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Posted: Sat May 15, 2010 11:48 pm
General Character Information
Name: Numora
Age: 76 years old.
Race: Illithid
Class: Sorcerer
Religion: Maanzecorian
Appearance: Numora has a rubbery, pastel lavender skin color, with bulbous white eyes. Despite being sexually ambiguous, Numora thinks of herself as a female. She is approximately 5'5", with an odd number of five tentacles. Her clothes are commonly purple tattered robes. Otherwise, she looks like a normal illithid, slim, and light weight.
Background History: Numora left the illithid hive of Absterhion after discovering the carefully guarded secret that when an illithid fuses with the Elder Brain, their personality and consciousness is lost when joining, and only their knowledge and ideas survive. This knowledge posed a risk to the Elder Brain, causing her to flee the hive. While a huge shock to her, solidarity suited her, it allowed her room to think much more philosophically. Her only goal now is to gain as much knowledge as possible. While escaping, she took mind control of a new wizard mind thrall. He paved the way for her walk, and accompanied her for a short time, before devouring his mind. His useful equipment was then added to her own.
Items: A silver circlet that prevents all but the strongest psionic invasions, while boosting her own. Stolen from the illithid treasure hoard, the contents of which came from generations of deceased mind thralls. Scuffed, soft leather boots enchanted to float a few inches off the ground, can go higher or lower based on the weight load. Crafted by her mind thrall's magic. A ring that allows instantaneous teleportation, once a day. If used twice within a twenty-four hour period, it will teleport you, but to a random location, or possibly only part of you, and then disintegrate. Obtained from a victim that traveled to the Underdark in a failed adventuring excursion. While she herself did not kill the party members, the monsters that did were not intelligent enough to see use of a ring.
Combat:
Weaponry: A wand that can shoot up to five magic missiles, every twenty-four hours. Obtained from the same wizard that facilitated her escape. A plain steel dagger. Her facial tentacles also double as a weapon, as when she preys, they seek orifices in which to get to the brain.
Skills or Powers: Her flesh is rubbery and her bones, soft and flexible, allowing her to take blunt hits from cudgels or fists easily. She has a small array of psionic powers including, but not necessarily limited to; mind blast, charm monster, detect thoughts, feeble mind, suggestion, and levitate. She also possesses sorcery, which provides her with a shaky array of spells.
Combat Weakness: The rubbery skin of her kind allow her to shrug off blunt attacks easily, but weapons with sharp or pointy edges are particularly effective against her. Her body lacks a solid skeletal frame and muscle, making her unable to move fast and fight well physically. Her five facial tentacles are particularly sensitive.
(I haven't found a lot of in-depth information about illithids, so this information may not be completely correct. Any rectifications and revisions would be helpful.)
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Posted: Sun May 16, 2010 4:00 am
Love it, except my usual bugbear of magical items. I realise that you've said they were obtained from the wizard, but the circlet for example would have prevented him from becoming a mind thrall.
Also, any wizard capable of putting together a wand which fires up to twenty magic missiles per day is not going to be beaten by a recently escaped illithid.
I like the boots, as they're something which I'd expect a lower-level wizard to have, one who might be enthralled by an illithid.
With the ring, if someone accidentally teleported to the Undergaia by using it twice in one day, wouldn't it have disintegrated.
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Posted: Sun May 16, 2010 6:07 am
Personally, I think it looks great so far. There are just those little mistakes with the items, but everything else seems fine.
If you do want to read on Illithids more, here are some links: http://wapedia.mobi/en/Illithid http://www.dotd.com/mm/MM00210.htm
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Posted: Sun May 16, 2010 6:24 am
I'm with Aglo and Lapus on this one...aside than the item mistakes, I like it.
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Posted: Sun May 16, 2010 8:33 am
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Posted: Sun May 16, 2010 10:02 am
I'm glad to approve this now 3nodding
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Posted: Sun May 16, 2010 10:50 am
As am I...MIND FLAYER APPROVED!!!
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