with that, either, unless absolutely necessary.(Stealing, killing, etc.). Tends to apologize a lot. Likes: Music, his friends, his mother's cooking, helping others Dislikes: Pure silence, cats Fears: Being useless Family: Diana Cross(Mother), David Cross(Father) Love Life (Optional): Hasn't had a love life, mainly because he's too busy with either his music or trying to make everyone happy. Doesn't think about love or sex often, but technically bisexual. Bio:~:~ Name: Kale Sorokin Nickname: Death-Dealer, Azrael, Brute Age: 26 Gender: Male
Height: 5'10" Weight: 146lbs Body Type: Toned and Lean(Athletic/Swimmer's build) Skin type: Slight natural tan Eye Color: Bluish-Green Hair Color: Blonde Hair Style: Buzzed short, only about half an inch long. Clothing: Pic Unusual Body Parts/Markings: small vertical scar on upper lip
Theme Song(s):
Significant Trait: Gruff Quotes:
Outta the way. The hell do you want? I don't miss. I just wanted to watch you jump.
Good/Evil: Good, in a chaotic sort of way Realm: Darkness Weapon Name (Type): Magische Pistole[German for Magical Pistol](East German Reworked Luger 1936 Pistol) Job/Subjob Memory: Gunmage/Gunner
Attack Abilities: (Abilities using bullets cannot be used when out of bullets)
Shot- Basic pistol shot. Pistol Whip- Hits enemy with the butt of pistol(helpful when out of magic or bullets) Elemental Shot- Fires off a bullet infused with an elemental power. Point-blank Shot- Shoots the enemy at point-blank range. Very damaging if in an enemy's weak spot. Elemental Burst- Fires off a whole clip of bullets(or what remains in the current clip) infused with an elemental power.
Support Abilities
Eagle Eye- Slightly enhanced sight. Can notice details better and spot enemy weak points easier. Bullet Craft- Able to make more bullets for self.(Out of battle only, can only make a certain number at a time)
Drive Abilities: N/A Limits: N/A
Strengths: Accurate at long distances, good evasion, relatively quick Weaknesses Somewhat weak at close distance, not the most physically strong
Personality: Kale is gruff when he talks, and very blunt. If you act stupid, he will definitely let you know. While he's a bit lacking in people skills, he very efficient when it comes to what needs to be done. Tends to do things more for himself than others.
While an assassin by trade, he won't kill a person if they've done nothing truly wrong. (Kills for things like Adultry, Murder, and Government Corruption, even if it's for another Corrupt government official to take their place) Likes: Making a living, surviving, what he calls 'Damn good cheesecake' Dislikes: People with absolutely no morals, backstabbers, coffee Fears: Anything he can't shoot and/or kill
Family: Mother and Father, both deceased and unknown. Love Life (Optional): He's an assassin. Assassin's don't have love lifes(save for the occassional hook-up >.>)
Bio:
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Posted: Thu Apr 30, 2009 11:14 pm
Name: Cyrus Nickname: Age: 17 Gender: Male
Height: 5’9 3/16” Weight: 146.357 lbs. Body Type: Lithe Skin type: Pale Eye Color: Ice blue Hair Color: White, but not albino! Hair Style: Swept to the back, with sort of a clockwise spin. Clothing: He wears a darker shirt that looks to be made of some sturdy material. His brown pants look like they wear comfortably as they sag a little. He wears a pale cream newsboy cap with a couple of oversized buttons.
Significant Trait: Not a fan of generally speaking, he prefers to keep things exact, precise, clearer than a sunny day without a cloud in the sky, and the air as dust-free as possible. Quotes:
“Well…! I didn’t think you’d be able to outgun me, but this ought to be more your size!” “Don’t worry, I saved you a spot right on the obituaries.” ”Okay, but can I get that in degrees? I’m not confident with a shot like this unless I know where it’s going exactly.
Good/Evil: Good Realm: Light Weapon Name (Type): Thor’s Hammer (A flintlock gun with a few tricks. Great for parties.) Job/Subjob Memory: Cannoneer/Cannoneer
Attack Abilities:
Hammer and Barrel- Cyrus throws Thor’s Hammer on the ground in front of him to “break” it into a cannon form. Mjolnir- As a cannon, he can fire an overpowering beam of energy from his cannon. OmniFire- Thor’s Hammer manifests extra cannons, which are used for a one-time multi-shot attack before vanishing once again. Support Abilities
Blur- Due to his impressive experience as a cannoneer, Cyrus can evade gun-based attacks with practiced ease. Chemical Blast- If properly sealed, Cyrus can load a bottled potion into his cannon and fire it onto teammate or enemy alike. Scope- Cyrus bides his time lining up his next shot for a nominal increase in accuracy.
Drive Abilities: Limits:
Strengths: Pinpoint accuracy with devastating attacks! Weaknesses Takes much longer to get things done.
Personality: Active, playful, but a little too obsessed with measurements. He can spin a fine yarn, but only if he knows the details personally. He’s a lad who won’t trust others with data that he knows he “could handle better.” Likes: Smoke, harmonicas, tall tales Dislikes: Cowards, treasure thieves, idjits Fears: Working the crow’s nest, firing off a cracked cannon, moldy bread
Family: Parents, His Crew Love Life (Optional):
Bio: Cyrus was born to a modest family, his father a merchant of weaponry and his mother a journalist for the local newspaper. He enjoyed what few luxuries his parents could afford, and he had his share of responsibilities. Well, he was happy. He ran papers to houses when the presses were low on paper boys, and helped his father demonstrate new tools. The smell of ink and smoke was constantly about him, and when he became of age and felt ready to tackle the world he had to wave farewell to his parents, secretly of course. He had a dream-like view of adventure, fueled by dime novels and tales he’d hear from the travelers that buy from his father. So it was no doubt he'd shove off on the first boat he could find.Name: Maksim Nickname: Age: 20 Gender: Male
Height: 5’6” Weight: 135 Body Type: Heavy Skin type: Pale Eye Color: Green Hair Color: Orange Hair Style: Hard to tell, it’s covered by the bandana Clothing: A silver bandana with a large shirt and a pair of shorts that look too baggy for somebody of his stature. Unusual Body Parts/Markings:
Significant Trait: Tends to take on several tasks at once. Quotes:
Good/Evil: Chaotic Good Realm: Darkness Weapon Name (Type): The Jolly Roger (A Heavy Sledgehammer) Job/Subjob Memory: Puppeteer/Parivir
Attack Abilities:
Megaton Collision– Two of his puppets smash into eachother, potentially trapping an opponent between the two. Stunning Swing– An attack that gathers all of the charge into the hammerhead, allowing for an attack that may paralyze on touch. Puppets are temporarily immobile until the end of the attack. Deconstructive Assault and Battery- The puppets break apart and are launched as ballistic ordinance. Support Abilities
Metal Breaker – Essentially a puppet throwing either another puppet or a person. Careful!- The puppets band together to form a solid block.
Strengths: Small, weaker opponents. Weaknesses Fast opponents, overwhelming situations
Personality: Mischievous, though he looks like a nice guy. His antics do tend to hurt, but he only does it for the fun of it, not out of spite for anybody. Likes: Laughter, Jokes, Multitasking Dislikes: Plums, Puns, and Pucks Fears: Pigs
Family: An older brother, and supported by his single mom.
Bio:
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Posted: Fri May 01, 2009 7:24 pm
Name: Cristaina Pren Nickname: Cris Age: 22 Gender: Female
Height: 5’4” Weight: 115 lbs Body Type: Petite Skin type: Pale, with a light tan on her shoulders and legs Eye Color: Teal Hair Color: Blue Hair Style: Cropped short, just above her shoulders Clothing: Tunic and a short skirt. A pair of black shorts are underneath the skirt. A pair of bracers are on her forearms. Unusual Body Parts/Markings: She has an elaborate blue tattoo over her left eye and cheek.
Theme Song(s):
Significant Trait: Determined, reckless Quotes:
*anxious* “Can we go already? There’ll be none left if we don’t leave now!” “Don't worry. I'm not going to get killed. Beat up, yes. Killed, no.” “See you on the other side, my friends!”
Good/Evil: Good Realm: Light Weapon Name (Type): Firehound’s Bane (Great Bow) Job/Subjob Memory: Sniper/Spellblade
Attack Abilities:
Elemental Arrows- Strings her bow with three arrows, and infuses them with fire, blizzard, and thunder magic. Snipe’s Fury- Attacks with perfect aim, even in flight, though she is completely open to attacks during and after she use this ability. Bane of the Firehound - Lets loose a barrage of arrows, all with fire magic. Used as a last resort for it is very taxing to use. Support Abilities
Geomancy- Increases magic damage by shifting target's elemental resistances downward by one level Quick Shot- Increases speed temporality, but reduces accuracy
Drive Abilities: None recorded Limits: None recorded
Strengths: Her marksmanship Weaknesses Her recklessness and what can be perceived as arrogance, close quarters combat
Personality: Cris is very determined to do whatever it is she is told to do… to a point. Her recklessness and love of adventure and danger tend to get in the way. A lot. She is constantly running into dens full of creatures, only to run out with blood dripping down her limbs and her quiver empty. She has no thought of self preservation and will likely get herself killed one of these days if some doesn’t try to reign her in. Which will be hard, knowing her. She always presses ahead, and this can make it hard for people to get close to her. But, if you need some sniped, she’s your girl, even if she’s a little hot headed sometimes. Likes: Being on the move Dislikes: Being kept in one place for too long Fears: Never finding adventure
Family: Mother and father (deceased) Love Life (Optional): She’ll only go for someone who won’t slow her down, so she’s got no one at this point.
Bio: ----
Name: Robert Drance Nickname: Bobby, but only by his closest of friends, Earth Shaker by most everyone else Age: 23 Gender: Male
Height: 5’11” Weight: 135 lbs Body Type: Lean, with muscle, though some could argue he's a little on the skinny side Skin type: Tan Eye Color: Orangey copper, with yellow around the outsides Hair Color: Copper Hair Style: Short, cut so it doesn’t tickle his ears or neck Clothing: Light, sturdy armor covering his chest, forearms, and shins. Underneath are just some basic breeches and a tunic, both in green. A dark green cape attaches to his armor, and he almost always seen wearing it. It hides his sword and armor from view, so he doesn’t look out of place. Underneath all that, around his neck, hangs a slim band of metal on a chain. Unusual Body Parts/Markings: A goatee the same color as his hair, and three scars, almost like a claw mark, on his right cheek.
Theme Song(s):
Significant Trait: People pleaser Quotes:
“You want me to… Okay, sure, I guess I can do that.” “Hey. I’m busy. Can we talk later?” “That’s what she said.”
Good/Evil: Good, but its more because someone wanted him to be good, not that he chose it himself. Realm: Darkness Weapon Name (Type): Earth Shaper (Broad Sword) Additional Equipment:
Iron Helm Iron Armor Round Shield Job/Subjob Memory: Knight/Geomancer
Attack Abilities:
Terra Surge- Slams his blade into the earth and sends magic down it into the earth, creating a wave of earth rippling forward to upturn enemies. Wind Slash- calls on the wind to help him surge forward, adding speed and strength behind his attack, while wind spins the blade. When connected, the impact sends the enemy flying, disabling them, or killing them. Wood Snare- used only in forests, he presses a hand to a tree, or multiple ones, and sturs the magic within them. Upon his command, the trees with move and grow, and ensnare anyone who goes past the. A good way to get away quickly. Support Abilities
Magic Counter- counters any magic used against him with the same spell, but won’t work if he’s used too much geomancy. Will only counter magic directly targeted at him, and in the same amount of energy. IE: If targeted with Flare, he will use as much energy as Flare uses to counter it. Veil of Nature- creates a veil of wood, air, earth, and water (depending on what’s around them) that keep Bobby, and any others with him, from detection so long as they are quiet and do not move. Cannot be held indefinitely.
Drive Abilities: Limits:
Magma Flare- When enough geomancy has been used, and Bobby is thoroughly pissed off and tired, he can release a last ditch effort that puts him unconscious after working it. He digs his blade into the ground and calls upon every bit of magic in it to open the ground and send magma flowing everywhere. Bobby cannot use anything else after this is released and promptly passes out from the effort. If used too much it can kill him.
Strengths: Defense, ability to use geomancy to surprise enemies Weaknesses His rather bad way with women (almost always turns them away somehow), his need to please everyone at once
Personality: Poor boy… he has to please everyone who asks something from him. He is actually quite nice, when he’s not doing something. Then he gets annoyed easily. Though not quick with a blade, he has a witty remark for most things, and as such a quick tongue. That being said, the man is young and hasn’t grown out of his teenage pervertedness yet. If given the chance, he’ll turn just about anything into something perverted. And… it’s gotten him slapped more than a few times. Likes: Making people happy by doing whatever he’s given to do. Dislikes: People teasing him about his hair color, and his lack of getting a girl Fears: People rejecting him because he couldn’t do something for them.
Family: Mother, father, younger brother (19), younger sister (10) Love Life (Optional): He can’t really seem to get women so…
Bio:
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Posted: Mon May 04, 2009 10:34 pm
Name: Taiki Hanabusa Nickname: Tai, LuLu Age: 19 Gender: Male
Height: 5’11 Weight: 162 lbs Body Type: Lean, muscular Skin type: Tan Eye Color: Brown Hair Color: Black Hair Style: Layered and Straight due to Beret Clothing: Reference Picture Unusual Body Parts/Markings: N/A
Theme Song(s):
The Road to Hope- Daisuke Ishiwatari
Significant Trait: Quotes:
“Life is like a bullet, it goes by too quickly.” “Silence is golden, so let me be the one to silence you.” “Let me show you how beautiful the art of death!”
Good/Evil: Neutral Good Realm: Light Weapon Name (Type): Sin Justice (Dual Gunblades ver. Velvet Nightmare) Job/Subjob Memory: Gunner/ Ninja
Attack Abilities:
Trigger Happy- Fires multiple shots within a 5-10 second time interval Bullet Storm- Hi-jumps into the sky and unleashes a rain of bullets towards anyone below. Velocity Attack - Dashes straight into the opponent for a slam Support Abilities
Auto-Reload - Reloads the guns automatically but cannot fire during auto-reload time Illusion - Makes several copies to fool enemies
Drive Abilities: Limits:
Penalty Game- Makes several copies of self to make a small circle around the opponent(s) and unleashes a barrage of bullets from all horizontal directions. The original Tai is the only one that jumps up into the air in an arc to unleash a rain of bullets and after landing the clones make small explosions.
Strengths: Exceptional Mid/Short-range combat, Speed, Accuracy Weaknesses Very ineffective long-range, Defense, Power
Personality:A silent warrior, he usually follows any order given to him except for those that go against his moral code. He is just in mind but sometimes gets a little headstrong and even envious of others showing off their own potential. He is rather collected and observant of the surroundings, but his downside would probably be how much he flaunts his skills around. Likes: Hard work, justice, and poetry Dislikes: People better than him, occult stuff, Smoke Fears: Mimes
Family: A mother and father Love Life (Optional): N/A
Bio:------- Name: Aeolus Revelle Nickname: Age: 15 Gender: Male
Height: 5’5 Weight: 128 lbs Body Type: Thin Skin type: Fair Eye Color: Gray Hair Color: Silver Hair Style: Neck Length and straight Clothing:
Theme Song(s):
Weak Executioner- Daisuke Ishiwatari
Significant Trait: Psychotic Quotes:
“Welcome to my hell…” “Writhe in pain for my pleasure!”
Good/Evil: Chaotic Evil Realm: Darkness Weapon Name (Type): Eternal Abyss (Scythe) Job/Subjob Memory: Dark Knight/Necromancer
Attack Abilities:
Soul Eater- One of Aeolus’ strongest attacks as inherited through the Dark Knight powers. Requires to cut oneself for a large amount of blood and to release the blood in a large shockwave. Blood Lance- Requires a small amount of blood to create a small sharper shockwave. Dance of Bones- Summons a small unit of skeletons to attack. Support Abilities
B. Cover- A Skeleton may take a blow randomly for Aeolus Drain- Upon contact with Aeolus’ blade he will be able to take away physical health and take it for his own Syphon- Upon contact with Aeolus’ blade he will be able to take away magical powers and take it for his own
Drive Abilities: N/A Limits: N/A
Strengths: Monstrous Attack power, and Dark Arts Weaknesses Holy Magic, Defense, loses a lot of blood, Loss in emotions easily
Personality: Cruel, heartless, and insane. He usually tends to kill his victims in any manner whether it be grotesque or quick and painless. The only time he has shown any hint of kindness is when he is with his sister and mother. Likes: pain, ‘family’, roses Dislikes: friendship Fears: Iris (the flower), and losing his ‘family'
Family: Mother and Sister Love Life (Optional): N/A
Bio:
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Posted: Mon May 04, 2009 10:40 pm
Name: Leona Desenfrenada Nickname: Lea Age: 12 - but looks younger Gender: Female
Height: 4'3" Weight: 60 lbs Body Type: Thin; delicate Skin type: Fair w/ a handful of golden freckles across the bridge of her nose Eye Color: Amber w/ a golden outline Hair Color: Ginger w/ gold streaks Hair Style: Like this but ginger w/ gold streaks Clothing: She's definitely wearing something xD - I'll doodle something soon, just give me a sec ^^;; Unusual Body Parts/Markings: Pointy, elvish ears A small, light purple paw print just under her left eye
Theme Song(s):
Run Rabbit Junk - HIDE (Hideyuki Takahashi) [Battle Theme]
Significant Trait: Self-sacrificing Quotes:
"What can I do to help?" "No... I'm fine... really, I am..."
Good/Evil: Painstakingly good Realm: Light Weapon Name (Type): Cólera - a freakishly humongous claymore Job/Subjob Memory: Berserker/Juggler
Attack Abilities:
Right Back At'cha ~ she either spins (like a boomerang) or throws Cólera at the enemy and summons it back to herself Bone Crusher ~ she rams Cólera into the ground and sends shockwaves of energy in any chosen direction - the size of which depends on how deep she drives the claymore into the ground
Support Abilities:
Berserk (default) ~ her defense drops drastically, but she is capable of ignoring most injuries. She becomes incredibly strong, fast, and evasive, but is constantly attacking the enemy without prompt and reason. Blade Shield ~ she drives Cólera into the ground and hides behind her, shielding herself from most attacks
Drive Abilities: Limits:
Strengths: She has a face people feel the need to trust and protect | Her initiative | Smashing things | Speed Weaknesses Crippling shyness | Physically weak (unless rampaging around with Cólera) | Would do anything for a friend
Personality: Leona is painfully shy, but ironically, still willing to stand up for what she believes in. She has an annoying habit of breaking out into a continuous stream of giggles, but remains soft-spoken most of the time. Leona is very self-sacrificing; she'd hack her own hand off if there was a shadow of a chance that it would help a friend, and wouldn't dream of hurting anyone to save her own life. She is very gentle and kind, and is quick to acknowledge people's strengths and forgive their faults - no matter how big they are. Likes: Helping others | Knowing every one's happy | Feeling helpful Dislikes: Hurting others | Being the center of attention | Seeing people in pain | Violence (ah the irony xD) Fears: Her loved ones getting hurt
Family: Parents - ??? (deceased) | Older brother - Soren (deceased) Love Life (Optional):
Bio: -------------------------------------------------------- Name: Danika Laelastra Nickname: Dani Age: 17 Gender: Female
Height: 5'6" Weight: 99 lbs Body Type: Slender Skin type: Light, light tan Eye Color: Very light gray Hair Color: Dark indigo Hair Style: Skin tone, hair colour and style are like this Clothing: I'ma doodlin' as fast as I can xD Unusual Body Parts/Markings:
Theme Song(s):
Lithium Flower - Scott Matthew Street Lights - Kanye West
Significant Trait: Arrogant Quotes:
"I'd rather regret speaking up and taking things into my own hands than standing back with my head shoved up my a**." "Stick that in your juice box and suck it!" "Are you bull-shitting me?" "LOL." "Words?! PAH!! Humanity's most ineffectual constitution."
Good/Evil: Chaotic good Realm: Darkness Weapon Name (Type): Saber - a grimoire with a kris blade hidden inside Job/Subjob Memory: Scholar/Assassin
Attack Abilities:
Black Magic ~ she has access to a wide range of Black Magic after reciting the relevant incantation
Support Abilities
White Magic ~ she has access to a wide range of White Magic after reciting the relevant incantation Kris Skillz ~ she is quite skilled with a kris blade, though she can't do anything major I Like To Move It Move It ~ she becomes incredibly fast and agile - both mentally and physically - and is capable of evading tight situations Multi-Tasking ~ she can cast spells even while dodging or partaking in strenuous physical activity
Drive Abilities: Limits:
Strengths: Stealth | Parkour | Magic | No self-doubt | Follows through with all decisions Weaknesses Arrogance | Sensitivity | Brute strength
Personality: Immediately coming off as lethal and cold, Danika is a spunky girl who shows very little respect for the majority of people around her, easily losing her temper and getting into fights. She has a hard time expressing her feelings, and is believed to be arrogant, temperamental and proud by most people. However, Danika is always true to her word and never doubts her feelings, believing in herself in such a way that there is no room for any self-doubt. She also exhibits a blatant disregard for authority, considering herself to be above that sort of thing. Despite her rude and rather thorny demeanor, Danika is highly sensitive, so her violence could be passed off as a defense mechanism - however, because of her infallible arrogance, very few people are aware of this. Likes: Feeling wanted | Fine cuisine | Alcohol | Her bottomless Platinum Phorik | Oscar Dislikes: Spiders | Being proved wrong | Spiders | Being talked down to | Did I mention spiders? Fears: Being alone | Being loved
Family: Father - Master Evangelo Laelastra | Mother - Lady Célestina Laelastra Love Life (Optional):
Bio: Danika Laelastra is an only child and was born into an unbelievably wealthy and aristocratic family. Because her parents are always away on business, she meets them only once a year - on her birthday - so she doesn't have the briefest understanding of what a family is, and finds it difficult to display or accept affection. The only object she's ever 'loved' is her old teddy bear, Oscar. Oscar is the oldest object in Danika's possession - a gift on her first birthday - mainly because she views all her belongings as 'one-time use'. Oscar is her most prized possession, as well as her 'best friend'. Danika would always hide away with him in an unknown closet in her family's large mansion and talk about her deepest, darkest feelings - a tradition that started out as her only means of expressing and comforting herself. Oscar is the only one who knows just how sensitive, lonely and miserable Danika really is.
Due to her high social status, Danika was never allowed to play with other children because her parents firmly believed that she was too important to mingle with people they deemed to be 'below her'. This, when combined with her temper induced from her harsh treatment, is why Danika was unable to make any friends and was incredibly lonely throughout her childhood. The people that 'cared' for her only did so because she was the heiress to an incredibly wealthy organization. Because of her position, she was immediately given under a strict, ruthless, and first class education and, naturally, was brought up with the principle that she is better than everybody else. This loneliness and absence of affection lead Danika to become the arrogant, cold, yet highly sensitive woman that she is today.
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Posted: Mon May 25, 2009 8:04 pm
Name: Ark Nickname: None Age: Depends on how you view it. Looks to be in his late 20s at this point. Gender: Male Height: 5'10" (I don't really know, it's a guess) Weight: 160 (Again, guess) Body Type: Lean, but wears clothing that makes it so you can't tell much. Skin type: Average tone Eye Color: Brown Hair Color: Red/Orange Hair Style: Messy and spikey. Think more like Chrono Trigger, less KH Clothing: VERY baggy pants, light shirt with intricately designed armor over it. Blue circlet on his forehead. Unusual Body Parts/Markings: none Theme Song(s): none, I'll look more later Significant Trait: deepthinking, occasionally tricky Quotes: "I wonder how much time has passed since I left... I don't feel I've changed at all from my journey." "Battle Master Ark is your blind date!" Village Elder: "Ark, I hear yesterday you ruined all the weavings at the Weaver's Hall. Why do you always misbehave?" Pumpkin behind the Fortuneteller's house: "Are you up to no good again?"
Good/Evil: Good Realm: RoD Weapon Name (Type): Hero Pike (Spear) Job/Subjob Memory:Attack Abilities: Spear Attacks- while not a special ability, he has a wide array of attacks to use with his spear. Magic Rings- perform Area of Effect Elemental spells centered around him. Higher Damage output than his spear, but take a little charge timeto use. Each one is one use item, but can be made with Magirock. Support Abilities Magic Pins- Can Teleport, or heal him, or call friends. Same usage as rings. Drive Abilities: --- Limits: --- Strengths: very good fighter, with offensive, defensive, and casting ability. Fast learner. Weaknesses: A little hotheaded, occasionally a little clueless, Illusions (Believes what he sees almost to a fault) Personality: Ark, a long time ago, was a major trickster. While he still is to an extent, it's not nearly as much. Now he tends to think deeper, and reflect on the stages of his life, and his previous journey. Somewhat protective, but nowhere near overly so, about his love, Elle. Occasionally a little hotheaded, he gets into battles with foes easily, but he knows better than to jump into battle as the first option. Also, tends to believe what he sees to a fault, which makes him especially bad against illusionists. Likes: Elle, a little adventure, helping people out, occasionally playing ticks Dislikes: Intentionally cruel people, people who play with life, poison (After that eating competition with the sleeping and vomiting drugs in some of the food...who wouldn't?) Fears: Not many (He's faced a lot of stuff in his time, including giant bugs, undead, and Illusions) Family: None Love Life: Elle, who was once a princess in Europe. Originally, Both he and Elle were two separate beings, and dark and a light version (Though Ark's Light version was dead). At the end of his Journey, the dark versions disappeared, and were once again brought back into one being, making the Light Elle and Ark now the only Elle and Ark. Both Elles were in love with dark ark, [INTERPRETATION STARTS HERE]but when the light world was once again full, and the dark Ark had disappeared, Light Ark returned. He and Elle now live a good life together, in a small village in Europe, called Storkolm. Bio: GO PLAY TERRANIGMA. I DON'T WANT TO SPOIL IT. Seriously, it's an awesome game. Go get a SNES emulator, if you don't already have one. Name: Shinkon Shitsuhei Nickname: none Age: 7815, appears to be about 25. Gender: Male Height: 5'9" Weight: 130 lbs Body Type: lean Skin type: not really pale, but closer to that than to tan. Eye Color: blue Hair Color: blue Hair Style: short, with a ponytail in back Clothing: Flowing white clothes with blue accents, with a blue Jewel on the chest that has pieces of cloth coming from it that go over his shoulders and attatch to the back, and open sides. Blue sash and Baggy white pants that are tucked into his greaves. Unusual Body Parts/Markings: pointy ears Theme Song(s): Significant Trait: easily angered Quotes: "This destruction of worlds cannot be allowed to continue." "That damn Kichi. I won't forgive him." punches a theif, no questions asked, who runs into him while trying to get away, and takes the stolen goods back. "Don't try that again."
Good/Evil: Good Realm: RoL Weapon Name (Type): Truespirit Bladed Gauntlets and Greaves Job/Subjob Memory:White Monk/Chocobo Knight Attack Abilities: Pasila- Charges up a large blast as he recites the chant, on the last word, he throws it, and it explodes upon contact with the target, the four lines can be recited twice to increase the power roughly 2.5x. Maraha- Charges for the main part of the chant, but on the last word, he puts both weapons forward, and fires off a large beam, or holds them out in different directions and fires two separate beams. Beams can be used twice per chant. Spirit wave- Renamed Air Render from White Monk. Punches and sends out a shock wave of Spirit energy from his gauntlet, that travels forward. Earth Render- Hits the ground ending debris flying forward. Support Abilities Barrier- creates a solid barrier out of his spirit. Llukaparsi- A healing spell. Drive Abilities: --- Limits: --- Strengths: Has immense strength, and is a genius spirit mage. He can manipulate his spirit in many ways, such as causing shockwaves with his punches to attack at long range, or creating weapons out of it. Weaknesses: his more powerful spells take chants, and are thus both long and obvious when charging up, he's easily angered, so he gets into fights easily. Personality: Very easily angered, believes the ends justify the means, and is thus willing to do whatever it takes to reach his goals, though said goals are typically for what he believes to be the greater good. Obsessed with revenge for his planets destruction. Likes: Practicing his magic, working on new forms, katas, etc. for his fighting. Dislikes: Kichi, Kichi, and Kichi. Fears: Being killed by Kichi, but would take this risk at any moment if he had a chance to kill Kichi. Family: Cousin - Kichi Love Life: NONE Bio: Born of the same elf Kingdom as Kichi, he is near-immortal, and thus will take thousands more years to die of natural causes. He and Kichi are cousins, with Kichi a week and a half older. While Kichi was born into the Royal Family, Shinkon was born into the guardian family, or the Royal Guard. Though they were in separate classes that would normally be very respectful, they became extremely good friends, in fact, the best friends they had. But, at the age of 5, Kichi revealed his abnormal abilities of quick learning, adeptness in almost every aspect of magic, and his ability to move between worlds. As soon as the world found out about this, they ordered Kichi to be killed, as there was a rebellion going on, and they couldn’t let him fall into their hands, not matter what. But Kichi fled, and was chased for 7595 years before he erased his own memory, as he had found out that memory is a major portion of what makes your soul, which is how they were tracking him, and thus wiped his soul clean of anything they could track him by. But, seeing as they didn’t realize this, they figured he had found a clever way to hide from them while he gained power to destroy them. No one knew of the fact that Kichi remembered nothing, and thus could bear no grudges. Much later, the Heartless came to Shinkon and Kichi’s homeworld. The invasion took years, and during that time, there was much speculation that Kichi had brought them to the world for revenge, and as Shinkon didn’t have much memory of Kichi, he believed that’s what had happened, having grown up with everyone talking about the evil and destructive Kichi, thus that being all he really knew. When the world was finally destroyed, he found his own way of moving between worlds, using a barrier spell as a gummi ship, and set out, vowing revenge for his world. When his world was restored, and he was sent back, he set out to make sure Kichi wouldn’t repeat the procees, not knowing that it couldn’t be repeated, due to lack of knowledge of the events that caused everything. He will stop at nothing to destroy Kichi, even attacking Kichi’s friends.
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Posted: Tue May 26, 2009 1:47 pm
Name: Aislynn Amaris Deirdre (Ash-Linn Ah-mar-eis Deer-dree) Nickname: Lynn Age: 19 Gender: Female
Height: 5'6 Weight: 120 lbs Body Type: Slender Skin type: Pale Eye Color: Periwinkle Hair Color: Black Hair Style: Long (kind of fluffy and right side is somewhat tied up) Clothing: (Picture to come) Unusual Body Parts/Markings:
Theme Song(s):
Heaven Forbid- The Fray Sacrifice- t.A.T.u
Significant Trait: Is one to rely more on fact than something unseen. Resourceful/Thoughtful/Cynnical Quotes:
"To understand life is to understand nothing..." "The souls of many are lost." "You... can't go on like this."
Good/Evil: Neutral Good Realm: Light Weapon Name (Type): Alveus Ara Hollow Altar (Kusarigami) Job/Subjob Memory: Assassin/Samurai
Attack Abilities:
Solemn Blessing- Alveus Ara hits the ground before her opponent and calls forth the spirit infused in the blade upon contact. Swift Mercy- Aislynn moves quickly towards her opponent and sparing grace for damage value and speed, attacks with the utmost efficiency though it's not pretty to behold. Cantus Compes Singing Shackles- Aislynn throws the chain to entangle her opponent and moves in to attack her now immobile opponent. Named for the sound the chains make when travelling through the air. Support Abilities
Into the Mist- Aislynn calls upon the dews of morning, blending into them and raising evasion Animadverto "To Perceive"- Heightens all of Aislynn's senses momentarilly.
Drive Abilities: N/A Limits:
Strengths:Speed, Stealth/Parkour, Endurance and very perceptive. WeaknessesPhysically handicapped, Often hesitant to attack, often needs the element of surprise.
Personality: Cynical to a fault, Aislynn has various trust issues and is socially innept in general meaning it takes her quite a while to befriend someone. She possesses a weird sense of humor that no one really understands except for the groundskeeper of the church. Likes: Solitude, Hymns, Shortbread Cookies Dislikes: Noise, Alcohol, The Spotlight, Pews Fears: Being Forsaken (though she thinks she already has)
Family: Emerio (Groundskeeper), Sable(the cat) Love Life (Optional):
Bio: "Dream, for God has spoken Sorrow."
That was what the priest had said when he named her, she didn't understand at first for up to that point she had been driven by hunger and flies. Her blue eyes stood out like fabled crystals in soot, broken memories fogging her irises but the priest saw something beyond the hunger and flies and the lost childhood. The world of dreams was her realm for that is where her childhood had fled and now she lived amongst walking uncertainty. Nevertheless, the priest picked her up, the grime smeared his white robe and he washed her and realized the alabaster skin that laid flawless underneath the dirt, the blue eyes that brightened to the hues of a summer sky but never entirely focused.
Aislynn learned about religion as any child in a church would, she dared not face the eye of that marble statue or sit in the stone pews. She didn't want her whole life to rely on the whims of a marble statue that always held the same feautures, but deep down she feared his presence which confused her. Through the priest saved her and taught her the gift of language and reading,Aislynn only really connected with Emerio, the Groundskeeper of the church and a stray cat she ended up naming Sable. Emerio was the one that taught her the art of weaponry. Being raised in a church, Aislynn saw little of the world around her save for the souls that came in to pray for what they deemed necessities or for forgiveness for some sin they may have conducted. Aislynn often watched the church proceeding from behind the table cloth of the altar, not daring to sit amongst the people and only every so often fearfully peering at the marble statue that everyone believed would solve/hear their problems. She never felt the connection that other people seemed to feel with this otherworldly being.
When the priest past away the church slowly but surely began to lose their visitors until no one walked through the double oak doors again. Emerio and Aislynn continued to the look after the church though its pews remained empty. Aislynn took up small jobs to maintain their lifestyle as tidings no longer came before realizing the life of an assassin could easily pay for all their needs though Emerio strongly protested the taking of other lives no matter what life they led, believing that their God was the only one that had the right to hand out judgement.*-* Name: Sidonie Adin (Sid-oh-nee Ah-deen) Nickname: Age: 14 Gender: Female
Height: 4'9 Weight: 98 lbs Body Type: Petite Skin type: Tan Eye Color: Violet Hair Color: Dark Purple Hair Style: Short and wispy with two very thin and long pigtails Clothing: Unusual Body Parts/Markings:
Theme Song(s):
Lullaby For A Stormy Night- Vienna Teng
Significant Trait: Bubbly/Destructive/Oppurtunist Quotes:
"Oh fart! You're no fun at all!" "What do I get in return?" "Where's the fun in that?"
Good/Evil: Chaotic Neutral Realm: Darkness Weapon Name (Type): Sinful Affair (Basically a Shephard's Staff, with purple and white ribbons resembling a gigantic candy cane... with an animal charm tied at the end.) Current Charms:
Taezel - The Sheep Caleigh - The Calico Cat Tanis - The Serpant Teodors - The Leopard Job/Subjob Memory: Animist/Illusionist
Attack Abilities:
Creature Call- Sidonie summons forth the animal in her current charm to aid in battle. Don't Play With Fire- Sends forth a wave of fire across a given area, inflicting minor damage.
Support Abilities
Counting Sheep- Casts Sleep in the area The More the Merrier- Uses some HP to create up to 3 copies of herself. Sugar Rush!- Sidonie basically increased her capacity to cast more magic beyond her limit for a short while, however once this effect wears off she tires incredibly. Can't Catch the Cat!- Calling upon her cat charm, Sidonie's speed drastically increases. Can be cast on allies.
Drive Abilities: N/A Limits: N/A
Strengths: Magical Ability, Agile Weaknesses Reckless, Physical Prowness, Size, Easily Angered.
Personality: Sidonie is an extremely bubbly and energetic girl. But what comes with the energy also comes a great need to constantly be doing something and more often than naught she ends up destroying things when over-exerting. She's chaotic by nature, lacking the parental support through er childhood to teach her what was right from wrong. Yet at the same time, her values are easily swayed due to the fact that she can really side with anyone that offers the best benefits... and she's not thinking health insurance. Likes: Sugar... anything with sugar... so cupcakes, brownies, cookies, lollipops... the likes and plushies, animals, blankets and pillows. Dislikes: Thunderstorms, bitter foods, not getting her way. Fears: Thunderstoms
Family: Her charm animals Love Life (Optional):
Bio: Sidonie, though born to a loving family, lost it all when a famine hit her already impoverished household at the age of four and . Seeing her parents and siblings die hit a nerve in her, drive her away from her home to wander streets and do odd tasks for food. It was there she discovered a profound love for sugar which was always sparse in her hometown. It was on the streets that Sidonie discovered that she had a knack with animal companions as opposed to human ones believing that animals didn't judge as harshly as their two legged counterparts did.
In a sense, Sidonie had lost a bit of her wit the day her family passed away and now always pokes jest at the living, the rich and the well-endowed. She prances down streets without a care in the world for her image and will jump into almost anything without a second thought.
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Posted: Wed Jul 08, 2009 5:02 pm
Name: Malik Ismail Abdul Nickname: Mal; Maly Age: 20 Gender: Male Height: 5'11" Weight: 171 Body Type: Slim; lean Skin type: Slighty tanned Eye Color: Brown Hair Color: Black Hair Style: Short and messy Clothing: (I'll put a picture soon, hopefully) Unusual Body Parts/Markings: Has a burnt crest on his right palm. Theme Song(s): The Arrival Ritual – Melechesh (Introduction) Genies, Sorcerers, and Mesopotamian Nights - Melechesh Significant Trait: Cocky and Resourceful, but a Coward. Quotes: "This is the day that you will ALWAYS remember as the day that you almost caught Malik Ismail Abdul!" "Let me get this right... You want us to go TOWARDS the thing trying to kill us?" "My motto is, ‘He who runs away will live another day.’”
Good/Evil: Neutral Good Realm: Light Weapon Name (Daggers): Fang of Oblivion (Sentient Weapon) and Sinister Revenge Job/Subjob Memory: Thief/Assassin Attack Abilities: Shadow Step - Capable of vanishing into the shadows and reappearing behind an enemy (requires shadows). Backstab - A critical attack that can only be done from behind an enemy. Mutilate - An instant attack with both weapons at the same time. Support Abilities Evasion - Increases users chance to dodge attacks. Vanish - Causes the user to vanish behind a cloud of smoke (requires smoke bombs). Sprint - Increases users movement speed. Poisons - Weapon is coated with specific poisons depending on the user's challenger. Adrenaline Rush - Increases the rate and quantity of adrenaline pumped through the users body. Blind - Temporarily blinds the enemy. Any damage done to the blinded victim will automatically remove the effect. It is only used for running away or buying time. Drive Abilities: N/A Limits: N/A Strengths: Agile, stealth, parkour/free run. Weaknesses Usually needs the element of surprise, casters/ranged, plate armor, movement impairing effects. Personality: Malik is the epitome of selfishness. He rarely does anything that doesn’t benefit him one way or another. He’s very self-centered and extremely cocky, which is strange since he’s a coward at heart. Tends to run away from anything that looks too dangerous. In short, he could talk the talk, but can’t always walk the walk. Likes: Joking around, parties, being lazy and carefree, running away, drinking Dislikes: Seriousness, rules, things trying to kill him Fears: Getting caught/imprisonment, being left alone Family: None Love Life (Optional): He’s quite the swinger. There’s no “the one” for this guy. Commitment and him are like water and oil. He’d rather hit it and quit it. Bio:Abandoned by his mother at the front gates to one of the largest Mosques in Agrabah, Malik was raised in the Muslim place of worship by the Imams who led the Call to Prayer five times a day. He could still recall the eerie feeling he felt as a young boy when the Imams would chant the prayer over loud speakers that echoed throughout the city. They thought him how to read and write by using verses from the Qu’ran and soon after that he began to memorize and live according to the word. The boy showed such great potential, but he always felt out of place. It could’ve been because none of the men were his father or because the Mosque never had that “welcome home” feeling. But it was something much deeper, almost like a calling. A destiny. At the age of twelve, Malik ran away from the Mosque and lived on the streets for awhile until he found an abandoned apartment. Sooner or later a growing boy has to eat, and with no money he resorted to stealing. Eventually, it became like second nature to him and as the years passed he only got better at it, but his skill was not left unacknowledged. Malik was approached by a group of thieves only recognized by the strange crest burned onto the palms of their right hand. In no time, he was initiated and marked. It was fun… for awhile until that day changed everything. The plan was perfect… No one was supposed to die. They didn’t take account she’d actually fight back. Leila was her name… Malik will never forget her… or her face. It was almost like staring into the eyes of a child as he pulled his dagger out of her stomach. She had torn off one of their masks as an attempt to defend herself. If they had allowed her to live she would’ve surely identified one of them. What came next was even worse. The sun had set and they all had returned to the enclave outside of Agrabah where they celebrated in their success. Suddenly, there was a yelp from outside, then the sound of steel being withdrawn. Clashing and screaming, the sound of ripping flesh had never been louder… or messier. Wave after wave, no one stood a chance against this man. He even slaughtered the women and children! The man cried out in heartbreak and rage, screaming the name of his dead wife, Leila. Allah had sent down His judgment for the crime they had committed in a shape of a man with an unquenchable thirst for blood. It was as if staring at the Devil himself. Malik hid, something he became use to over the years… He hid beneath his fallen brothers, pretending to be dead. He watched with fearful eyes at the massacre that lasted all night… Finally, when the sun rose, the man had finished and a sword he had never seen before appeared within the sand. The man took it and for a brief moment Malik felt a dark presence fill the air. When the coast was clear, he crawled out from beneath the bodies and after glancing at the horrific sight before him, he took off back to the city walls and hid once again in that abandoned apartment he found all those years ago. Name: Atticus Cross Nickname: Refuses to go by anything other than Atticus. Age: 39 Gender: Male Height: 5’9” Weight: 149 Body Type: Slim and scrawny. Skin type: Pale Eye Color: Blue Hair Color: White Hair Style: Long Clothing: (Picture soon) Unusual Body Parts/Markings: None Theme Song(s):Dance Club Massacre - Murder Comes With Smiles Significant Trait: Wise and Intelligent; very Dark. Quotes: “You’re either black or white. There is no in between.” “A wise man once said…” Good/Evil: Is seen as Evil only because of his black or white sense of justice. Realm: Darkness Weapon Name (Book): Book of the Dead Job/Subjob Memory: Necromancer/Black Mage Attack Abilities: Poison Nova - A ring of poison explodes from the Necromancer. Bone Spirit - Summons a spirit to track and damage a target. Corpse Explosion - Fills a corpse with energy causing it to explode violently. Support AbilitiesBone Armor - Creates a protective shield of bone that absorbs damage from physical attacks. Bone Prison - Summons a ring of bone to surround a target. Raise Skeleton - Raise a skeleton from a corpse to fight for you. Army of Dead - Summons a massive amount of skeletons to fight for the caster. Drive Abilities: N/A Limits: N/A Strengths: Long ranged, undead, spells Weaknesses Physical attacks, close combat, silencing spell cast Personality: Atticus is very harsh and straight forward. He doesn’t believe in a grey area when it comes to justice. A sin is a sin, regardless of what it is. He’s very calm and intelligent, and very wise. He usually quotes parables and stories in order to express his thoughts clearer. Likes: Reading and learning, understanding how things work, conversing with the dead, the idea of being able to give and take away life Dislikes: Noise, distruption, youth, annoyance, hooligans Fears: Ironically, he fears dying. Family: Deceased Love Life (Optional): Only the foolish man believes in love. Bio:July 23rdI’ve just returned from my son’s funeral. My wife is in the other room, bawling and I don’t know how to comfort her. Can I comfort her? Our only son was taken from us… I wish I were more open with my feelings like her. Maybe I wouldn’t feel so heavy inside… I wish I could go back… Back to the day he died. I’d pull him away from the ledge and keep him close beside me like I should’ve. I turned around for just a few seconds and that’s all it took. A stranger walked by and accidentally bumped into my son just hard enough to push him over the edge and into the water below. He didn’t know how to swim and by the time I realized what had happen, it was too late. He washed up on the other side of town… I should’ve paid attention.July 24thMy wife has been acting strange lately… She’s been quiet and unresponsive. She hasn’t gotten out of bed since we returned from the funeral. I’m beginning to get concerned. I’ve called the doctor and he should be here any moment now.
The doctor left just now. There’s nothing seriously wrong with my wife. The doctor believes its just trauma caused by the loss of our son. He said only time could cure her right now.July 25thThings with my wife haven’t improved much. She’s moving around now, but she’s still unresponsive. There are moments where I catch her staring at the knives in the kitchen, but once she realizes I’m staring, she looks away.July 26thIt’s 3:15 in the morning. I woke up to my wife screaming beside me. I managed to calm her down for now, but I fear this is only going to get worse.August 1st I’ve just returned from my wife’s funeral… I found her hanging in the closet a week ago. I’ve lost everything I ever loved in this life.August 2ndIt’s 1:20 in the morning… I haven’t slept yet, nor do I have the desire to… I write this with a gun in my mouth, but I can’t bring myself to pull the trigger… I don’t know what’s wrong with me.August 5thI slowly feel myself distancing myself from society. Noise, children, people… they’re slowly becoming a nuisance in my life. I feel angry and sad all the time. I don’t know if I could continue living like this. I need hope… something… I wish I didn’t feel this way.August 6thThere’s hope! I met an old man in the market place today as I was gathering groceries. He was quite old, probably in his 70’s. He had no hair except for on the sides of his head and that wasn’t much. He was blind in both eyes and had no teeth. He had a hump on his back and walked with a limp, using the cane he held for support. I could sense this man was very wise… or very crazy… But he spoke about my situation and promised me a way to bring the dead back from the grave. He agreed to teach me at no cost. I have an appointment with him later today.
The session went well. Unfortunately he can’t see me anymore, but he gave me this book to study and learn. The more I learn, the more interested I become. The idea of controlling life and death is exhilarating! The old man calls this Necromancy.September 10thIt’s been over a month… The more I read, the more I want to grasp this power. Unfortunately, I don't have the capability to learn any of these techniques. The more I think about it, this book sounds more and more like a fairy tale, but it's all this desperate man has. I fear this search for hope is taking me down a dark and corrupted path. I might lose sight of why I even began this journey in the first place and exchange it with this search for power.
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